Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 02:31:44 Player: cel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2823) 2823 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6183 Bonus ------- High Alert Combat Kills 70 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 281/300 Energy 82/100 System Corruption 1% Temperature Warning (385) Movement Core (250) Ox4 Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Ion Cannon KE Penetrator > --- INVENTORY (5) ---- Improved Heat Sink Reaction Control System Advanced Phase Shifter Improved Light Armor Plating Relay Coupler [Grunt] (20) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg Biometal Leg > --- UTILITY ---------- Cryofiber Web Small Storage Unit Improved Signal Interpreter Transmission Jammer > --- WEAPON ----------- Shock Rifle KE Penetrator > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Reaction Control System Advanced Phase Shifter Improved Light Armor Plating Relay Coupler [Grunt] Heavy Ion Cannon Remote Datajack [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Slots Evolved 6 | . . 2 . 2 2 . Power 2 | . . . . 1 1 . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 1 1 . Weapon . | . . . . . . . Parts Attached 75 | 6 8 5 15 5 20 16 Power 25 | 1 3 1 2 4 7 7 Engine 11 | 1 3 1 2 3 1 . Core 13 | . . . . 1 6 6 Reactor 1 | . . . . . . 1 Propulsion 23 | 2 2 1 8 1 5 4 Treads . | . . . . . . . Leg 23 | 2 2 1 8 1 5 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 1 1 3 . 3 1 Device 4 | . . . 1 . 2 1 Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 4 | . 1 1 2 . . . Artifact . | . . . . . . . Weapon 17 | 2 2 2 2 . 5 4 Energy Gun 6 | 2 . 1 1 . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | . 1 1 1 . 1 1 Ballistic Cannon 3 | . 1 . . . 2 . Launcher . | . . . . . . . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 33 | . 2 3 2 . 8 18 Power 8 | . 1 . . . 3 4 Propulsion 16 | . 1 2 2 . 4 7 Utility 5 | . . . . . 1 4 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 7 | . 1 2 1 . 3 7 To Critical Strikes 1 | . 1 . . . . . Average Backups 7 | 2 5 7 7 7 7 7 Power 1 | . 2 2 2 1 1 1 Propulsion . | . . . . . . . Utility 2 | . . 1 3 2 3 4 Weapon 2 | . 2 3 1 2 2 1 Tool/Special . | . . . . . . . Unused Backups 21 | . 1 1 8 1 3 7 Power 5 | . 1 1 2 . 1 . Propulsion . | . . . . . . . Utility 11 | . . . 4 . . 7 Weapon 4 | . . . 1 1 2 . Tool/Special 1 | . . . 1 . . . Average Slot Usage (%) 92 | . 87 84 93 99 95 87 Engine 9 | . 13 11 11 17 9 . Core 6 | . . . . . 9 21 Leg 29 | . 24 29 38 36 27 19 Device 6 | . . . 5 . 7 14 Storage 9 | . 14 11 11 9 7 6 Processor 2 | . . . . . 5 7 Protection 6 | . 5 11 5 17 8 . Energy Gun 6 | . 9 3 11 9 1 4 Ballistic Gun 8 | . 11 10 11 9 7 3 Ballistic Cannon 2 | . 7 7 . . 3 3 Peak Build Rating 50 | 6 7 10 18 20 39 50 Average Rating 21 | 3 6 8 15 18 31 37 On Entrance 13 | . 6 7 10 14 20 38 Avg Prop Armor Cover (%) 5 | . . . . . 5 . Naked Turns . | . . . . . . . Heaviest Build 43 | 14 17 21 24 27 39 43 Greatest Support 60 | 20 20 40 40 43 48 60 Greatest Overweight (x) 3 | 2 1 1 2 . 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 2 5 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 8 5 Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Matter Collected 2315 | 222 158 227 277 97 720 614 Remotely . | . . . . . . . Salvage Created 2788 | . 296 347 428 275 663 779 Parts 146 | . 23 20 23 15 29 36 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Combat Hostiles Destroyed 73 | . 