Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 10:20:20 Player: e.v.o Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (637) 637 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-2) -2 TOTAL SCORE: 4300 Bonus ------- Friendly Fire -2 Cogmind --------- Core Integrity 912/1000 Matter 259/300 Energy 123/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (7) ------ Scrap Engine Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (10) --- Makeshift Flight Unit Scrap Shield Fragment (48) Scrap Shield Fragment (47) Scrap Shield Fragment (35) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Scrap Engine Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster Rocket Launcher > --- INVENTORY -------- Makeshift Flight Unit Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Weapon Rocket Launcher Energy Gun Beamcaster Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 35 | 9 8 5 8 . 5 Power 6 | 1 2 1 2 . . Engine 6 | 1 2 1 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 4 2 1 2 . 1 Treads 2 | 2 . . . . . Leg 6 | . 2 1 2 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . 2 . . 2 Device 3 | 1 . 1 . . 1 Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 2 4 1 4 . 2 Energy Gun 2 | . . 1 . . 1 Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 . 3 . . Ballistic Cannon 2 | . 1 . . . 1 Launcher 3 | . 2 . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . 2 . 1 . 5 Power 2 | . 1 . 1 . . Propulsion 2 | . . . . . 2 Utility . | . . . . . . Weapon 4 | . 1 . . . 3 Highest Loss Streak 5 | . 2 . 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 100 99 100 55 Engine 13 | . 14 14 13 14 5 Leg 20 | . 2 28 28 28 15 Wheel 6 | . 25 . . . . Device 13 | . 14 14 14 14 11 Storage 13 | . 14 14 14 14 5 Ballistic Gun 9 | . 8 . 12 14 3 Ballistic Cannon 3 | . 6 13 . . . Launcher 13 | . 12 14 14 14 5 Naked Turns . | . . . . . . Heaviest Build 24 | 13 16 23 23 20 24 Greatest Support 40 | 40 32 25 25 20 30 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 5 8 9 10 10 8 Average Carried 7 | 2 6 7 8 9 5 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 5 8 7 7 10 4 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 864 | 308 173 98 206 79 . Remotely . | . . . . . . Salvage Created 463 | 76 212 63 96 . 16 Parts 43 | 5 17 11 9 . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . 3 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 15 | . 4 7 4 . . Guns 1 | . . . 1 . . Cannons 4 | . . 4 . . . AOE 10 | . 4 3 3 . . Classes Destroyed 11 | 2 4 2 2 . 1 Worker 1 | . . . . . 1 Builder 1 | . 1 . . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 1 . . . . Operator 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 2 | . 2 . . . . Swarmer 8 | . . 6 2 . . Grunt 4 | . 4 . . . . Sentry 1 | . . 1 . . . Subdweller 2 | . . . 2 . . Best Kill Streak 3 | 2 3 3 3 . 1 Combat Bots Only 3 | . 2 3 2 . . Max Kills in Single Turn 3 | 1 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 106 | . 4 37 64 . 1 Missed 37 | . 1 10 26 . . Damage Taken 1099 | . 147 221 334 . 397 Core 149 | . . 33 28 . 88 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . . . 75 . Volleys Fired 53 | 3 19 17 12 . 2 Largest 2 | 2 2 2 2 . 2 Hottest 108 | 40 65 68 108 . 64 Shots Fired 77 | 6 24 20 23 . 4 Gun 31 | 6 11 . 12 . 2 Cannon 24 | . 5 17 . . 2 Launcher 22 | . 8 3 11 . . Special . | . . . . . . Kinetic 52 | 6 16 17 9 . 4 Thermal 3 | . . . 3 . . Explosive 22 | . 8 3 11 . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | 2 5 3 4 . 2 Robot Miss Streak 4 | 1 4 2 3 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 39 | 4 10 12 11 . 2 Core Hits 39 | 3 14 9 12 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1561 | 50 388 437 574 . 112 Guns 210 | 50 43 . 102 . 15 Cannons 277 | . 53 197 . . 27 Explosions 1062 | . 292 228 472 . 70 Melee . | . . . . . . Ramming 12 | . . 12 . . . Kinetic 465 | 50 96 197 80 . 42 Thermal 123 | . 31 . 22 . 70 Explosive 961 | . 261 228 472 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 112 | . 77 8 14 . 13 Projectiles . | . . . . . . Explosions 112 | . 77 8 14 . 13 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 428 | . 111 . . . 317 Shots 5 | . 1 . . . 4 Rammed . | . . . . . . Targets Rammed 5 | . . 5 . . . Kicked 5 | . . 5 . . . Crushed . | . . . . . . Highest Temperature 41 | . 41 15 . . 2 Average Temperature 11 | . 20 8 . . 2 Received Heat Transfer 234 | . 21 9 204 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 137 | . 50 . 37 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Peak Influence 644 | 10 279 283 . 644 557 Initial 628 | . 6 36 . 628 320 Average 297 | 2 131 159 . 640 367 Maximum Alert Level 2 | . 1 1 . 2 2 Low Security (%) 51 | 100 76 76 . . . Level 1 15 | . 23 23 . . 82 Level 2 32 | . . . . 