Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 23:40:42 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (142) 710 Value Destroyed (6238) 6238 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (2651) 2651 TOTAL SCORE: 15899 Bonus ------- High Alert Combat Kills 198 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1180 Friendly Fire -27 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 80/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Transmission Jammer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Kinecellerator Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Large Storage Unit Large Storage Unit Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon AWS/Autocannon > --- INVENTORY -------- Light Angular Momentum Engine Reinforced Fission Core Light Antimatter Reactor Carbon-fiber Leg Large Storage Unit Advanced Signal Interpreter Weapon Cycler Tesla Rifle Heavy Assault Rifle Gauss Rifle KE Penetrator Remote Datajack Improved Remote Datajack Self-destruct Interrupter [Rating: 97] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Protection Improved Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Arc Thrower Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Special Weapon Improved Remote Datajack Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . . . 2 2 . . . . 2 2 . . . . Power 1 | . . 1 . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . Utility 5 | . . 1 . . . 1 1 . . . . 1 1 . . . . Weapon 3 | . . . . . . 1 . . . . . 1 1 . . . . Parts Attached 137 | . 2 22 . 10 . 8 17 2 . 5 10 25 13 1 4 18 . Power 16 | . . 5 . . . . 4 . . . . 4 3 . . . . Engine 10 | . . 5 . . . . 3 . . . . 2 . . . . . Core 6 | . . . . . . . 1 . . . . 2 3 . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | . . 5 . 2 . . 3 . . . 1 7 2 . . 6 . Treads 16 | . . 4 . 2 . . 3 . . . 1 3 . . . 3 . Leg 5 | . . 1 . . . . . . . . . 3 . . . 1 . Wheel 5 | . . . . . . . . . . . . 1 2 . . 2 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 39 | . . 5 . 3 . 4 5 1 . . 4 9 4 1 1 2 . Device 16 | . . 2 . . . 2 1 1 . . 3 3 2 . 1 1 . Storage 6 | . . . . 2 . 1 . . . . . 2 1 . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 17 | . . 3 . 1 . 1 4 . . . 1 4 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 56 | . 2 7 . 5 . 4 5 1 . 5 5 5 4 . 3 10 . Energy Gun 14 | . . 5 . 1 . . 1 1 . 2 1 1 1 . . 1 . Energy Cannon 17 | . 2 . . 2 . 2 4 . . . . 1 2 . . 4 . Ballistic Gun 8 | . . . . . . . . . . 1 1 2 . . 3 1 . Ballistic Cannon 13 | . . 2 . 2 . 2 . . . 2 3 1 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 1 1 . . . . 1 1 . . 3 . Parts Lost 46 | . . 10 . . . . 2 . . . 5 4 5 . 2 18 . Power 5 | . . 2 . . . . . . . . . 2 . . . 1 . Propulsion 13 | . . 3 . . . . . . . . 2 2 . . . 6 . Utility 10 | . . . . . . . 1 . . . . . 2 . 2 5 . Weapon 17 | . . 5 . . . . 1 . . . 3 . 3 . . 5 . Highest Loss Streak 14 | . . 6 . . . . 1 . . . 5 3 4 . 2 14 . Average Slot Usage (%) 90 | . 85 92 100 99 100 92 98 94 100 99 85 90 82 82 81 86 5 Engine 9 | . 14 20 22 22 22 18 14 7 7 7 7 3 4 . . . . Core 5 | . . . . . . . . 7 7 7 7 8 5 11 11 10 . Treads 13 | . . 14 22 22 22 18 22 23 23 23 14 12 . . . 3 . Leg 1 | . 28 6 . . . . . . . . . 2 . . . . . Wheel 2 | . . . . . . . . . . . . . 10 11 11 7 . Device 17 | . . 9 11 11 11 13 22 23 23 23 24 20 15 17 17 15 5 Storage 7 | . 14 3 . 