Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.04 @ 08:16:36 Player: vahar Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (69) 345 Value Destroyed (2002) 2002 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 4163 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/550 Matter 70/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Flying (115) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Cesium-ion Thruster > --- UTILITY (3) ------ Improved Targeting Computer ECM Suite > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (5) ---- Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Matter Pod Core Shielding Propulsion Shielding Light Armor Plating Particle Gun Spread Laser Light Assault Rifle Autogun Advanced Assault Cannon [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 68 | 6 7 10 15 30 Power 8 | 1 1 1 1 4 Engine 6 | 1 . 1 1 3 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 22 | 2 2 1 9 8 Treads . | . . . . . Leg 12 | 2 2 1 6 1 Wheel . | . . . . . Hover . | . . . . . Flight 10 | . . . 3 7 Utility 13 | 1 3 3 . 6 Device 4 | . . . . 4 Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 5 | . 2 2 . 1 Artifact . | . . . . . Weapon 25 | 2 1 5 5 12 Energy Gun 5 | . . 1 1 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 2 . . 4 3 Ballistic Cannon 5 | . 1 . . 4 Launcher 5 | . . 4 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 36 | . 1 8 6 21 Power 7 | . 1 1 1 4 Propulsion 11 | . . 1 3 7 Utility 4 | . . 2 . 2 Weapon 14 | . . 4 2 8 Highest Loss Streak 7 | . 1 5 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 99 83 90 75 Engine 9 | . 9 4 10 9 Core 1 | . 4 5 . . Leg 18 | . 28 24 24 2 Flight 5 | . . . . 16 Device 1 | . . . . 6 Storage 15 | . 14 16 22 8 Processor 2 | . . . . 8 Protection 8 | . 13 13 11 . Energy Gun 5 | . . 4 4 11 Ballistic Gun 10 | . 14 5 17 2 Ballistic Cannon 4 | . 13 2 . 6 Launcher 1 | . . 8 . . Peak Build Rating 34 | 6 9 10 13 34 Average Rating 12 | 5 7 8 10 20 On Entrance 7 | . 6 9 8 13 Naked Turns . | . . . . . Heaviest Build 47 | 13 33 36 37 47 Greatest Support 30 | 20 20 30 30 30 Greatest Overweight (x) 3 | . 1 1 3 3 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 8 15 15 12 Most Carried 15 | 4 8 8 14 15 Average Carried 8 | 1 7 5 8 10 Final Capacity 15 | 8 15 15 15 5 Final Carried 13 | 4 8 6 13 1 Class Distribution -------------------- 81% | Mutant 14% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1874 | 181 410 290 390 603 Remotely . | . . . . . Salvage Created 1793 | . 399 432 232 730 Parts 126 | . 18 46 16 46 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 54 | . 8 17 9 20 Guns 20 | . . 4 9 7 Cannons 19 | . 8 . . 11 AOE 15 | . . 13 . 2 Classes Destroyed 9 | . 3 5 . 1 Worker 2 | . . 1 . 1 Builder 4 | . . 4 . . Hauler 1 | . . 1 . . Recycler 2 | . 1 1 . . Operator 2 | . . . . 2 Watcher 4 | . 2 1 . 1 Swarmer 14 | . . 7 4 3 Grunt 33 | . 8 8 5 12 Sentry 7 | . . 2 . 5 Best Kill Streak 12 | . 2 12 3 4 Combat Bots Only 8 | . 2 8 3 4 Max Kills in Single Turn 4 | . 1 4 1 2 Gunslinging . | . . . . . Exploded 2 | . . 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 391 | . 41 88 69 193 Missed 110 | . 9 26 20 55 Damage Taken 3756 | . 466 890 501 1899 Core 807 | . 35 114 93 565 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 10 19 21 Core Remaining (%) 78 | 100 86 . 48 . Volleys Fired 197 | . 39 38 35 85 Largest 3 | . 2 2 2 3 Hottest 178 | . 55 80 88 178 Shots Fired 378 | . 78 67 52 181 Gun 232 | . 39 34 51 108 Cannon 113 | . 39 2 . 72 Launcher 33 | . . 31 1 1 Special . | . . . . . Kinetic 240 | . 78 20 39 103 Thermal 100 | . . 16 12 72 Explosive 32 | . . 31 1 . Electromagnetic 6 | . . . . 6 Robot Hit Streak 11 | . 6 9 6 11 Robot Miss Streak 6 | . 3 4 3 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 257 | . 48 45 37 127 Core Hits 161 | . 16 46 28 71 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . 3 1 1 3 Burn 2 | . . 1 . 1 Destroy 1 | . . . 1 . Blast 5 | . 3 . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5265 | . 732 1664 567 2302 Guns 2009 | . 259 281 494 975 Cannons 1753 | . 473 . . 1280 Explosions 1482 | . . 1383 55 44 Melee . | . . . . . Ramming 21 | . . . 18 3 Kinetic 2690 | . 732 141 326 1491 Thermal 992 | . . 140 168 684 Explosive 1438 | . . 1383 55 . Electromagnetic 124 | . . . . 124 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 5 | . . . . 5 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 49 | . 15 16 . 18 Projectiles 33 | . 15 . . 18 Explosions 16 | . . 16 . . Melee . | . . . . . Knockbacks 14 | . 5 . . 9 Impact . | . . . . . Kinetic 14 | . 5 . . 9 Secondary . | . . . . . Self-Inflicted Damage 141 | . . 103 21 17 Shots 7 | . . 5 1 1 Rammed 2 | . . . . 2 Targets Rammed 5 | . . . 3 2 Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 359 | . 123 90 359 339 Average Temperature 83 | . 34 28 160 112 Received Heat Transfer 1596 | . 255 327 123 891 Effects 2 | . . . 