100 17 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 16 7 58 . 1 Peak Tracking Total 6 | . 4 3 6 . 2 Tactical Retreats 6 | . 1 . 5 . . Traps | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 21 | . 3 5 4 . 9 Max in Single Turn 9 | . 1 2 2 . 9 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 5 | . 2 . . 3 . Terminals 4 | . 2 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 8 . . 7 . Successful 7 | . 4 . . 3 . Failed 8 | . 4 . . 4 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 8 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 4 . . 3 . Part Schematic 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Registered Prototypes 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 . . 3 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 2 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -7 -5 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -7 -5 ------- Run | Yrd Mat Min Sub Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 1682 | 94 412 281 474 387 34 Spaces Moved 1267 | 49 341 188 352 318 19 Core 2 | 2 . . . . . Treads 26 | 26 . . . . . Legs 902 | . 25 188 352 318 19 Wheels 337 | 21 316 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 Average Speed 115 | 130 101 120 120 120 120 Slowest Speed 160 | 160 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 4 38 35 29 63 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 1 . . Spaces Dug 11 | . 11 . . . . Terrain Destroyed 200 | . 70 32 49 . 49 Melee . | . . . . . . Projectile . | . . . . . . AOE 200 | . 70 32 49 . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -7 -5 --------- Run | Yrd Mat Min Sub Rec Fac Total 1407 | 69 383 224 380 325 26 Wait 2 | . 2 . . . . Move 1262 | 48 340 187 351 317 19 Hop . | . . . . . . Pick Up 29 | 7 9 3 5 5 . Fast Attach 7 | 7 . . . . . Attach 8 | . 2 . 1 . 5 Detach . | . . . . . . Swap 20 | 2 6 5 7 . . Drop 21 | 2 5 7 4 3 . Fire 53 | 3 19 17 12 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 5 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -7/Recycling -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 13) 507 | -10/Materials | Entered Mines 509 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 598 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 779 | -10/Mines | Discovered new exit (range 9) 788 | -10/Mines | Entered Subcaves 792 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 868 | -10/Subcaves | Learned location of Zion (-6) 1043 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1047 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1067 | -10/Subcaves | Met a Zionite searching for "candidates" 1240 | -10/Subcaves | Discovered new exit (range 16) 1262 | -10/Subcaves | Entered Recycling 1273 | -7/Recycling | Found Scrap Engine 1398 | -7/Recycling | Discovered new exit (range 15) 1649 | -7/Recycling | Entered Factory 1649 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 1683 | -5/Factory | Self-destructed Last Messages --------------- PARAMETERS=POWER+1,PROPULSION+2,UTILITY+5,WEAPON +2 LOCATION=UNKNOWN GOAL=ESCAPE 01667_ ALERT: All DSF locations entering lockdown mode. 01677_ Power Conduit explodes. 01677_ Terminal disabled. 01677_ Power Conduit explodes. 01677_ Assault Cannon destroyed. 01677_ Destroyed Assault Cannon. 01677_ Power Conduit explodes. 01677_ Assault Rifle destroyed. 01677_ Destroyed Assault Rifle. 01677_ Fusion Modulator explodes. 01677_ Terminal disabled. 01677_ K-01 Serf destroyed. 01683_ Rocket Launcher destroyed. 01683_ Aluminum Leg destroyed. 01683_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????###"""""";;#########?????????????????? | | ?? ?"""" ; """ """""???????????????? | | ?? """ " ?????????????? | | ?# #????????????? | | ?# %*;????????????? | | ?# ; ???????????? | | ?# ; ???????????? | | ?# ; "??????????? | | ?# ; "??????????? | | ?# ; u??????????? | | ?# ;##??????????? | | ?# ;#???????????? | | ???####; ;;;; ;;;;;;;;#???????????? | | ?????# ????????? | | ?????# @ ????????? | | ?????# ??H?????? | | ?????# % ????????? | | ?????# ?????????? | | ?????# ###########+######### ?????????? | | ?????# #?????????? ?????????????????? | | ?????# #??????????? ????????????????? | | ?????# #???????????? ""???????????????? | | ?????# #?????????????""???????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????#######??????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Trap Scanner | -7/Recycling | Hacked Adv. Cooling System | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalNodeArmor Manual? 0 Play Time 00:16:28 Cumulative 55.9 hours Start 2024.04.29 @ 10:04:30 End 2024.04.29 @ 10:20:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 77 Adventurer 16 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9cc24db-6f6c-43f5-b566-e0eed1e4d33e