Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 23:20:20 // Winter2022/Polymind Player: deepledi Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (89) 445 Value Destroyed (4524) 4524 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (14435) 14435 TOTAL SCORE: 28444 Bonus ------- Polymind Skill 9410 High Alert Combat Kills 30 Follower Combat Kills 589 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 674 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -268 Cogmind --------- Core Integrity 0/1600 Matter 0/0 Energy 100/100 System Corruption 14% Temperature Cool (86) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Thermal Generator Advanced Cooling System Advanced Cooling System Advanced Cooling System Advanced Energy Well Advanced Energy Well Improved Particle Charger Layered Heavy Armor Plating > --- WEAPON ----------- Nova Cannon Nova Cannon Plasma Flamer Plasma Flamer > --- INVENTORY -------- (None) [Rating: 124] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Armored Treads Treads Armored Treads Leg Biometal Leg Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Heat Sink Device Heat Sink Storage Advanced Energy Well Processor Visual Processing Unit Protection Hardened Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Heavy Assault Cannon Special Weapon Plasma Flamer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved . | . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . . . . 6 8 6 2 2 . . . . . . . . 1 . 3 11 17 15 Power 10 | . . . . . 1 1 1 1 . . . . . . . . . . 1 . 3 2 Propulsion 16 | . . . . 2 1 2 . 1 . . . . . . . . . . 1 1 4 4 Utility 27 | . . . . 3 3 2 . . . . . . . . . . . . 1 8 5 5 Weapon 18 | . . . . 1 3 1 1 . . . . . . . . . 1 . . 2 5 4 Highest Loss Streak 8 | . . . . 3 5 4 2 2 . . . . . . . . 1 . 2 6 8 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 77 100 100 80 89 70 78 76 77 77 77 77 77 77 77 77 76 80 78 77 79 73 Engine 4 | . . . . 7 10 10 4 8 5 5 5 5 5 5 5 5 4 . . . . . Core 1 | . 15 20 18 . 1 1 4 . . . . . . . . . . . 2 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 10 2 1 5 8 Treads 14 | . . . 1 24 22 9 . 5 16 16 16 16 16 16 16 16 14 . 9 11 7 13 Leg 4 | . 31 40 37 . 2 . . . . . . . . . . . . . . 3 7 4 Hover 1 | . . . . . . 2 18 14 . . . . . . . . . . . . . . Device 23 | . 15 20 20 14 23 20 15 18 33 33 33 33 33 33 33 33 32 20 34 38 23 18 Processor 4 | . . . . . . 1 11 11 11 11 11 11 11 11 11 11 10 . 6 9 2 . Protection 4 | . . . . 6 4 . . 1 5 5 5 5 5 5 5 5 5 10 5 4 4 6 Energy Gun 7 | . 15 20 19 12 12 13 12 13 . . . . . . . . . . . . 1 11 Ballistic Gun 6 | . . . . 11 10 8 . . . . . . . . . . . . . . 15 8 Ballistic Cannon 1 | . . . . . . . . 1 5 5 5 5 5 5 5 5 5 10 5 3 . . Naked Turns 152 | . 27 . 1 3 8 2 . . . . . . . . . . . . . . 5 106 Heaviest Build 95 | . 9 9 18 18 18 17 17 58 58 58 58 58 58 58 58 58 58 30 74 74 95 47 Greatest Support 140 | 3 20 20 40 40 40 40 18 60 60 60 60 60 60 60 60 60 60 32 81 81 140 56 Greatest Overweight (x) 3 | . . . . . . 3 2 . . . . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . 1 1 1 1 1 5 5 5 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity 1 | . . 1 . . . 1 5 3 1 1 1 1 1 1 1 1 1 1 1 1 . . Most Carried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Carried . | . . . . . . . . . . . . . . . . . . . . . . . Final Capacity 5 | . 1 1 1 1 1 5 5 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Final Carried . | . