Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.01 @ 16:15:59 Player: Rockstar Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (1067) 1067 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1246) 1246 TOTAL SCORE: 6438 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -54 Cogmind --------- Core Integrity 0/1000 Matter 16/300 Energy 100/100 System Corruption 38% Temperature Cool (18) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Compact Matter Pod (0) Core Analyzer Autogun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Large Storage Unit Experimental Sensor Array Improved Core Shielding Advanced EM Disruption Field > --- WEAPON ----------- Magnetic Acceleration Cannon Enhanced Gauss Cannon Great Axe > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Scrap Suit Improved Heat Sink Compact Matter Pod Improved Target Analyzer Core Analyzer Improved Reaction Control System Improved Light Armor Plating Autogun Autogun Coil Gun Magnetic Acceleration Cannon [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Slots Evolved 10 | . . . . . 8 . 2 Power 3 | . . . . . 3 . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 . 2 Weapon 1 | . . . . . 1 . . Parts Attached 50 | 6 6 3 1 . 4 8 22 Power 8 | 1 1 1 . . 1 1 3 Engine 6 | 1 1 1 . . 1 . 2 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 10 | 2 . . . . 1 4 3 Treads 9 | 2 . . . . . 4 3 Leg 1 | . . . . . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 4 2 . . 2 2 9 Device 9 | . 2 2 . . 1 . 4 Storage 4 | 1 2 . . . . . 1 Processor 1 | . . . . . . . 1 Hackware 2 | . . . . . . . 2 Protection 4 | . . . . . 1 2 1 Artifact . | . . . . . . . . Weapon 12 | 2 1 . 1 . . 1 7 Energy Gun 2 | 1 . . . . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 1 . . . . 1 2 Ballistic Cannon 3 | . . . . . . . 3 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . 1 Parts Lost 32 | . . . . . . 5 27 Power 7 | . . . . . . 1 6 Propulsion 6 | . . . . . . . 6 Utility 10 | . . . . . . 1 9 Weapon 9 | . . . . . . 3 6 Highest Loss Streak 12 | . . . . . . 1 12 To Critical Strikes . | . . . . . . . . Average Backups 9 | 2 5 7 10 10 6 7 11 Power . | . 1 1 2 2 . . . Propulsion 2 | . 2 1 2 2 1 1 2 Utility 4 | . . 1 4 4 4 5 5 Weapon 2 | . 1 1 2 2 1 . 3 Tool/Special . | . . . . . . . . Unused Backups 7 | . . 2 . 1 . 1 3 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 1 . 1 . . 1 Weapon 2 | . . . . . . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 86 | . 95 97 100 100 76 80 77 Engine 12 | . 14 14 14 14 18 19 8 Core 1 | . . . . . . . 4 Treads 20 | . 28 28 28 28 13 15 15 Device 11 | . 9 13 14 14 6 6 12 Storage 8 | . 14 11 14 14 6 6 5 Protection 5 | . . . . . 5 8 11 Ballistic Gun 12 | . 26 28 21 14 12 11 2 Ballistic Cannon 4 | . . . . . . . 11 Launcher 3 | . . . 6 14 6 1 . Peak Build Rating 82 | 6 9 19 16 18 25 50 82 Average Rating 36 | 4 7 9 15 16 23 33 65 On Entrance 17 | . 6 7 16 16 18 24 49 Naked Turns . | . . . . . . . . Heaviest Build 73 | 14 29 29 31 31 63 63 73 Greatest Support 81 | 40 40 40 40 40 40 81 81 Greatest Overweight (x) 6 | . . . . . 1 1 6 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 Most Carried 15 | 4 9 10 12 14 13 12 15 Average Carried 10 | 2 5 7 11 12 7 8 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 14 | 4 7 9 12 14 7 11 5 Class Distribution -------------------- 62% | Mutant 31% | Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Tank | -6/Factory Tank | -6/DSF Tank | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Matter Collected 1082 | 240 92 270 78 . . 116 286 Remotely 66 | . 