13 11 8 5 18 18 Melee 1 | . . . . . 1 . Guns 42 | . 11 5 8 5 9 4 Cannons 26 | . 2 6 . . 7 11 AOE 3 | . . . . . 1 2 Classes Destroyed 11 | . 2 1 1 2 2 3 Worker 2 | . . . 1 . 1 . Builder 2 | . . . . 1 1 . Watcher 1 | . . . . . 1 . Swarmer 19 | . 9 3 . . 3 4 Grunt 32 | . 4 4 4 . 13 7 Brawler 2 | . . . . . . 2 Duelist 1 | . . . . . . 1 Sentry 14 | . . 4 4 4 1 1 Specialist 1 | . . . . . . 1 Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 1 2 Best Kill Streak 11 | . 4 5 3 2 11 3 Combat Bots Only 10 | . 4 5 3 2 10 3 Max Kills in Single Turn 2 | . 2 1 1 1 1 2 Gunslinging 1 | . 1 . . . . . Exploded 2 | . . . . . 1 2 Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Hostile Shots Fired 551 | . 74 63 57 44 144 169 Missed 162 | . 25 24 15 12 47 39 Hits 389 | . 49 39 42 32 97 130 Melee 7 | . . . 1 . . 6 Projectile 382 | . 49 39 41 32 97 124 Critical Strikes 15 | . 2 1 5 1 2 4 Part Disruptions 1 | . . . 1 . . . Damage Taken 5486 | . 430 468 652 499 1339 2098 Core 1004 | . 43 40 122 83 128 588 Absorbed by Shields 12 | . . . . . . 12 Redirected to Shielding 28 | . . . . 17 11 . Core Remaining (%) 81 | 100 82 . 59 84 . . Volleys Fired 279 | . 34 36 35 24 75 75 Largest 2 | . 2 2 2 2 2 2 Hottest 109 | . 100 79 79 73 73 109 Shots Fired 509 | . 68 68 69 48 115 141 Gun 377 | . 61 41 69 48 77 81 Cannon 132 | . 7 27 . . 38 60 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 343 | . 32 59 35 24 113 80 Thermal 149 | . 36 9 34 24 2 44 Explosive . | . . . . . . . Electromagnetic 17 | . . . . . . 17 Robot Hit Streak 10 | . 5 5 10 6 8 6 Robot Miss Streak 9 | . 5 6 9 5 8 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 301 | . 32 35 43 27 82 82 Core Hits 172 | . 15 19 16 12 73 37 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 1 . 2 3 1 2 Burn 5 | . . . 2 3 . . Meltdown 1 | . . . . . . 1 Blast 3 | . 1 . . . 1 1 Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing 3 | . . . . . 3 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5675 | . 418 521 667 372 1863 1834 Guns 3438 | . 329 196 667 372 976 898 Cannons 1815 | . 89 325 . . 541 860 Explosions 330 | . . . . . 254 76 Melee 92 | . . . . . 92 . Ramming . | . . . . . . . Kinetic 3851 | . 142 479 361 196 1517 1156 Thermal 1357 | . 276 42 306 176 . 557 Explosive 254 | . . . . . 254 . Electromagnetic 121 | . . . . . . 121 Impact . | . . . . . . . Slashing 92 | . . . . . 92 . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . 1 Average Corruption 1 | . . . 2 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . 16 . . 3 Message Errors 7 | . . . 6 . . 1 Matter Fused 3 | . . . 3 . . . Heat Flow Errors 4 | . . . 4 . . . Energy Discharges 2 | . . . 2 . . . Data Loss (major) 2 | . . . 1 . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 31 | . . 4 . . 20 7 Projectiles 21 | . . 4 . . 11 6 Explosions 1 | . . . . . . 1 Melee 9 | . . . . . 9 . Knockbacks 11 | . 1 . . . 6 4 Impact . | . . . . . . . Kinetic 11 | . 1 . . . 6 4 Secondary . | . . . . . . . Self-Inflicted Damage 42 | . . . . . . 42 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 883 | . 214 150 248 125 349 883 Average Temperature 118 | . 54 33 57 41 99 226 Received Heat Transfer 1788 | . 54 129 264 126 579 636 Effects 51 | . . . . . 3 48 Shutdowns 12 | . . . . . 3 9 Energy Bleed 6 | . . . . . . 6 Interference 9 | . . . . . . 9 Matter Decay 2 | . . . . . . 2 Short Circuit 4 | . . . . . . 4 Damage (minor) 2 | . . . . . . 2 Damage (major) 13 | . . . . . . 