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 42% | Sentry 28% | Heavy 7% | Grunt 6% | Hydra 5% | Programmer 4% | Dragon Dominant Class ---------------- Grunt | -10/Materials Grunt | -10/Mines Grunt | -9/Materials Sentry | -9/Storage Sentry | -8/Materials Sentry | -7/Factory Programmer | -7/Waste Programmer | -7/Factory Heavy | -7/Lower Caves Heavy | -7/Lower Caves Heavy | -6/Factory Heavy | -6/DSF Heavy | -5/Factory Heavy | -4/Factory Heavy | -4/Upper Caves Heavy | -4/Upper Caves Heavy | -4/Warlord Striker | -3/Proximity Caves Heavy | -3/Research Heavy | -3/Quarantine Hydra | -2/Research Sentry | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 2247 | . . . . 98 62 50 . 105 157 90 . 13 43 . 16 . 219 . 268 240 793 93 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3751 | . 15 12 . 363 188 99 . 143 133 97 . 163 81 . . . 270 . 419 615 914 239 Parts 205 | . 3 . . 53 21 7 . 7 5 9 . 7 4 . . . 10 . 11 11 45 12 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . 7 9 . . . . . 4 . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 80 | . . 2 . 16 10 2 . 2 4 4 . 2 1 . . . 5 . 8 7 14 3 Melee 5 | . . . . . . . . . . . . . . . . . 1 . . . 4 . Guns 39 | . . 2 . 16 10 2 . . . . . . . . . . . . . . 6 3 Cannons 29 | . . . . . . . . 2 4 4 . 2 1 . . . 3 . 7 3 3 . AOE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Classes Destroyed 19 | . 1 1 . 4 2 1 . 1 1 . . 1 . . . . 1 . 2 . 2 2 Builder 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . Watcher 4 | . 1 . . 2 . . . . . . . . . . . . . . . . 1 . Swarmer 15 | . . . . . 4 . . . . . . 1 . . . . . . 3 . 6 1 Grunt 32 | . . . . 9 2 . . . 2 3 . . 1 . . . 4 . 4 4 2 1 Duelist 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Sentry 10 | . . . . 6 3 1 . . . . . . . . . . . . . . . . Demolisher 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Hunter 3 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . Programmer 5 | . . . . . . 1 . 2 . . . . . . . . . . . 2 . . Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 5 | . 1 2 . 5 2 1 . 2 1 4 . 1 1 . . . 3 . 4 3 4 2 Combat Bots Only 5 | . . 2 . 5 2 1 . 2 1 4 . 1 1 . . . 3 . 4 3 4 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 . 1 1 1 . 1 1 . . . 1 . 1 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 16826 | . 58 175 31 972 1304 561 177 30 171 85 . 349 36 . . . 1431 . 1014 2652 4188 3592 Core 4314 | . 48 55 31 219 292 179 129 . 25 . . 58 18 . . . 293 . 174 611 580 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . . . . . . . . . . 111 . . Core Remaining (%) 65 | 100 . 58 . 37 46 . . . . 52 . 93 98 . . . . 74 . 39 60 . Volleys Fired 437 | . 2 46 . 49 61 20 12 12 19 10 . 5 2 . 2 . 28 . 23 37 76 33 Largest 6 | . 1 1 . 2 2 2 2 2 1 1 . 1 1 . 1 . 1 . 1 1 6 2 Hottest 426 | . 65 65 . 79 79 79 100 80 60 60 . 60 60 . 60 . 70 . 75 75 426 157 Shots Fired 664 | . 2 46 . 89 96 27 24 17 19 10 . 5 2 . 2 . 28 . 23 37 179 58 Gun 460 | . 2 46 . 89 96 27 24 8 . . . . . . . . . . . . 110 58 Cannon 181 | . . . . . . . . 9 19 10 . 5 2 . 2 . 28 . 23 37 46 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special 23 | . . . . . . . . . . . . . . . . . . . . . 23 . Kinetic 317 | . . . . 40 35 7 . 9 19 10 . 5 2 . 2 . 28 . 23 20 96 21 Thermal 306 | . 2 46 . 49 61 20 . 8 . . . . . . . . . . . . 83 37 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 41 | . . . . . . . 24 . . . . . . . . . . . . 17 . . Robot Hit Streak 20 | . 