Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.01 @ 20:38:37 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (93) 465 Value Destroyed (2994) 2994 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (8443) 8443 TOTAL SCORE: 14182 Bonus ------- High Alert Combat Kills 231 Follower Combat Kills 262 Prayed to X0-1V1 5000 Major X0-1V1 Interference 2050 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 430/570 Matter 562/700 Energy 210/210 System Corruption 0% Temperature Cool (0) Movement Treading (197) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (3) ------- Heavy Assault Rifle Minigun Gauss Rifle > --- INVENTORY (20) --- Deuterium Engine Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Improved Heat Sink Improved Heat Sink Improved Cooling System Huge Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Core Analyzer Relay Coupler [NC] (31) Relay Coupler [Grunt] (25) Minigun Flak Cannon Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Minigun Gauss Rifle Scythe > --- INVENTORY -------- Deuterium Engine Light Treads Armored Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Compact Wheel Improved Heat Sink Improved Cooling System Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Core Analyzer Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Heavy Assault Rifle Minigun Flak Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Minigun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Slots Evolved 4 | . . 2 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 2 | . . 1 1 . . . Weapon 1 | . . 1 . . . . Parts Attached 64 | 8 10 8 12 8 17 1 Power 12 | 2 1 2 1 2 3 1 Engine 7 | 2 1 2 1 . 1 . Core 5 | . . . . 2 2 1 Reactor . | . . . . . . . Propulsion 13 | 2 3 . 4 . 4 . Treads 9 | . 2 . 3 . 4 . Leg 2 | 2 . . . . . . Wheel 2 | . 1 . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 4 3 2 3 6 . Device 6 | 1 1 . 1 2 1 . Storage 5 | 1 3 . . . 1 . Processor 1 | . . 1 . . . . Hackware 2 | . . . . . 2 . Protection 6 | . . 2 1 1 2 . Artifact . | . . . . . . . Weapon 19 | 2 2 3 5 3 4 . Energy Gun 3 | 1 . . 1 1 . . Energy Cannon 2 | . . 1 1 . . . Ballistic Gun 7 | 1 1 . 1 1 3 . Ballistic Cannon 2 | . . 1 . . 1 . Launcher 2 | . . 1 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 1 1 1 . . . Parts Lost 18 | . 1 7 4 2 4 . Power 6 | . . 2 1 1 2 . Propulsion 2 | . . . 1 1 . . Utility 2 | . . 1 1 . . . Weapon 8 | . 1 4 1 . 2 . Highest Loss Streak 5 | . 1 5 3 1 2 . To Critical Strikes . | . . . . . . . Average Backups 12 | 3 7 9 14 14 17 19 Power 1 | . . . . 1 1 1 Propulsion 3 | 1 2 2 2 2 5 6 Utility 5 | . 1 4 6 6 8 9 Weapon 3 | 1 2 2 4 4 3 3 Tool/Special . | . . . . . . . Unused Backups 25 | . . 1 1 4 7 12 Power 2 | . . 1 . . . 1 Propulsion 9 | . . . . . 5 4 Utility 10 | . . . . 4 . 6 Weapon 4 | . . . 1 . 2 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 95 93 87 90 96 90 Engine 9 | . 14 21 9 3 2 . Core 4 | . . . . 5 13 9 Treads 10 | . 1 1 7 17 18 18 Leg 5 | . 21 . . . . . Wheel 3 | . 1 9 10 . . . Device 15 | . 14 11 14 20 18 9 Storage 10 | . 14 11 9 9 9 9 Hackware 1 | . . . . . 5 9 Protection 5 | . . 5 11 6 3 9 Energy Gun 5 | . 8 . 2 8 5 . Energy Cannon 1 | . . . 7 4 . . Ballistic Gun 14 | . 16 12 6 11 19 24 Ballistic Cannon 1 | . . 9 . . . . Launcher 1 | . . 6 1 . . . Impact Weapon 1 | . . . 6 . . . Slashing Weapon 1 | . . . . 2 2 2 Peak Build Rating 47 | 7 20 24 38 39 47 47 Average Rating 29 | 4 16 22 31 35 41 43 On Entrance 22 | . 7 20 19 32 39 43 Avg Prop Armor Cover (%) 7 | . . . 