1 1 Interference 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1912 | . . 481 215 1216 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 471 | . 144 471 189 292 Initial 153 | . . 5 153 . Average 105 | . 53 236 62 156 Maximum Alert Level 2 | . . 2 . 1 Low Security (%) 83 | 100 100 46 100 61 Level 1 14 | . . 31 . 38 Level 2 2 | . . 21 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 3 5 . 7 Investigation 9 | . 2 2 . 5 Extermination . | . . . . . Reinforcement 5 | . 1 3 . 1 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 9 | . 3 . . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 15 25 9 43 Peak Tracking Total 6 | . 3 5 4 6 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . . . . 4 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 3 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 18 | . 8 3 2 5 Terminals 13 | . 6 1 2 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 . . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 53 | . 27 8 3 15 Successful 24 | . 11 4 1 8 Failed 29 | . 16 4 2 7 Catastrophic 5 | . 3 . . 2 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 39 | . 21 3 3 12 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 9 | . 6 . . 3 Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 18 | . 10 1 1 6 Record 8 | . 7 . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Reprogram Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Patrol Status 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Registered Prototypes 2 | . 1 1 . . Zone Layout 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . . 2 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . 3 . . Insert Component 2 | . . 2 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . . 2 Used . | . . . . . Hacking Detections 18 | . 8 3 2 5 Full Trace Events 11 | . 5 2 . 4 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter 27 | . . . . 27 Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4345 | 93 838 484 1695 1235 Spaces Moved 2081 | 50 569 192 731 539 Core 98 | 7 . . . 91 Treads . | . . . . . Legs 1580 | 43 569 192 725 51 Wheels . | . . . . . Hover . | . . . . . Flight 403 | . . . 6 397 Fastest Speed 35 | 50 120 120 190 35 Average Speed 167 | 110 122 186 212 153 Slowest Speed 330 | 120 190 190 330 287 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 86 20 97 44 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 141 | . . 118 6 17 Melee . | . . . . . Projectile 17 | . . . . 17 AOE 124 | . . 118 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2590 | 88 635 250 824 793 Wait 155 | 23 3 3 18 108 Move 2078 | 49 568 192 730 539 Hop . | . . . . . Pick Up 67 | 10 11 6 19 21 Fast Attach 1 | . . . . 1 Attach 43 | 6 2 9 9 17 Detach 1 | . . 1 . . Swap 24 | . 5 1 6 12 Drop 19 | . 7 . 4 8 Fire 197 | . 39 38 35 85 Melee . | . . . . . Ram 2 | . . . . 2 Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 5) 540 | -10/Materials | Discovered new exit (range 14) 858 | -10/Materials | Discovered new exit (range 13) 932 | -10/Materials | Entered another Materials area 932 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1205 | -9/Materials | Lost 5 parts (1p2u2w) 1210 | -9/Materials | Destroyed 8 combat bots 1330 | -9/Materials | Discovered new exit (range 9) 1416 | -9/Materials | Entered Mines 1421 | -9/Mines | Met a Derelict bent on vengeance 1845 | -9/Mines | Discovered new exit (range 12) 2045 | -9/Mines | Discovered new exit (range 3) 2048 | -9/Mines | Lost 3 parts (1p1n1w) 2167 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2324 | -9/Mines | Learned 2 Materials zone layouts 2434 | -9/Mines | Core integrity fell below 50% 2530 | -9/Mines | Learned Materials terminal intel 3111 | -9/Mines | Entered Materials 3111 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3113 | -8/Materials | Loaded intel: 12 terminal locations 3490 | -8/Materials | Build established: Gunner 3878 | -8/Materials | Garrison activated, responded to threat 4068 | -8/Materials | Core integrity fell below 50% 4096 | -8/Materials | Lost 6 parts (3n1u2w) 4171 | -8/Materials | Core integrity fell below 20% 4225 | -8/Materials | Build established: Mutant 4229 | -8/Materials | Lost 7 parts (1p1n1u4w) 4346 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Reprogrammed 4 Alarm Traps. 04182_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 04198_ Material Compactor disabled. 04198_ EM Pulse Cannon destroyed. 04203_ Acquired ECM Suite. 04208_ W-25 Informer sends out distress signal. 04214_ Acquired 5 matter. 04214_ Acquired 7 matter. 04224_ 0=L 04295_ Acquired 4 matter. 04302_ Acquired 7 matter. 04335_ G-47 Trooper knocked back. 04341_ System corrupted: Energy discharge (-21). 04341_ G-47 Trooper destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed GodSubdwellerField Manual? 0 Play Time 00:45:04 Cumulative 3.4 hours Start 2025.03.04 @ 07:22:29 End 2025.03.04 @ 08:16:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b1ecc73-c948-4737-987b-b71168d77c46