Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.09 @ 11:49:31

Player: ROASTED_FISH

Result: Destroyed by 2F-TVA(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (35)      175
Value Destroyed (839)      839
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (-41)                -41
              TOTAL SCORE: 1373

 Bonus
-------
Friendly Fire              -41

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (1400) Ox27
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
                 (None)
>            --- PROPULSION (2) ---
                 (None)
>            --- UTILITY (2) ------
             Huge Storage Unit
             Terrain Scanner
>            --- WEAPON (2) -------
             Particle Gun
>            --- INVENTORY (25) ---
  Subdweller Power Source
       Light Treads
    Improved Heat Sink
       Small Matter Pod (50)
      Medium Matter Pod (100)
             Signal Interpreter
             Terrain Scan Processor
             Scrap Shield
             Mining Laser
             Welding Torch
             Scrap Shield Fragment (48)
             Scrap Shield Fragment (45)
             Scrap Shield Fragment (41)

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
  Improved Aluminum Leg
  Improved Aluminum Leg
>          --- UTILITY ----------
  Improved Heat Sink
     Large Storage Unit
>          --- WEAPON -----------
           Beam Cannon
           Grenade Launcher
>          --- INVENTORY --------
     Light Treads
           Aluminum Leg
           Aluminum Leg
     Large Storage Unit
     Small Matter Pod
    Medium Matter Pod
           Signal Interpreter
           Terrain Scanner
           Terrain Scan Processor
           Particle Gun
           Mining Laser
           Welding Torch
[Rating: 14]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Aluminum Leg
  Leg                      Improved Aluminum Leg
  Wheel                    Wheel
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Improved Heat Sink
  Device                   Improved Heat Sink
  Storage                  Large Storage Unit
Weapon                     Beam Cannon
  Energy Gun               Particle Gun
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             35   | 11  22  2   
  Power                    4    | 2   2   .   
    Engine                 3    | 2   1   .   
    Core                   1    | .   1   .   
    Reactor                .    | .   .   .   
  Propulsion               16   | 6   10  .   
    Treads                 .    | .   .   .   
    Leg                    10   | 4   6   .   
    Wheel                  2    | 2   .   .   
    Hover                  2    | .   2   .   
    Flight                 2    | .   2   .   
  Utility                  7    | .   6   1   
    Device                 5    | .   4   1   
    Storage                2    | .   2   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 3   4   1   
    Energy Gun             2    | 1   .   1   
    Energy Cannon          2    | .   2   .   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 5    | .   .   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      4    | .   .   4   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     98   | .   98  96  
  Engine                   9    | .   9   13  
  Core                     4    | .   4   .   
  Leg                      26   | .   27  26  
  Device                   13   | .   13  14  
  Storage                  13   | .   13  14  
  Energy Cannon            13   | .   13  13  
  Launcher                 13   | .   13  7   
Naked Turns                .    | .   .   .   
Heaviest Build             95   | 8   95  95  
  Greatest Support         26   | 20  26  26  
  Greatest Overweight (x)  31   | .   3   31  
  Average Overweight (x)   1    | .   1   3   
Largest Inventory Capacity 25   | 5   25  25  
  Average Capacity         17   | 5   17  25  
  Most Carried             14   | 5   13  14  
  Average Carried          8    | 3   8   11  
  Final Capacity           25   | 5   25  25  
  Final Carried            14   | 5   9   14  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           904  | 330 548 26  
  Remotely                 .    | .   .   .   
Salvage Created            858  | 39  819 .   
  Parts                    61   | 3   58  .   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      6    | .   .   6   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  22   | 1   21  .   
  Guns                     1    | 1   .   .   
  Cannons                  9    | .   9   .   
  AOE                      12   | .   12  .   
Classes Destroyed          7    | 1   6   .   
  Worker                   5    | .   5   .   
  Builder                  3    | .   3   .   
  Recycler                 1    | .   1   .   
  Mechanic                 1    | .   1   .   
  Watcher                  3    | .   3   .   
  Swarmer                  3    | .   3   .   
  Grunt                    19   | 1   18  .   
Best Kill Streak           10   | 1   10  .   
  Combat Bots Only         5    | 1   5   .   
Max Kills in Single Turn   3    | 1   3   .   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        87   | 7    31   49   
  Missed                   27   | 1    10   16   
Damage Taken               939  | 50   312  577  
  Core                     262  | 17   42   203  
  Absorbed by Shields      .    | .    .    .    
  Ignored by Resistances   270  | 17   90   163  
  Regen/Repaired (Parts)   16   | .    16   .    
Core Remaining (%)         93   | 93   .    .    
Volleys Fired              64   | 5    54   5    
  Largest                  2    | 2    2    2    
  Hottest                  125  | 40   93   125  
Shots Fired                106  | 10   86   10   
  Gun                      14   | 10   .    4    