7 . . . Naked Turns . | . . . . . . . Heaviest Build 75 | 14 55 68 75 57 71 70 Greatest Support 45 | 20 20 10 43 43 45 42 Greatest Overweight (x) 7 | . 5 6 7 1 1 1 Average Overweight (x) 1 | . . 5 3 . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 Average Capacity 15 | 5 9 20 18 15 18 20 Most Carried 20 | 5 10 13 20 19 20 20 Average Carried 12 | 3 7 9 14 14 17 19 Final Capacity 20 | 8 20 20 20 15 20 20 Final Carried 20 | 4 9 11 19 15 19 20 Class Distribution -------------------- 46% | Mutant 20% | Scavenger-Tank 10% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Skirmisher 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Matter Collected 2818 | 286 381 392 556 455 612 136 Remotely . | . . . . . . . Salvage Created 3493 | 107 675 555 544 482 1008 122 Parts 205 | 11 40 44 19 17 60 14 Haulers Intercepted 3 | . 2 1 . . . . Recyclers Shooed 3 | . 2 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Combat Hostiles Destroyed 63 | . 11 13 8 9 18 4 Melee 1 | . . . 1 . . . Guns 44 | . 11 2 2 7 18 4 Cannons 7 | . . 4 2 1 . . AOE 10 | . . 7 3 . . . Classes Destroyed 16 | 2 7 1 1 . 4 1 Worker 5 | . 1 4 . . . . Builder 4 | . 1 . 1 . 2 . Tunneler 4 | 2 1 . . . 1 . Hauler 3 | . 2 1 . . . . Recycler 6 | 1 2 2 . . 1 . Mechanic 2 | . 1 . 1 . . . Operator 2 | . . . . . 2 . Watcher 4 | . 1 1 . . 2 . Swarmer 16 | . 3 6 1 . 4 2 Grunt 31 | . 8 6 4 6 7 . Brawler 1 | . . . . . 1 . Duelist 1 | . . . 1 . . . Sentry 10 | . . 1 2 3 4 . Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 7 | 3 3 7 4 3 7 2 Combat Bots Only 6 | . 2 6 3 3 6 2 Max Kills in Single Turn 3 | 1 1 3 2 1 2 1 Gunslinging 1 | . . . . . 1 . Exploded 3 | . . 3 1 . . . Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Hostile Shots Fired 393 | . 49 86 77 36 110 35 Missed 112 | . 11 23 24 12 27 15 Hits 281 | . 38 63 53 24 83 20 Melee 2 | . . . . 2 . . Projectile 279 | . 38 63 53 22 83 20 Critical Strikes 13 | . 1 4 5 2 1 . Damage Taken 3867 | . 565 781 837 385 1090 209 Core 478 | . 127 86 139 34 78 14 Absorbed by Shields . | . . . . . . . Ignored by Resistances 46 | . . . . . 46 . Regen/Repaired (Parts) 122 | . . . 122 . . . Core Remaining (%) 75 | 100 49 78 . . . . Volleys Fired 247 | 8 86 52 18 33 40 10 Largest 3 | 2 2 3 2 3 3 3 Hottest 146 | 60 100 80 121 146 104 76 Shots Fired 491 | 16 137 91 25 72 120 30 Gun 394 | 16 115 46 9 58 120 30 Cannon 61 | . . 40 7 14 . . Launcher 14 | . . 5 9 . . . Special 22 | . 22 . . . . . Kinetic 338 | 8 72 86 7 36 99 30 Thermal 139 | 8 65 . 9 36 21 . Explosive 5 | . . 5 . . . . Electromagnetic 9 | . . . 9 . . . Robot Hit Streak 24 | 5 12 11 14 24 14 5 Robot Miss Streak 4 | 1 3 4 2 2 3 4 Penetration Max 1 | . . . . . 1 . Secondary Targets 6 | . 1 . . . 4 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 324 | 10 82 52 24 49 89 18 Core Hits 153 | 4 34 31 20 16 42 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 7 | . . 1 1 3 1 1 Burn 4 | . . . . 3 1 . Destroy 1 | . . . . . . 1 Blast 1 | . . 1 . . . . Smash 1 | . . . 1 . . . Melee Attacks 28 | . . . 15 5 4 4 Impact 15 | . . . 15 . . . Slashing 13 | . . . . 5 4 4 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 1 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6160 | 121 1030 1152 1114 835 1537 371 Guns 4144 | 121 986 393 98 720 1455 371 Cannons 635 | . . 381 139 115 . . Explosions 1006 | . . 378 628 . . . Melee 327 | . . . 245 . 82 . Ramming 24 | . 20 . 4 . . . Kinetic 3585 | 80 683 774 63 419 1195 371 Thermal 1331 | 41 327 . 287 416 260 . Explosive 378 | . . 378 . . . . Electromagnetic 515 | . . . 515 . . . Impact 245 | . . . 245 . . . Slashing 82 | . . . . . 