Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.25 @ 22:46:47 Player: Minty Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (193) 965 Value Destroyed (8411) 8411 Prototype IDs (79) 1580 Alien Tech Used (2) 400 Bonus (8497) 8497 TOTAL SCORE: 30553 Bonus ------- High Alert Combat Kills 960 Follower Combat Kills 966 Hunted by Unchained 500 Entered Garrisons 400 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -229 Cogmind --------- Core Integrity 2/1600 Matter 73/300 Energy 83/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Experimental Optical Array Improved Melee Analysis Suite Core Analyzer Experimental Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro-nuke Launcher Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Field Propulsion Array Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Optical Array Improved Melee Analysis Suite Hacking Suite Experimental Hacking Suite System Shield Improved System Shield Experimental System Shield Ghost Barrier > --- WEAPON ----------- Compact Linear Accelerator Vibroblade Vortex Lance > --- INVENTORY -------- Nuclear Pulse Thruster Transdimensional Reconstructor Precision Rocket Launcher Micro-nuke Launcher Tactical Quantum Warhead Field Lobotomy Kit RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 179] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Experimental Optical Array Hackware Experimental Hacking Suite Protection Reflective Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Linear Accelerator Launcher Precision Rocket Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Vibroblade Piercing Weapon Vortex Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . 2 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 Utility 8 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 184 | . 3 . 22 . 2 2 17 1 2 9 11 4 1 9 4 3 4 2 3 7 3 3 1 10 1 . 9 . 17 25 9 Power 26 | . . . 3 . 1 . 1 . . . 4 2 . 1 1 1 . . 1 . 1 1 . 1 1 . 1 . . 5 1 Engine 13 | . . . 3 . 1 . . . . . 3 2 . 1 . 1 . . 1 . . . . . . . . . . . 1 Core 6 | . . . . . . . 1 . . . 1 . . . 1 . . . . . 1 . . 1 1 . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 5 . Propulsion 42 | . . . 4 . . . 5 . . 1 5 . . 6 . . 1 . 1 3 1 1 . 1 . . 2 . 4 4 3 Treads 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 37 | . . . . . . . 4 . . 1 5 . . 6 . . 1 . 1 3 1 1 . 1 . . 2 . 4 4 3 Utility 70 | . 2 . 7 . 1 . 6 1 1 4 . 2 . 1 2 1 3 1 1 4 . . . 6 . . 1 . 9 13 4 Device 29 | . 2 . 3 . . . 3 1 . . . . . . 1 . 3 1 . 3 . . . 1 . . . . 3 8 . Storage 5 | . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Processor 15 | . . . . . . . 1 . . . . 1 . . 1 . . . 1 1 . . . 3 . . . . 4 2 1 Hackware 15 | . . . . . . . . . 1 3 . . . . . 1 . . . . . . . 2 . . 1 . 2 2 3 Protection 6 | . . . 3 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | . 1 . 8 . . 2 5 . 1 4 2 . 1 1 1 1 . 1 . . 1 1 1 2 . . 5 . 4 3 1 Energy Gun 20 | . 1 . 5 . . 2 4 . 1 3 1 . . 1 . . . 1 . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . . 2 . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 6 | . . . 1 . . . 1 . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . Special Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unidentified Prototypes 41 | . . . 2 . . . 4 . 2 3 2 . 1 2 . 1 . . . . . 2 . 2 . . 4 . 6 9 1 Corrupted Parts 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 13 | . . . 2 . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 58 | . . . 1 . . 1 2 . . . . . . . 4 . 1 2 . 4 2 . . 5 1 . . . 3 6 26 Power 10 | . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . 2 . . . . . 1 3 Propulsion 26 | . . . . . . . 1 . . . . . . . . . 1 1 . 3 1 . . 3 1 . . . 1 3 11 Utility 15 | . . . . . . 1 . . . . . . . . 2 . . 1 . 1 . . . . . . . . 1 2 7 Weapon 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 5 Highest Loss Streak 11 | . . . 1 . . 1 2 . . . . . . . 4 . 1 1 . 4 1 . . 3 1 . . . 2 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | . 7 8 9 10 9 7 6 4 4 5 9 9 10 10 9 9 9 10 8 8 9 10 9 9 10 9 9 10 9 8 7 Power . | . 1 1 . 2 1 1 1 1 1 1 . 1 1 1 . . . . . . 1 . 1 . . . . . . . . Propulsion 1 | . 3 3 1 1 . . . . . . 4 5 5 5 5 5 4 4 2 1 . 1 1 . . . . . . . . Utility . | . . 3 2 1 . . . . . . . . 1 1 1 1 1 2 2 2 2 1 1 1 2 2 . 1 . . . Weapon 4 | . 1 1 4 6 7 5 4 2 2 2 2 2 2 2 1 2 3 3 3 3 4 5 4 4 5 5 7 7 7 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 3 . 9 . 2 . . . 1 . 1 . . 1 . 1 . . . 1 . . . 1 . . 1 . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 11 | . 1 . 5 . 1 . . . . . 1 . . 1 . 1 . . . 1 . . . . . . . . . . . Weapon 7 | . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 97 100 95 100 69 91 82 92 92 92 97 99 100 98 97 97 99 96 96 94 89 82 88 77 73 66 77 84 80 91 65 Engine 5 | . 14 14 10 11 11 11 6 . . . 2 5 6 6 4 12 13 13 11 11 9 5 5 2 . . . . . . . Core 1 | . . . . . . . 2 7 7 7 4 6 6 6 7 . . . . . . 2 5 1 . 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 5 5 5 5 4 7 3 Treads 6 | . . . 18 22 22 22 10 . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 28 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . . . 8 30 30 32 38 40 40 40 40 38 40 40 41 40 37 41 41 34 31 26 27 36 32 33 18 Device 7 | . 11 14 14 11 11 4 8 15 15 5 . . . . . 6 6 6 11 10 11 10 11 4 4 . . . 1 8 1 Storage 6 | . 14 14 11 11 11 11 6 . . 2 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 1 Processor 3 | . . . . . . . 1 7 7 2 . 3 6 4 . . . . 2 . 5 5 5 11 10 10 10 10 8 7 10 Hackware 8 | . . . . . . . . . . 19 23 15 13 13 12 12 13 8 5 5 5 5 5 8 10 10 14 15 21 16 23 Protection 3 | . . . 6 11 11 11 8 7 6 . . . . 1 4 . . . . . . . . . . . . . . . . Energy Gun 13 | . 13 14 20 24 3 31 24 23 23 16 21 20 20 18 19 19 18 20 17 17 9 . 2 1 . . 1 . . . . Ballistic Gun 2 | . 14 14 9 8 . . . . . 3 . . . . . . . . . . 1 . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 6 5 3 6 . Peak Build Rating 179 | . 7 7 21 22 22 23 39 37 45 56 64 70 76 78 78 78 78 77 85 87 80 80 82 90 86 80 127 118 152 172 179 Average Rating 67 | . 6 7 15 21 15 21 24 37 38 48 61 69 69 75 76 75 76 74 81 79 72 70 72 76 79 79 96 118 130 163 116 On Entrance 63 | 6 6 7 7 21 22 15 20 35 37 45 50 64 70 70 78 74 77 76 76 85 80 74 76 69 85 75 80 118 118 152 169 Avg Prop Armor Cover (%) 5 | . . . . . . . 