Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.28 @ 19:49:50 Player: Lazz Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (574) 574 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4099 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 224/300 Energy 14/160 System Corruption 25% Temperature Critical (2635) Movement Core (500) Ox9 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (15) --- Large Battery (200) Improved Light Armor Plating Improved Light Armor Plating Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Mace Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Tesla Rifle High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Carbon-fiber Leg Large Battery Gauss Rifle Gauss Rifle Gauss Rifle Rocket Launcher Rocket Launcher Mace Axe [Rating: 45] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Improved Weapon Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Protection Improved Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 4 | . . . 2 2 . . . Weapon 1 | . . 1 . . . . . Parts Attached 50 | 7 1 7 12 . 8 2 13 Power 5 | 1 . 1 1 . . 1 1 Engine 3 | 1 . 1 1 . . . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 4 2 . . 1 4 Treads 3 | . . 1 2 . . . . Leg 5 | . . . . . . 1 4 Wheel 5 | 2 . 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 1 . 5 . 2 . 8 Device 6 | 1 . . 1 . 1 . 3 Storage 3 | 1 1 . . . . . 1 Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 8 | . . . 4 . . . 4 Artifact . | . . . . . . . . Weapon 14 | 2 . 2 4 . 6 . . Energy Gun 7 | . . . 3 . 4 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 2 . 2 1 . 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . 2 . . System Corruption 11 | . . . . . 11 . . Parts Lost 16 | . . 2 7 . 7 . . Power 2 | . . . 1 . 1 . . Propulsion 6 | . . 2 4 . . . . Utility 5 | . . . 2 . 3 . . Weapon 3 | . . . . . 3 . . Highest Loss Streak 6 | . . 1 6 . 5 . . To Critical Strikes . | . . . . . . . . Average Backups 9 | 4 7 11 12 9 5 1 6 Power 1 | . 1 1 2 2 1 . . Propulsion 1 | 2 4 2 1 . . . . Utility 1 | . . 2 2 1 1 1 1 Weapon 4 | . 1 4 6 6 3 . 4 Tool/Special . | . . . . . . . . Unused Backups 18 | . . 3 3 . 4 . 8 Power 3 | . . 1 1 . 1 . . Propulsion . | . . . . . . . . Utility 2 | . . 1 . . . . 1 Weapon 13 | . . 1 2 . 3 . 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 100 96 92 84 42 36 69 Engine 7 | . 14 11 8 7 2 . . Core 1 | . . . . . . 3 6 Treads 4 | . . 1 7 15 5 . . Leg 2 | . . . . . . 3 17 Wheel 12 | . 28 28 14 . . . . Device 7 | . 14 11 7 7 2 7 1 Storage 8 | . 14 11 9 7 2 . 5 Protection 12 | . . . 19 23 17 . 15 Energy Gun 12 | . . . 23 15 5 15 14 Ballistic Gun 11 | . 28 32 3 7 2 7 7 Peak Build Rating 45 | 9 10 17 31 31 37 30 45 Average Rating 22 | 5 9 12 29 31 17 25 33 On Entrance 18 | . 9 10 17 28 31 22 30 Avg Prop Armor Cover (%) 6 | . . 8 . . . . 5 Naked Turns 26 | . . . . . 26 . . Heaviest Build 51 | 15 30 33 43 43 43 22 51 Greatest Support 43 | 20 20 30 40 40 40 18 43 Greatest Overweight (x) 5 | . 1 1 2 1 5 5 5 Average Overweight (x) . | . . 1 . 1 . 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 15 Average Capacity 12 | 7 12 15 15 15 7 5 13 Most Carried 15 | 7 10 15 15 10 11 3 13 Average Carried 9 | 4 7 11 12 9 5 1 7 Final Capacity 15 | 8 15 15 15 15 5 5 15 Final Carried 15 | 6 10 15 10 10 2 1 10 Class Distribution -------------------- 56% | Tank 21% | Mutant 17% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Tank | -7/Factory Mutant | -7/Waste Tank | -7/Factory Tank | -7/DSF Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Matter Collected 990 | 344 . 139 211 . . . 296 Remotely . | . . . . . . . . Salvage Created 719 | 114 . 210 395 . . . . Parts 45 | 10 . 18 17 . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Combat Hostiles Destroyed 18 | . . 6 12 . . . . Guns 18 | . . 6 12 . . . . Classes Destroyed 8 | 2 . 4 2 . . . . Worker 2 | . . 2 . . . . . Tunneler 3 | 3 . . . . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . . 1 . . . . . Swarmer 8 | . . 4 4 . . . . Grunt 4 | . . . 4 . . . . Brawler 1 | . . . 1 . . . . Sentry 5 | . . 2 3 . . . . Best Kill Streak 6 | 3 . 4 6 . . . . Combat Bots Only 6 | . . 4 6 . . . . Max Kills in Single Turn 1 | 1 . 1 1 . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Hostile Shots Fired 133 | . . 36 90 . 7 . . Missed 26 | . . 7 19 . . . . Hits 107 | . . 29 71 . 7 . . Melee 7 | . . . . . 7 . . Projectile 100 | . . 