1 11 9 7 7 7 7 7 6 10 11 11 10 . Protection 9 | . . 16 22 20 11 7 7 7 7 7 5 11 12 11 8 6 . Energy Gun 2 | . 3 6 . . . . 2 1 7 3 . 4 1 . . . . Energy Cannon 8 | . 21 2 . 7 22 17 11 15 15 8 3 3 8 11 11 8 . Ballistic Gun 2 | . 3 . . . . . . . . 2 1 10 2 . 3 11 . Ballistic Cannon 6 | . . 11 22 14 . 8 7 . . 7 10 2 4 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 10 15 47 47 52 52 67 58 58 58 66 100 132 167 172 172 129 1 Greatest Support 76 | 20 20 40 40 40 40 40 60 60 60 60 60 68 44 44 44 76 3 Greatest Overweight (x) 33 | . . 1 1 1 1 1 1 . . 1 33 6 3 3 3 12 . Average Overweight (x) 1 | . . . 1 . 1 1 . . . . 1 1 2 3 2 2 . Largest Inventory Capacity 22 | 6 6 6 4 16 10 16 10 10 10 10 10 22 16 16 16 16 4 Average Capacity 10 | 6 6 4 4 4 10 10 10 10 10 10 10 10 15 16 16 15 4 Most Carried 16 | 6 6 6 4 7 7 10 10 10 10 10 10 10 13 15 15 16 1 Average Carried 9 | 6 5 4 4 4 6 9 9 9 10 9 9 9 9 13 13 13 1 Final Capacity 16 | 6 6 4 4 10 10 10 10 10 10 10 10 10 16 16 16 4 4 Final Carried 14 | 6 6 4 4 6 7 10 10 10 10 10 8 10 12 14 13 1 1 Class Distribution -------------------- 38% | Tank 29% | Mutant 15% | Skirmisher 12% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Matter Collected 2674 | 194 26 476 . . 136 155 197 . 103 25 385 490 183 . 61 243 . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6210 | . 71 858 . . 169 497 691 . 93 . 386 710 1256 446 735 298 . Parts 277 | . 5 67 . . 6 18 39 . 2 . 14 35 46 14 27 4 . Haulers Intercepted 2 | . . 1 . . . 1 . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 190 | . . . . . . . . . . 9 12 . . 6 21 142 . Prevented 21 | . . . . . . . . . 6 . 1 . . 7 6 1 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 120 | . 1 21 . . 3 5 10 . . . 14 13 25 8 14 6 . Melee 3 | . . . . . . . . . . . . . . . . 3 . Guns 16 | . . 6 . . . . . . . . . 7 2 . 1 . . Cannons 81 | . 1 10 . . . 3 6 . . . 13 6 21 7 12 2 . AOE 12 | . . 4 . . 2 . 4 . . . . . 1 . 1 . . Classes Destroyed 16 | . 2 7 . . . 1 2 . 1 . 1 . . 1 . 1 . Worker 6 | . . 1 . . . . 1 . . . . . 4 . . . . Builder 4 | . . 2 . . . . 1 . . . . . 1 . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . Hauler 2 | . . 1 . . . 1 . . . . . . . . . . . Recycler 5 | . . 1 . . . 2 1 . . . . . 1 . . . . Carrier 1 | . . . . . . . . . 1 . . . . . . . . Watcher 3 | . 1 . . . . . . . . . . . 2 . . . . Swarmer 23 | . . 4 . . . . . . . . 6 4 8 . 1 . . Grunt 60 | . 1 9 . . 3 4 6 . . . 3 6 10 5 12 1 . Brawler 5 | . . 1 . . . . 1 . . . . . 1 1 . 1 . Duelist 2 | . . . . . . 1 . . . . 1 . . . . . . Sentry 17 | . . 7 . . . . . . . . 1 2 6 . 1 . . Hunter 3 | . . . . . . . . . . . 2 . . 1 . . . Programmer 5 | . . . . . . . 3 . . . 1 1 . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Executioner 4 | . . . . . . . . . . . . . . . . 4 . Best Kill Streak 9 | . 1 9 . . 3 2 5 . 1 . 6 4 9 6 6 4 . Combat Bots Only 9 | . 1 9 . . 3 2 4 . . . 6 4 9 6 6 4 . Max Kills in Single Turn 3 | . 1 3 . . 2 1 3 . 1 . 1 1 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . 2 . . . . . 1 . 1 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Damage Taken 9883 | . . 1375 . . 98 179 251 . 26 . 1905 920 778 229 678 3142 302 Core 1566 | . . 182 . . 15 32 32 . . . 222 83 105 20 19 557 299 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 82 | 100 100 . . . 50 94 . . . . 63 90 . . . . . Volleys Fired 266 | . 2 67 . . 5 15 24 2 2 . 27 30 24 13 17 38 . Largest 5 | . 