3 . . . . 10 . . . . . . . . . . . . . . . . . . 19 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 13 16 15 33 33 33 33 37 19 19 23 31 31 30 35 39 35 39 36 40 40 40 45 44 44 39 36 53 49 56 64 59 Greatest Support 80 | 20 20 20 40 40 40 40 40 19 19 26 30 35 35 54 54 51 54 37 40 53 40 39 46 51 44 39 53 53 65 71 80 Greatest Overweight (x) 9 | . . . 1 . . . 1 . . . 1 9 . . . . 1 1 . . 1 1 . 1 . . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 10 10 10 10 10 5 5 10 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 10 Average Capacity 9 | . 8 8 9 10 10 10 8 5 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | . 8 8 10 10 10 9 8 4 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 7 8 9 10 9 7 6 4 4 5 9 9 10 9 9 9 9 9 8 8 9 9 9 9 9 9 9 10 9 9 7 Final Capacity 10 | 8 8 8 10 10 10 10 5 5 5 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 10 7 5 4 5 6 10 10 10 10 9 10 10 9 10 8 10 10 10 10 10 9 10 10 10 10 2 Class Distribution -------------------- 35% | Hacker-Sprinter 12% | Scavenger-Tank 11% | Wizard-Sprinter 10% | Mutant 9% | Sprinter 6% | Skirmisher 3% | Scavenger-Sprinter 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Zhirov Scavenger-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4441 | 200 82 . 760 74 20 47 195 24 36 124 184 10 . 140 264 14 337 17 291 97 36 . 107 480 10 . 61 86 212 346 187 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8562 | . 82 15 1250 442 . 270 1005 24 . 113 318 138 . 200 292 14 590 17 116 161 218 . 55 716 85 . . . 332 1533 576 Parts 370 | . 2 1 60 16 . 14 43 2 . 10 14 4 . 4 10 3 24 1 2 9 12 . 3 21 1 . . . 23 57 34 Haulers Intercepted 19 | . . . 3 . . . 4 . . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 5 . Recyclers Shooed 5 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . . . . . . 7 10 . 3 . . . . 2 . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 121 | . . 1 15 6 . 7 9 . . . 5 . . 1 9 . 21 . . 3 5 . 1 3 . . . . 2 15 18 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 14 4 Guns 54 | . . 1 11 6 . 7 7 . . . 5 . . 1 2 . 5 . . 3 5 . 1 . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 40 | . . . 3 . . . . . . . . . . . 7 . 16 . . . . . . . . . . . . . 14 Classes Destroyed 16 | . 1 1 8 . . . 1 1 . . . . . . 1 . . . . 2 . . . 1 . . . . . . . Worker 19 | . . . 2 1 . 1 4 . . 1 . 1 . . . . . 1 . . . . . . . . . . . . 8 Builder 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . . . 3 . . . 4 . . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 5 . Recycler 14 | . 1 . 4 4 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operator 8 | . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . 2 2 . Watcher 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . Swarmer 37 | . . 1 . 4 . 4 . . . . . . . . 7 . 4 . . 1 2 . . . . . . . . 1 13 Grunt 51 | . . . 9 1 . 3 7 . . . 3 . . 1 1 . 15 . . . 2 . . 1 . . . . 1 5 2 Brawler 4 | . . . 1 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 13 | . . . 5 . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . 3 1 Hunter 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 4 . Programmer 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 1 2 Mutant 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Best Kill Streak 11 | . 1 1 4 4 . 4 7 1 . 2 4 1 . 1 4 1 8 1 1 2 3 . 1 2 . . . . 3 11 11 Combat Bots Only 8 | . . 1 3 4 . 4 7 . . . 3 . . 1 4 . 8 . . 2 3 . 1 1 . . . . 1 8 6 Max Kills in Single Turn 6 | . 1 1 2 2 . 2 2 1 . 2 1 1 . 1 4 1 2 1 1 1 1 . 1 1 . . . . 1 1 6 Gunslinging 1 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . . . . . . . 3 . 2 . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 874 | . . 5 94 15 . 20 37 . . . 42 . . 12 116 . 41 4 . 14 33 . 8 75 8 2 9 8 53 40 238 Missed 368 | . . 2 29 3 . 6 14 . . . 23 . . 9 51 . 19 2 . 5 11 . 5 34 3 1 6 4 24 16 101 Hits 506 | . . 3 65 12 . 14 23 . . . 19 . . 3 65 . 22 2 . 9 22 . 3 41 5 1 3 4 29 24 137 Melee 5 | . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Projectile 501 | . . 3 65 10 . 14 20 . . . 19 . . 3 65 . 22 2 . 9 22 . 3 41 5 1 3 4 29 24 137 Critical Strikes 17 | . . . 1 1 . 1 . . . . . . . 1 . . 1 . . 1 . . . . . . 1 1 . 1 8 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 9306 | . . 25 867 157 . 183 480 . 16 . 189 . . 57 766 . 403 38 . 172 354 . 90 639 99 23 54 46 555 853 3240 Core 2619 | . . . 169 17 . 19 15 . . . 69 . . . 205 . 76 . . 40 95 . 68 84 . 23 37 . 98 60 1544 Absorbed by Shields 89 | . . . . . . . . . . . . . . . 79 . 10 . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . . . . . . . . . 13 89 . . . . . . . . . . . . . . . . Ignored by Resistances 63 | . . . 29 6 . 24 4 . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 766 | . . . 142 . . . 36 . 11 . 38 . . 41 . 121 . 92 . . . . . 138 . . 100 . . 47 . Core Remaining (%) 85 | 100 . 100 . . . 48 97 . . . 90 . . . . . . 66 . . . . 79 . . . . 87 92 95 . Volleys Fired 353 | . 4 2 67 14 . 8 32 1 33 9 14 4 . 13 41 1 59 3 3 7 12 . 2 8 . . . . . 4 12 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 . 3 2 . . . . . 1 1 Hottest 157 | . 60 60 157 135 . 135 156 156 156 156 60 60 . 60 60 60 60 60 60 100 60 . 60 120 . . . . . . 43 Shots Fired 799 | . 8 4 174 43 . 25 86 3 51 24 38 12 . 33 99 4 96 8 9 21 26 . 5 13 . . . . . 4 13 Gun 751 | . 8 4 171 43 . 25 86 3 51 24 37 12 . 33 95 4 73 8 9 21 26 . 5 13 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 40 | . . . 3 . . . . . . . 1 . . . 4 . 23 . . . . . . . . . . . . . 9 Special 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Kinetic 88 | . 4 2 54 14 . . . . . 6 . . . . . . . . . . 5 . . 3 . . . . . . . Thermal 499 | . . . 84 29 . . 13 1 33 11 37 12 . 33 95 4 73 8 9 21 21 . 5 10 . . . . . . . Explosive 48 | . . . 3 . . . . . . . 1 . . . 4 . 23 . . . . . . . . . . . . 4 13 Electromagnetic 164 | . 4 2 33 . . 25 73 2 18 7 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 2 1 11 4 . 10 17 4 7 4 11 5 . 13 15 1 12 1 5 7 10 . 3 9 . . . . . 10 10 Robot Miss Streak 8 | . 2 2 3 3 . 2 3 2 3 8 5 1 . 1 6 2 2 2 . 3 3 . 1 3 . . . . . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 13 | . . . 3 2 . 3 . . . . 2 . . . 