29 71 . . . . Critical Strikes 7 | . . . 4 . 3 . . Actively Blocked 4 | . . . 4 . . . . Damage Taken 2041 | . . 309 882 . 290 . 560 Core 1011 | . . 84 160 . 207 . 560 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 210 | . . . 176 . 34 . . Core Remaining (%) 87 | 100 100 79 70 . . . . Volleys Fired 60 | 14 . 24 17 . 5 . . Largest 3 | 2 . 3 3 . 3 . . Hottest 240 | 40 . 63 240 . 185 . . Shots Fired 157 | 28 . 72 42 . 15 . . Gun 157 | 28 . 72 42 . 15 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 105 | 28 . 72 . . 5 . . Thermal 52 | . . . 42 . 10 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 4 . 12 19 . 10 . . Robot Miss Streak 5 | 3 . 5 4 . 3 . . Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 1 5 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 109 | 14 . 44 37 . 14 . . Core Hits 44 | 4 . 13 25 . 2 . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . Critical Strikes 1 | 1 . . . . . . . Destroy 1 | 1 . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1890 | 179 . 567 733 . 411 . . Guns 1880 | 179 . 567 723 . 411 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 10 | . . . 10 . . . . Kinetic 877 | 179 . 567 . . 131 . . Thermal 1003 | . . . 723 . 280 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 25 | . . . . . 25 25 25 Average Corruption 19 | . . . . . 8 25 25 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . 7 3 10 Message Errors 3 | . . . . . 2 . 1 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 2 | . . . . . 1 1 . Data Loss (minor) 5 | . . . . . . 2 3 Alerts 3 | . . . . . . . 3 Misdirections 4 | . . . . . 4 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 4 | . . . 4 . . . . Targets Rammed 4 | . . . 4 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 2635 | . . 14 571 . 243 . 2635 Average Temperature 503 | . . 7 216 . 110 . 1008 Received Heat Transfer 369 | . . 54 315 . . . . Effects 55 | . . . 4 . 1 . 50 Shutdowns 7 | . . . 1 . . . 6 Energy Bleed 9 | . . . . . 1 . 8 Interference 5 | . . . 2 . . . 3 Matter Decay 2 | . . . . . . . 2 Short Circuit 8 | . . . 1 . . . 7 Damage (minor) 4 | . . . . . . . 4 Damage (major) 15 | . . . . . . . 15 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 2300 | . . . 1650 . 650 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 155 | 10 5 106 155 42 . . . Initial 42 | . . . 34 42 . . . Average 32 | . . 59 60 22 . . . Influence Increases 524 | 20 5 184 315 . . . . Destroy 0b10 Robot/C 360 | . . 120 240 . . . . Destroy 0b10 Robot/NC 35 | 20 . 15 . . . . . Destroy Leader 92 | . . 32 60 . . . . Successful Hack 5 | . 5 . . . . . . Destroy Structure 2 | . . 2 . . . . . Lose Combat Pursuer 30 | . . 15 15 . . . . Influence Decreases 524 | 20 5 101 303 93 2 . . Entered New Map 104 | . . . 49 53 2 . . Time Decay 330 | 20 5 81 184 40 . . . Lost Part 90 | . . 20 70 . . . . Squads Dispatched 3 | . 1 . 1 1 . . . Investigation 2 | . 1 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 28 | . . 9 13 . 6 . . Peak Tracking Total 6 | . . 6 6 1 6 . 2 Tactical Retreats 2 | . . 1 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Machines Accessed 4 | . 1 . 2 . . 1 . Terminals 3 | . 1 . 1 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 11 | . 2 . 6 . . 3 . Successful 4 | . 2 . 1 . . 1 . Failed 6 | . . . 4 . . 2 . Catastrophic 1 | . . . . . . 1 . Database Lockouts 1 | . . . 1 . . . . Manual 1 | . . . 1 . . . . Terminals 8 | . 2 . 3 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . 3 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . 2 . . . . 1 . Open DSF 1 | . . . . . . 1 . Reinforcement Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . 1 . . . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 . 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Active Infowar (turns) 649 | 1 123 257 268 . . . . Terrain 649 | 1 123 257 268 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Turns Passed 1478 | 110 123 257 498 96 142 53 199 Spaces Moved 776 | 62 121 151 180 40 130 22 70 Core 134 | 3 . . . . 122 9 . Treads 126 | . . . 78 40 8 . . Legs 83 | . . . . . . 13 70 Wheels 433 | 59 121 151 102 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 80 240 50 190 120 Average Speed 127 | 78 88 95 153 240 87 235 215 Slowest Speed 470 | 80 95 95 320 240 300 300 470 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 29 16 20 1 88 1 63 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Total 1139 | 95 137 214 356 42 146 24 125 Wait 159 | . 