2 2 . . 2 3 3 2 3 . 3 4 5 2 4 3 . Hottest 258 | . 112 112 . . 112 156 169 125 195 . 183 193 258 162 165 181 . Shots Fired 743 | . 4 118 . . 10 45 63 4 6 . 90 116 130 45 61 51 . Gun 200 | . . 55 . . . . 6 . 2 . 6 88 33 . 3 7 . Cannon 535 | . 4 63 . . 10 45 57 4 4 . 84 28 97 45 58 36 . Launcher . | . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . 8 . Kinetic 366 | . . 52 . . . 15 19 . . . 72 61 85 19 37 6 . Thermal 52 | . . . . . . . . . . . . 27 5 . . 20 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 304 | . 4 66 . . 10 30 44 4 6 . 18 28 40 26 24 4 . Entropic 13 | . . . . . . . . . . . . . . . . 13 . Robot Hit Streak 30 | . 2 15 . . 4 7 30 2 12 . 13 11 19 12 7 6 . Robot Miss Streak 6 | . . 6 . . 3 2 2 2 . . 5 3 3 3 4 2 . Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Autonomous 154 | . . . . . . . . . . . 32 . 68 19 35 . . Shots Hit Robots 508 | . 2 92 . . 7 32 46 2 6 . 57 65 94 34 37 34 . Core Hits 242 | . 2 56 . . 3 12 36 1 4 . 21 24 39 13 20 9 2 Critical Hits 28 | . . . . . . . 1 . . . 14 2 4 3 3 1 . Critical Kills 10 | . . . . . . . . . . . 2 2 3 1 1 1 . Critical Parts Destroyed 18 | . . . . . . . 1 . . . 12 . 1 2 2 . . Melee Attacks 18 | . . . . . . . . . . . . . . . . 18 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 18 | . . . . . . . . . . . . . . . . 18 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . Damage Inflicted 19780 | . 63 1631 . . 266 766 1274 42 197 . 2458 1509 5508 1828 2038 2189 11 Guns 2172 | . . 503 . . . . 61 . 37 . 87 1000 346 . 39 99 . Cannons 15076 | . 63 766 . . 160 729 798 42 107 . 2371 464 4988 1828 1939 821 . Explosions 1250 | . . 361 . . 106 37 415 . 53 . . 44 174 . 60 . . Melee 1247 | . . . . . . . . . . . . . . . . 1247 . Ramming 35 | . . 1 . . . . . . . . . 1 . . . 22 11 Kinetic 11322 | . . 647 . . . 184 350 . . . 2135 532 4635 1215 1545 79 . Thermal 1459 | . . 361 . . 106 37 54 . 53 . . 432 264 . 60 92 . Explosive 44 | . . . . . . . . . . . . 44 . . . . . Electromagnetic 4944 | . 63 622 . . 160 545 870 42 144 . 323 500 609 613 433 20 . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 1976 | . . . . . . . . . . . . . . . . 1976 . Highest Corruption 7 | . . . . . . . 4 4 4 4 . . 1 1 1 7 7 Average Corruption 2 | . . . . . . . 2 4 4 4 . . 1 1 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 37 | . . . . . . . 6 7 12 2 . . . 3 2 . 5 Message Errors 14 | . . . . . . . 1 3 3 2 . . . 1 2 . 2 Matter Fused 5 | . . . . . . . . 2 3 . . . . . . . . Heat Flow Errors 6 | . . . . . . . 1 2 2 . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . 2 . . . . 1 . . 1 Data Loss (minor) 7 | . . . . . . . 3 . 2 . . . . 1 . . 1 Targeting Errors 1 | . . . . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1208 | . . 12 . . . 13 . . . . 204 14 663 66 114 122 . Projectiles 1085 | . . . . . . 13 . . . . 204 . 663 66 114 25 . Explosions 26 | . . 12 . . . . . . . . . 14 . . . . . Melee 97 | . . . . . . . . . . . . . . . . 97 . Knockbacks 64 | . . 11 . . . 4 3 . . . 23 . 16 5 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 57 | . . 11 . . . 2 2 . . . 21 . 14 5 2 . . Secondary 7 | . . . . . . 2 1 . . . 2 . 2 . . . . Self-Inflicted Damage 191 | . . 115 . . 19 15 . . 27 . . . . . . 11 4 Shots 6 | . . 3 . . 1 1 . . 1 . . . . . . . . Rammed 8 | . . 2 . . . . . . . . . 1 . . . 2 3 Targets Rammed 8 | . . 