Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.27 @ 22:18:40 Player: MojoPoop Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (85) 425 Value Destroyed (3189) 3189 Prototype IDs (31) 620 Alien Tech Used (3) 600 Bonus (3800) 3800 TOTAL SCORE: 17134 Bonus ------- Entered DSFs 500 Met Zhirov 300 Win 3000 Cogmind --------- Core Integrity 1586/1600 Matter 155/300 Energy 237/240 System Corruption 4% Temperature Cool (5) Movement Flying (17) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Biomechanical Wings Q-thruster Improved Diametric Drive Impulse Thruster Array Experimental Q-thruster Experimental Q-thruster > --- UTILITY (13) ----- Gravity Neutralizer Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Reaction Control System Improved Cloaking Device Hardened Medium Armor Plating Advanced Powered Armor Advanced System Shield High-powered Tractor Beam > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (5) ---- Light Quantum Reactor Biomechanical Wings Biomechanical Wings Experimental Hardlight Generator Great Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Biomechanical Wings Q-thruster Improved Diametric Drive Experimental Q-thruster Experimental Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Gravity Neutralizer Improved Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Improved Cloaking Device Hardened Medium Armor Plating Advanced Powered Armor Advanced System Shield > --- WEAPON ----------- High-powered Disruptor Cannon Great Axe > --- INVENTORY -------- Experimental Hardlight Generator [Rating: 160] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Centrium Wheel Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Microactuators Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Gauss Rifle Energy Cannon High-powered Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . 2 2 . 2 2 . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . Propulsion 5 | . . 1 . 1 . . 1 . . . . . 1 . . 1 . . . . Utility 11 | . . 1 . 1 2 . . 2 . . . . . . . 1 . 2 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 134 | 5 12 7 1 10 2 7 3 10 2 4 11 4 14 . . 17 4 2 11 8 Power 21 | 1 1 1 . 1 . . . . . . 1 . 2 . . 7 . 1 4 2 Engine 4 | 1 . 1 . 1 . . . . . . 1 . . . . . . . . . Core 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Reactor 15 | . . . . . . . . . . . . . 2 . . 7 . 1 3 2 Propulsion 43 | 2 6 2 1 2 . 3 1 4 . 2 3 2 6 . . 3 2 . 2 2 Treads 4 | . 2 . . . . . . . . 1 . 1 . . . . . . . . Leg 23 | 2 4 2 1 2 . 3 1 4 . 1 3 . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . . . . . . . . 6 . . 3 2 . 2 2 Utility 53 | 1 4 2 . 5 2 4 1 4 1 . 6 2 5 . . 7 2 1 4 2 Device 18 | . . . . . 1 . . 1 1 . . 2 2 . . 4 . 1 4 2 Storage 10 | 1 3 . . 2 . . . . . . 4 . . . . . . . . . Processor 10 | . . 1 . . . 3 . 2 . . . . 3 . . 1 . . . . Hackware 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Protection 12 | . 1 1 . 3 1 1 1 1 . . 1 . . . . 1 1 . . . Artifact 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon 17 | 1 1 2 . 2 . . 1 2 1 2 1 . 1 . . . . . 1 2 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 10 | 1 1 1 . 2 . . 1 2 1 1 . . . . . . . . . . Ballistic Cannon 3 | . . 1 . . . . . . . 1 . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . . . . . . . 6 . 4 . . 6 2 . 4 1 Parts Lost 33 | . . . . . . 7 . 4 3 9 . . . . . 7 . . 1 2 Power 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Propulsion 13 | . . . . . . 