Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:11:14 Player: ZowhanFlame Result: Destroyed by H-66 Slayer via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2289) 2289 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 5974 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 62/300 Energy 100/100 System Corruption 2% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Gravmag System Coolant Injector Coolant Injector Huge Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Large Matter Pod Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Heavy Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Reinforced Ion Engine Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Coolant Injector Assault Rifle Gauss Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Melee Analysis Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . 2 . . . . Utility 3 | . . . . 1 1 1 Weapon 2 | . . . . 1 1 . Parts Attached 76 | 6 2 15 3 12 27 11 Power 8 | 1 . 2 . 1 1 3 Engine 4 | 1 . 2 . . . 1 Core 4 | . . . . 1 1 2 Reactor . | . . . . . . . Propulsion 24 | 2 . 4 1 4 11 2 Treads . | . . . . . . . Leg 24 | 2 . 4 1 4 11 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 2 2 2 5 2 Device 6 | . 1 1 1 . 2 1 Storage 2 | 1 . . . . 1 . Processor 3 | . . . . 1 1 1 Hackware . | . . . . . . . Protection 4 | . . 1 1 1 1 . Artifact . | . . . . . . . Weapon 29 | 2 1 7 . 5 10 4 Energy Gun 4 | 2 . 1 . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 12 | . . 2 . 4 4 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 6 | . 1 3 . . 2 . Special Weapon . | . . . . . . . Impact Weapon 4 | . . 1 . . 3 . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 32 | . . 7 1 1 3 20 Power 4 | . . 1 . . . 3 Propulsion 9 | . . 2 . . 1 6 Utility 7 | . . 1 1 . 1 4 Weapon 12 | . . 3 . 1 1 7 Highest Loss Streak 11 | . . 6 1 1 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 99 73 99 91 91 83 Engine 4 | . 14 9 11 4 . . Core 4 | . . . . 4 6 9 Leg 28 | . 28 20 44 36 29 20 Device 7 | . 13 9 7 . 7 8 Storage 9 | . 14 11 11 9 8 10 Processor 2 | . . . . 2 1 8 Protection 3 | . . . 3 9 5 . Energy Gun 2 | . 17 4 . 3 . . Ballistic Gun 14 | . . 8 11 16 19 11 Launcher 5 | . 10 7 11 5 3 5 Impact Weapon 2 | . . 1 . . 6 . Naked Turns . | . . . . . . . Heaviest Build 39 | 12 14 16 17 34 39 36 Greatest Support 65 | 20 20 40 40 50 65 65 Greatest Overweight (x) 5 | . . 4 . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 5 6 8 8 8 8 8 Average Carried 6 | 1 4 6 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 6 7 8 8 6 4 Class Distribution -------------------- 36% | Scavenger-Tank 21% | Mutant 12% | Scavenger-Mutant 9% | Skirmisher 6% | Scavenger-Gunner 6% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 1820 | 244 173 372 136 370 464 61 Remotely . | . . . . . . . Salvage Created 1824 | . 77 593 125 430 454 145 Parts 137 | . 8 63 7 26 24 9 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 47 | . 2 18 3 9 11 4 Guns 22 | . . 5 1 7 9 . AOE 25 | . 2 13 2 2 2 4 Classes Destroyed 13 | . 2 5 1 3 2 . Worker 7 | . . 4 . . . 3 Builder 6 | . . 5 1 . . . Hauler 1 | . . . . 1 . . Recycler 1 | . . 1 . . . . Operator 1 | . . . . 1 . . Watcher 8 | . 2 4 . 1 . 1 Swarmer 6 | . . 6 . . . . Grunt 26 | . 2 10 2 7 3 2 Brawler 3 | . . . 1 . 1 1 Duelist 2 | . . . . . 2 . Sentry 5 | . . 2 . . 3 . Hunter 2 | . . . . 2 . . Programmer 3 | . . . . . 2 1 Best Kill Streak 21 | . 3 21 4 2 4 6 Combat Bots Only 8 | . 2 8 3 2 4 3 Max Kills in Single Turn 4 | . 2 4 2 1 2 4 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 1 2 1 1 1 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 515 | . 1 104 3 50 146 211 Missed 156 | . . 27 1 15 50 63 Damage Taken 5787 | . 20 945 57 519 1494 2752 Core 1263 | . . 196 15 49 120 883 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 52 | . . . . . 52 . Core Remaining (%) 84 | 100 100 . 47 91 82 . Volleys Fired 136 | . 3 50 4 35 35 9 Largest 4 | . 1 2 2 3 3 4 Hottest 133 | . 30 63 53 109 83 133 Shots Fired 265 | . 3 66 5 80 96 15 Gun 213 | . . 41 3 74 89 6 Cannon 4 | . . . . . . 4 Launcher 48 | . 3 25 2 6 7 5 Special . | . . . . . . . Kinetic 200 | . . 27 3 71 89 10 Thermal 3 | . . . . 3 . . Explosive 48 | . 3 25 2 6 7 5 Electromagnetic 14 | . . 14 . . . . Robot Hit Streak 10 | . 1 8 4 9 10 5 Robot Miss Streak 5 | . . 4 2 4 5 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 . . 4 . Max Gunslinging Chain 1 | . . 1 . . 1 . Shots Hit Robots 159 | . 1 38 2 49 63 6 Core Hits 148 | . 6 50 6 27 46 13 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Destroy 1 | . . . . . 