1 5 . 20 9 7 11 3 5 7 . 3 1 . . . 6 . 9 12 13 18 Robot Miss Streak 9 | . 1 2 . 2 5 3 3 9 2 1 . 1 1 . . . 6 . 2 2 3 3 Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Secondary Targets 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . 1 . Shots Hit Robots 392 | . 1 7 . 69 56 18 16 8 13 8 . 4 1 . . . 21 . 17 26 88 39 Core Hits 161 | . 1 5 . 32 20 5 2 4 5 4 . 3 1 . . . 8 . 9 9 37 16 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . Critical Strikes 29 | . . 1 . 6 7 1 . . 1 . . . . . . . 3 . 2 4 4 . Burn 13 | . . 1 . 5 6 1 . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 4 | . . . . 1 1 . . . . . . . . . . . . . . . 2 . Blast 9 | . . . . . . . . . 1 . . . . . . . 2 . 2 4 . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Melee Attacks 16 | . . . . . . . . . . . . . . . . . 9 . 1 . 6 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 16 | . . . . . . . . . . . . . . . . . 9 . 1 . 6 . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11968 | . 18 126 . 1049 881 308 20 337 526 495 . 304 52 . . . 1023 . 1293 1840 2649 1047 Guns 4918 | . 18 117 . 1049 877 308 20 26 . . . . . . . . . . . . 1500 1003 Cannons 6204 | . . . . . . . . 306 526 495 . 304 52 . . . 816 . 1106 1816 783 . Explosions 84 | . . . . . . . . . . . . . . . . . . . 84 . . . Melee 579 | . . . . . . . . . . . . . . . . . 207 . 99 . 273 . Ramming 100 | . . 9 . . 4 . . 5 . . . . . . . . . . 4 24 10 44 Kinetic 6919 | . . . . 465 248 87 . 306 526 495 . 304 52 . . . 816 . 1106 995 1151 368 Thermal 3445 | . 18 117 . 584 629 221 . 26 . . . . . . . . . . . . 1215 635 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 925 | . . . . . . . 20 . . . . . . . . . . . 84 821 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 579 | . . . . . . . . . . . . . . . . . 207 . 99 . 273 . Highest Corruption 14 | . . . . . . 2 2 2 2 2 . . . . . . . . . 2 . 14 Average Corruption 2 | . . . . . . 1 2 2 2 2 . . . . . . . . . 1 . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 95 | . . . . . . . . . . . . . . . . . . . . 60 35 . Effects 37 | . . . . . . 3 2 13 9 2 . . . . . . . . . . . 8 Message Errors 13 | . . . . . . 1 1 5 3 1 . . . . . . . . . . . 2 Matter Fused 6 | . . . . . . . . 2 1 1 . . . . . . . . . . . 2 Heat Flow Errors 7 | . . . . . . 1 1 1 3 . . . . . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 2 . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 1 . 1 1 . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 524 | . . . . . . . . 73 20 18 . . . . . . 40 . 74 287 12 . Projectiles 500 | . . . . . . . . 73 20 18 . . . . . . 28 . 62 287 12 . Explosions 12 | . . . . . . . . . . . . . . . . . . . 12 . . . Melee 12 | . . . . . . . . . . . . . . . . . 12 . . . . . Knockbacks 25 | . . . . . . . . 1 1 3 . . . . . . 1 . 8 10 . 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic 21 | . . . . . . . . 1 1 3 . . . . . . 1 . 7 8 . . Secondary 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Self-Inflicted Damage 54 | . . . . . . . . . . . . . . . . . . . 35 . 5 14 Shots 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 13 | . . . . 1 . . . 1 . . . . . . . . . . 1 . 1 9 Targets Rammed 24 | . . 3 . 1 1 . . 1 . . . . . . . . . . 1 3 1 13 Kicked 11 | . . 3 . . 1 . . . . . . . . . . . . . . 3 . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 350 | . . . 2 350 131 271 222 201 188 27 . . 3 . . . 177 . 18 25 36 161 Average Temperature 71 | . . . 