Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 19:22:35 Player: DHM1 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (639) 639 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1789 Bonus ------- None Cogmind --------- Core Integrity 170/400 Matter 218/300 Energy 155/265 System Corruption 0% Temperature Cool (630) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (2) ------ Structural Scanner Sensor Array > --- WEAPON (3) ------- Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (4) ---- Ion Engine Beam Rifle Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Beam Rifle Advanced Beam Cannon [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Structural Scanner Device Structural Scanner Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Parts Attached 29 | 5 12 12 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 7 | 2 3 2 Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 2 | . 1 1 Device 2 | . 1 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 5 7 Energy Gun 4 | 1 . 3 Energy Cannon 3 | . . 3 Ballistic Gun 7 | 1 5 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 6 | . 3 3 Power . | . . . Propulsion 4 | . 2 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 2 Average Slot Usage (%) 86 | . 82 91 Engine 12 | . 14 11 Leg 24 | . 21 27 Hover 2 | . 4 . Device 16 | . 13 20 Energy Gun 4 | . 1 8 Ballistic Gun 23 | . 26 21 Naked Turns . | . . . Heaviest Build 20 | 9 10 20 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 1 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 3 Final Capacity 4 | 4 4 4 Final Carried 3 | 1 3 3 Class Distribution -------------------- 58% | Mutant 40% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 845 | 229 312 304 Remotely . | . . . Salvage Created 804 | . 316 488 Parts 68 | . 31 37 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 9 12 Guns 19 | . 9 10 Cannons 2 | . . 2 Classes Destroyed 6 | . 4 2 Builder 1 | . . 1 Tunneler 1 | . 1 . Watcher 3 | . 2 1 Swarmer 8 | . 5 3 Grunt 9 | . 4 5 Sentry 4 | . . 4 Best Kill Streak 3 | . 3 3 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1396 | . 518 878 Core 303 | . 73 230 Absorbed by Shields . | . . . Core Remaining (%) 85 | 100 70 . Volleys Fired 83 | . 37 46 Largest 3 | . 2 3 Hottest 159 | . 60 159 Shots Fired 189 | . 74 115 Gun 168 | . 74 94 Cannon 21 | . . 21 Launcher . | . . . Special . | . . . Kinetic 142 | . 71 71 Thermal 44 | . . 44 Explosive . | . . . Electromagnetic 3 | . 3 . Robot Hit Streak 11 | . 4 11 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 116 | . 41 75 Core Hits 43 | . 20 23 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1612 | . 536 1076 Guns 1389 | . 536 853 Cannons 222 | . . 222 Explosions . | . . . Melee . | . . . Ramming 1 | . . 1 Kinetic 1129 | . 513 616 Thermal 459 | . . 459 Explosive . | . . . Electromagnetic 23 | . 23 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 2 | . 1 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 734 | . 9 734 Average Temperature 158 | . 3 173 Received Heat Transfer 369 | . 117 252 Effects 18 | . . 18 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 3 | . . 3 Matter Decay 2 | . . 2 Short Circuit 2 | . . 2 Damage (minor) 3 | . . 3 Damage (major) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 999 | . . 999 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 348 | . 212 348 Initial 37 | . . 37 Average 133 | . 75 212 Maximum Alert Level 1 | . 1 1 Low Security (%) 75 | 100 96 48 Level 1 24 | . 3 52 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 3 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 48 | . 24 24 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 3 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 11 17 Successful 14 | . 6 8 Failed 14 | . 5 9 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 28 | . 11 17 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 6 8 Record 8 | . 5 3 Prototype ID Bank 3 | . . 3 Branch Access Points 1 | . . 1 Emergency Access Points 1 | . . 1 Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 3 4 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1519 | 65 779 675 Spaces Moved 958 | 50 517 391 Core 15 | 12 3 . Treads . | . . . Legs 881 | 38 452 391 Wheels . | . . . Hover 62 | . 62 . Flight . | . . . Fastest Speed 50 | 50 56 120 Average Speed 115 | 109 112 120 Slowest Speed 150 | 120 150 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 4 87 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1197 | 58 637 502 Wait 102 | 2 61 39 Move 956 | 49 516 391 Hop . | . . . Pick Up 9 | 2 3 4 Fast Attach 16 | 4 6 6 Attach 4 | 1 1 2 Detach . | . . . Swap 9 | . 5 4 Drop 16 | . 7 9 Fire 83 | . 37 46 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / Sto) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 4) 620 | -10/Materials | Discovered new exit (range 5) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 992 | -9/Materials | Identified exit to Mines 992 | -9/Materials | Identified exit to Storage 1187 | -9/Materials | Build established: Scavenger-Skirmisher 1247 | -9/Materials | Discovered new exit (range 6) 1520 | -9/Materials | Core integrity fell below 50% 1520 | -9/Materials | Self-destructed Last Messages --------------- Overheating: Energy bleed (-25). Aluminum Leg destroyed. Adv. Beam Cannon permanently disabled. Overheating: Short circuit. Overheating: Matter decay (-28). Overheating: Core damaged (-60). Overheating: Structural Scanner damaged (-13). Power failure, Imp. Ion Engine shutdown. Overheating: Sensor Array damaged (-9). Overheating: Core damaged (-44). Overheating: Matter decay (-23). S-10 Pest destroyed. Overheating: Structural Scanner damaged (-5). Overheating: System interference. Adv. Beam Cannon temporarily disabled. Sensor Array temporarily disabled. Adv. Beam Cannon temporarily disabled. Kicked S-10 Pest out of the way. Aluminum Leg destroyed. Overheating: Core damaged (-40). 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