1 . 1 . . . 1 . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 . 2 . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . Shots Hit Robots 566 | . 4 1 111 22 . 20 60 3 41 8 19 8 . 24 39 1 36 3 5 10 16 . 4 21 2 . 1 1 25 50 31 Core Hits 319 | . 1 1 40 11 . 15 40 1 7 5 17 3 . 8 20 1 47 1 3 5 10 . 2 8 1 . . . 8 25 39 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . 8 . . . 2 . 4 1 1 . . 1 . . . . . . . . 1 . 1 . . . 3 10 3 Burn 17 | . . . 7 . . . 2 . 4 1 1 . . 1 . . . . . . . . 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sunder 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 . Melee Attacks 182 | . . . . . . . . . . . . . . . . . . . . . . . . 30 4 3 2 9 47 59 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 24 Piercing 85 | . . . . . . . . . . . . . . . . . . . . . . . . 30 4 3 2 9 35 2 . Entropic 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 50 4 Sneak Attacks 30 | . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . 1 7 8 8 Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Damage Inflicted 26053 | . 52 12 1890 407 . 313 1290 53 481 170 662 155 . 464 1734 18 3490 75 94 244 337 . 94 1047 208 . 3 95 1975 5743 4947 Guns 7557 | . 52 12 1643 368 . 312 1128 53 481 170 403 155 . 464 730 18 485 75 94 244 337 . 94 239 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7946 | . . . 239 . . . 157 . . . 259 . . . 1004 . 3005 . . . . . . . . . . . . 444 2838 Melee 10170 | . . . . . . . . . . . . . . . . . . . . . . . . 808 208 . 3 95 1975 5159 1922 Ramming 53 | . . . 8 39 . 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 780 | . 27 12 509 111 . . . . . 44 . . . . . . . . . . 48 . . 29 . . . . . . . Thermal 5194 | . . . 806 257 . . 329 16 454 71 403 155 . 464 730 18 485 75 94 244 289 . 94 210 . . . . . . . Explosive 7789 | . . . 239 . . . . . . . 259 . . . 1004 . 3005 . . . . . . . . . . . . 444 2838 Electromagnetic 1740 | . 25 . 328 . . 312 956 37 27 55 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2230 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 723 1507 Piercing 2358 | . . . . . . . . . . . . . . . . . . . . . . . . 808 208 . 3 95 1211 33 . Entropic 5909 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 764 4543 602 Highest Corruption 15 | . . . 2 2 2 2 11 . . . . . 8 14 14 14 14 15 . 2 2 2 2 1 . . . . . . 7 Average Corruption 6 | . . . 1 2 2 2 9 . . . . . 8 12 14 14 14 14 . 1 2 2 2 1 . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 128 | . . . 23 7 7 3 5 . . . . . . 14 31 6 18 5 . 1 1 . 1 . . . . . . . 6 Message Errors 28 | . . . 2 3 1 1 1 . . . . . . 2 10 2 4 1 . . . . . . . . . . . . 1 Matter Fused 27 | . . . 6 1 3 1 1 . . . . . . 2 3 . 4 1 . 1 1 . . . . . . . . . 3 Heat Flow Errors 10 | . . . 2 . 1 . . . . . . . . 1 4 1 . . . . . . . . . . . . . . 1 Energy Discharges 14 | . . . 4 2 . . 1 . . . . . . 2 2 1 1 1 . . . . . . . . . . . . . Parts Rejected 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . 3 . 2 . . . . . . . . 1 3 . 1 . . . . . . . . . . . . . . Data Loss (major) 9 | . . . 2 . . . 1 . . . . . . 1 3 1 1 . . . . . . . . . . . . . . Misfires 9 | . . . . 1 . 1 . . . . . . . 1 3 1 1 . . . . . . . . . . . . . 1 Alerts 5 | . . . 2 . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Weapon Failures 11 | . . . 1 . . . . . . . . . . 3 1 . 4 1 . . . . 1 . . . . . . . . Overload Shots 19 | . . . . . . . . . . . . . . 2 6 . 8 . . 1 . . . 2 . . . . . . . Overflow Damage 1527 | . . . . . . . 14 . . . . . . . 42 . 60 . . . . . . 110 . . . 10 332 296 663 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 308 | . . . . . . . 14 . . . . . . . 42 . 60 . . . . . . . . . . . . . 192 Melee 1219 | . . . . . . . . . . . . . . . . . . . . . . . . 110 . . . 10 332 296 471 Knockbacks 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 485 | . . . . . . . 75 . . . . . . . 8 . . . . . . . . . . . . . . . 402 Shots 9 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . 6 Rammed 11 | . . . 5 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 1 . 5 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . . . 198 270 196 430 326 53 159 167 115 105 159 360 354 94 176 . 9 23 22 41 40 283 28 . 177 127 181 104 104 Average Temperature 73 | . . . 61 89 99 178 116 32 56 48 30 59 63 95 93 35 70 . 9 9 8 24 23 94 19 . 79 40 31 34 73 Received Heat Transfer 1729 | . . . 393 18 . 126 180 . . . 72 . . 45 123 . 192 18 . . 45 . 9 102 24 . 55 . 111 117 99 Effects 9 | . . . . . . 1 1 . . . . . . 2 5 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . . . . 2 1 . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . 4 . . . 6 1 . . . . . . . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . 5 . . . 2 . . 1 2 2 . 2 1 . 2 . . 2 . . 2 . . . . . . . . Heat Transferred 11611 | . . . 2405 592 . . 768 37 1295 222 814 296 . 962 1406 37 925 148 185 383 555 . 222 359 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . 1 . . . . . . 1 3 2 . 1 4 2 5 3 2 . . . . 1 . . . . 1 2 3 Low Security (%) 54 | . 100 100 83 100 . 100 100 100 100 43 2 . 100 98 24 . . . . . . . . 60 . . . . 74 10 1 Level 1 22 | . . . 16 . . . . . . 56 32 36 . 1 14 . . . . . . . . 39 . . . . 25 79 38 Level 2 12 | . . . . . . . . . . . 38 63 . . 37 100 34 . 100 . . . . . . . . . . 9 31 Level 3 5 | . . . . . . . . . . . 26 . . . 6 . 27 100 . . . . . . . . . . . . 28 Level 4 3 | . . . . . . . . . . . . . . . 16 . 36 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1647 | . 20 81 288 98 . 120 133 39 12 366 908 408 134 204 1260 675 1647 887 432 . . . . 324 . . . . 275 442 922 Initial 864 | . . . 27 98 . . 33 39 . . 157 408 134 86 115 661 434 864 417 . . . . 12 . . . . . 148 173 Average 281 | . 2 9 121 47 . 79 67 12 . 203 523 401 133 138 545 649 994 861 422 . . . . 162 . . . . 98 319 564 Influence Increases 9167 | . 25 81 772 165 . 165 337 12 12 566 891 16 . 249 1205 79 1223 48 24 85 120 . 30 571 . . . . 548 624 1319 Destroy 0b10 Robot/C 3000 | . . 60 400 120 . 140 180 . . 180 240 . . 20 280 . 420 . . 60 100 . 20 60 . . . . 60 300 360 Destroy 0b10 Robot/NC 430 | . 5 . 65 25 . 5 55 5 . 25 55 10 . 10 5 5 . 5 5 . . . . 30 . . . . 25 35 60 Destroy Leader 634 | . . 10 138 20 . 20 40 . . 34 78 2 . 