4 . 1 2 2 . . . . . 3 . . 1 . Utility 14 | . . . . . . 3 . 3 . 3 . . . . . 3 . . . 2 Weapon 4 | . . . . . . . . . 1 3 . . . . . . . . . . Highest Loss Streak 4 | . . . . . . 3 . 2 2 4 . . . . . 4 . . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 94 95 100 100 100 93 91 93 83 42 30 73 74 84 84 79 80 74 76 79 Engine 5 | . 9 2 11 9 7 7 6 5 5 . 1 5 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 5 5 7 9 5 2 7 Leg 20 | . 27 28 33 36 30 28 26 27 16 3 10 17 3 . . . . . . . Flight 4 | . . . . . . . . . . . . . 23 31 31 30 25 26 24 24 Device 4 | . . . . . 7 2 . 1 6 4 . 10 12 15 15 15 12 13 18 24 Storage 7 | . 14 11 11 9 7 7 6 5 5 3 9 17 4 . . . . . . . Processor 10 | . . 11 11 9 7 12 20 23 29 14 . . 4 15 15 10 14 13 11 7 Hackware 1 | . . . . . . . . . . . 3 5 5 5 5 5 7 4 4 4 Protection 9 | . 13 11 11 18 23 18 13 10 . . 3 5 5 5 5 3 5 8 8 8 Ballistic Gun 10 | . 23 18 11 9 15 15 18 17 17 5 . . . . . . . . . . Ballistic Cannon 2 | . . 3 11 8 . . . . . 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 5 5 5 5 4 4 4 4 4 Naked Turns 174 | . . . . . . . . . . 111 63 . . . . . . . . . Heaviest Build 90 | 12 52 29 29 45 53 53 50 55 39 35 67 74 90 27 27 44 50 53 49 60 Greatest Support 90 | 20 40 33 41 56 56 56 42 77 65 30 90 90 90 30 30 57 54 54 54 61 Greatest Overweight (x) 11 | 3 4 1 . . . 1 1 1 . 11 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 20 10 10 10 10 10 10 20 20 20 5 5 5 5 5 5 5 Average Capacity 10 | 7 11 10 10 10 10 10 10 10 10 8 13 20 9 5 5 5 5 5 5 5 Most Carried 10 | 5 9 10 10 10 8 9 8 9 7 6 5 6 8 5 5 5 5 5 5 5 Average Carried 6 | 2 6 8 8 9 7 7 7 6 6 4 3 3 5 5 5 4 3 4 4 4 Final Capacity 20 | 8 10 10 10 10 10 10 10 10 10 5 20 20 5 5 5 5 5 5 5 5 Final Carried 10 | 5 8 10 10 9 7 9 7 7 6 4 1 6 5 5 5 4 4 5 5 5 Class Distribution -------------------- 43% | Mutant 17% | Scavenger-Gunner 14% | Hacker-Sprinter 12% | Hacker-Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Matter Collected 2991 | 189 295 183 11 358 . 261 216 424 166 167 . 336 30 57 . 75 . . . 223 Remotely 138 | . . . . . . 98 . . . . . . . . . . . . . 40 Salvage Created 3471 | . 371 294 . 405 . 349 254 560 397 311 . 226 30 51 . . . . . 223 Parts 178 | . 20 20 . 22 . 23 13 14 28 6 . 12 1 2 . . . . . 17 Haulers Intercepted 3 | . 2 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . 28 15 . 8 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Combat Hostiles Destroyed 68 | . 6 5 . 10 . 6 4 10 12 6 . 7 . 2 . . . . . . Melee 9 | . . . . . . . . . . . . 7 . 2 . . . . . . Guns 52 | . 6 4 . 6 . 6 4 10 12 4 . . . . . . . . . . Cannons 7 | . . 1 . 4 . . . . . 2 . . . . . . . . . . Classes Destroyed 15 | . 3 3 . 2 . 2 1 . 1 1 . . . . . . . . . 2 Worker 5 | . 1 . . 1 . . . . . . . . . . . . . . . 3 Tunneler 2 | . . . . . . . . . . . . . . . . . . . . 2 Hauler 3 | . 2 1 . . . . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . 1 . 2 . . 2 . . . . . 1 . . . . . . . Swarmer 22 | . . . . . . . 2 3 9 . . 6 . 2 . . . . . . Grunt 21 | . 6 2 . 4 . 2 . 4 . 3 . . . . . . . . . . Brawler 4 | . . . . 2 . . 1 1 . . . . . . . . . . . . Duelist 2 | . . 1 . . . . . . . 1 . . . . . . . . . . Sentry 9 | . . 2 . 2 . . 1 1 1 1 . 1 . . . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . . . . . Hunter 3 | . . . . 2 . . . 1 . . . . . . . . . . . . Programmer 2 | . . . . . . . . . 2 . . . . . . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 2 3 . 4 . 2 3 4 6 4 . 