82 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 116 | . . . 116 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 116 | . . . 116 . . . Knockbacks 1 | . . 1 . . . . Impact . | . . . . . . . Kinetic 1 | . . 1 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . 93 . 25 . . . Shots 4 | . 2 . 2 . . . Rammed 2 | . . . 2 . . . Targets Rammed 7 | . 5 . 2 . . . Kicked 5 | . 5 . . . . . Crushed . | . . . . . . . Highest Temperature 366 | . 172 136 128 366 228 108 Average Temperature 65 | . 63 47 38 125 61 49 Received Heat Transfer 1542 | . 258 393 468 198 225 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions 4 | . . . 4 . . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . 1 . . 2 1 . Heat Transferred 3121 | 100 725 . 446 1110 740 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Maximum Alert Level 3 | . . 1 . 2 3 2 Low Security (%) 60 | 100 100 91 100 33 . . Level 1 9 | . . 8 . 29 10 . Level 2 26 | . . . . 37 67 100 Level 3 4 | . . . . . 21 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 812 | 10 163 220 143 530 812 531 Initial 436 | . . 66 61 30 258 436 Average 233 | . 42 82 77 291 580 473 Influence Increases 2853 | 15 545 408 304 520 966 95 Destroy 0b10 Robot/C 1440 | . 220 260 160 280 440 80 Destroy 0b10 Robot/NC 160 | 15 45 40 10 . 50 . Destroy Leader 274 | . 66 24 30 10 134 10 Allied During Kill 38 | . . . . 10 28 . Trap Triggered on 0b10 10 | . 10 . . . . . Successful Hack 51 | . 29 . 14 . 8 . Select Force Hacks 30 | . 30 . . . . . Disable Machine 165 | . 60 60 45 . . . Anti-Garrison Action 150 | . . . . 150 . . Destroy Structure 134 | . 55 24 15 25 10 5 Lose Combat Pursuer 105 | . 30 . 30 45 . . Miscellaneous 296 | . . . . . 296 . Influence Decreases 2322 | 15 388 419 403 37 824 236 Entered New Map 701 | . . 91 85 17 272 236 Time Decay 1295 | 15 378 262 278 . 362 . Lost Part 176 | . 10 66 40 20 40 . Purge Threat 150 | . . . . . 150 . Squads Dispatched 15 | . 4 . 3 . 8 . Investigation 6 | . 3 . . . 3 . Extermination . | . . . . . . . Reinforcement 6 | . 1 . 1 . 4 . Assault 1 | . . . 1 . . . Garrison 2 | . . . 1 . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Distress Signals 4 | . 1 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 24 16 19 16 34 5 Peak Tracking Total 9 | . 4 6 9 6 7 3 Tactical Retreats 6 | . 2 . 1 3 . . Traps | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Traps Triggered 5 | . 2 1 . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused 1 | . 1 . . . . . Traps Extracted . | . . . . . . . Installed 2 | . 2 . . . . . Triggered 1 | . 1 . . . . . Most Traps Carried 2 | . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Disabled 13 | . 4 4 3 2 . . Max in Single Turn 2 | . 2 2 2 1 . . Garrison Relay 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Machines Accessed 20 | . 5 1 4 2 8 . Terminals 12 | . 4 . 2 2 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 3 | . . 1 . . 2 . Garrison Access 2 | . . . 1 . 1 . Total Hacks 55 | . 11 4 11 5 24 . Successful 30 | . 8 2 6 . 14 . Failed 24 | . 3 2 5 5 9 . Catastrophic 1 | . 1 . . . . . Database Lockouts 1 | . . . . . 1 . Manual 22 | . 9 . 3 . 10 . Terminals 36 | . 10 . 8 5 13 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers 13 | . . 4 . . 9 . Garrison Access 2 | . . . 1 . 1 . Terminal Hacks 10 | . 5 . 1 . 4 . Robot Analysis 3 | . 2 . 1 . . . Level Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Disarm Traps 2 | . 2 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 9 | . . 2 . . 7 . Insert Component 3 | . . 1 . . 2 . Analyze 2 | . . . . . 2 . Retrieve Study 4 | . . 1 . . 