12 20 . 30 . 2 10 20 . 10 34 . . . . 14 80 60 Allied During Kill 471 | . . 11 28 . . . . 1 . 137 263 4 . 1 22 1 . . . . . . . . . . . . 3 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . Successful Hack 467 | . 5 . 32 . . . 20 6 . 91 22 . . 84 4 13 24 28 . . . . . 48 . . . . 67 23 . Select Force Hacks 160 | . . . 60 . . . . . . . . . . . . . . . . . . . . 50 . . . . . . 50 Disable Machine 315 | . 15 . 30 . . . . . . 45 60 . . . 15 30 30 . 15 . . . . 15 . . . . . 15 45 Anti-Garrison Action 750 | . . . . . . . . . . . . . . . 350 . 400 . . . . . . . . . . . . . . Destroy Structure 1220 | . . . 19 . . . 12 . 12 39 143 . . 2 164 . 184 . 2 . . . . 24 . . . . 34 111 474 Partial Spotted 315 | . . . . . . . . . . 15 30 . . . 60 30 15 . . . . . . 45 . . . . 30 30 60 Lose Combat Pursuer 1395 | . . . . . . . 30 . . . . . . 120 285 . 120 15 . 15 . . . 255 . . . . 315 30 210 Influence Decreases 8265 | . 25 10 590 392 26 80 334 100 12 220 339 530 260 208 110 719 196 843 445 251 111 274 10 290 172 45 84 . 283 599 707 Entered New Map 4295 | . . . 44 155 26 . 52 49 . . 189 490 250 38 50 599 186 783 435 161 51 274 . 8 112 25 84 . . 117 117 Time Decay 2780 | . 25 10 486 237 . 70 262 51 12 80 110 40 10 120 . 80 . 40 10 50 40 . 10 222 50 20 . . 143 422 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 570 | . . . 10 . . 10 20 . . . . . . . 40 . 10 20 . 40 20 . . 50 10 . . . 20 60 260 Lost Ally 370 | . . . 50 . . . . . . 140 40 . . 50 20 40 . . . . . . . 10 . . . . 20 . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 57 | . . . 4 . . . 4 . . 3 3 . . 6 . 2 . 3 . . . . . 15 . . . . 4 7 6 Investigation 29 | . . . 3 . . . 1 . . . 2 . . 4 . 2 . 3 . . . . . 9 . . . . 1 3 1 Extermination 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 2 Reinforcement 15 | . . . 1 . . . 2 . . 2 1 . . 1 . . . . . . . . . 1 . . . . 2 4 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . 1 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . 3 . . . . . . . 1 . . . . . 1 2 . . . . . . . . . . 1 8 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 402 | . 1 3 32 6 . 7 13 . 11 9 17 . 1 11 31 1 24 7 . 6 8 . 2 32 8 3 13 4 29 53 70 Peak Tracking Total 24 | . 1 2 3 4 . 3 5 . 6 3 6 . 1 8 11 1 10 5 . 5 5 . 2 9 3 3 15 3 9 10 24 Tactical Retreats 40 | . . . . . . . 2 . 3 . . . . 2 6 . 3 1 . 1 . . . 6 2 . . . 7 2 5 ECM-based Alert Blocks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 15 | . . . . . . . . 1 . . . 1 . . 5 . 3 . . . . . . 3 . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 34 | . 1 . 2 . . . . . . 3 4 . . . 7 2 8 . 1 . . . . 1 . . 1 . . 1 3 Max in Single Turn 2 | . 1 . 1 . . . . . . . 1 . . . 2 . 2 . 1 . . . . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Garrison Relay 6 | . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 92 | . 1 . 12 . 2 . 4 2 . 4 7 1 . 9 2 4 3 5 1 . 1 5 . 12 . . 2 . 5 3 7 Terminals 54 | . 1 . 9 . . . 3 1 . 3 6 . . 5 2 1 3 4 . . . . . 5 . . . . 4 3 4 Fabricators 6 | . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 2 . . . . . . 1 Repair Stations 8 | . . . 1 . . . 1 . . . . . . 1 . 2 . 1 . . . . . 2 . . . . . . . Recycling Units 4 | . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Scanalyzers 6 | . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 Total Hacks 332 | . 7 . 55 . 2 . 12 3 . 14 35 7 . 23 4 12 10 14 2 . 1 18 . 30 . . 2 . 27 14 40 Successful 187 | . 4 . 31 . 2 . 5 1 . 9 16 6 . 12 1 7 3 8 2 . 1 18 . 16 . . 2 . 14 6 23 Failed 143 | . 3 . 23 . . . 7 2 . 4 19 1 . 11 3 5 7 6 . . . . . 14 . . . . 13 8 17 Catastrophic 20 | . 1 . 3 . . . 1 1 . . 2 . . 1 . . 1 1 . . . . . 1 . . . . 1 4 3 Database Lockouts 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 128 | . 2 . 23 . 1 . 6 1 . 4 20 5 . 4 . 6 5 8 . . . . . 12 . . . . 8 7 16 Terminals 223 | . 7 . 38 . . . 9 1 . 9 31 . . 15 4 5 10 12 . . . . . 15 . . . . 23 14 30 Fabricators 16 | . . . . . . . . 2 . . . 7 . 2 . . . . . . . . . 4 . . . . . . 1 Repair Stations 23 | . . . 6 . . . 3 . . . . . . 2 . 6 . 2 . . . . . 4 . . . . . . . Recycling Units 13 | . . . 4 . . . . . . . 4 . . . . . . . 2 . . . . 3 . . . . . . . Scanalyzers 28 | . . . 7 . . . . . . 5 . . . 3 . . . . . . . . . 3 . . . . 4 . 6 Garrison Access 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 3 Terminal Hacks 97 | . 3 . 6 . 2 . 2 . . 6 9 . . 6 1 3 2 4 . . 1 18 . 3 . . 2 . 9 6 14 Record 7 | . . . . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 11 | . . . 1 . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 1 2 . Prototype ID Bank 9 | . 1 . . . . . . . . . . . . 1 . 1 . 1 . . . 4 . . . . . . . . 1 Open Door 5 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . 2 . . . . Level Access Points 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 1 . Branch Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Index 4 | . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 8 | . . . 1 . . . 1 . . . 1 . . 3 . . . . . . . . . 1 . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Status 5 | . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . 1 Transport Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Registered Components 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 4 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 Zone Layout 5 | . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . 2 . 1 . . . . . . . . . 2 . . . . . . . Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . 6 . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . Scan Component 6 | . . . 3 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair 6 | . . . 3 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 . . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . . . . Process 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Report Inventory 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . 6 . . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . 3 . 4 Insert Component 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 11 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . 3 . 4 Garrison Access Hacks 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 Unlock Access 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 44 | . 