10 15 128 . . . 6 Move 770 | 61 120 150 179 40 129 21 70 Hop . | . . . . . . . . Pick Up 66 | 13 5 13 8 1 4 1 21 Fast Attach 3 | . . . 2 . 1 . . Attach 44 | 7 . 4 10 1 7 2 13 Detach 2 | . . . . . . . 2 Swap 6 | . 1 3 1 . . . 1 Drop 25 | . 1 5 7 . . . 12 Fire 60 | 14 . 24 17 . 5 . . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 4 | . . . 4 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 487 | -9/Materials | Discovered new exit (range 4) 491 | -9/Materials | Entered another Materials area 491 | -8/Materials | Evolved 2 slots: Utility x2 548 | -8/Materials | Central database locked down 770 | -8/Materials | Build established: Tank 823 | -8/Materials | Lost 6 parts (1p3n2u) 888 | -8/Materials | Discovered new exit (range 16) 989 | -8/Materials | Entered Factory 989 | -7/Factory | Evolved 2 slots: Utility x2 1085 | -7/Factory | Sucked down chute 1085 | -7/Factory | Entered Waste 1100 | -7/Waste | EMP discharged 1100 | -7/Waste | Spotted C-40 Crusher 1100 | -7/Waste | Spotted C-40 Crusher 1121 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1124 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1125 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1127 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1128 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1158 | -7/Waste | Spotted C-40 Crusher 1159 | -7/Waste | Lost 5 parts (1p1u3w) 1180 | -7/Waste | Spotted C-40 Crusher 1183 | -7/Waste | Spotted C-40 Crusher 1186 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1192 | -7/Waste | Crushed by Compactor (1 part destroyed) 1195 | -7/Waste | Spotted C-40 Crusher 1200 | -7/Waste | EMP discharged 1200 | -7/Waste | System corruption reached 10% 1210 | -7/Waste | Discovered new exit (range 12) 1227 | -7/Waste | Entered Factory 1280 | -7/Factory | Identified exit to DSF 1280 | -7/Factory | Entered DSF 1280 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 1325 | -7/DSF | Sterilization system engaged 1345 | -7/DSF | Ambient heat levels rising (+10) 1360 | -7/DSF | Ambient heat levels rising (+10) 1375 | -7/DSF | Ambient heat levels rising (+10) 1390 | -7/DSF | Ambient heat levels rising (+10) 1405 | -7/DSF | Ambient heat levels rising (+10) 1420 | -7/DSF | Ambient heat levels rising (+10) 1421 | -7/DSF | Core integrity fell below 50% 1435 | -7/DSF | Ambient heat levels rising (+10) 1450 | -7/DSF | Ambient heat levels rising (+10) 1465 | -7/DSF | Ambient heat levels rising (+10) 1466 | -7/DSF | Discovered new exit (range 14) 1479 | -7/DSF | Core integrity fell below 20% 1480 | -7/DSF | Core destroyed Last Messages --------------- 01462_ Overheating: Short circuit. 01464_ System corrupted: IFF burst signal emitted. 01465_ ALERT: Ambient heat levels +10. 01466_ Acquired 50 matter. 01466_ EXIT=FOUND 01467_ A-02 Transporter heat damages core (-3). 01468_ Aluminum Leg broken. 01468_ Overheating: Short circuit. 01469_ Overheating: Aluminum Leg damaged (-14). 01470_ Overheating: Energy bleed (-5). 01471_ Aluminum Leg broken. 01471_ Overheating: Short circuit. 01471_ Acquired Imp. Heat Sink. 01473_ Dropped Broken Imp. Heat Sink. 01474_ Overheating: Energy bleed (-5). 01474_ Dropped Tesla Rifle. 01477_ Overheating: Energy bleed (-2). 01479_ Overheating: Core damaged (-140). 01480_ Overheating: Core damaged (-98). Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????"""?????????????????????? | | ????????"""%???????????///???????? | | ????????"< =??????????? /???????? | | ????????%=%!???????????[!%=??????? | | ????????" 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"#???? | | ????????????????????# % ##???? | | ????????????????????# * ###### | | ????????????????????### ### #[ | | ????????????????????### [ ### # | | ????????????????????# ! | | ????????????????????# ^^^ | | ????????????????????# ]^!^! # #[ | | ????????????????????# ]!!!!!###### | | ????????????????????##"####"#????? | | ?????????????????????###??# #????? | | ??????????????????????????###????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleVoltaicCyclogen Manual? 0 Play Time 00:17:51 Cumulative 101.0 hours Start 2025.11.28 @ 19:32:31 End 2025.11.28 @ 19:49:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 53 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 382aeea6-736d-44f5-bc9c-05764c7449cd