13 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 6 | . 1 . 1 3 . 1 Heat Transferred 3454 | . 814 111 925 740 . 864 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 83 | 100 100 100 100 100 93 9 Level 1 11 | . . . . . 6 61 Level 2 4 | . . . . . . 29 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 531 | . 165 195 73 61 247 531 Initial 161 | . . 25 73 13 2 161 Average 86 | . 82 70 9 15 29 360 Influence Increases 2142 | . 355 326 246 171 544 500 Destroy 0b10 Robot/C 1460 | . 260 220 160 100 360 360 Destroy 0b10 Robot/NC 30 | . . . 5 5 15 5 Destroy Leader 302 | . 50 60 50 50 52 40 Disable Machine 45 | . . . . . 45 . Destroy Structure 35 | . . 1 1 1 27 5 Lose Combat Pursuer 270 | . 45 45 30 15 45 90 Influence Decreases 1661 | . 294 212 389 198 318 250 Entered New Map 230 | . . 36 102 19 3 70 Time Decay 1101 | . 274 146 267 179 235 . Lost Part 330 | . 20 30 20 . 80 180 Squads Dispatched 14 | . 1 1 5 1 6 . Investigation 1 | . . 1 . . . . Extermination 2 | . . . . . 2 . Reinforcement 7 | . 1 . 1 1 4 . Assault 2 | . . . 2 . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 2 | . . . . . 2 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Distress Signals 3 | . 1 . 1 1 . . Communications Jammed 16 | . . . . . 16 . Distress Signals 8 | . . . . . 8 . Times Spotted 130 | . 20 15 33 11 29 22 Peak Tracking Total 7 | . 7 6 5 4 4 4 Tactical Retreats 12 | . 1 2 2 1 1 5 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Traps Triggered 9 | . 1 1 1 1 2 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Disabled 3 | . . . . . 3 . Max in Single Turn 2 | . . . . . 2 . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Machines Accessed 3 | . . . 2 . 1 . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Total Hacks 3 | . . . 2 . 1 . Successful 3 | . . . 2 . 1 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 1 | . . . 1 . . . Open Door 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . 1 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Active Infowar (turns) 1972 | . . . . . 1111 861 Jamming 1972 | . . . . . 1111 861 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 5 | . . . 5 . . . Drone Recoveries 3 | . . . 3 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Turns Passed 5605 | 51 652 355 1603 559 1447 938 Spaces Moved 3417 | 33 377 175 1077 377 954 424 Core 16 | 16 . . . . . . Treads . | . . . . . . . Legs 3401 | 17 377 175 1077 377 954 424 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 Average Speed 128 | 114 130 133 125 120 122 150 Slowest Speed 330 | 150 190 190 260 120 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 3 54 18 92 41 25 63 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 39 | . . . . . 29 10 Melee . | . . . . . . . Projectile 7 | . . . . . 2 5 AOE 32 | . . . . . 27 5 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Total 4150 | 46 471 235 1262 437 1118 581 Wait 235 | . 34 8 105 22 38 28 Move 3412 | 32 376 174 1076 376 954 424 Hop . | . . . . . . . Pick Up 64 | 8 12 6 12 4 12 10 Fast Attach 22 | . 3 2 5 . 8 4 Attach 28 | 6 3 3 2 2 6 6 Detach . | . . . . . . . Swap 37 | . 5 1 8 4 8 11 Drop 53 | . 4 5 17 5 14 8 Fire 279 | . 34 36 35 24 75 75 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis 15 | . . . . . . 15 Rewire 1 | . . . 