1 . 11 . . . 1 . . 2 6 4 . . . 1 1 4 . . . . . 7 . . . . 2 . 4 Terminals 31 | . 1 . 9 . . . 1 . . 2 6 . . . . . 1 3 . . . . . 3 . . . . 2 . 3 Track 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . Botnet 13 | . . . 2 . . . . . . 2 4 . . . . . . 2 . . . . . . . . . . 1 . 2 Disrupt 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Skim 7 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Override 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . 1 Report 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Repair Stations 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . Patch 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . 2 1 . Used 5 | . . . . . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . 1 . Hacking Detections 73 | . 1 . 11 . . . 4 2 . 4 6 1 . 8 1 4 2 5 1 . . . . 10 . . . . 5 3 5 Full Trace Events 24 | . . . 2 . . . 1 . . . 2 . . 4 1 1 2 2 . . . . . 6 . . . . . 3 . Feedback Events 4 | . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 6 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 110 | . . . . . . . . . . . . 64 . . . . . . . . . . . 46 . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 11 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . 1 . . . . 3 . 4 Parts Repaired 6 | . . . 3 . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Time 260 | . . . 90 . . . 60 . . . . . . 70 . 40 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 25 | . . . . . . . . . . . . . . . . . . . 6 . . . . 19 . . . . . . . Retrieved Matter 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Retrieved Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 24 | . . . . . . . . . . . . . . . 9 . 14 . . . . . . . . . . . . 1 . Machine Destruction 24 | . . . . . . . . . . . . . . . 9 . 14 . . . . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 41 | . . 3 1 . . . . 3 19 . . . 2 . 4 . . 1 . . . . . 1 . . 6 . 1 . . Largest Group 19 | . . 3 3 . . . . 3 19 17 10 7 5 3 3 3 . 1 . . . . . 1 . . 5 . 1 . . Highest-Rated Group 475 | . . 40 40 . . . . 48 475 430 310 213 155 89 123 123 . 26 . . . . . 10 . . 267 . 58 . . Highest-Rated Ally 58 | . . 16 16 . . . . 16 35 35 35 31 31 31 41 41 . 26 . . . . . 10 . . 56 . 58 . . Initial Warlord ECA Mod 17 | . . . . . . . . . . . . . . . . 8 8 17 16 16 16 16 15 15 12 12 12 11 11 10 9 Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 385 | . . 4 50 . . . . . 164 67 55 . 6 6 13 14 . . . . . . . . . . 2 . 4 . . Total Damage 6216 | . . 30 431 . . . . . 2305 1042 1574 . 106 63 479 33 . . . . . . . . . . 45 . 108 . . Kills 49 | . . 2 7 . . . . . 5 11 17 . . . 5 1 . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 4246 | . 136 62 772 . . . 74 183 271 55 . . . . . . . . . 39 . . . 266 114 50 299 174 364 1020 367 Optics 2626 | . . . . . . . . . . . . . . . . . . . . . . . . 238 114 50 299 174 364 1020 367 Sensors 609 | . 82 62 465 . . . . . . . . . . . . . . . . . . . . . . . . . . . . IFF 39 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . Structural 307 | . . . 307 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 583 | . . . . . . . 74 183 271 55 . . . . . . . . . . . . . . . . . . . . . Cloaking 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 56 . ECM 193 | . 54 . . . . . . . . . . . . . . . . . . 2 . . . 28 109 . . . . . . Robot Analysis Total 11 | . . . 1 . . . . . . . 3 . . . . . . . . . . 4 . . . . . . 1 2 . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 9108 | . 164 62 1277 559 494 157 568 183 271 164 235 85 21 258 657 175 474 99 38 105 88 71 53 462 114 50 299 174 364 1020 367 Spaces Moved 13420 | 1 117 46 579 314 303 76 307 154 383 328 255 112 72 451 742 309 844 276 123 341 203 177 189 1010 481 178 899 354 899 2000 897 Core 32 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 31 Treads 1345 | . . . 487 314 303 76 165 . . . . . . . . . . . . . . . . . . . . . . . . Legs 256 | 1 117 46 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11787 | . . . . . . . 142 154 383 328 255 111 72 451 742 309 844 276 123 341 203 177 189 1010 481 178 899 354 899 2000 866 Fastest Speed 5 | 120 120 120 120 160 160 160 26 26 26 23 23 20 20 5 5 5 5 17 17 5 17 17 7 7 17 20 13 13 7 7 8 Average Speed 35 | 120 120 120 154 160 160 160 113 26 26 25 24 24 20 18 18 19 19 20 17 16 21 20 16 17 19 23 22 15 17 14 22 Slowest Speed 500 | 120 120 120 190 160 160 160 240 26 26 26 88 500 20 20 20 20 97 95 17 17 87 86 17 94 24 24 95 16 86 89 99 Overloaded Moves 611 | . . . . . . . . . . . . . . 43 90 5 65 9 . 2 . . 12 61 29 28 3 36 142 19 67 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . 1 1 . . 2 1 . 3 6 . . 1 2 1 . . . 7 1 . . . 7 14 4 Potential Cave-ins 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 2 32 20 59 72 61 29 21 5 94 7 59 5 64 11 87 7 68 5 4 53 34 60 44 33 61 45 93 51 38 46 27 Regions Visited 31 Branch Regions 13 Pre-discovered Areas 7 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 12 | . . . 1 1 . 1 . . . 1 . . . 1 . 1 . 1 1 . . . . 1 . 1 . . 1 1 . Unknown Exits Taken 13 | 1 1 1 . . 1 . 1 . . . 1 . . . . . . . . 1 1 1 1 . 1 . 1 1 . . . Scrap Searched 12 | . . . . 3 . 1 . . . . . . . . . . . . . 4 1 . 1 . 1 . . 1 . . . Spaces Dug 59 | . . . . . . . . . . . . . . 1 1 . 3 . . . . . . 18 2 3 . 7 18 2 4 Terrain Destroyed 876 | . . . 20 . . . 10 . . . 15 . . 2 221 . 275 . . . 3 . . 18 2 3 . 7 18 42 240 Melee 54 | . . . . . . . . . . . . . . . . . . . . . . . . 18 2 3 . 7 18 2 4 Projectile 15 | . . . . . . . . . . . . . . 2 4 . 5 . . . 3 . . . . . . . . 1 . AOE 807 | . . . 20 . . . 10 . . . 15 . . . 217 . 270 . . . . . . . . . . . . 39 236 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Gar Fac Gar Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 16779 | . 132 49 819 339 318 93 451 293 509 388 394 158 77 594 1176 419 1063 310 130 370 227 209 207 1226 492 181 997 458 1044 2652 1004 Wait 2202 | . . 2 99 3 . 6 73 138 86 33 90 27 . 112 334 100 101 25 1 9 2 . 8 137 1 . 41 96 72 562 44 Move 13298 | . 116 45 578 313 302 75 304 152 382 327 250 110 71 445 729 309 843 273 118 338 202 176 188 995 478 177 898 353 884 1978 889 Hop 43 | . . . . . . . 1 1 . . 2 1 . 3 5 . . 1 2 1 . . . 7 1 . . . 7 7 4 Pick Up 76 | . 