3 1 2 . . . . . 5 Combat Bots Only 6 | . 2 3 . 3 . 2 3 4 6 4 . 3 . 2 . . . . . . Max Kills in Single Turn 3 | . 1 1 . 1 . 1 2 1 3 1 . 1 1 1 . . . . . 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Damage Taken 6987 | . 153 235 . 529 . 968 196 915 361 1598 . 624 . 102 . 594 164 15 328 205 Core 1424 | . 11 51 . 73 . 115 . 84 76 657 . 153 . 24 . 105 61 . . 14 Absorbed by Shields 2 | . . . . . . . . . . . . . . . . . . . 2 . Redirected to Shielding 167 | . . . . . . . . . . . . 81 . 22 . 64 . . . . Core Remaining (%) 85 | 100 95 . 87 86 . 83 100 . . . . 1 . . 97 . 87 . 100 99 Volleys Fired 214 | . 29 21 . 58 . 24 12 29 13 28 . . . . . . . . . . Largest 3 | . 2 2 . 2 . 2 3 3 3 3 . . . . . . . . . . Hottest 113 | . 40 40 . 58 . 56 84 84 84 113 . . . . . . . . . . Shots Fired 440 | . 38 39 . 90 . 48 34 86 39 66 . . . . . . . . . . Gun 362 | . 38 36 . 32 . 48 34 86 39 49 . . . . . . . . . . Cannon 78 | . . 3 . 58 . . . . . 17 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 440 | . 38 39 . 90 . 48 34 86 39 66 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 16 22 . 21 . 24 17 22 36 39 . . . . . . . . . . Robot Miss Streak 2 | . 1 2 . 2 . 2 2 1 1 2 . . . . . . . . . . Penetration Max 1 | . . . . . . 1 1 1 1 . . . . . . . . . . . Secondary Targets 11 | . . . . . . . . 3 5 3 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . 1 2 1 . . . . . . . . . . Shots Hit Robots 402 | . 33 30 . 73 . 43 24 77 32 63 . 15 3 3 . . . . . 6 Core Hits 173 | . 17 14 . 31 . 11 12 33 19 22 . 8 1 1 . . . . . 4 Critical Kills 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 1 . . . . . . 4 . . . . . . . . . . . . Critical Strikes 16 | . 2 . . 4 . . . 5 . 2 . 3 . . . . . . . . Destroy 9 | . 2 . . 1 . . . 5 . 1 . . . . . . . . . . Blast 4 | . . . . 3 . . . . . 1 . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 3 . . . . . . . . Melee Attacks 48 | . . . . . . . . . . . . 21 5 3 . . 1 . 2 16 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . 21 5 3 . . 1 . 2 16 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8699 | . 424 393 3 1143 . 890 482 1709 663 1398 . 669 178 167 . . . . . 580 Guns 5745 | . 424 342 . 349 . 874 482 1709 663 902 . . . . . . . . . . Cannons 1290 | . . 51 . 781 . . . . . 458 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 1594 | . . . . . . . . . . . . 669 178 167 . . . . . 580 Ramming 70 | . . . 3 13 . 16 . . . 38 . . . . . . . . . . Kinetic 7035 | . 424 393 . 1130 . 874 482 1709 663 1360 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 1594 | . . . . . . . . . . . . 669 178 167 . . . . . 580 Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . 1 1 1 4 4 4 . 1 . 4 4 Average Corruption 1 | . . . . . . . . . . 1 1 1 4 4 4 . 1 . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . 1 1 5 2 3 . . . . 2 . Message Errors 6 | . . . . . . . . . . 1 . 2 1 1 . . . . 1 . Matter Fused 3 | . . . . . . . . . . . . 2 . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . 1 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 173 | . . . . . . . . . . . . . 19 38 . . . . . 116 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 173 | . . . . . . . . . . . . . 19 38 . . . . . 116 Knockbacks 14 | . . . . 14 . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . Kinetic 13 | . . . . 13 . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . 12 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . . . . . . . . . . 11 . . . . . . . . . . Targets Rammed 15 | . . . 2 1 . 1 . . . 11 . . . . . . . . . . Kicked 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 295 | . 8 15 . 71 . 20 115 295 . 6 136 . . 256 . . . . 4 75 Average Temperature 40 | . 4 6 . 21 . 13 39 91 . 4 76 . . 177 . . . . 4 28 Received Heat Transfer 1308 | . 114 75 . 81 . 171 36 381 9 339 . 9 . . . 48 . . 9 36 Effects 2 | . . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Peak Influence 487 | . 116 246 80 205 5 135 215 292 . . . . 200 . . 487 192 144 306 248 Initial 184 | . . 41 80 . 1 2 56 5 . . . . 55 . . 102 184 84 70 160 Average 110 | . 69 134 63 118 3 72 102 128 . . . . 82 . . 249 73 96 180 193 Maximum Alert Level 2 | . . 1 . 1 . . 1 1 . . . . 1 . . 2 . . 1 1 Low Security (%) 87 | 100 100 72 100 98 100 100 82 85 . . . . 98 . . 45 100 100 54 58 Level 1 11 | . . 28 . 1 . . 17 14 . . . . 1 . . 37 . . 45 41 Level 2 1 | . . . . . . . . . . . . . . . . 16 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 . . 2 . 2 . 1 . . . . . 2 1 1 1 1 Investigation 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . . . . . . 2 . . . . . . . . . 1 1 1 1 . Assault 3 | . . . . . . . . 1 . 1 . . . . . 1 . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Distress Signals 7 | . . . . 4 . . . . . . . . . . . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 6 7 1 18 . 13 7 13 12 22 . 13 7 8 . 29 18 6 16 4 Peak Tracking Total 17 | . 2 3 1 4 . 5 3 4 4 14 . 5 6 6 . 17 12 6 11 4 Tactical Retreats 31 | . . . . 1 . 3 . 2 . 5 . 4 2 2 . 6 2 . 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Traps Triggered 3 | . . . . 1 . . 1 . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Machines Disabled 7 | . . . . . . . 1 1 . . . . . . . . 1 . 2 2 Max in Single Turn 1 | . . . . . . . 1 1 . . . . . . . . 1 . 1 1 Garrison Access 4 | . . . . 1 . . 1 1 . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Machines Accessed 41 | . . 2 1 6 1 . 3 3 . . 8 . 3 . . 5 4 1 2 2 Terminals 28 | . . 2 . 5 1 . 2 2 . . . . 3 . . 4 4 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 1 1 . . . . . . . 1 . . . . Total Hacks 129 | . . 6 1 18 2 . 3 7 . . 47 . 5 . . 8 21 3 4 4 Successful 83 | . . 2 1 11 1 . 2 1 . . 47 . 2 . . 2 12 . 2 . Failed 46 | . . 4 . 7 1 . 1 6 . . . . 3 . . 6 9 3 2 4 Catastrophic 15 | . . 2 . . . . 1 2 . . . . 1 . . 3 2 2 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 4 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . Terminals 73 | . . 6 . 14 2 . 2 5 . . . . 5 . . 7 21 3 4 4 Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 4 . . 1 2 . . . . . . . 1 . . . . Terminal Hacks 80 | . . 2 1 10 1 . 1 1 . . 47 . 2 . . 1 12 . 2 . Record 36 | . . . . . . . . 1 . . 35 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . 1 . 1 . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . 3 . . . Locate Traps 5 | . . . . 2 . . . . . . . . 1 . . . 1 . 1 . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 7 | . . 1 . 4 . . . . . . . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . Seal Access 3 | . . . . 1 . . 1 . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . 2 . 6 1 . 2 3 . . . . 2 . . 4 4 1 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . . 1 1 . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Turns Passed 6230 | 75 738 300 503 847 30 265 444 395 375 501 178 510 162 113 8 277 108 36 162 203 Spaces Moved 6467 | 51 338 151 402 534 23 99 211 193 273 378 187 371 423 484 33 897 362 128 383 546 Core 346 | 9 . . . . . . . . . 