2 83 57 112 124 51 64 19 . . 3 . . . 32 . 10 9 20 48 Received Heat Transfer 2390 | . 18 . 27 417 324 54 . . 30 45 . . 18 . . . 238 . 168 412 153 486 Effects 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Parts Fried 10 | . . . . . . . . . . . . . . . . . . . 1 6 3 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 18 | . . . . 4 7 1 . . . . . . . . . . 1 . . . 5 . Heat Transferred 7362 | . 37 333 . 1813 1961 555 . 74 . . . . . . . . . . . . 1627 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 667 | . 127 49 75 351 140 138 31 667 . . 214 189 120 58 . . . . 331 230 206 149 Initial 214 | . . 49 . 31 14 58 . 21 . . 214 149 98 58 . . . . . 77 76 84 Average 72 | . 17 34 6 53 40 46 14 314 . . 214 146 99 58 . . . . 136 89 68 73 Maximum Alert Level 2 | . . . . 1 . . . 2 . . 1 . . . . . . . 1 1 1 . Low Security (%) 93 | 100 100 100 100 93 100 100 100 38 . . . 100 100 100 . . . . 70 96 99 100 Level 1 4 | . . . . 6 . . . 24 . . 100 . . . . . . . 29 3 . . Level 2 1 | . . . . . . . . 36 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . 1 . . . . 2 . 4 . . . . . . . . . . 1 3 1 2 Investigation 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Extermination 6 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . 2 Reinforcement 6 | . 1 . . . . . . 3 . . . . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 16 | . 1 . . . . . . 2 . . . . . . . . . . 1 1 10 1 Communications Jammed 15 | . . . . . . . . . . . . 3 . . . . 6 . . 6 . . Distress Signals 12 | . . . . . . . . . . . . . . . . . 6 . . 6 . . Times Spotted 276 | . 7 2 3 23 27 8 7 17 5 4 . 5 1 . . . 45 . 14 36 45 27 Peak Tracking Total 18 | . 7 2 1 5 5 4 6 3 2 3 . 4 1 . . . 13 . 7 14 5 18 Tactical Retreats 16 | . . . . . 3 1 . . 1 . . . . . . . 1 . . 2 6 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 8 | . . . . . . 2 . 2 . . . . . . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 12 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 6 | . 1 . . . . . . 1 . . . 1 . . . . . . 1 2 . . Max in Single Turn 1 | . 1 . . . . . . . . . . 1 . . . . . . 1 1 . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 10 | . . . . 1 . . . 1 . . 1 . . . 1 . . . 2 2 1 1 Terminals 8 | . . . . 1 . . . 1 . . 1 . . . 1 . . . 2 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 12 | . . . . 1 . . . 1 . . 1 . . . 1 . . . 2 3 1 2 Successful 8 | . . . . . . . . . . . 1 . . . 1 . . . 1 3 1 1 Failed 4 | . . . . 1 . . . 1 . . . . . . . . . . 1 . . 1 Catastrophic 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Terminals 9 | . . . . 1 . . . 1 . . 1 . . . 1 . . . 2 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 Terminal Hacks 6 | . . . . . . . . . . . 1 . . . 1 . . . 1 3 . . Record 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Open Door 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . 1 . . . . . . . . . . 1 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 13 | . 1 . 1 2 2 1 . 1 . . . . . . . . . . 1 . 2 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 13 | . 1 . 1 2 2 1 . 1 . . . . . . . . . . 1 . 2 2 Robot Hacks Applied 24 | . 1 . 1 4 4 2 . 2 . . . . . . . . . . 2 . 4 4 find_shortcuts 13 | . 1 . 1 2 2 1 . 1 . . . . . . . . . . 1 . 2 2 find_garrison 11 | . . . . 2 2 1 . 1 . . . . . . . . . . 1 . 2 2 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Total Allies 20 | . . . . . . . 20 . . . . . . . . . . . . . . . Largest Group 18 | . . . . . . . 