Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.07 @ 15:40:46 Player: Hilbert Result: Destroyed by as-35494 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (739) 739 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2249 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 164/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (20) --- Light Ion Engine Deuterium Engine Deuterium Engine Wheel Wheel Flight Unit Flight Unit Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Small Storage Unit Light Armor Plating Beam Rifle Light EM Pulse Cannon Mini Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Deuterium Engine Deuterium Engine Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Small Storage Unit Light Armor Plating Light EM Pulse Cannon Mini Grenade Launcher Mini Grenade Launcher Katana [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 23 | 6 1 13 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 5 | 1 . 3 1 Leg . | . . . . Wheel 3 | 1 . 2 . Hover . | . . . . Flight . | . . . . Utility 4 | 1 1 2 . Device . | . . . . Storage 4 | 1 1 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 . 6 1 Energy Gun 4 | . . 4 . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . . 10 4 Power 2 | . . 1 1 Propulsion 7 | . . 5 2 Utility . | . . . . Weapon 5 | . . 4 1 Highest Loss Streak 4 | . . 4 4 Average Slot Usage (%) 91 | . 97 84 98 Engine 9 | . 14 6 10 Treads 23 | . 14 18 32 Wheel 7 | . 14 13 . Storage 28 | . 25 25 33 Energy Gun 5 | . . 10 . Ballistic Gun 11 | . 28 10 10 Launcher 4 | . . . 10 Naked Turns . | . . . . Heaviest Build 51 | 11 27 46 51 Greatest Support 60 | 20 10 40 60 Greatest Overweight (x) 15 | 1 2 15 13 Average Overweight (x) 1 | . 1 2 . Largest Inventory Capacity 20 | 6 12 20 20 Average Capacity 16 | 4 10 14 20 Most Carried 18 | 4 7 16 18 Average Carried 11 | 2 5 9 16 Final Capacity 20 | 6 12 20 20 Final Carried 18 | 4 7 16 18 Class Distribution -------------------- 56% | Hauler-Mutant 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 613 | 171 . 353 89 Remotely . | . . . . Salvage Created 910 | . . 851 59 Parts 70 | . . 55 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 34 | . . 20 14 Guns 21 | . . 20 1 AOE 13 | . . . 13 Classes Destroyed 8 | . . 6 2 Worker 1 | . . 1 . Builder 2 | . . . 2 Recycler 1 | . . 1 . Swarmer 12 | . . 5 7 Grunt 8 | . . 8 . Duelist 1 | . . 1 . Sentry 6 | . . 6 . Assembled 7 | . . . 7 Best Kill Streak 7 | . . 5 7 Combat Bots Only 7 | . . 4 7 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 2024 | . 47 1036 941 Core 420 | . 12 190 218 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 87 | . . 69 18 Largest 2 | . . 2 2 Hottest 96 | . . 96 53 Shots Fired 142 | . . 114 28 Gun 128 | . . 114 14 Cannon . | . . . . Launcher 14 | . . . 14 Special . | . . . . Kinetic 79 | . . 65 14 Thermal 49 | . . 49 . Explosive 14 | . . . 14 Electromagnetic . | . . . . Robot Hit Streak 17 | . . 17 5 Robot Miss Streak 4 | . . 3 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 100 | . . 85 15 Core Hits 62 | . . 40 22 Critical Hits 1 | . . 1 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2017 | . 5 1039 973 Guns 1175 | . . 1034 141 Cannons . | . . . . Explosions 832 | . . . 832 Melee . | . . . . Ramming 10 | . 5 5 . Kinetic 652 | . . 511 141 Thermal 523 | . . 523 . Explosive 832 | . . . 832 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . 3 8 Average Corruption 3 | . . 3 3 Corruption Purged . | . . . . Effects 12 | . . 1 11 Message Errors 1 | . . . 1 Matter Fused 5 | . . 1 4 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 3 | . . . 3 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 102 | . . . 102 Projectiles . | . . . . Explosions 102 | . . . 102 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 235 | . 2 2 231 Shots 7 | . . . 7 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . . 87 213 Average Temperature 44 | . . 38 109 Received Heat Transfer 312 | . 24 270 18 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 5 . Heat Transferred 1347 | . . 1347 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 281 | . 5 281 100 Average Influence 86 | . 4 121 66 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 89 100 Level 1 5 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 3 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 2 27 20 Peak Tracking Total 7 | . 3 5 7 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 7 | . 3 4 . Terminals 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 8 10 . Successful 8 | . 5 3 . Failed 10 | . 3 7 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 8 9 . Terminals 18 | . 8 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Level Access Points 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 2 4 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1643 | 53 124 800 666 Spaces Moved 921 | 45 121 394 361 Core 9 | 7 . 