Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.05 @ 18:20:34 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (43) 215 Value Destroyed (998) 998 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2853 Bonus ------- None Cogmind --------- Core Integrity 20/550 Matter 281/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit Seismic Analyzer > --- WEAPON (2) ------- Grenade Launcher > --- INVENTORY (6) ---- Light Treads Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Terrain Scanner Seismic Analyzer Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Advanced Visual Processing Unit Spread Laser Light EM Pulse Cannon Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 33 | 6 4 8 15 Power 5 | 1 . 1 3 Engine 3 | 1 . 1 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads . | . . . . Leg 9 | 2 . 2 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 3 2 Device 4 | . 1 2 1 Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 3 2 5 Energy Gun 6 | 2 1 1 2 Energy Cannon 2 | . 1 . 1 Ballistic Gun . | . . . . Ballistic Cannon 1 | . . 1 . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 20 | . . 3 17 Power 4 | . . 1 3 Propulsion 6 | . . . 6 Utility 4 | . . 1 3 Weapon 6 | . . 1 5 Highest Loss Streak 16 | . . 3 16 Average Slot Usage (%) 91 | . 97 94 86 Engine 9 | . 14 10 5 Leg 26 | . 28 29 22 Device 16 | . 11 19 15 Storage 10 | . 14 11 9 Processor 3 | . . . 9 Protection 3 | . . 1 6 Energy Gun 10 | . 18 9 7 Energy Cannon 5 | . 8 9 . Ballistic Cannon 3 | . . 2 6 Naked Turns . | . . . . Heaviest Build 23 | 11 14 22 23 Greatest Support 40 | 20 20 33 40 Greatest Overweight (x) 2 | . . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 6 Average Capacity 5 | 5 6 6 6 Most Carried 6 | 6 6 6 6 Average Carried 5 | 2 5 5 5 Final Capacity 6 | 6 6 6 6 Final Carried 6 | 6 6 6 2 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 661 | 137 183 102 239 Remotely . | . . . . Salvage Created 1333 | 112 377 314 530 Parts 81 | 8 24 19 30 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 27 | . 3 11 13 Guns 7 | . . 2 5 Cannons 12 | . 1 8 3 AOE 8 | . 2 1 5 Classes Destroyed 11 | 2 4 2 3 Worker 3 | . 2 . 1 Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 1 | . . . 1 Watcher 4 | . 3 . 1 Swarmer 10 | . 3 4 3 Grunt 11 | . . 5 6 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 7 | 3 6 4 7 Combat Bots Only 5 | . 3 4 5 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2336 | . 87 345 1904 Core 556 | . 7 19 530 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 97 95 . Volleys Fired 94 | 8 14 25 47 Largest 2 | 2 2 2 2 Hottest 100 | 90 100 100 84 Shots Fired 156 | 16 28 45 67 Gun 75 | 16 17 12 30 Cannon 70 | . 9 33 28 Launcher 11 | . 2 . 9 Special . | . . . . Kinetic 34 | . . 14 20 Thermal 44 | 8 14 19 3 Explosive 11 | . 2 . 9 Electromagnetic 67 | 8 12 12 35 Robot Hit Streak 17 | 2 8 8 17 Robot Miss Streak 4 | 3 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 9 16 30 56 Core Hits 74 | 4 14 12 44 Critical Hits 3 | . . . 3 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2547 | 128 484 536 1399 Guns 869 | 128 171 76 494 Cannons 871 | . 90 420 361 Explosions 806 | . 223 40 543 Melee . | . . . . Ramming 1 | . . . 1 Kinetic 526 | . . 279 247 Thermal 546 | 76 155 181 134 Explosive 633 | . 182 . 451 Electromagnetic 841 | 52 147 76 566 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 1 2 Average Corruption 1 | . . 1 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks 5 | . . 2 3 Impact . | . . . . Kinetic 5 | . . 2 3 Secondary . | . . . . Self-Inflicted Damage 200 | . 52 . 148 Shots 9 | . 2 . 7 Rammed 2 | . . . 2 Targets Rammed 2 | . . . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 112 | 112 27 31 12 Average Temperature 33 | 68 11 16 3 Received Heat Transfer 432 | . . 108 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1082 | 222 309 346 205 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . 1 1 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 302 | 15 167 256 302 Initial 74 | . 9 70 74 Average 128 | 3 55 174 147 Maximum Alert Level 1 | . . 1 1 Low Security (%) 76 | 100 100 56 76 Level 1 23 | . . 43 23 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 2 5 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 4 | . . 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 7 13 23 Peak Tracking Total 7 | . 4 7 7 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 2 3 3 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 30 | . 9 14 7 Successful 20 | . 8 9 3 Failed 10 | . 1 5 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 24 | . 7 12 5 Terminals 26 | . 9 14 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . . . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Alert Level 1 | . . 1 . Dispatch Records 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . . 1 . Registered Components 1 | . . 1 . Registered Prototypes 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 5 4 2 Terminals 10 | . 5 4 1 Track 5 | . 2 2 1 Botnet 3 | . 2 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Monitor 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 2 3 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1434 | 84 305 480 565 Spaces Moved 841 | 42 178 309 312 Core 12 | 6 . . 6 Treads . | . . . . Legs 829 | 36 178 309 306 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 110 120 120 120 Slowest Speed 150 | 120 120 120 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 24 | 4 30 35 29 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 76 | . 17 5 54 Melee . | . . . . Projectile 1 | . . . 1 AOE 75 | . 17 5 53 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1105 | 61 240 373 431 Wait 114 | . 42 26 46 Move 837 | 41 177 308 311 Hop . | . . . . Pick Up 13 | 6 1 2 4 Fast Attach 20 | 6 2 5 7 Attach 6 | . . . 6 Detach . | . . . . Swap 7 | . 2 3 2 Drop 11 | . 2 4 5 Fire 94 | 8 14 25 47 Melee . | . . . . Ram 1 | . . . 1 Kick 1 | . . . 1 Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Entered another Materials area 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 731 | -9/Materials | Discovered new exit (range 13) 830 | -9/Materials | Lost 3 parts (1p1u1w) 865 | -9/Materials | Discovered new exit (range 5) 870 | -9/Materials | Entered another Materials area 870 | -8/Materials | Evolved 2 slots: Utility x2 1190 | -8/Materials | Build established: Scavenger-Mutant 1370 | -8/Materials | Core integrity fell below 50% 1398 | -8/Materials | Core integrity fell below 20% 1424 | -8/Materials | Lost 16 parts (3p5n3u5w) 1429 | -8/Materials | Crushed by falling debris 1435 | -8/Materials | Self-destructed Last Messages --------------- 01394_ >> MONITOR: Recycling Unit M002 accepting Welding Torch(46%). 01395_ Terminal disabled. 01397_ >> MONITOR: Recycling Unit M002 accepting Wheel(52%). 01397_ Y-45 Defender destroyed. 01399_ H-55 Commando destroyed. 01405_ Acquired Carbon-fiber Leg. 01407_ Acquired 26 matter. 01419_ K-01 Serf collects debris. 01423_ Triggered Alarm Trap. 01423_ An alarm sounds. 01423_ ALERT: Alarm triggered, dispatching investigation squad. 01425_ K-01 Serf collects debris. 01429_ The unstable cave ceiling collapses. 01429_ Crushed by falling debris. 01429_ Carbon-fiber Leg destroyed. 01429_ System corrupted by crushing effect (+2). 01430_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01430_ K-01 Serf collects debris. 01433_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 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