209 128 . . . . . . . . . Treads 153 | . 1 . . . . . . . . 152 . . . . . . . . . . Legs 2742 | 42 337 151 402 534 23 99 211 193 273 17 59 371 30 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 3226 | . . . . . . . . . . . . . 393 484 33 897 362 128 383 546 Fastest Speed 16 | 50 120 120 120 120 120 120 187 114 120 50 50 120 22 22 22 19 25 25 18 16 Average Speed 75 | 123 183 140 120 120 120 162 187 124 120 104 72 120 28 22 22 21 26 25 23 18 Slowest Speed 600 | 200 400 190 120 120 120 190 187 187 120 600 120 120 120 22 22 28 28 25 99 24 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 63 | . . . . . . . . . . . . . . . . 21 12 3 14 13 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 38 | 4 55 20 84 58 1 70 9 5 58 57 62 62 13 74 6 31 54 4 61 11 Regions Visited 20 Branch Regions 9 Pre-discovered Areas 5 | . . . 1 . . . . . . . 3 1 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . . Scrap Searched 11 | . . . 2 . . . . . 2 . . 5 . 2 . . . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . . . . 4 Terrain Destroyed 9 | . . . . . . . . . 1 4 . . . . . . . . . 4 Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 Projectile 4 | . . . . . . . . . . 4 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Qua Res Tes Acc Total 7269 | 60 420 201 423 656 25 153 234 279 290 423 226 408 457 486 32 962 359 128 437 610 Wait 329 | . 23 12 14 36 1 17 8 43 3 3 26 8 . . . 55 . . 36 44 Move 6327 | 50 337 150 401 533 22 98 210 192 272 377 186 370 422 483 32 856 339 121 357 519 Hop 56 | . . . . . . . . . . . . . . . . 19 10 3 11 13 Pick Up 45 | 5 8 5 2 6 . 5 . 1 . . . 5 1 . . 2 . . 2 3 Fast Attach 76 | 5 4 2 . 1 . 3 . 4 1 2 9 4 11 . . 14 3 1 8 4 Attach 32 | . 3 1 . 2 2 3 2 1 1 2 4 . 3 . . 3 1 . . 4 Detach 19 | . . 1 . . . . . . . . 1 . 4 . . 3 3 1 2 4 Swap 29 | . 5 4 1 7 . 1 1 5 . . . . . . . 1 . 1 3 . Drop 69 | . 11 5 3 11 . . 1 4 . . . . 11 . . 9 2 1 8 3 Fire 214 | . 29 21 . 58 . 24 12 29 13 28 . . . . . . . . . . Melee 48 | . . . . . . . . . . . . 21 5 3 . . 1 . 2 16 Ram 7 | . . . . . . . . . . 7 . . . . . . . . . . Kick 4 | . . . 2 1 . 1 . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . 4 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . . . 8 . Rewire 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 15) 76 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 6) 772 | -10/Materials | Discovered new exit (range 16) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1080 | -9/Materials | Discovered new exit (range 7) 1114 | -9/Materials | Entered Mines 1166 | -9/Mines | Discovered new exit (range 4) 1248 | -9/Mines | Learned location of Zion (-6) 1263 | -9/Mines | Met a Derelict shopkeep closing up shop 1324 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1430 | -9/Mines | Met a Derelict testing a Signal Generator 1445 | -9/Mines | Found Signal Generator 1617 | -9/Mines | Entered Materials 1617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1984 | -8/Materials | Discovered new exit (range 16) 2453 | -8/Materials | Discovered new exit (range 10) 2464 | -8/Materials | Entered Factory 2464 | -7/Factory | Evolved 2 slots: Utility x2 2472 | -7/Factory | Identified exit to DSF 2494 | -7/Factory | Entered DSF 2567 | -7/DSF | Additional patrols routed to DSF 2601 | -7/DSF | Lost 3 parts (1n2u) 2731 | -7/DSF | Discovered new exit (range 15) 