Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.03 @ 07:39:21 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (114) 570 Value Destroyed (3344) 3344 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 7470 Bonus ------- High Alert Combat Kills 248 Follower Combat Kills 95 Friendly Fire -327 Cogmind --------- Core Integrity 341/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (105) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (6) ------ Medium Storage Unit Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Advanced Targeting Computer System Guard Improved Assault Rifle Makeshift Shrapnel Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Signal Interpreter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Flight Unit Advanced Targeting Computer Hacking Suite Makeshift Shrapnel Gun Rocket Launcher Katana [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . 1 Utility 4 | . . . 1 . 1 1 1 Weapon . | . . . . . . . . Parts Attached 109 | 6 7 . 40 5 38 4 9 Power 10 | 1 . . 3 1 1 2 2 Engine 6 | 1 . . 3 1 . 1 . Core 4 | . . . . . 1 1 2 Reactor . | . . . . . . . . Propulsion 32 | 2 1 . 9 2 15 1 2 Treads 13 | 2 1 . 6 2 2 . . Leg 10 | . . . 3 . 7 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 9 | . . . . . 6 1 2 Utility 19 | 1 3 . 4 . 8 1 2 Device 4 | . . . . . 4 . . Storage 8 | 1 2 . 2 . 3 . . Processor 3 | . 1 . 2 . . . . Hackware 4 | . . . . . 1 1 2 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 48 | 2 3 . 24 2 14 . 3 Energy Gun 6 | 2 1 . 3 . . . . Energy Cannon 4 | . . . 4 . . . . Ballistic Gun 27 | . 2 . 12 2 10 . 1 Ballistic Cannon . | . . . . . . . . Launcher 8 | . . . 4 . 3 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . 1 . . Parts Lost 26 | . . . 7 1 6 . 12 Power 3 | . . . 1 . . . 2 Propulsion 13 | . . . 2 1 5 . 5 Utility 4 | . . . 1 . . . 3 Weapon 6 | . . . 3 . 1 . 2 Highest Loss Streak 10 | . . . 4 1 2 . 10 Average Slot Usage (%) 95 | . 99 100 95 88 97 92 82 Engine 10 | . 14 14 10 11 7 . . Treads 18 | . 28 28 18 22 11 . . Leg 8 | . . . 12 . 17 . . Flight 2 | . . . . . 5 30 26 Device 2 | . . . . . 8 7 4 Storage 19 | . 17 28 22 22 16 7 6 Processor 8 | . 10 . 8 11 9 7 6 Hackware 1 | . . . . . 1 15 18 Energy Gun 5 | . 26 . 1 . . . . Ballistic Gun 15 | . 1 28 17 22 17 15 8 Naked Turns . | . . . . . . . . Heaviest Build 80 | 13 59 59 80 78 79 23 30 Greatest Support 63 | 40 40 40 63 43 43 25 31 Greatest Overweight (x) 26 | . 1 1 20 1 26 . 1 Average Overweight (x) . | . . 1 . 1 1 . . Largest Inventory Capacity 20 | 6 18 18 20 20 20 8 8 Average Capacity 16 | 5 10 18 18 20 18 8 8 Most Carried 20 | 6 18 18 19 18 20 8 8 Average Carried 15 | 2 8 18 17 17 17 7 6 Final Capacity 20 | 6 18 18 20 20 8 8 8 Final Carried 19 | 6 18 18 19 18 8 8 6 Class Distribution -------------------- 60% | Mutant 29% | Hauler-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Fac Matter Collected 2477 | 187 113 28 906 102 853 168 120 Remotely . | . . . . . . . . Salvage Created 4042 | . 467 . 2146 23 1171 . 235 Parts 246 | . 35 . 124 1 70 . 16 Haulers Intercepted 8 | . 2 . 4 . 2 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 83 | . 9 . 44 2 25 . 3 Melee 1 | . . . . . . . 1 Guns 48 | . 5 . 26 2 15 . . Cannons 3 | . . . 3 . . . . AOE 30 | . 4 . 14 . 10 . 2 Classes Destroyed 13 | . 5 . 5 . 2 . 1 Worker 5 | . 1 . 2 . 2 . . Builder 2 | . . . . . 1 . 1 Hauler 8 | . 2 . 4 . 2 . . Recycler 2 | . . . . . 2 . . Operator 5 | . . . 3 . 2 . . Watcher 7 | . 2 . 3 . 2 . . Swarmer 18 | . 3 . 7 2 6 . . Grunt 41 | . 6 . 23 . 12 . . Brawler 1 | . . . 1 . . . . Duelist 3 | . . . 3 . . . . Protector 1 | . . . 1 . . . . Sentry 16 | . . . 9 . 7 . . Hunter 3 | . . . . . . . 3 Thug 2 | . . . . . . . 2 Best Kill Streak 10 | . 7 . 6 1 10 . 3 Combat Bots Only 7 | . 5 . 4 1 7 . 2 Max Kills in Single Turn 4 | . 3 . 4 1 3 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 2 . 3 . 3 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Damage Taken 4792 | . 111 . 2002 17 1390 . 1272 Core 955 | . 13 . 257 . 176 . 509 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 . 