10 56 . . . . . Salvage Created 1091 | . 162 . 146 . . 524 259 Parts 71 | . 8 . 11 . . 35 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . 2 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Combat Hostiles Destroyed 22 | . 2 . 4 . . 9 7 Melee 1 | . . . . . . . 1 Guns 8 | . 2 . . . . 5 1 Cannons 5 | . . . . . . . 5 AOE 8 | . . . 4 . . 4 . Classes Destroyed 9 | . 2 . 1 . . 3 3 Builder 1 | . . . . . . . 1 Recycler 1 | . 1 . . . . . . Watcher 1 | . . . . . . . 1 Swarmer 5 | . . . . . . 4 1 Grunt 7 | . 2 . . . . 2 3 Specialist 2 | . . . . . . 2 . Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . 1 . Subdweller 4 | . . . 4 . . . . Best Kill Streak 3 | . 1 . 2 . . 3 3 Combat Bots Only 3 | . 1 . 2 . . 3 2 Max Kills in Single Turn 2 | . 1 . 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 1 . . 2 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Hostile Shots Fired 565 | . 9 . 7 . . 85 464 Missed 173 | . 2 . 2 . . 25 144 Hits 392 | . 7 . 5 . . 60 320 Projectile 392 | . 7 . 5 . . 60 320 AOE 1 | . . . . . . . 1 Critical Strikes 20 | . 1 . . . . 2 17 Actively Blocked 1 | . . . . . . . 1 Part Disruptions 1 | . . . . . . . 1 Damage Taken 7515 | . 95 . 130 . . 1258 6032 Core 1149 | . . . . . . 135 1014 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . . 24 76 Regen/Repaired (Parts) 14 | . . . . . 4 10 . Core Remaining (%) 94 | 100 . . . 100 . 84 . Volleys Fired 73 | . 8 . 6 . . 31 28 Largest 3 | . 2 . 2 . . 3 3 Hottest 135 | . 40 . 50 . . 80 135 Shots Fired 167 | . 16 . 10 . . 74 67 Gun 101 | . 16 . 6 . . 74 5 Cannon 62 | . . . . . . . 62 Launcher 4 | . . . 4 . . . . Special . | . . . . . . . . Kinetic 133 | . 16 . 6 . . 45 66 Thermal 1 | . . . . . . . 1 Explosive 4 | . . . 4 . . . . Electromagnetic 29 | . . . . . . 29 . Robot Hit Streak 13 | . 4 . 6 . . 13 6 Robot Miss Streak 3 | . 3 . 1 . . 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 111 | . 9 . 8 . . 49 45 Core Hits 63 | . 6 . 11 . . 30 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . . 5 Blast 2 | . . . . . . . 2 Sever 3 | . . . . . . . 3 Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing 14 | . . . . . . . 14 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3284 | . 93 . 533 . . 1003 1655 Guns 843 | . 89 . 62 . . 619 73 Cannons 1085 | . . . . . . . 1085 Explosions 855 | . . . 471 . . 384 . Melee 481 | . . . . . . . 481 Ramming 20 | . 4 . . . . . 16 Kinetic 1645 | . 89 . 62 . . 336 1158 Thermal 384 | . . . . . . 384 . Explosive 471 | . . . 471 . . . . Electromagnetic 283 | . . . . . . 283 . Impact . | . . . . . . . . Slashing 481 | . . . . . . . 481 Piercing . | . . . . . . . . Highest Corruption 37 | . . . . . . . 37 Average Corruption 8 | . . . . . . . 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . . . 25 Message Errors 7 | . . . . . . . 7 Matter Fused 5 | . . . . . . . 5 Energy Discharges 8 | . . . . . . . 8 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 63 | . . . . . . . 63 Projectiles 48 | . . . . . . . 48 Explosions . | . . . . . . . . Melee 15 | . . . . . . . 15 Knockbacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Kinetic 9 | . . . . . . . 9 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 1 . . . . . 1 Targets Rammed 3 | . 2 . . . . . 1 Kicked . | . . . . . . . . Crushed 1 | . 1 . . . . . . Highest Temperature 370 | . 36 . . . . 6 370 Average Temperature 115 | . 15 . . . . 4 125 Received Heat Transfer 1185 | . 75 . 27 . . 72 1011 Effects 3 | . . . . . . . 3 Shutdowns 2 | . . . . . . . 2 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 400 | . . . . . . 