1 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 669 | -10/Materials | Discovered new exit (range 16) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x2 1021 | -9/Materials | Discovered new exit (range 15) 1059 | -9/Materials | Entered Storage 1253 | -9/Storage | Build established: Scavenger-Mutant 1325 | -9/Storage | Met 01-MTF 1796 | -9/Storage | Discovered new exit (range 15) 1842 | -9/Storage | Garrison activated, responded to threat 1937 | -9/Storage | Identified exit to Garrison 2662 | -9/Storage | Entered Materials 2662 | -8/Materials | Accompanied by 1 ally (01-MTF) 2662 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2665 | -8/Materials | 01-MTF left 3209 | -8/Materials | Discovered new exit (range 11) 3221 | -8/Materials | Entered Factory 3221 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3546 | -7/Factory | Lost 3 parts (1p1n1u) 4200 | -7/Factory | Build established: Mutant 4618 | -7/Factory | Destroyed 10 combat bots 4668 | -7/Factory | Identified exit to Garrison 4668 | -7/Factory | Entered Garrison 4744 | -7/Garrison | Triggered checkpoint 4996 | -7/Garrison | Triggered checkpoint 5039 | -7/Garrison | Core integrity fell below 50% 5043 | -7/Garrison | Core integrity fell below 20% 5121 | -7/Garrison | Discovered new exit (range 9) 5134 | -7/Garrison | Identified exit to Factory 5227 | -7/Garrison | Build established: Scavenger-Mutant 5280 | -7/Garrison | Triggered checkpoint 5316 | -7/Garrison | Discovered exit to Factory (range 15) 5446 | -7/Garrison | Triggered checkpoint 5568 | -7/Garrison | Triggered checkpoint 5606 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Field strength at 40. Field strength at 25. Field strength at 10. Stasis field depleted. Mic. Nuclear Core destroyed. Slug penetrates G-47 Trooper. Transmission Jammer destroyed. G-47 Trooper suffers critical hit (Meltdown). Slug penetrates Wall. G-47 Trooper destroyed. VSS Leg destroyed. Slug penetrates Wall. Cryofiber Web destroyed. Sml. Storage Unit destroyed. Slug penetrates Reinforced Barrier. Power failure, Lgt. Nuclear Core shutdown. Lgt. Nuclear Core destroyed. Slug penetrates Wall. KE Penetrator broken. Overheating: Short circuit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###?????????????????? | | ????????????????????????????** #?????????????????? | | ???????????????????????#####%%g#?????????????????? | | ???????????????????????# =???????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????#*@#??????????????????????? | | ???????????????????????# !#??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #####################??? | | ??????????? #??? | | ??????????? ^^ #??? | | ??????????? #??? | | ???????????################################ #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# ##"" | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ^^ | | ??????????????????????????????????????????# ^ | | ??????????????????????????????????????????# ## | | ????????????????????????????????????????###! =## | | ????????????????????????????????????????# %/=^^ | | ????????????????????????????????????????# % ^^ | | ????????????????????????????????????????# | | ????????????????????????????????????????# ^ | | ????????????????????????????????????????### ## | | ??????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 40 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 230 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EncryptedFireRedistributor Manual? 0 Play Time 01:36:20 Cumulative 22.2 hours Start 2026.09.10 @ 00:37:47 End 2026.09.10 @ 02:31:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 61656f7c-ffee-4739-9e59-cb45ed12cf94