2 . . . . . . . . . 1 . . . 2 3 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 51 278 . . 240 414 297 150 230 . 365 123 323 276 399 463 124 Average Temperature 102 | . 29 80 . . 108 123 94 57 98 . 103 43 68 115 168 140 64 Received Heat Transfer 1458 | . . 432 . . 45 99 72 . . . 108 156 27 69 261 189 . Effects 14 | . . . . . . 4 . . . . . . . . 5 5 . Shutdowns 4 | . . . . . . 1 . . . . . . . . 1 2 . Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 . Interference 4 | . . . . . . 3 . . . . . . . . 1 . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . 1 2 . . 1 . . . 1 1 . . . Combat Hostiles 6 | . . 1 . . 1 2 . . . . . . 1 1 . . . Parts Fried 18 | . . 1 . . . . 4 . 1 . 3 1 7 1 . . . Impact Corruptions 4 | . . . . . . 1 . . . . 1 . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . . . . Heat Transferred 1679 | . . 500 . . 100 50 50 . 50 . . 518 211 . 50 150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . 3 . . 1 1 1 . 1 . . . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Peak Influence 592 | . 52 272 53 . 106 177 346 . . . . 397 592 . . . . Average Influence 165 | . 12 133 53 . 67 67 165 . . . . 152 338 . . . . Maximum Alert Level 2 | . . 1 . . . . 1 . . . . 1 2 . . . . Low Security (%) 67 | 100 100 79 100 . 100 100 57 . . . . 74 16 . . . . Level 1 29 | . . 20 . . . . 42 . . . . 25 64 . . . . Level 2 3 | . . . . . . . . . . . . . 19 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 4 . . . 1 2 . . . . 3 4 . . . . Investigation 6 | . 1 3 . . . . . . . . . 1 1 . . . . Extermination 4 | . . . . . . . 2 . . . . 1 1 . . . . Reinforcement 4 | . . 1 . . . 1 . . . . . 1 1 . . . . Assault 1 | . . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Distress Signals 5 | . . 4 . . . 1 . . . . . . . . . . . Communications Jammed 674 | . . . . . . . . . . . . . 2 . . 672 . Distress Signals 674 | . . . . . . . . . . . . . 2 . . 672 . Times Spotted 211 | . 2 28 . . 3 10 10 1 . . 15 17 31 6 17 66 5 Peak Tracking Total 19 | . 1 9 . . 3 4 3 1 . . 4 4 5 1 7 19 6 Tactical Retreats 17 | . . 2 . . . 1 1 . . . 1 2 4 . 4 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Traps Triggered 11 | . 1 1 . . . . 6 . . . . 1 2 . . . . Indirectly 1 | . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . 6 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Disabled 24 | . . 2 . . 1 . 7 . . . . 11 3 . . . . Max in Single Turn 3 | . . 1 . . 1 . 3 . . . . 2 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Machines Accessed 11 | . . 2 . 1 . 1 . 1 . . . 1 1 . . 4 . Terminals 5 | . . 2 . . . 1 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 25 | . . 6 . 1 . 2 . 1 . . . 2 6 . . 7 . Successful 18 | . . 3 . 1 . 2 . 1 . . . . 4 . . 7 . Failed 7 | . . 3 . . . . . . . . . 2 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . 1 . 1 . . . . . . . 2 1 . . . . Terminals 16 | . . 6 . . . 2 . . . . . 2 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 18 | . . 3 . 1 . 2 . 1 . . . . 4 . . 7 . Record 10 | . . 3 . 1 . . . . . . . . . . . 6 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . . . . . 2 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . 2 . . . 1 . . . . . 1 1 . . . . Full Trace Events 4 | . . 2 . . . . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . 3 . Non-combat . | . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . 3 . parse_system 3 | . . . . . . . . . . . . . . . . 