400 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Peak Influence 187 | . 40 . . . . 187 92 Initial 92 | . . . . . . 3 92 Average 19 | . 11 . . . . 86 16 Influence Increases 554 | . 60 . . . 5 217 272 Destroy 0b10 Robot/C 360 | . 40 . . . . 180 140 Destroy 0b10 Robot/NC 20 | . 5 . . . . 5 10 Destroy Leader 82 | . 10 . . . . 30 42 Successful Hack 16 | . 5 . . . 5 . 6 Disable Machine 15 | . . . . . . . 15 Destroy Structure 46 | . . . . . . 2 44 Lose Combat Pursuer 15 | . . . . . . . 15 Influence Decreases 554 | . 60 . . . . 45 449 Entered New Map 87 | . . . . . . 2 85 Time Decay 287 | . 60 . . . . . 227 Lost Part 180 | . . . . . . 43 137 Squads Dispatched 6 | . . . . . . 2 4 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 46 | . 2 . 9 . . 13 22 Peak Tracking Total 7 | . 2 . 5 . . 4 7 Tactical Retreats 1 | . . . . . . . 1 Traps | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Accessed 12 | . 2 1 . 4 1 . 4 Terminals 5 | . 2 . . . 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 42 | . 2 1 . 28 2 . 9 Successful 35 | . 1 1 . 28 1 . 4 Failed 7 | . 1 . . . 1 . 5 Catastrophic 2 | . 1 . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 9 | . 2 . . . 2 . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 3 | . . . . . . . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 34 | . 1 1 . 28 1 . 3 Record 30 | . . . . 28 . . 2 Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Open DSF 1 | . . . . . 1 . . Locate Traps 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 . . . 1 . 4 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Active Infowar (turns) 1743 | . . 52 149 533 1 . 1008 Sensors 1743 | . . 52 149 533 1 . 1008 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 1 . . . . Drone Launches 16 | . . 16 . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Turns Passed 3127 | 77 198 448 151 533 180 302 1238 Spaces Moved 1578 | 42 100 267 82 332 73 90 592 Core 4 | 2 . . . . . . 2 Treads 1574 | 40 100 267 82 332 73 90 590 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 240 170 170 Average Speed 171 | 154 160 160 160 160 240 206 173 Slowest Speed 350 | 160 160 160 160 160 240 245 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 23 48 6 30 2 83 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 46 | . . . 23 . . 2 21 Melee . | . . . . . . . . Projectile 21 | . . . . . . . 21 AOE 25 | . . . 23 . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total 1837 | 51 122 292 92 335 79 146 720 Wait 37 | . . . . . . . 37 Move 1571 | 41 99 266 81 331 72 89 592 Hop . | . . . . . . . . Pick Up 37 | 4 3 10 2 2 . 9 7 Fast Attach 17 | 6 1 1 . . . 2 7 Attach 31 | . 1 3 1 . 6 4 16 Detach 13 | . 1 1 1 . 1 1 8 Swap 16 | . 4 1 1 . . 3 7 Drop 23 | . 3 10 . 2 . 5 3 Fire 73 | . 8 . 6 . . 31 28 Melee 14 | . . . . . . . 14 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 3 | . 2 . . . . . 1 Escape Stasis 2 | . . . . . . 2 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Scraptown -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 14) 276 | -10/Materials | Entered Mines 277 | -10/Mines | Assembled infested the area 297 | -10/Mines | Found the Drone Emporium 301 | -10/Mines | Build established: Mutant 305 | -10/Mines | Found Prototype Device 309 | -10/Mines | Identified Decoy Drone Bay 381 | -10/Mines | Lost 16 allies 544 | -10/Mines | Learned 2 Materials zone layouts 633 | -10/Mines | Learned 2 Materials zone layouts 667 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 670 | -10/Mines | Found Prototype Device 672 | -10/Mines | Identified Exp. Sensor