1 . Melee Attacks 19 | . . . . . 19 . Impact 19 | . . . . . 19 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5633 | . 233 1845 163 1074 1356 962 Guns 2224 | . . 407 34 692 1043 48 Cannons 49 | . . . . . . 49 Explosions 3356 | . 233 1438 129 380 313 863 Melee . | . . . . . . . Ramming 4 | . . . . 2 . 2 Kinetic 2091 | . . 254 34 663 1043 97 Thermal 639 | . . . . 29 . 610 Explosive 2746 | . 233 1438 129 380 313 253 Electromagnetic 153 | . . 153 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 2 Average Corruption 4 | . . . . . 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 12 1 Message Errors 2 | . . . . . 2 . Matter Fused 3 | . . . . . 3 . Energy Discharges 1 | . . . . . 1 . Parts Rejected 3 | . . . . . 2 1 Data Loss (minor) 3 | . . . . . 3 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 342 | . 7 63 15 29 . 228 Projectiles . | . . . . . . . Explosions 342 | . 7 63 15 29 . 228 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 607 | . 5 83 37 . 67 415 Shots 19 | . 1 7 1 . 3 7 Rammed . | . . . . . . . Targets Rammed 3 | . . 1 . 1 . 1 Kicked 3 | . . 1 . 1 . 1 Crushed . | . . . . . . . Highest Temperature 144 | . 4 5 . 144 87 72 Average Temperature 38 | . 4 2 . 47 21 39 Received Heat Transfer 1164 | . 9 324 12 207 303 309 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 1 1 Heat Transferred 524 | . . . . 74 . 450 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 643 | . 94 643 251 343 269 357 Initial 172 | . . . 172 97 116 108 Average 155 | . 33 305 198 200 100 192 Maximum Alert Level 2 | . . 2 1 1 1 1 Low Security (%) 71 | 100 100 39 65 53 85 60 Level 1 23 | . . 13 34 46 14 39 Level 2 5 | . . 46 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . 1 . 2 5 4 Investigation 1 | . . . . . . 1 Extermination 5 | . . . . . 3 2 Reinforcement 6 | . . 1 . 2 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 1 3 . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 3 23 3 13 15 23 Peak Tracking Total 9 | . 3 6 3 4 4 9 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . . . . 2 1 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 19 | . . 5 . 1 1 12 Max in Single Turn 6 | . . 2 . 1 1 6 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 15 | . 3 1 . 5 4 2 Terminals 8 | . 2 1 . 4 1 . Fabricators 1 | . . . . . 1 . Repair Stations 3 | . 1 . . . 2 . Recycling Units 2 | . . . . . . 2 Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 38 | . 7 1 . 15 12 3 Successful 24 | . 5 1 . 12 6 . Failed 14 | . 2 . . 3 6 3 Catastrophic 2 | . . . . . . 2 Database Lockouts . | . . . . . . . Manual 3 | . . . . 1 2 . Terminals 21 | . 6 1 . 13 1 . Fabricators 1 | . . . . . 1 . Repair Stations 11 | . 1 . . . 10 . Recycling Units 3 | . . . . . . 3 Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 5 1 . 10 . . Record 6 | . . . . 6 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Emergency Access Points 2 | . 1 . . 1 . . Alert Level 2 | . . 1 . 1 . . Unreport Threat 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Zone Layout 2 | . 1 . . 1 . . Fabricator Hacks 1 | . . . . . 1 . Network Status 1 | . . . . . 1 . Repair Station Hacks 5 | . . . . . 5 . Scan Component 3 | . . . . . 3 . Repair 2 | . . . . . 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 2 . . 5 4 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 76 | . . . . . 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3648 | 62 320 433 289 503 1396 645 Spaces Moved 2500 | 47 256 216 223 303 975 480 Core 65 | 11 . 8 . . . 46 Treads . | . . . . . . . Legs 2435 | 36 256 208 223 303 975 434 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 121 | 103 120 128 120 120 121 124 Slowest Speed 300 | 120 120 250 120 120 190 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 27 | 4 39 20 43 28 33 25 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug 40 | . . 13 . . 18 9 Terrain Destroyed 371 | . 14 143 16 53 59 86 Melee 18 | . . . . . 18 . Projectile 1 | . . . . . . 1 AOE 352 | . 14 143 16 53 41 85 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2879 | 60 265 304 239 391 1106 514 Wait 62 | . . 7 5 20 28 2 Move 2493 | 46 255 215 222 302 973 480 Hop . | . . . . . . . Pick Up 57 | 8 5 13 3 10 10 8 Fast Attach 12 | . . . 1 4 5 2 Attach 39 | 6 1 9 . 4 10 9 Detach . | . . . . . . . Swap 25 | . 1 6 2 4 12 . Drop 32 | . . 3 2 11 13 3 Fire 136 | . 3 50 4 35 35 9 Melee 19 | . . . . . 19 . Ram . | . . . . . . . Kick 3 | . . 1 . 1 . 1 Crush . | . . . . . . . Escape Stasis 1 | . . . . . 