3 . Garrison Access Hacks 2 | . . . 1 . 1 . Unlock Access 2 | . . . 1 . 1 . Unauthorized Hacks 7 | . 3 . 2 . 2 . Terminals 6 | . 2 . 2 . 2 . Track 3 | . . . 2 . 1 . Botnet 1 | . 1 . . . . . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 4 1 2 2 6 . Full Trace Events 3 | . . . . 1 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 4 | . . 1 . . 3 . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 8 | . . . . 8 . . Machine Destruction 8 | . . . . 8 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Total Allies 2 | . . . . 1 1 . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 142 | . . . . 57 142 . Highest-Rated Ally 142 | . . . . 57 142 . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . 9 13 . Total Damage 1060 | . . . . 451 609 . Kills 11 | . . . . 5 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . X0-1V1 Amusement Gains 50 | . 15 15 10 . 10 . Good Acts 17 | . 2 2 3 5 4 1 Bad Acts 12 | . 1 3 3 1 4 . Intel | -11 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Active Infowar (turns) 1360 | 16 236 284 411 308 105 . Sensors 824 | . . . 411 308 105 . Seismic 252 | 16 236 . . . . . T.N.C. 284 | . . 284 . . . . Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Turns Passed 4152 | 96 978 564 619 851 834 210 Spaces Moved 1949 | 50 530 238 289 427 332 83 Core 7 | 7 . . . . . . Treads 943 | . 47 . 54 427 332 83 Legs 444 | 43 401 . . . . . Wheels 555 | . 82 238 235 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 145 115 160 145 197 Average Speed 156 | 110 125 159 154 165 189 197 Slowest Speed 240 | 120 190 170 240 240 240 197 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 90 23 24 46 50 9 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 17 | . 7 . 8 . 2 . Terrain Destroyed 109 | . 68 24 13 . 2 2 Melee 10 | . . . 8 . 2 . Projectile 11 | . 9 . . . . 2 AOE 88 | . 59 24 5 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Total 2526 | 74 657 331 401 514 448 101 Wait 83 | . 3 14 33 15 18 . Move 1945 | 49 529 237 289 426 332 83 Hop . | . . . . . . . Pick Up 76 | 8 10 10 20 10 17 1 Fast Attach 12 | 3 . 1 . 2 5 1 Attach 30 | 4 2 6 8 6 4 . Detach 2 | . . 2 . . . . Swap 53 | 1 14 6 12 5 13 2 Drop 41 | 1 6 3 4 12 15 . Fire 247 | 8 86 52 18 33 40 10 Melee 28 | . . . 15 5 4 4 Ram . | . . . . . . . Kick 5 | . 5 . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . 2 . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison -8/Materials (discovered 4 exits: Fac x3 / Gar) -8/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 97 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 326 | -10/Materials | Prayed at D.C.S.S. Altar Unit 500 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | X0-1V1 mutated your Propulsion slot to Power slot 1039 | -10/Materials | Core integrity fell below 50% 1057 | -10/Materials | Discovered new exit (range 11) 1075 | -10/Materials | Entered another Materials area 1075 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1213 | -9/Materials | X0-1V1 announced a LAN party 1294 | -9/Materials | X0-1V1 sent hostile S-10 Pest (x3) 1470 | -9/Materials | Discovered new exit (range 13) 1639 | -9/Materials | Entered another Materials area 1639 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1664 | -8/Materials | Lost 5 parts (1p1u3w) 1879 | -8/Materials | Identified exit to Factory 1879 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 2020 | -8/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%) 2151 | -8/Materials | Repaired Minigun 2232 | -8/Materials | Garrison activated, responded to threat 2258 | -8/Materials | Identified exit to Garrison 2258 | -8/Materials | Entered Garrison 2285 | -8/Garrison | Lost 3 parts (1p1u1w) 2314 | -8/Garrison | Triggered checkpoint 2413 | -8/Garrison | Core integrity permanently improved by X0-1V1 (+200) 2414 | -8/Garrison | Garrison Relay disabled 2489 | -8/Garrison | Installed Relay Interface Framework 2628 | -8/Garrison | X0-1V1 sent allied Chaos Knight (x1) 2670 | -8/Garrison | Triggered checkpoint 2670 | -8/Garrison | Build established: Scavenger-Tank 2848 | -8/Garrison | Triggered checkpoint 2916 | -8/Garrison | Garrison Relay disabled 2924 | -8/Garrison | TH resistance permanently improved by X0-1V1 (+10%) 3017 | -8/Garrison | Discovered new exit (range 12) 3109 | -8/Garrison | Entered Materials 3149 | -8/Materials | X0-1V1 redirected Transport squads to designated parking area 3161 | -8/Materials | Build established: Scavenger-Mutant 3197 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 3533 | -8/Materials | Central database locked down 3547 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 3907 | -8/Materials | Garrison activated, responded to threat 3943 | -8/Materials | Identified exit to Garrison 3943 | -8/Materials | Entered Garrison 3967 | -8/Garrison | Triggered checkpoint 4153 | -8/Garrison | Self-destructed Last Messages --------------- 03984_ Slug penetrates S-10 Pest. 03984_ S-10 Pest destroyed. 03987_ Acquired 14 matter. 03989_ Acquired 11 matter. 04003_ Acquired 18 matter. 04114_ ALERT: Dispatching investigation squad to Factory. 04126_ Slug penetrates P-60 Hacker. 04130_ Destroyed Shock Rifle. 04131_ X0-1V1 thinks you're pretty cool, for now (+56 heat dissipation). 04133_ Slug penetrates Wall. 04133_ P-60 Hacker destroyed. 04136_ Slug penetrates P-60 Hacker. 04136_ P-60 Hacker destroyed. 04141_ Acquired 45 matter. 04145_ Acquired 48 matter. 04149_ Acquired Mic. Nuclear Core. 04152_ Acquired Remote Datajack. [A new version of Cogmind is available, see F1 News page.] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# [= | | ???????????????????????????????????????????# = | | ???????????????????????????????????????????# ###[ | | ???????????????????????????????????????????# #?# | | ???????????????????????????????????????????# #?## | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ?????????????????????????????????????????### #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ?????????????????????????????????????????# #??? | | ??????????????????????#??????????????????### #??? | | ??????????????????????# ???????????????????# #??? | | ??????????????????????# ???????????????????# #??? | | ??????????????????????# ???????????????????# #??? | | ??????????????????????# ???????????????????# #??? | | ??????????????????????# ??????????????????# #??? | | ??????????????????????# ??????????????????# #??? | | ??????????????????????# ??????????????????# #??? | | ??????????????????????##[################### #??? | | ??????????????????????# [ != #??? | | ??????????????????????# |@ !! #??? | | ??????????????????????# ######################??? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 34 Energy Capacity 415 Matter Stores 700 Matter Capacity 700 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 2% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed GravityLaserInverter Manual? 0 Play Time 00:41:20 Cumulative 631.5 hours Start 2026.06.24 @ 16:25:02 End 2026.07.01 @ 20:38:37 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 82 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5fb67a9-7241-476b-b91e-6d0ac50ca837