5 . 11 1 3 . 1 . 3 3 10 1 . 2 1 2 1 1 2 2 2 4 . 3 1 . 7 . 2 4 4 Fast Attach 111 | . 1 . 13 . . . 15 . . 3 . 1 3 3 3 3 1 1 1 3 2 4 1 12 1 . 11 . 10 14 5 Attach 71 | . . . 4 . . 3 4 1 1 1 2 1 . . 3 . 2 2 1 4 2 4 3 9 1 1 4 . 4 4 10 Detach 57 | . . . 6 . 3 . 3 . . 3 1 1 . . 1 1 2 . . 2 3 1 3 8 2 . 5 . 6 2 4 Swap 144 | . 2 . 18 1 2 . 4 . 2 5 15 4 . 10 6 2 13 3 1 2 . 11 . 13 . . 3 . 6 17 4 Drop 130 | . 3 . 18 1 8 . 13 . 2 4 10 1 3 6 1 1 3 1 1 2 2 9 2 4 3 . 16 . 7 8 1 Fire 353 | . 4 2 67 14 . 8 32 1 33 9 14 4 . 13 41 1 59 3 3 7 12 . 2 8 . . . . . 4 12 Melee 172 | . . . . . . . . . . . . . . . . . . . . . . . . 30 4 3 2 9 46 51 27 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . . . 5 6 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . . . . . 41 . 38 . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . 7 . . 11 . . . . . . . . . . . 10 . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -6/Waste -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Gar) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 165 | -10/Materials | Entered Mines 188 | -10/Mines | Met a Derelict bent on vengeance 195 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 203 | -10/Mines | Discovered new exit (range 15) 227 | -10/Mines | Entered Materials 227 | -9/Materials | Accompanied by 3 allies 227 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 323 | -9/Materials | Build established: Mutant 505 | -9/Materials | Discovered new exit (range 16) 812 | -9/Materials | Repaired Beam Rifle 845 | -9/Materials | Repaired Hvy. Assault Rifle 873 | -9/Materials | Repaired Lgt. Treads 1019 | -9/Materials | Identified exit to Materials 1042 | -9/Materials | Discovered new exit (range 13) 1108 | -9/Materials | Learned location of 1 exit from Recycling 1135 | -9/Materials | Learned 4 Recycling zone layouts 1154 | -9/Materials | Loaded intel: 29 trap records 1176 | -9/Materials | Loaded intel: 2 repair station locations 1199 | -9/Materials | Identified exit to Mines 1361 | -9/Materials | Build established: Scavenger-Tank 1391 | -9/Materials | Central database locked down 1504 | -9/Materials | Entered Mines 1628 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1910 | -9/Mines | Identified exit to Exiles 1996 | -9/Mines | Assembled infested the area 2001 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2056 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2063 | -9/Mines | Entered Exiles 2102 | -9/Exiles | Met 8R-AWN 2137 | -9/Exiles | Met EX-HEX 2185 | -9/Exiles | Met EX-BIN 2207 | -9/Exiles | Aligned with FarCom system 2209 | -9/Exiles | Given EX-Vault access code 2247 | -9/Exiles | Opened EX-Vault 2257 | -9/Exiles | Found Field Lobotomy Kit 2342 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2384 | -9/Exiles | Met EX-DEC 2400 | -9/Exiles | Learned location of Zion (-6) 2403 | -9/Exiles | Build established: Mutant 2445 | -9/Exiles | Discovered new exit (range 14) 2557 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2557 | -9/Exiles | Entered Mines 2617 | -8/Mines | Core integrity fell below 50% 2682 | -8/Mines | Discovered exit to Materials (range 14) 2714 | -8/Mines | Entered Materials 2714 | -8/Materials | Evolved 2 slots: Propulsion x2 2850 | -8/Materials | Build established: Skirmisher 2992 | -8/Materials | Destroyed 7 combat bots 3055 | -8/Materials | Discovered new exit (range 16) 3167 | -8/Materials | Garrison activated, responded to threat 3209 | -8/Materials | System corruption reached 10% 3278 | -8/Materials | Repaired Imp. VTOL Module 3282 | -8/Materials | Entered Factory 3282 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3283 | -7/Factory | Identified exit to Storage 3427 | -7/Factory | Fabricated G-47 Trooper (x3) 3465 | -7/Factory | Manually triggered Chute Trap 3465 | -7/Factory | Sucked down chute 3465 | -7/Factory | Entered Waste 3468 | -7/Waste | Found Prototype Hackware 3476 | -7/Waste | Spotted C-40 Crusher 3476 | -7/Waste | Spotted C-40 Crusher 3476 | -7/Waste | Spotted C-40 Crusher 3485 | -7/Waste | 3 allies followed down the chute 3493 | -7/Waste | Spotted C-40 Crusher 3530 | -7/Waste | Spotted C-40 Crusher 3582 | -7/Waste | Spotted C-40 Crusher 3588 | -7/Waste | Build established: Sprinter 3603 | -7/Waste | Discovered new exit (range 13) 3607 | -7/Waste | Warlord forces began an assault 3673 | -7/Waste | Allies destroyed C-40 Crusher 3681 | -7/Waste | Allies destroyed C-40 Crusher 3689 | -7/Waste | Allies destroyed C-40 Crusher 3692 | -7/Waste | Allies destroyed C-40 Crusher 3727 | -7/Waste | Identified Exp. Hacking Suite 3736 | -7/Waste | Entered Factory 3736 | -7/Factory | Accompanied by 17 allies 3771 | -7/Factory | Central database locked down 3785 | -7/Factory | Discovered new exit (range 14) 3804 | -7/Factory | Garrison activated, responded to threat 3818 | -7/Factory | Discovered exit to Storage (range 14) 3840 | -7/Factory | Lost 3 allies 3900 | -7/Factory | Entered Storage 3900 | -7/Storage | Accompanied by 10 allies 4066 | -7/Storage | Discovered new exit (range 9) 4135 | -7/Storage | Entered Factory 4135 | -6/Factory | Accompanied by 7 allies 4135 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4220 | -6/Factory | Manually triggered Chute Trap 4220 | -6/Factory | Sucked down chute 4220 | -6/Factory | Entered Waste 4220 | -6/Waste | Met up with 1 ally sucked down the chute earlier 4221 | -6/Waste | Met a frightened Derelict 4222 | -6/Waste | Spotted C-40 Crusher 4234 | -6/Waste | Spotted C-40 Crusher 4235 | -6/Waste | EMP discharged 4236 | -6/Waste | Spotted C-40 Crusher 4237 | -6/Waste | Spotted C-40 Crusher 4238 | -6/Waste | Discovered new exit (range 16) 4241 | -6/Waste | Entered Factory 4256 | -6/Factory | Identified exit to Factory 4316 | -6/Factory | 6 allies followed down the chute 4338 | -6/Factory | System corruption reached 10% 4486 | -6/Factory | Repaired Cld. Pulse Rifle? 