1 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 63 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 550 | -9/Materials | Discovered new exit (range 8) 647 | -9/Materials | Lost 6 parts (2n1u3w) 662 | -9/Materials | Destroyed 8 combat bots 816 | -9/Materials | Entered Mines 955 | -9/Mines | Discovered new exit (range 13) 989 | -9/Mines | Build established: Scavenger-Mutant 1013 | -9/Mines | Core integrity fell below 50% 1069 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1105 | -9/Mines | Entered Materials 1105 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1582 | -8/Materials | Discovered new exit (range 9) 1608 | -8/Materials | Entered Factory 1608 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1824 | -7/Factory | Build established: Scavenger-Tank 2148 | -7/Factory | Discovered new exit (range 16) 2431 | -7/Factory | Repaired Carbon-fiber Leg 2469 | -7/Factory | Repaired Carbon-fiber Leg 2517 | -7/Factory | Crushed by falling debris 2985 | -7/Factory | Discovered new exit (range 15) 3004 | -7/Factory | Entered another Factory area 3004 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3309 | -6/Factory | Discovered new exit (range 19) 3513 | -6/Factory | Lost 11 parts (2p4n2u3w) 3542 | -6/Factory | Build established: Skirmisher 3621 | -6/Factory | Core integrity fell below 50% 3626 | -6/Factory | Lost 6 parts (1n1u4w) 3647 | -6/Factory | Core integrity fell below 20% 3649 | -6/Factory | Destroyed by H-66 Slayer via exploding Power Conduit Last Messages --------------- 03596_ Penetrated by Slug. 03596_ Slug penetrates Wall. 03630_ Penetrated by Slug. 03630_ Lgt. Nuclear Core destroyed. 03633_ Penetrated by Slug. 03637_ Slug penetrates Power Conduit. 03640_ Penetrated by Slug. 03640_ Slug penetrates Power Conduit. 03643_ Penetrated by Slug. 03643_ P-60 Hacker destroyed. 03643_ Slug penetrates Power Conduit. 03644_ Acquired 45 matter. 03646_ Slug penetrates Power Conduit. 03646_ Coolant Injector destroyed. 03646_ Penetrated by Slug. 03647_ System corrupted: Rnf. Ion Engine rejected. 03648_ Acquired Gravmag System. 03649_ Power Conduit explodes. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ?????????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???+ ??????+#????????????????????????????????? | | ???# ?????? #????????????????????????????????? | | ???# ?????? #????????????????????????????????? | | ???# #????? #????????????????????????????????? | | ???# ###### #????????????????????????????????? | | ???# #????????????????????????????????? | | ???# ! #????????????????????????????????? | | ???# ** #????????????????????????????????? | | ???# ** """ ##############???????????????????? | | ???# ** """ # !#???????????????????? | | ???# """ # g= #???????????????????? | | ???# # " " "h *" #???????????????????? | | ???# """ """ # " " "h @" #???????????????????? | | ???# """ """ # " " " "g #???????????????????? | | ???# """ """ # " " " "g #???????????????????? | | ???+ + " " " " #???????????????????? | | ???# # " " " " #???????????????????? | | ???+ + " " " " *#???????????????????? | | ???### ########## " " " " #???????????????????? | | ?????# #????????# " " " h" #???????????????????? | | ?????# #????????# #???????????????????? | | ?????# #????????###+##########???????????????????? | | ???###/##########?# ?????????????????????????????? | | ???# #?#??????????????????????????????? | | ???# #????????????????????????????????? | | ???# """"""" !#????????????????????????????????? | | ???# """"""" #????????????????????????????????? | | ???# """""" #????????????????????????????????? | | #### """""" #????????????????????????????????? | | / #????????????????????????????????? | | #### """"""" #????????????????????????????????? | | ???# """"""" #????????????????????????????????? | | ???# """"""" ? #????????????????????????????????? | | ???# """"""" ????????????????????????????????????? | | ???# ????????????????????????????????????? | | #########+##########?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 6 Item Schematics ----------------- Lrg. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Let's See Who's Tougher Made in Tau Ceti IV Oops Part-time Mechanic Remodeling Serviceable Loadout Storm Trooper Unlikely Earthworm Challenges ------------ None Game ------ Seed ColdDisruptionThermoblaster Manual? 0 Play Time 01:10:11 Cumulative 3.0 hours Start 2024.04.01 @ 19:50:50 End 2024.04.01 @ 21:11:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6727671d-4a39-4c70-94cf-ade62bb9624a