Array 716 | -10/Mines | Discovered new exit (range 6) 724 | -10/Mines | Entered Subcaves 725 | -10/Subcaves | Approached by a straggling Scientist 812 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 838 | -10/Subcaves | Ambushed by swarm of Subdwellers 847 | -10/Subcaves | Learned location of Storage (-8) 875 | -10/Subcaves | Entered Scraptown 935 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1050 | -8/Scraptown | Visited UFD Registry 1050 | -8/Scraptown | Registered with UFD as "Wrenchslider" 1168 | -8/Scraptown | Visited Scrap Suit Storage 1184 | -8/Scraptown | Found Scrap Suit 1188 | -8/Scraptown | Found Scrap Suit 1277 | -8/Scraptown | Met Optimus 1277 | -8/Scraptown | Accepted into 0bPrime 1405 | -8/Scraptown | Discovered new exit (range 3) 1408 | -8/Scraptown | Entered Factory 1408 | -6/Factory | Evolved 8 slots: Power x3, Propulsion x1, Utility x3, Weapon x1 1588 | -6/Factory | Identified exit to DSF 1588 | -6/Factory | Entered DSF 1652 | -6/DSF | Additional patrols routed to DSF 1712 | -6/DSF | Build established: Tank 1832 | -6/DSF | Discovered new exit (range 16) 1851 | -6/DSF | Sterilization system engaged 1871 | -6/DSF | Ambient heat levels rising (+10) 1886 | -6/DSF | Ambient heat levels rising (+10) 1890 | -6/DSF | Entered Factory 1890 | -5/Factory | Evolved 2 slots: Utility x2 2896 | -5/Factory | System corruption reached 10% 2897 | -5/Factory | Garrison activated, responded to threat 2930 | -5/Factory | Lost 5 parts (2p3u) 2990 | -5/Factory | Lost 6 parts (1p2n1u2w) 3036 | -5/Factory | Lost 3 parts (1n1u1w) 3056 | -5/Factory | System corruption reached 30% 3075 | -5/Factory | Core integrity fell below 50% 3101 | -5/Factory | Core integrity fell below 20% 3128 | -5/Factory | Build established: Mutant 3128 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor collects Corrupted VTOL Module. Critical hit (Burn: +37). K-01 Serf collects debris. S-27 Virus destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. System corrupted: Substantial component data lost. K-01 Serf collects debris. Door malfunctions. Imp. Reaction Control System destroyed. U-05 Engineer repairs door. U-05 Engineer destroyed. K-01 Serf collects debris. System corrupted: Energy discharge (-38). K-01 Serf collects debris. Arm. Medium Treads destroyed. System corrupted: Substantial component data lost. 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""" ???????????? | | ???????????????????????????????? ""R" ???????????? | | ???????????????????????????????# "" " ???????????? | | ???????????????????????????????? ???????????? | | ?????????????????????????????????? ???????????? | | ?????????????????????????????????? ? ??????????? | | ??????????????????????????????????? ? ??????????? | | ????????????????????????#????????###?##???######## | | ???????????????? ?????? ???????? ?? ???# | | ???????????????# ????? ???#????" ""? ?# | | ######+#???????# ???? ???# ??"" """ ## | | # #???????#] ??? "???# """ """ ## | | # #???????# "" ""??# ## | | # #####???# """ """ # """ """ ## | | # #???# """ """ # """ """ ## | | # #???# """ """ # """ """ ## | | + #???? # ## | | # #?????? ?# ""Y"" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Core Shielding 30 Evasion (%) 40 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed DecoderDataBeacon Manual? 0 Play Time 00:45:12 Cumulative 16.2 hours Start 2025.07.01 @ 15:25:22 End 2025.07.01 @ 16:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 5 Adventurer 1 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4170a464-dfd9-4d06-bf9f-fb6a49fca0c6