3 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 1 1 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Turns Passed 10950 | 3 94 1342 42 698 257 472 663 394 549 1375 1046 1049 867 464 505 1040 90 Spaces Moved 6068 | 3 62 649 23 356 127 205 325 227 320 763 443 495 576 318 361 651 164 Core 190 | . . 4 . . . . . . . . 2 . . . . 20 164 Treads 3595 | . . 421 23 356 127 205 325 227 320 763 441 338 . . . 49 . Legs 350 | 3 62 224 . . . . . . . . . 40 19 . . 2 . Wheels 1933 | . . . . . . . . . . . . 117 557 318 361 580 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 100 190 170 190 190 170 170 170 170 170 130 110 130 120 50 50 Average Speed 160 | 120 120 166 190 189 190 190 170 170 170 178 213 178 128 130 128 129 50 Slowest Speed 1700 | 120 120 190 190 190 190 190 190 170 170 190 1700 290 180 130 130 360 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 18 52 9 61 40 21 11 47 53 80 67 17 24 47 61 82 30 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 6 | . . . . 1 . . . 1 1 2 1 . . . . . . Known Exits Taken 2 | . . . . . . . . 1 . . . . 1 . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . Scrap Searched 6 | . . . . . . . . . . 3 . . . 1 2 . . Spaces Dug 19 | . . . . . . . . . . . 2 1 . . . 16 . Terrain Destroyed 183 | . . 14 . . 7 10 4 . 6 . 23 42 38 4 16 19 . Melee 1 | . . . . . . . . . . . . . . . . 1 . Projectile 96 | . . . . . . 4 1 . . . 23 12 18 4 16 18 . AOE 86 | . . 14 . . 7 6 3 . 6 . . 30 20 . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Total 6859 | 2 80 795 22 379 133 258 394 232 322 774 507 596 662 343 382 806 172 Wait 183 | . 1 28 . . 1 13 19 . 1 . 19 15 13 6 . 62 5 Move 6051 | 2 61 648 22 355 126 204 324 226 319 762 442 494 575 317 360 650 164 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 92 | . 6 17 . 4 1 11 6 1 . 1 4 15 13 4 . 9 . Fast Attach 39 | . 2 4 . 6 . . 10 1 . 5 . 6 2 . . 3 . Attach 65 | . . 12 . 1 . 5 5 . . . 6 13 9 1 4 9 . Detach 8 | . . . . . . 1 . . . . 2 3 . . 1 1 . Swap 33 | . . 6 . 3 . 3 2 1 . . 4 6 2 . . 6 . Drop 84 | . 8 11 . 10 . 6 4 1 . 6 3 13 8 2 . 12 . Fire 266 | . 2 67 . . 5 15 24 2 2 . 27 30 24 13 17 38 . Melee 14 | . . . . . . . . . . . . . . . . 14 . Ram 7 | . . 1 . . . . . . . . . 1 . . . 2 3 Kick 1 | . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . 16 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 4) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 277 | -9/Materials | Destroyed 9 combat bots 295 | -9/Materials | Lost 6 parts (2p1n3w) 301 | -9/Materials | Build established: Mutant 568 | -9/Materials | Lost 3 parts (2n1w) 1433 | -9/Materials | Discovered new exit (range 5) 1440 | -9/Materials | Entered Mines 1475 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1475 | -9/Mines | Discovered new exit (range 5) 1482 | -9/Mines | Entered Exiles 1528 | -9/Exiles | Met 8R-AWN 1562 | -9/Exiles | Met EX-HEX 1619 | -9/Exiles | Met EX-BIN 1640 | -9/Exiles | Aligned with FarCom system 1642 | -9/Exiles | Given EX-Vault access code 1688 | -9/Exiles | Opened EX-Vault 1702 | -9/Exiles | Found Prototype Energy Gun 1702 | -9/Exiles | Identified AWS/Thermal 1719 | -9/Exiles | Found Prototype Ballistic Cannon 1760 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1815 | -9/Exiles | Met EX-DEC 2052 | -9/Exiles | Learned location of Zion (-7) 2155 | -9/Exiles | Discovered