2759 | -7/DSF | Entered Factory 2759 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3074 | -6/Factory | Discovered new exit (range 12) 3165 | -6/Factory | Spotted B-75 Beast 3180 | -6/Factory | Build established: Scavenger-Gunner 3203 | -6/Factory | Entered another Factory area 3203 | -5/Factory | Evolved 2 slots: Utility x2 3557 | -5/Factory | Garrison activated, responded to threat 3592 | -5/Factory | Discovered new exit (range 6) 3598 | -5/Factory | Entered Upper Caves 3799 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3897 | -5/Upper Caves | Discovered new exit (range 10) 3922 | -5/Upper Caves | Encountered a Warlord checkpoint 3939 | -5/Upper Caves | Learned Factory non-interactive machine intel 3973 | -5/Upper Caves | Entered another Upper Caves area 4032 | -5/Upper Caves | Lost 4 parts (2n1u1w) 4045 | -5/Upper Caves | Learned Factory emergency access door positions 4045 | -5/Upper Caves | Spotted B-75 Beast 4081 | -5/Upper Caves | Destroyed B-75 Beast 4100 | -5/Upper Caves | Lost 4 parts (1p2u1w) 4221 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4221 | -5/Upper Caves | Core integrity fell below 50% 4363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4363 | -5/Upper Caves | Released all parts (9) 4457 | -5/Upper Caves | Core integrity fell below 20% 4470 | -5/Upper Caves | Discovered new exit (range 8) 4474 | -5/Upper Caves | Entered Zhirov 4474 | -5/Zhirov | Discovered new exit (range 3) 4484 | -5/Zhirov | Met Zhirov 4493 | -5/Zhirov | Learned location of Quarantine (-3) 4493 | -5/Zhirov | Learned location of Testing (-2) 4493 | -5/Zhirov | Learned location of Command (-1) 4504 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4511 | -5/Zhirov | Found Alien Artifact 4511 | -5/Zhirov | Identified Transdimensional Reconstructor 4511 | -5/Zhirov | Warped through subspace 4528 | -5/Zhirov | Found Alien Artifact 4528 | -5/Zhirov | Identified Integrated Reactor 4528 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4652 | -5/Zhirov | Entered Proximity Caves 4762 | -4/Proximity Caves | Learned Research security intel 4821 | -4/Proximity Caves | Build established: Hacker-Mutant 5025 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5144 | -4/Proximity Caves | Discovered new exit (range 16) 5162 | -4/Proximity Caves | Entered Factory 5162 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5164 | -4/Factory | Loaded intel: 175 non-interactive machine locations 5252 | -4/Factory | Identified exit to DSF 5281 | -4/Factory | Discovered new exit (range 8) 5324 | -4/Factory | Identified exit to Upper Caves 5324 | -4/Factory | Entered Upper Caves 5335 | -4/Upper Caves | Encountered a Warlord checkpoint 5336 | -4/Upper Caves | Learned Research trap positions 5437 | -4/Upper Caves | Discovered new exit (range 3) 5437 | -4/Upper Caves | Identified exit to Upper Caves 5437 | -4/Upper Caves | Entered another Upper Caves area 5444 | -4/Upper Caves | Discovered new exit (range 3) 5444 | -4/Upper Caves | Identified exit to Research 5445 | -4/Upper Caves | Entered Research 5445 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5446 | -3/Research | Loaded intel: 88 trap records 5514 | -3/Research | Build established: Hacker-Sprinter 5643 | -3/Research | Found Prototype Hackware 5643 | -3/Research | Identified Exp. Hacking Suite 5695 | -3/Research | Search patrols dispatched 5697 | -3/Research | Found Prototype