1 1 Treads 399 | 6 . 33 360 Legs . | . . . . Wheels 513 | 32 121 360 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 100 160 Average Speed 130 | 90 98 112 164 Slowest Speed 800 | 160 100 800 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 32 | 3 27 32 67 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 146 | . . . 146 Melee . | . . . . Projectile . | . . . . AOE 146 | . . . 146 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1216 | 54 125 631 406 Wait 157 | . . 137 20 Move 919 | 44 121 393 361 Hop . | . . . . Pick Up 26 | 4 3 15 4 Fast Attach 13 | 6 1 6 . Attach 6 | . . 4 2 Detach . | . . . . Swap 4 | . . 3 1 Drop 3 | . . 3 . Fire 87 | . . 69 18 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Identified exit to Materials 178 | -10/Materials | Entered another Materials area 178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 302 | -9/Materials | Build established: Mutant 470 | -9/Materials | Discovered new exit (range 8) 707 | -9/Materials | Lost 3 parts (1p1n1w) 816 | -9/Materials | Discovered new exit (range 11) 978 | -9/Materials | Entered Mines 980 | -9/Mines | Lost 4 parts (3n1w) 985 | -9/Mines | Core integrity fell below 50% 1022 | -9/Mines | Build established: Hauler-Mutant 1052 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1089 | -9/Mines | Met a Derelict bent on vengeance 1286 | -9/Mines | Learned Materials machine intel 1294 | -9/Mines | Discovered new exit (range 4) 1554 | -9/Mines | Assembled infested the area 1559 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1606 | -9/Mines | Core integrity fell below 20% 1639 | -9/Mines | Crushed by falling debris 1644 | -9/Mines | Destroyed by as-35494 with Assembled Heavy Rifle Last Messages --------------- 01606_ as-10087 destroyed. 01609_ The unstable cave ceiling collapses. 01609_ as-65165 destroyed. 01609_ as-52924 destroyed. 01612_ Destroyed Asb. Maul. 01612_ as-89718 destroyed. 01612_ Hvy. Assault Rifle destroyed. 01612_ Destroyed Hvy. Assault Rifle. 01622_ The unstable cave ceiling collapses. 01627_ as-11343 destroyed. 01629_ Lgt. Treads destroyed. 01629_ Destroyed Lgt. Treads. 01631_ The unstable cave ceiling collapses. 01633_ as-55142 destroyed. 01634_ The unstable cave ceiling collapses. 01639_ Crushed by falling debris. 01639_ Ion Engine destroyed. 01639_ System corrupted by crushing effect (+3). 01639_ Lgt. Treads destroyed. 01639_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ?????????????????????????????????????###### | | ????????????????????????????????????## # | | ?????????????????????????????###????# | | ???????????????????????????? #????# | | ???????????????????????????? #????## | | ????????????????????????????# #???#### | | ????????????????????????????# ??? ### | | ????????????????????????????# #???# #?## | | ????????????????????????????# #???# #??## | | ????????????????????????????# #???# #???## | | ???????????????????????????## ##### ##???? | | ???????????????????????????# ## ##??? | | ??????????????????????????### #??? | | ?????????????????????????## #??? | | ?????????????????????##### =%|#??? | | ????????????????????## # # ##?? | | ???????????????????## # ### | | ???????????????????# ## | | ???????????????##### # # # # # | | ???????????????# # # ## | | ???????????????# # # ### | | ??????????????## #### ##### ##?## | | ??????????????# # ##???## ??### #???? | | ??????????????## # #?????? #??# #???? | | ???????????????# @ #??????? #??# #???? | | ???????????????## #?????? #??# #???? | | ????????????????# ###??????? #??# #???? | | ??????????????? #???????? #??# ???? | | ?????????????? a*%! #???????? ?? ???? | | ????????????? = #???????? ?? ???? | | ???????????? ##????????? ? ???? | | ??????????? ## #???????????? ???? | | ??????????# ###? #???????????? ???? | | ??????????# #???? #??????????????????? | | ??????????# #????? #??????????????????? | | ??????????## #?????? #??????????????????? | | ???????????###??????? #??????????????????? | | ?????????????????????==#??????????????????? | | ?????????????????????!%???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????????##?????????????? | | ?????????????????????????? ?????????? ??? | | ?????????????????????????? ?????????? ??? | | ??????????????????????????# ?????????? ??? | | ??????????????????????????# ?????????? ??? | | ?????????????????????????? ###??????? ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroHypercooledPit Manual? 0 Play Time 00:15:22 Cumulative 28.1 hours Start 2020.09.07 @ 15:25:13 End 2020.09.07 @ 15:40:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 30 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2290b896-f56b-4b02-b1f5-6d3a58995cbb