18 12 6 2 2 2 . . . . . . . . . . Highest-Rated Group 451 | . . . . . . . 451 347 167 49 49 49 . . . . . . . . . . Highest-Rated Ally 35 | . . . . . . . 35 35 35 25 25 25 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 228 | . . . . . . . 146 69 13 . . . . . . . . . . . . . Total Damage 7648 | . . . . . . . 5875 1427 346 . . . . . . . . . . . . . Kills 32 | . . . . . . . 13 18 1 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 11 | . 1 . 1 1 . 1 . 1 . . . . . . . . 1 . 1 1 2 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 14968 | 11 90 574 185 3094 1387 1246 244 549 523 106 28 117 307 62 734 277 984 57 465 892 2194 842 Spaces Moved 7203 | 23 81 384 120 436 298 410 221 492 273 48 17 63 128 37 430 163 506 133 395 521 1447 577 Core 339 | 23 30 . 1 2 3 83 25 1 . . . . . . . . . . 1 . 4 166 Treads 3909 | . . . 6 413 247 95 . 74 273 48 17 63 128 37 430 163 442 . 112 389 731 241 Legs 1456 | . 51 384 113 21 48 . . . . . . . . . . . . . . 132 619 88 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 845 | . . . . . . 232 196 417 . . . . . . . . . . . . . . Flight 654 | . . . . . . . . . . . . . . . . . 64 133 282 . 93 82 Fastest Speed 34 | 50 50 120 50 50 50 50 56 50 170 170 170 170 170 170 170 170 42 42 42 100 34 37 Average Speed 128 | 50 94 120 121 157 152 108 76 90 170 170 170 170 170 170 170 170 153 42 78 152 129 105 Slowest Speed 200 | 50 120 120 160 160 160 200 150 170 170 170 170 170 170 170 170 170 170 42 170 170 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 28 78 15 67 25 11 84 19 45 14 1 70 5 2 64 29 55 33 13 71 24 14 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 . 1 1 1 1 . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . . . . 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . . . . . . . . . 2 1 . 1 . . . . Spaces Dug 16 | . . . . . . . . . . . . . . . 2 . . . . . 14 . Terrain Destroyed 69 | . . . . . . . . 3 11 4 . . 1 . 2 . 6 . 7 7 27 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 68 | . . . . . . . . 3 11 4 . . 1 . 2 . 6 . 7 7 27 . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Total 12223 | 22 93 450 159 2754 1135 1184 272 579 311 61 16 67 215 36 431 163 666 133 525 582 1616 753 Wait 4558 | . 11 18 40 2269 776 754 40 75 20 4 . . 86 . . 1 124 1 106 16 87 130 Move 7182 | 22 80 383 119 435 297 410 220 491 272 47 16 62 127 36 429 162 505 132 394 520 1446 577 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fast Attach . | . . . . . . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . . . . . . Drop . | . . . . . . . . . . . . . . . . . . . . . . . Fire 437 | . 2 46 . 49 61 20 12 12 19 10 . 5 2 . 2 . 28 . 23 37 76 33 Melee 16 | . . . . . . . . . . . . . . . . . 9 . 1 . 6 . Ram 11 | . . . . 1 . . . . . . . . . . . . . . . . 1 9 Kick 11 | . . 3 . . 1 . . . . . . . . . . . . . . 3 . 4 Crush 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 12 | -11/Scrapyard | Entered Materials 83 | -10/Materials | Discovered new exit (range 13) 102 | -10/Materials | Entered Mines 119 | -10/Mines | Excavation squad dispatched 119 | -10/Mines | A large section of the Mines collapsed 164 | -10/Mines | Met a Derelict bent on vengeance 344 | -10/Mines | Learned location of Zion (-7) 369 | -10/Mines | Excavation squad dispatched 487 | -10/Mines | Discovered new exit (range 9) 676 | -10/Mines | Entered Materials 706 | -9/Materials | Discovered new exit (range 16) 861 | -9/Materials | Entered