4499 | -6/Factory | Identified exit to Garrison 4499 | -6/Factory | Entered Garrison 4508 | -6/Garrison | Build established: Hacker-Sprinter 4547 | -6/Garrison | Garrison Relay disabled 4655 | -6/Garrison | Triggered checkpoint 4756 | -6/Garrison | Phase Generator disabled 4855 | -6/Garrison | Discovered new exit (range 12) 4878 | -6/Garrison | Rescued a captive Derelict 4903 | -6/Garrison | Triggered checkpoint 4928 | -6/Garrison | Discovered new exit (range 7) 4957 | -6/Garrison | Triggered checkpoint 4975 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4988 | -6/Garrison | Assembled breached garrison interior 4992 | -6/Garrison | Discovered new exit (range 14) 5046 | -6/Garrison | Garrison Relay disabled 5130 | -6/Garrison | Lost 4 parts (2p2u) 5156 | -6/Garrison | Entered Factory 5156 | -6/Factory | Accompanied by 3 allies 5218 | -6/Factory | Repaired Cld. Cesium-ion Thruster 5331 | -6/Factory | Identified exit to Garrison 5331 | -6/Factory | Entered Garrison 5347 | -6/Garrison | Garrison Relay disabled 5353 | -6/Garrison | Garrison Relay disabled 5376 | -6/Garrison | Learned Factory security intel 5376 | -6/Garrison | Watched by a mysterious "MATRIX" hacker. 5376 | -6/Garrison | Identified exit to Factory 5451 | -6/Garrison | Triggered checkpoint 5547 | -6/Garrison | Destroyed 7 combat bots 5571 | -6/Garrison | Garrison Relay disabled 5629 | -6/Garrison | Triggered checkpoint 5644 | -6/Garrison | Triggered checkpoint 5695 | -6/Garrison | Discovered exit to Factory (range 49) 5695 | -6/Garrison | Discovered exit to Factory (range 11) 5695 | -6/Garrison | Discovered exit to Factory (range 44) 5702 | -6/Garrison | Destroyed 8 combat bots 5793 | -6/Garrison | Garrison Relay disabled 5802 | -6/Garrison | Phase Generator disabled 5805 | -6/Garrison | Spotted Striker 5805 | -6/Garrison | Entered Factory 5835 | -6/Factory | Hacking Suite fried by hacking feedback 5867 | -6/Factory | Discovered exit to Factory (range 13) 5904 | -6/Factory | Entered another Factory area 5904 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5928 | -5/Factory | Discovered new exit (range 8) 5929 | -5/Factory | Identified exit to Upper Caves 5942 | -5/Factory | Entered Upper Caves 5981 | -5/Upper Caves | Spotted B-75 Beast 6018 | -5/Upper Caves | Met a Warlord Commander 6019 | -5/Upper Caves | Learned location of Warlord (-4) 6020 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 6020 | -5/Upper Caves | Found Encrypted Comm Array 6022 | -5/Upper Caves | Lost 4 parts (3n1u) 6045 | -5/Upper Caves | Discovered new exit (range 13) 6047 | -5/Upper Caves | Entered another Upper Caves area 6133 | -5/Upper Caves | Discovered new exit (range 11) 6135 | -5/Upper Caves | Entered Zhirov 6136 | -5/Zhirov | Discovered new exit (range 3) 6139 | -5/Zhirov | Met Zhirov 6143 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6145 | -5/Zhirov | Learned location of Quarantine (-2) 6145 | -5/Zhirov | Learned location of Testing (-3) 6145 | -5/Zhirov | Learned location of Command (-1) 6149 | -5/Zhirov | Found Alien Artifact 6149 | -5/Zhirov | Identified Integrated Dissipator 6149 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6188 | -5/Zhirov | Found Alien Artifact 6206 | -5/Zhirov | Entered Proximity Caves 6224 | -4/Proximity Caves | Spotted B-86 Titan 6258 | -4/Proximity Caves | Discovered new exit (range 6) 6259 | -4/Proximity Caves | Entered Factory 6259 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6330 | -4/Factory | Discovered new exit (range 6) 6331 | -4/Factory | Identified exit to Garrison 6348 | -4/Factory | Garrison activated, responded to threat 6363 | -4/Factory | Identified exit to Upper Caves 6394 | -4/Factory | Build established: Scavenger-Sprinter 6405 | -4/Factory | Joined by Warlord Muscle squad 6424 | -4/Factory | Lost 4 allies 6472 | -4/Factory | Joined by Warlord Ghost squad 6479 | -4/Factory | Lost 3 parts (2p1n) 6533 | -4/Factory | Fabricated Exp. Optical Array? 6690 | -4/Factory | Joined by Warlord Dakka squad 6721 | -4/Factory | Entered Upper Caves 6752 | -4/Upper Caves | Build established: Hacker-Sprinter 6795 | -4/Upper Caves | Entered a destroyed Warlord outpost 6795 | -4/Upper Caves | Learned location of 1 exit from Research 6818 | -4/Upper Caves | Discovered new exit (range 14) 6835 | -4/Upper Caves | Entered another Upper Caves area 6844 | -4/Upper Caves | Identified exit to Warlord 6848 | -4/Upper Caves | Encountered a Warlord checkpoint 6872 | -4/Upper Caves | Spotted B-86 Titan 6885 | -4/Upper Caves | Entered Warlord 6894 | -4/Warlord | System corruption cleaned by Quarantine Array 6902 | -4/Warlord | Found Prototype Special Weapon 6902 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 6906 | -4/Warlord | Found RU-N14's Throwing Claymores v3 6909 | -4/Warlord | Found RU-N14's Throwing Claymores v3 6911 | -4/Warlord | Found RU-N14's Throwing Claymores v3 6918 | -4/Warlord | Found RU-N14's Throwing Claymores v3 7023 | -4/Warlord | Visited the Vortex Lab 7024 | -4/Warlord | Found Prototype Piercing Weapon 7024 | -4/Warlord | Identified Vortex Lance 7029 | -4/Warlord | Warlord's base attacked by MAIN.C 7034 | -4/Warlord | Found Vortex Lance 7061 | -4/Warlord | Met Warlord 7139 | -4/Warlord | Found Prototype Reactor 7139 | -4/Warlord | Identified Vortex Chain Reactor 7145 | -4/Warlord | Found Prototype Hackware 7173 | -4/Warlord | Opened side exit 7182 | -4/Warlord | Discovered new exit (range 12) 7184 | -4/Warlord | Entered Proximity Caves 7302 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7339 | -3/Proximity Caves | Spotted B-86 Titan 7357 | -3/Proximity Caves | Discovered new exit (range 8) 7358 | -3/Proximity Caves | Entered Research 7358 | -3/Research | Evolved 2 slots: Utility x2 7359 | -3/Research | Identified exit to Testing 7359 | -3/Research | Identified Ghost Barrier 7393 | -3/Research | Found Gamma Bomb Array 7534 | -3/Research | Identified exit to Research 7608 | -3/Research | Search patrols dispatched 7629 | -3/Research | Spotted B-86 Titan 7642 | -3/Research | Identified exit to Armory 7684 | -3/Research | Found Prototype Launcher 7684 | -3/Research | Identified Tactical Quantum Warhead 7692 | -3/Research | Spotted B-86 Titan 7722 | -3/Research | Entered another Research area 7722 | -2/Research | Warlord forces began assault on 0b10 7722 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7736 | -2/Research | Identified exit to Access 