new exit (range 14) 2180 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2180 | -9/Exiles | Entered Mines 2427 | -8/Mines | Discovered new exit (range 5) 2437 | -8/Mines | Entered Materials 2437 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2439 | -8/Materials | Identified AWS/Autocannon 2772 | -8/Materials | Build established: Skirmisher 2887 | -8/Materials | Discovered new exit (range 10) 2909 | -8/Materials | Entered Factory 2909 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3552 | -7/Factory | Discovered new exit (range 11) 3572 | -7/Factory | Entered Lower Caves 3574 | -7/Lower Caves | Assault Cannon stolen by Master Thief 3584 | -7/Lower Caves | Identified exit to Lower Caves 3677 | -7/Lower Caves | Encountered a Warlord checkpoint 3966 | -7/Lower Caves | Entered another Lower Caves area 4170 | -7/Lower Caves | Build established: Tank 4493 | -7/Lower Caves | Discovered new exit (range 15) 4515 | -7/Lower Caves | Entered Zion 4629 | -7/Zion | System corruption cleaned by Quarantine Array 5294 | -7/Zion | Learned location of Warlord (-5) 5354 | -7/Zion | Loaded intel: 4 derelict terminal locations 5871 | -7/Zion | Discovered new exit (range 10) 5890 | -7/Zion | Entered Proximity Caves 6061 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6454 | -6/Proximity Caves | Lost 5 parts (2n3w) 6523 | -6/Proximity Caves | Spotted B-75 Beast 6921 | -6/Proximity Caves | Discovered new exit (range 8) 6936 | -6/Proximity Caves | Entered Factory 6936 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7173 | -6/Factory | Build established: Skirmisher 7717 | -6/Factory | Build established: Scavenger-Tank 7935 | -6/Factory | Lost 3 parts (1p2n) 7967 | -6/Factory | Discovered new exit (range 9) 7985 | -6/Factory | Entered another Factory area 7985 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8134 | -5/Factory | Lost 4 parts (1u3w) 8165 | -5/Factory | Destroyed 7 combat bots 8412 | -5/Factory | Build established: Tank 8585 | -5/Factory | First assault squad dispatched 8627 | -5/Factory | Identified exit to Upper Caves 8650 | -5/Factory | Destroyed 9 combat bots 8852 | -5/Factory | Entered Upper Caves 9185 | -5/Upper Caves | Spotted B-75 Beast 9189 | -5/Upper Caves | Destroyed B-75 Beast 9277 | -5/Upper Caves | Discovered new exit (range 4) 9316 | -5/Upper Caves | Entered another Upper Caves area 9363 | -5/Upper Caves | Learned 8 Factory zone layouts 9578 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9765 | -5/Upper Caves | Discovered new exit (range 10) 9798 | -5/Upper Caves | Identified exit to Factory 9821 | -5/Upper Caves | Entered Warlord 9872 | -5/Warlord | System corruption cleaned by Quarantine Array 9970 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 10040 | -5/Warlord | Build established: Scavenger-Tank 10088 | -5/Warlord | Met Warlord 10113 | -5/Warlord | Warlord's base attacked by MAIN.C 10415 | -5/Warlord | Found Prototype Energy Cannon 10416 | -5/Warlord | Identified Vortex Cannon 10419 | -5/Warlord | Found Vortex Cannon 10423 | -5/Warlord | Found Prototype Piercing Weapon 10423 | -5/Warlord | Identified Vortex Lance 10426 | -5/Warlord | Found Vortex Lance 10463 | -5/Warlord | Warlord forces counterattacked 10476 | -5/Warlord | Spotted Striker 10513 | -5/Warlord | Spotted Executioner 10515 | -5/Warlord | Spotted Executioner 