Storage 2314 | -9/Storage | Lost 3 parts (2n1w) 2848 | -9/Storage | Core integrity fell below 50% 3940 | -9/Storage | Discovered new exit (range 8) 3955 | -9/Storage | Entered Materials 5214 | -8/Materials | Lost 5 parts (1p1n1u2w) 5284 | -8/Materials | Core integrity fell below 50% 5316 | -8/Materials | Discovered new exit (range 16) 5342 | -8/Materials | Entered Factory 6309 | -7/Factory | Lost 4 parts (1n2u1w) 6588 | -7/Factory | Sucked down chute 6588 | -7/Factory | Entered Waste 6589 | -7/Waste | Met a frightened Derelict 6601 | -7/Waste | Spotted C-40 Crusher 6601 | -7/Waste | Spotted C-40 Crusher 6618 | -7/Waste | Spotted C-40 Crusher 6622 | -7/Waste | Spotted C-40 Crusher 6662 | -7/Waste | Spotted C-40 Crusher 6672 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6698 | -7/Waste | Spotted C-40 Crusher 6699 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6706 | -7/Waste | Warlord forces began an assault 6721 | -7/Waste | Allies destroyed C-40 Crusher 6721 | -7/Waste | Allies destroyed C-40 Crusher 6726 | -7/Waste | Allies destroyed C-40 Crusher 6731 | -7/Waste | Allies destroyed C-40 Crusher 6739 | -7/Waste | Allies destroyed C-40 Crusher 6746 | -7/Waste | Allies destroyed C-40 Crusher 6815 | -7/Waste | Discovered new exit (range 12) 6832 | -7/Waste | Entered Factory 6832 | -7/Factory | Accompanied by 12 allies 7329 | -7/Factory | Discovered new exit (range 11) 7355 | -7/Factory | Identified exit to Lower Caves 7381 | -7/Factory | Entered Lower Caves 7381 | -7/Lower Caves | Accompanied by 6 allies 7436 | -7/Lower Caves | Spotted B-75 Beast 7463 | -7/Lower Caves | Destroyed B-75 Beast 7874 | -7/Lower Caves | Discovered new exit (range 9) 7888 | -7/Lower Caves | Identified exit to Lower Caves 7904 | -7/Lower Caves | Entered another Lower Caves area 7904 | -7/Lower Caves | Accompanied by 2 allies 7945 | -7/Lower Caves | Discovered new exit (range 18) 8002 | -7/Lower Caves | Identified exit to Factory 8010 | -7/Lower Caves | Entered Factory 8010 | -6/Factory | Accompanied by 2 allies 8038 | -6/Factory | Identified exit to DSF 8038 | -6/Factory | Entered DSF 8038 | -6/DSF | Accompanied by 2 allies 8071 | -6/DSF | Additional patrols routed to DSF 8125 | -6/DSF | Discovered new exit (range 17) 8153 | -6/DSF | Identified exit to Factory 8155 | -6/DSF | Entered Factory 8432 | -5/Factory | Discovered new exit (range 15) 8460 | -5/Factory | Identified exit to Factory 8462 | -5/Factory | Entered another Factory area 8508 | -4/Factory | Discovered new exit (range 9) 8522 | -4/Factory | Identified exit to Upper Caves 8524 | -4/Factory | Entered Upper Caves 8786 | -4/Upper Caves | Encountered a Warlord checkpoint 9076 | -4/Upper Caves | Discovered new exit (range 18) 9107 | -4/Upper Caves | Identified exit to Upper Caves 9258 | -4/Upper Caves | Entered another Upper Caves area 9326 | -4/Upper Caves | Encountered a Warlord checkpoint 9506 | -4/Upper Caves | Discovered new exit (range 18) 9533 | -4/Upper Caves | Identified exit to Warlord 9535 | -4/Upper Caves | Entered Warlord 9962 | -4/Warlord | Met Warlord 9987 | -4/Warlord | Warlord's base attacked by MAIN.C 10337 | -4/Warlord | Warlord forces counterattacked 10358 | -4/Warlord | Spotted Executioner 10362 | -4/Warlord | Spotted Executioner 10363 | -4/Warlord | Spotted Executioner 10439 | -4/Warlord | Spotted Striker 10441 | -4/Warlord | Spotted Executioner 10443 | -4/Warlord | Took