7736 | -2/Research | Imp. Hacking Suite fried by hacking feedback 7747 | -2/Research | Distinguished unit "Death Star" dispatched to help 7747 | -2/Research | Distinguished unit "Lobotomizers" dispatched to help 7805 | -2/Research | Identified exit to Quarantine 7806 | -2/Research | Met up with Warlord 7832 | -2/Research | Research machine network offline 7879 | -2/Research | Lost 3 allies 7881 | -2/Research | Found Prototype Device 7881 | -2/Research | Identified Exp. EM Disruption Field 7914 | -2/Research | Found Prototype Device 7914 | -2/Research | Identified Exp. Shock Absorption System 7927 | -2/Research | Lost 3 allies 7979 | -2/Research | Destroyed 8 combat bots 8047 | -2/Research | Found Prototype Hackware 8047 | -2/Research | Identified Exp. System Shield 8091 | -2/Research | Spotted B-90 Cyclops 8190 | -2/Research | Lost 3 allies 8245 | -2/Research | Met DD-05H 8266 | -2/Research | Borebot progress halted 8266 | -2/Research | Borebot progress halted 8287 | -2/Research | Spotted B-90 Cyclops 8289 | -2/Research | Spotted Striker 8350 | -2/Research | Build established: Wizard-Sprinter 8362 | -2/Research | Lost 10 allies 8376 | -2/Research | Borebot progress halted 8610 | -2/Research | Spotted Striker 8611 | -2/Research | Spotted Striker 8675 | -2/Research | Lost 8 allies 8722 | -2/Research | Warlord invited to help at Command 8722 | -2/Research | Given Cave Seal Controls access code 8742 | -2/Research | Entered Access 8742 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8755 | -1/Access | Spotted B-99 Colossus 8793 | -1/Access | Identified exit to Command 8850 | -1/Access | Lost 3 allies 8867 | -1/Access | Targeted by mysterious "MATRIX" hacker. 8957 | -1/Access | Lost 11 parts (2p6n2u1w) 8992 | -1/Access | First assault squad dispatched 9005 | -1/Access | Energy Cycler disabled 9028 | -1/Access | Core integrity fell below 50% 9045 | -1/Access | Spotted B-99 Colossus 9072 | -1/Access | Identified Transdimensional Reconstructor 9072 | -1/Access | Warped through subspace 9097 | -1/Access | Lost 9 parts (1p4n2u2w) 9102 | -1/Access | Core integrity fell below 20% 9109 | -1/Access | Self-destructed Last Messages --------------- 09102_ Ghost Barrier destroyed. 09102_ Hacking Suite destroyed. 09103_ K-01 Serf collects debris. 09103_ Knocked back. 09103_ Slug penetrates Wall. 09103_ Penetrated by Slug. 09104_ Field Lobotomy Kit destroyed. 09106_ Penetrated by Slug. 09107_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 09107_ ALERT: Suspicious activity at Fabricator A002. Dispatching Investigation squad. 09107_ Fabricator disabled. 09108_ Slug penetrates Wall. 09108_ Penetrated by Slug. 09108_ Vortex Lance destroyed. 09109_ Slug penetrates Fabricator. 09109_ Imp. System Shield destroyed. 09109_ Slug penetrates Fabricator. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????###?##?????????????????????? | | ??????????????????????# ## ###???????????????????? | | ????????>?????????????# ###?###?????????????? | | ??????????????????????# ##""#?????????????? | | ?????????????????????## #?????????????? | | ?????????????????????# #?????????????? | | ????????????????????## [! = #?????????????? | | ????????????????????# [ #?????????????? | | ???????????????????## #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# # #?????????????? | | ???????????????????# #?????????????? | | ???????????????????## h #?????????????? | | ????????????????????# h #?????????????? | | ?????################# ###?######??????? | | ###### + b #?? ???????? | | # g##### #? ?????????? | | # gg#???# # p ???????????? | | # #???# p ?????????????? | | # #???# p #???????????????? | | # #???# g"" #???????????????? | | # #??## """g #???????????????? | | # #??# "F@ !!!#???????????????? | | ##########+######## "" !! #???????????????? | | ######## hg hg " " !! #???????????????? | | ! T" ####### g" " #???????????????? | | =%*""g#?????# gg #???????????????? | | ########= #?????# #???????????????? | | ######### ##?????# !% #???????????????? | | # #??????####BB;# ##############??? | | # #?????????#BB## # #### | | + #?????????##### k #] + | | # #?????????????# k # #### | | # ###############p p # #??? | | + ## """"" #k # #??? | | ## ## """"" # p # " #??? | | ## ## """"" # h # """ #??? | | ## ## """"" # h # """ #??? | | ## ## """"" # h# " #??? | | "" ## ## ] + h #??? | | """" ## ## [ #% # #??? | | "??????# ## #" # #??? | | ???????## ## # ##########+###### | | ???????+ ## # = | | ????????## ## # | | ?????????# ## # | | ?????????# ############### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 65 Energy Generation 61 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Power Amplification 40 Additional Mass Support 6 Corruption Containment 12 Armor Coverage 225 Resistance: TH 10 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 38 Defensive Hacking 62 Authchip Count 1 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Med. Matter Pod | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Beam Rifle | -9/Materials | Extracted Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Repaired ---------- Beam Rifle | 57% | -9/Materials Hvy. Assault Rifle | 51% | -9/Materials Lgt. Treads | 61% | -9/Materials Imp. VTOL Module | 28% | -8/Materials Cld. Pulse Rifle | 65% | -6/Factory Cld. Cesium-ion Thruster | 8% | -6/Factory Studied --------- VTOL Module | -7/Factory | Hacked Lgt. Deuterium Engine | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Imp. Ion Engine | -4/Factory | Hacked Lrn. Missile Launcher | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Nuclear Pulse Thruster | -1/Access | Hacked Field Propulsion Array | -1/Access | Hacked Micro-nuke Launcher | -1/Access | Hacked Lgt. Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Bullet Installation Challenges ------------ None Game ------ Seed MagneticTacticalBox Manual? 0 Play Time 02:07:51 Cumulative 1286.6 hours Start 2026.03.25 @ 20:32:53 End 2026.03.25 @ 22:46:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1579 Rogue 1295 Adventurer 124 Explorer 160 Win Type - Total 63 Types 49/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3879cef0-a16c-4117-9dbd-7d2bc3560360