94 . 35 68 100 . Volleys Fired 236 | . 22 . 123 4 82 . 5 Largest 2 | . 2 . 2 2 2 . 1 Hottest 112 | . 80 . 112 46 57 . 33 Shots Fired 441 | . 44 . 224 8 160 . 5 Gun 376 | . 44 . 178 8 146 . . Cannon 28 | . . . 28 . . . . Launcher 37 | . . . 18 . 14 . 5 Special . | . . . . . . . . Kinetic 296 | . . . 142 8 146 . . Thermal . | . . . . . . . . Explosive 19 | . . . . . 14 . 5 Electromagnetic 126 | . 44 . 82 . . . . Robot Hit Streak 22 | . 7 . 14 3 21 . 22 Robot Miss Streak 4 | . 2 . 3 1 4 . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . 1 . 1 . . Shots Hit Robots 337 | . 22 . 174 5 116 . 20 Core Hits 207 | . 19 . 100 2 73 . 13 Critical Hits 1 | . . . . . 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 27 | . . . 1 . . . 26 Impact . | . . . . . . . . Slashing 27 | . . . 1 . . . 26 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 7929 | . 742 . 3356 29 2754 . 1048 Guns 3996 | . 327 . 2019 29 1621 . . Cannons 413 | . . . 413 . . . . Explosions 2826 | . 415 . 924 . 1130 . 357 Melee 685 | . . . . . . . 685 Ramming 9 | . . . . . 3 . 6 Kinetic 3160 | . . . 1510 29 1621 . . Thermal 385 | . 191 . 194 . . . . Explosive 1643 | . 224 . . . 1062 . 357 Electromagnetic 2047 | . 327 . 1652 . 68 . . Impact . | . . . . . . . . Slashing 685 | . . . . . . . 685 Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 2 2 3 . . Average Corruption 1 | . 2 2 1 2 1 . . Corruption Purged . | . . . . . . . . Effects 58 | . 13 5 24 10 6 . . Message Errors 20 | . 4 2 8 3 3 . . Matter Fused 1 | . . . . . 1 . . Heat Flow Errors 7 | . 1 1 3 2 . . . Energy Discharges 13 | . 5 1 3 3 1 . . Data Loss (minor) 10 | . 2 1 4 2 1 . . Targeting Errors 6 | . 1 . 5 . . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 174 | . 68 . 2 . 71 . 33 Projectiles 2 | . . . 2 . . . . Explosions 149 | . 68 . . . 71 . 10 Melee 23 | . . . . . . . 23 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 121 | . . . 16 . 30 . 75 Shots 7 | . . . 3 . 2 . 2 Rammed 4 | . . . . . . . 4 Targets Rammed 5 | . . . . . 1 . 4 Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 338 | . 252 201 338 202 12 . 61 Average Temperature 67 | . 50 106 82 93 7 . 20 Received Heat Transfer 1359 | . 66 . 690 . 603 . . Effects 2 | . . . 2 . . . . Interference 2 | . . . 2 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 6 | . 1 . 5 . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 700 | . 250 . 450 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | . 3 . 5 . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Peak Influence 741 | . 252 13 741 329 558 227 221 Initial 259 | . . 11 . 259 66 198 110 Average 285 | . 45 11 482 215 317 208 152 Maximum Alert Level 3 | . 1 . 3 1 2 1 1 Low Security (%) 42 | 100 99 100 8 54 24 35 79 Level 1 24 | . . . 22 45 37 64 20 Level 2 30 | . . . 64 . 37 . . Level 3 1 | . . . 5 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . 9 . 2 1 2 Investigation 5 | . 1 . 2 . 1 . 1 Extermination 1 | . . . . . . 1 . Reinforcement 6 | . . . 4 . 1 . 1 Assault 3 | . . . 3 . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Distress Signals 9 | . 1 . 4 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 18 . 72 8 51 1 6 Peak Tracking Total 7 | . 4 . 6 4 7 2 2 Tactical Retreats 11 | . . . 2 2 7 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Traps Triggered 4 | . 2 . 1 . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Disabled 17 | . 1 . 3 2 8 . 3 Max in Single Turn 2 | . 1 . 1 1 2 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Machines Accessed 27 | . 7 1 8 . 7 3 1 Terminals 20 | . 7 1 6 . 4 1 1 Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 3 | . . . 2 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 77 | . 16 2 27 . 17 10 5 Successful 48 | . 8 1 19 . 12 5 3 Failed 28 | . 8 1 7 . 5 5 2 Catastrophic 6 | . 2 1 1 . . . 2 Database Lockouts 1 | . . . 1 . . . . Manual 24 | . 7 1 10 . 4 . 2 Terminals 54 | . 16 2 16 . 9 6 5 Fabricators 1 | . . . . . . 1 . Repair Stations 6 | . . . . . 3 3 . Recycling Units 2 | . . . . . 2 . . Scanalyzers 14 | . . . 