10562 | -5/Warlord | Destroyed Executioner 10586 | -5/Warlord | Lost 4 parts (2n1u1w) 10607 | -5/Warlord | Discovered new exit (range 8) 10613 | -5/Warlord | Spotted Executioner 10633 | -5/Warlord | Found Prototype Device 10638 | -5/Warlord | Identified Adv. Kinecellerator 10713 | -5/Warlord | Spotted Striker 10813 | -5/Warlord | Spotted Executioner 10813 | -5/Warlord | Spotted Executioner 10813 | -5/Warlord | Spotted Executioner 10817 | -5/Warlord | Destroyed Executioner 10829 | -5/Warlord | Destroyed Executioner 10833 | -5/Warlord | Core integrity fell below 50% 10853 | -5/Warlord | Destroyed Executioner 10861 | -5/Warlord | Entered Proximity Caves 10882 | -4/Proximity Caves | Lost 14 parts (1p4n4u4w) 10905 | -4/Proximity Caves | Spotted B-86 Titan 10934 | -4/Proximity Caves | Core integrity fell below 20% 10951 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10851_ Penetrated by Slug. 10851_ Weapon Cycler destroyed. 10851_ I-47 Archangel distress signal jammed. 10853_ The unstable cave ceiling collapses. 10853_ Executioner crushed by falling debris. 10853_ Executioner system corrupted by crushing effect. 10853_ Executioner destroyed. 10853_ 59 Matter crushed. 10854_ I-47 Archangel destroyed. 10856_ Hvy. Armor Plating fries itself beyond repair. LOCATION=UNKNOWN GOAL=ESCAPE 10869_ System corrupted: Component data lost. 10885_ CP HPHNRFPR%F=ZRF0P2&FOM 10907_ System corrupted: Heat flow error (+164). 10928_ M=JNRJ 10951_ System corrupted: Energy discharge (-20). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????####????????????????????????????????? | | ???? #?????## ???#####????????????????????????? | | ??? ????## ?## ###??????????????????????? | | ??? #???# ## s #??????????????????????? | | ?? ###????# s@#??????????????????????? | | ? ##????# ss###??????????????????????? | | ? #????### ##????????????????????????? | | ?? #?????## ###?????????????????????????? | | ??? ????### ##???????????????????????????? | | ????# #???## ##????????????????????????????? | | ?????# #???# ##?????????????????????????????? | | ####### #??## #??????????????????????????????? | | #### #??????????????????????????????? | | %%% #??????????????????????????????? | | ####### ##?????????????????????????????? | | ??????# ##????????????????????????????? | | ##????# #????????????????????????????? | | ##???# #????????????????????????????? | | #???# #????????????????????????????? | | #???# ### ##????????????????????????????? | | #????## ## ##??##?????????????????????????????? | | #??????# ######??????????????????????????????????? | | #???#### #???????????????????????????????????????? | | ##### ## #???????????????????????????????????????? | | # # ## ???????????????????????????????????????? | | # ???????????????????????????????????????? | | ## ####???????????????????????????????????????? | | ## ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 41 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Armor Coverage 525 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportMicroThruster Manual? 0 Play Time 01:00:48 Cumulative 45.7 hours Start 2020.07.10 @ 22:40:40 End 2020.07.10 @ 23:40:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 42 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 42 Gallery% 66 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dca3c4b-d847-49fc-896f-cb433325a866