control of Striker 10505 | -4/Warlord | Spotted Striker 10516 | -4/Warlord | Discovered new exit (range 8) 10519 | -4/Warlord | Entered Proximity Caves 10573 | -3/Proximity Caves | Discovered new exit (range 6) 10576 | -3/Proximity Caves | Entered Research 10716 | -3/Research | Spotted Striker 10726 | -3/Research | Destroyed Striker 11025 | -3/Research | Discovered new exit (range 9) 11039 | -3/Research | Identified exit to Quarantine 11041 | -3/Research | Entered Quarantine 11201 | -3/Quarantine | Found Alien Artifact 11670 | -3/Quarantine | Met incapacitated Sigix Warrior 11670 | -3/Quarantine | Lockdown squad dispatched 11741 | -3/Quarantine | Spotted Lightning 11745 | -3/Quarantine | Spotted Lightning 11745 | -3/Quarantine | Spotted Lightning 11754 | -3/Quarantine | Took control of Lightning 11784 | -3/Quarantine | Lost 4 parts (3u1w) 11852 | -3/Quarantine | Cryocooling Duct disabled 11853 | -3/Quarantine | Scanned by Researcher 11867 | -3/Quarantine | Ambient heat levels rising (+20) 11867 | -3/Quarantine | Non-combat units ordered to evacuate 11919 | -3/Quarantine | Core integrity fell below 50% 11920 | -3/Quarantine | Discovered new exit (range 14) 11933 | -3/Quarantine | Entered Research 11933 | -2/Research | Warlord forces began assault on 0b10 11962 | -2/Research | Lost 6 parts (1n4u1w) 12043 | -2/Research | Research machine network offline 12081 | -2/Research | Spotted Lightning 12150 | -2/Research | Borebot progress halted 12348 | -2/Research | Borebot progress halted 12350 | -2/Research | Spotted Striker 12352 | -2/Research | Spotted Striker 12364 | -2/Research | Destroyed Striker 12387 | -2/Research | Took control of Striker 12416 | -2/Research | Spotted Striker 12419 | -2/Research | Took control of 50-1UX(H) (ally) 12429 | -2/Research | Lost 8 parts (2p2n3u1w) 12826 | -2/Research | Spotted Striker 12826 | -2/Research | Spotted Executioner 12831 | -2/Research | Destroyed Executioner 12974 | -2/Research | Borebot progress halted 13150 | -2/Research | Warlord destroyed during the assault 13434 | -2/Research | Took control of 1S-P57(D) (ally) 13566 | -2/Research | Spotted Executioner 13568 | -2/Research | Spotted Striker 13568 | -2/Research | Spotted Striker 13579 | -2/Research | Destroyed Striker 13721 | -2/Research | Spotted B-90 Cyclops 13792 | -2/Research | Destroyed B-90 Cyclops 14101 | -2/Research | Lost 3 parts (1n2w) 14122 | -2/Research | Discovered new exit (range 15) 14127 | -2/Research | Entered Access 14763 | -1/Access | Lost 8 parts (1p2n3u2w) 14908 | -1/Access | Core integrity fell below 50% 14915 | -1/Access | System corruption reached 10% 14951 | -1/Access | Core integrity fell below 20% 14954 | -1/Access | Lost 7 parts (1p2n2u2w) 14969 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 14912_ Myomer Leg destroyed. 14912_ Penetrated by Slug. 14912_ Adv. Heat Sink destroyed. 14912_ Slug penetrates Wall. 14912_ Penetrated by Slug. 14917_ Hvy. Laser destroyed. 14917_ Myomer Leg destroyed. 14923_ Adv. Heat Sink destroyed. 14923_ Lost control of G-73 Enforcer. 14929_ W-44 Eye sends out distress signal. 14931_ Slammed into P-80 Master. 14932_ P-80 Master knocked back. 14932_ Destabilizing: System corrupted (+2). 14933_ Slammed into P-80 Master. 14944_ Critical hit (Burn: +37). 14946_ Penetrated by Slug. 14948_ Slug penetrates Wall. 14956_ Penetrated by Slug. 14965_ System corrupted: Heat flow error (+186). 