11 . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . 8 1 8 . 5 4 3 Record 6 | . . 1 1 . 1 2 1 Part Schematic 4 | . . . 2 . . 1 1 Robot Schematic 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 4 | . 2 . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . Scanalyzer Index 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . 1 . . . 2 . 1 Maintenance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 2 | . 1 . 1 . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 13 | . . . 11 . 2 . . Insert Component 7 | . . . 6 . 1 . . Analyze 6 | . . . 5 . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 25 | . 6 1 7 . 7 3 1 Full Trace Events 4 | . . . 2 . 1 . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built 2 | . . . . . . 2 . Matter 219 | . . . . . . 219 . Time 58 | . . . . . . 58 . Total Robot Build Rating 6 | . . . . . . 6 . Part Schematics Acquired 9 | . . . 6 . 1 1 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . 9 . . Parts Scanalyzed 5 | . . . 4 . 1 . . Part Schematics Acquired 5 | . . . 4 . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Fac Total Allies 9 | . . . . 4 . 2 3 Largest Group 5 | . . . . 4 2 2 5 Highest-Rated Group 125 | . . . . 71 24 34 125 Highest-Rated Ally 31 | . . . . 31 16 17 31 Total Orders . | . . . . . . . . Ally Attacks 43 | . . . . 24 1 . 18 Total Damage 392 | . . . . 153 10 . 229 Kills 9 | . . . . 5 . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Fac Turns Passed 8226 | 119 1465 445 2854 967 1877 318 181 Spaces Moved 4651 | 71 801 248 1493 510 997 371 160 Core 11 | 8 . . 1 . 2 . . Treads 2953 | 63 801 248 847 510 484 . . Legs 867 | . . . 645 . 222 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 820 | . . . . . 289 371 160 Fastest Speed 23 | 50 160 180 150 180 26 26 23 Average Speed 146 | 147 168 180 160 180 146 26 25 Slowest Speed 1350 | 160 180 180 1050 180 1350 27 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . 2 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 95 49 91 98 79 9 4 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 143 | . 34 . 15 . 74 . 20 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 142 | . 34 . 14 . 74 . 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Fac Total 5599 | 82 877 247 1743 551 1258 588 253 Wait 425 | . 16 . 31 30 90 212 46 Move 4638 | 70 800 247 1492 509 992 368 160 Hop 3 | . . . . . 2 1 . Pick Up 67 | 6 20 . 19 3 17 . 2 Fast Attach 39 | 6 2 . 12 . 15 3 1 Attach 24 | . . . 4 4 10 1 5 Detach 8 | . 1 . 1 . 4 1 1 Swap 46 | . 5 . 24 1 13 . 3 Drop 81 | . 11 . 36 . 32 2 . Fire 236 | . 22 . 123 4 82 . 5 Melee 27 | . . . 1 . . . 26 Ram 4 | . . . . . . . 4 Kick 1 | . . . . . 1 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 13) 464 | -10/Materials | Discovered new exit (range 8) 652 | -10/Materials | Discovered new exit (range 11) 828 | -10/Materials | Discovered new exit (range 8) 911 | -10/Materials | Discovered new exit (range 10) 1246 | -10/Materials | Identified exit to Materials 1585 | -10/Materials | Entered Mines 1617 | -10/Mines | Assembled infested the area 1809 | -10/Mines | Learned location of Zion (-6) 1922 | -10/Mines | Discovered exit to Materials (range 4) 2030 | -10/Mines | Entered Materials 2030 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2280 | -9/Materials | Discovered new exit (range 16) 2859 | -9/Materials | Discovered new exit (range 3) 3153 | -9/Materials | Discovered new exit (range 9) 3163 | -9/Materials | Central database locked down 3230 | -9/Materials | First assault squad dispatched 3898 | -9/Materials | Identified exit to Materials 4476 | -9/Materials | Core integrity fell below 50% 4746 | -9/Materials | Identified exit to Mines 4884 | -9/Materials | Entered Mines 4915 | -9/Mines | Lost 4 parts (1p1n2w) 4983 | -9/Mines | Discovered exit to Materials (range 15) 5088 | -9/Mines | Learned Materials garrison access intel 5109 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5119 | -9/Mines | Build established: Hauler-Mutant 5160 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5209 | -9/Mines | Discovered exit to Materials (range 10) 5529 | -9/Mines | Received a Mining Laser from a helpful Derelict 5851 | -9/Mines | Entered Materials 5851 | -8/Materials | Accompanied by 2 allies 5851 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5852 | -8/Materials | Loaded intel: 1 garrison access location 6407 | -8/Materials | Destroyed 7 combat bots 6498 | -8/Materials | Repaired Sensor Array 6807 | -8/Materials | Discovered new exit (range 11) 6993 | -8/Materials | Identified exit to Factory 7148 | -8/Materials | Discovered exit to Factory (range 15) 7628 | -8/Materials | Discovered exit to Factory (range 16) 7728 | -8/Materials | Entered Factory 7728 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7899 | -7/Factory | Fabricated W-25 Informer (x2) 7958 | -7/Factory | Discovered new exit (range 16) 7972 | -7/Factory | Identified exit to Factory 8017 | -7/Factory | Build established: Hacker-Sprinter 8046 | -7/Factory | Entered another Factory area 8046 | -6/Factory | Accompanied by 2 allies 8046 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8088 | -6/Factory | Allied Derelicts emerged from ambush trap array 8220 | -6/Factory | Core integrity fell below 50% 8227 | -6/Factory | Self-destructed Last Messages --------------- 08197_ Penetrated by Slug. 08201_ Imp. Flight Unit destroyed. 08201_ Penetrated by Slug. 08201_ System Shield destroyed. 08205_ Slug penetrates Wall. 08206_ U-05 Engineer builds a Door. 08208_ Penetrated by Slug. 08210_ U-05 Engineer builds a Door. 08211_ Destroyed Hvy. Assault Rifle. 08216_ Slug penetrates Wall. 08216_ Slug penetrates Door. 08216_ Acquired 7 matter. 08217_ U-05 Engineer builds a Door. 08219_ Penetrated by Slug. 08221_ U-05 Engineer builds a Door. 08222_ Katana destroyed. 08222_ Slammed into H-66 Slayer. 08225_ Penetrated by Slug. 08225_ U-05 Engineer builds a Door. 08226_ Slammed into H-66 Slayer. Map ----- +----------------------------------------------------+ | ????????????????# #?????? | | ????????????????# #?????? | | ????????????????# """ #?????? | | ????????????????# "T" #?????? | | ????????????????# " " #?????? | | ????????????????#[! #?????? | | ???????????????? %=% #### #?????? | | ???????????????? %[! "" ########### ####### | | ???????????????? [!= " / # # ! | | ???????????????? * "" ## """" # # | | ???????????????? ## """" # # "" | | ????????????????# """ ## """" [ # # "" | | ???############## """ ## """" / + """ | | ???# # """ ## """" # # """ | | ???#! # ## """" ! # # """ | | ???# # "" ## # # | | ???# # "" ################## | | ???# # =u "" #????????????????####### | | ???# + %=* #??????????????????????? | | ???# # !% "" #??????????????????????? | | ???# # = "" #??????????????????????? | | ???# #[ "" #??????????????????????? | | ???# ## k #??????????????????????? | | ???# ## #??????????????????????? | | ???# + ] [h%#?????? ??????????????? | | ???############### ] %=@#???? ""???????????????? | | ????###################u%*#?? """??????????????? | | ????# #%=%# """??????????????? | | ????# *+! =+% """??????????????? | | ????# =#u # ! ???????????? | | ????# """""" """"" !# #?#########+???????????? | | ????# """""" """"" # u #??????????????????????? | | ????# """""" """""" # #??????????????????????? | | ????# """""" """""" # #??????????????????????? | | ????################### #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ????????????????????? | | ?????????????????????? #????????????????????? | | ??????????????????????##+###?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Signal Interpreter | -9/Materials | Hacked Imp. Sensor Array | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Corruption Screen | -6/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed ContainmentComponentDiverter Manual? 0 Play Time 02:03:59 Cumulative 61.5 hours Start 2021.05.02 @ 10:41:30 End 2021.05.03 @ 07:39:21 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 17 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36075cc6-0a7a-430a-98ac-2953669d2c34