  Cannon                   59   | .    54   5    
  Launcher                 33   | .    32   1    
  Special                  .    | .    .    .    
  Kinetic                  10   | 10   .    .    
  Thermal                  63   | .    54   9    
  Explosive                33   | .    32   1    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         11   | 3    9    11   
  Robot Miss Streak        6    | 3    6    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           58   | 5    44   9    
  Core Hits                51   | 2    48   1    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2103 | 69   1864 170  
  Guns                     115  | 69   .    46   
  Cannons                  610  | .    558  52   
  Explosions               1370 | .    1298 72   
  Melee                    .    | .    .    .    
  Ramming                  8    | .    8    .    
  Kinetic                  69   | 69   .    .    
  Thermal                  656  | .    558  98   
  Explosive                1370 | .    1298 72   
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            11   | .    4    7    
  Projectiles              .    | .    .    .    
  Explosions               11   | .    4    7    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      169  | .    135  34   
  Shots                    6    | .    5    1    
  Rammed                   .    | .    .    .    
Targets Rammed             2    | .    2    .    
  Kicked                   2    | .    2    .    
  Crushed                  .    | .    .    .    
Highest Temperature        36   | 6    36   30   
  Average Temperature      10   | 6    10   12   
  Received Heat Transfer   261  | 36   141  84   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         1406 | .    1184 222  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             365  | 20  365 .   
  Initial                  11   | .   11  .   
  Average                  67   | 8   70  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         92   | 100 92  .   
  Level 1                  7    | .   7   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          6    | .   6   .   
  Investigation            6    | .   6   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              33   | 1   22  10  
  Peak Tracking Total      7    | 1   4   7   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          5    | .   5   .   
  Max in Single Turn       2    | .   2   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          10   | .   10  .   
  Terminals                7    | .   7   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                53   | .   53  .   
  Successful               38   | .   38  .   
  Failed                   14   | .   14  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   1    | .   1   .   
  Terminals                36   | .   36  .   
  Fabricators              .    | .   .   .   
  Repair Stations          3    | .   3   .   
  Recycling Units          14   | .   14  .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             22   | .   22  .   
  Record                   11   | .   11  .   
  Robot Analysis           1    | .   1   .   
  Branch Access Points     1    | .   1   .   
  Alert Level              2    | .   2   .   
  Unreport Threat          2    | .   2   .   
  Dispatch Records         1    | .   1   .   
  Maintenance Status       1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              2    | .   2   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       3    | .   3   .   
  Scan Component           2    | .   2   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       13   | .   13  .   
  Recycle Component        8    | .   8   .   
  Process                  2    | .   2   .   
  Retrieve Matter          2    | .   2   .   
  Retrieve Components      1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        7    | .   7   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     32   | .   32  .   
Parts Recycled             8    | .   8   .   
  Recycled Matter          276  | .   276 .   
  Retrieved Matter         220  | .   220 .   
  Retrieved Components     10   | .   10  .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              1    | .   .   1   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3660 | 151  3084 425  
Spaces Moved               1624 | 138  1369 117  
  Core                     40   | 39   .    1    
  Treads                   .    | .    .    .    
  Legs                     1463 | 33   1314 116  
  Wheels                   66   | 66   .    .    
  Hover                    55   | .    55   .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  330  
  Average Speed            208  | 81   209  345  
  Slowest Speed            1600 | 120  330  1600 
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       37   | 8    99   6    
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 12   | .    12   .    
Terrain Destroyed          190  | .    184  6    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      190  | .    184  6    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1788 | 165  1493 130  
  Wait                     .    | .    .    .    
  Move                     1622 | 137  1368 117  
  Hop                      .    | .    .    .    
  Pick Up                  47   | 11   31   5    
  Fast Attach              .    | .    .    .    
  Attach                   9    | 5    2    2    
  Detach                   1    | .    .    1    
  Swap                     26   | 6    20   .    
  Drop                     17   | 1    16   .    
  Fire                     64   | 5    54   5    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     2    | .    2    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub])
-10/Subcaves