14969_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# !! # #?????? | | ??????????????????????############## #?????? | | ???????????????????????????????????# +?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ????????????????????????????######## #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# #?????? | | ????????????????????????????# ####??? | | ????????????????????????????# ? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ?????????????????????######## #? | | ?????????????????????# #? | | ?????????????????????# #? | | ?????????????????????# """ """ #? | | ???????????????????? + k """"""" #? | | ??????????????????? # """"""" ??? | | ?????????????????????# """"" #???? | | ?????????????????????# """"""?? ????? | | ?????????????????????# """"""??????????? | | ?????????????????????# """ """?????????? | | ?????????????????????# ??????? | | ?????????????????????#w ?????? | | ?????????????????????# ??????? | | ?????????????????????# @ ??????? | | ?????????????????????# ??????? | | ?????????????????????# ??????? | | ?????????????????????# ???????? | | ?????????????????????# ???????? | | ?????????????????????# ggg ???????? | | ?????????????????????# ????????? | | ?????????????????????# g ?????????? | | ?????????????????????# ??????????? | | ?????????????????????# ######## ???????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# h h #???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 143 Energy Generation 68 Energy Capacity 1290 Matter Stores 750 Matter Capacity 750 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 3 Armor Coverage 600 Resistance: KI 25 Resistance: EX 50 Resistance: EM 100 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 10 Matter Filtering 30 Particle Charging 20 Kinecelleration 30 Item Schematics ----------------- Exp. Field Recycling Unit | -3/Quarantine | Archive Enh. Fission Core | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Denied? Dodgeball, But With Guns False Reunion Superinsulated Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Was Fac Low Low Fac DSF Fac Fac Upp Upp War Pro Res Qua Res Acc Hosts 18 | . 1 . 1 2 2 1 . 1 . . . . . . . . 1 . 1 1 5 2 Combat Hostiles 16 | . 1 . 1 2 2 1 . 1 . . . . . . . . 1 . 1 1 3 2 Allies 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Unique Host Classes 9 | . 1 . 1 . . 1 . 1 . . . . . . . . 1 . . 1 3 . Average Host Suspicion 69 | . 35 89 42 62 61 72 27 91 87 53 3 70 58 6 42 3 31 . 91 90 94 93 Unsuspicious Activity 4193 | . 15 130 . 2208 718 725 120 . . . . . . . . . . . 94 . 69 114 Returns to Shadow 5 | . . . . 3 1 1 . . . . . . . . . . . . . . . . Fuzzy Dispatches 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Protomatter Created 10975 | . . 24 . 163 97 29 564 64 169 39 . 12 . . . 104 1520 . 80 54 7970 86 Used 1375 | . 30 . 23 38 53 40 . 96 . . . . . . . . 160 . 144 133 491 167 Decayed 7902 | . . 13 . . 4 . 175 35 73 . . . . . . 69 975 . . . 6488 70 Highest Spend 160 | . 30 . 23 23 30 40 . 96 . . . . . . . . 160 . 144 133 160 97 Top 5 Hosts by Kills: H-61 Shepherd (-7/Factory: 15) Y-45 Defender (-9/Materials: 13) Y-45 Defender (-9/Storage: 10) H-71 Marshal (-3/Research: 7) Striker (-4/Warlord: 6) Game ------ Seed FocalArmorShockpuncher Manual? 0 Play Time 01:38:45 Cumulative 66.4 hours Start 2022.12.29 @ 21:38:32 End 2022.12.29 @ 23:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc2a94ac-d97a-4b19-a4c7-e138471b60ef