 History 
---------
 Turn | Location      | Event
    2 | -11/Scrapyard | Met Revision 17
   72 | -11/Scrapyard | Discovered new exit (range 8)
  152 | -11/Scrapyard | Entered Materials
  321 | -10/Materials | Build established: Mutant
 1436 | -10/Materials | Discovered new exit (range 15)
 1636 | -10/Materials | Discovered new exit (range 15)
 1811 | -10/Materials | Identified exit to Mines
 1897 | -10/Materials | Central database locked down
 1916 | -10/Materials | Repaired Terrain Scan Processor
 1965 | -10/Materials | Discovered new exit (range 15)
 3157 | -10/Materials | Discovered new exit (range 9)
 3236 | -10/Materials | Entered Subcaves
 3627 | -10/Subcaves  | Ambushed by swarm of Subdwellers
 3635 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 3644 | -10/Subcaves  | Core integrity fell below 50%
 3659 | -10/Subcaves  | Core integrity fell below 20%
 3661 | -10/Subcaves  | Destroyed by 2F-TVA(R) with Subdweller Laser

 Last Messages 
---------------
03648_ LS-RJ2(O) collects matter.
03649_ Beam Cannon destroyed.
03649_ 2F-TVA(R) suffers critical hit (Burn).
03650_ 2F-TVA(R) heat spikes uncontrollably.
03650_ 2F-TVA(R) overheating.
03651_ Subatomizers dissect the Targeting
  Computer.
03651_ 2F-TVA(R) overheating.
03651_ ZC-BHL(g) destroyed.
03652_ Q1-68X(R) affixes Scrap Shield Fragment
  to Scrap Shield.
03654_ LS-RJ2(O) puts together Hvy. Battle
  Rifle.
03655_ BU-C9V(g) suffers critical hit
  (Meltdown).
03655_ Imp. Ion Engine destroyed.
03658_ 2F-TVA(R) affixes Scrap Shield Fragment
  to Scrap Shield.
03661_ LS-RJ2(O) collects matter.
[Achievement: First Step to Greatness]

 Map 
-----
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|   ?????????????????????#?????????????#???#???#     |
|   ?????????????????????????#????#???#???????##   # |
|   ?????????????????????#??????????#??????????#   # |
|   ?????????????????????????????#???????#?????#   # |
|   ????????????????? ?????????????????????????#   # |
|   ????????????????? ????????????#????????????#     |
|   ???????????????????????????????#?#????#????#     |
|   ??????????????????????????????????????????#   #  |
|   ?????????????????????????????????????????#   ### |
|   ?????????????????????????????????????????#   ??? |
|   ?????????????????????????????????????????# % ??? |
|   ?????????????????????????????????????????##  ??? |
|   ??????????????????????????????????????????# ?#?? |
|   ??????????????????????????????????????????  ???? |
|   ??????????????????????????????????????????  ?#?? |
|   ?????????????????????????????????????????   ???? |
|   ?????????????????????????????????????????#"????? |
|   ?????????????????????????????????????????  ????# |
|   ?????????????????????????????????????????#"????# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           39
Energy Generation          14
Energy Capacity            265
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                55
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Crack Shot
Everything Is Under Control
First Step to Greatness
Librarian
One Hack Too Far
Part-time Mechanic
Shopping List
Storm Trooper

 Challenges 
------------
None

 Game 
------
Seed              MyomerZhirovDoublenader
  Manual?         0
Play Time         00:52:00
  Cumulative      0.8 hours
  Start           2024.04.09 @ 10:34:32
  End             2024.04.09 @ 11:49:31
Sessions          3
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          1
  Rogue           0
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             1
Gallery%          2
Achievement%      3
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 24283959-47ed-405f-90bc-3f5ebba1674d