Device 5697 | -3/Research | Identified Exp. EM Disruption Field 5704 | -3/Research | Found Prototype Device 5704 | -3/Research | Identified Exp. Thermal Defense Suite 5706 | -3/Research | Found Adv. Powered Armor 5712 | -3/Research | Discovered new exit (range 14) 5715 | -3/Research | Identified exit to Quarantine 5719 | -3/Research | Spotted B-86 Titan 5721 | -3/Research | Lost 4 parts (1p1n2u) 5722 | -3/Research | Entered Quarantine 5805 | -3/Quarantine | Found Alien Artifact 5805 | -3/Quarantine | Identified Phase Armor 5826 | -3/Quarantine | Discovered new exit (range 10) 5828 | -3/Quarantine | Identified exit to Research 5830 | -3/Quarantine | Entered Research 5830 | -2/Research | Evolved 2 slots: Utility x2 5857 | -2/Research | Discovered new exit (range 13) 5866 | -2/Research | Identified exit to Testing 5866 | -2/Research | Entered Testing 5888 | -2/Testing | Found Prototype Device 5888 | -2/Testing | Identified Exp. Shock Absorption System 5893 | -2/Testing | Found Prototype Device 5893 | -2/Testing | Identified Femtoactuators 5930 | -2/Testing | Found Prototype Energy Cannon 5930 | -2/Testing | Identified Hpw. Disruptor Cannon 5973 | -2/Testing | Found Prototype Device 6027 | -2/Testing | Discovered new exit (range 8) 6028 | -2/Testing | Identified exit to Access 6028 | -2/Testing | Entered Access 6028 | -1/Access | Evolved 2 slots: Utility x2 6227 | -1/Access | Crushed by falling debris 6228 | -1/Access | Discovered new exit (range 4) 6230 | -1/Access | Identified exit to Surface 6231 | *** | Escaped! Last Messages --------------- 06146_ T-07 Excavator destroyed. 06147_ Acquired 25 matter. 06150_ Acquired Imp. Terrain Scanner. 06191_ Dropped Hpw. Disruptor Cannon. 06192_ Acquired Lgt. Quantum Reactor. 06194_ Critical hit (Burn: +37). 06201_ Acquired Prototype Slashing Weapon. 06201_ Identified Plasma Sword. 06207_ Connecting with Terminal... 06207_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06227_ The unstable cave ceiling collapses. 06227_ Crushed by falling debris. 06227_ Adv. Melee Analysis Suite destroyed. 06227_ System corrupted by crushing effect (+2). 06227_ Adv. Power Amplifier destroyed. 06227_ System corrupted by crushing effect (+2). 06228_ Main Access Shell breached. 06228_ EXIT=FOUND 06230_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?# ?????##########??????????????????????????????? | | ?# ?????# " #??????????????????????????????? | | ?# ?????# """ #??????????????????????????????? | | ? ?????# """ #??????????????????????????????? | | ? ?????# " #??????????????????????????????? | | ?# #????# #??????????????????????????????? | | ?# #????# #??????????????????????????????? | | ?# #????# #??????????????????????????????? | | ?# #?????? #??????????????????????????????? | | ## ##??????? ???????????????????????????????? | | # ##########+######################???????????? | | # ???????????? | | # ????????????? | | # #######+##+##### ""#?????????????????? | | ## ##???# #?# ""#?????????????????? | | ?# #?#??# #?# ""#?????????????????? | | ?# #????# #?# T#?????????????????? | | ?# #????#]]! #?#u ""#?????????????????? | | ?# #????#] ! ### ""#?????????????????? | | ?# #????#]!! ##" ""#?????????????????? | | ## ##???# ##""""""""""""?????????????????? | | # #???# ##; #?????????????????? | | #???# ### #?????????????????? | | #???##########?# """""" ##????????????????? | | # #??????????????# "? ??????????????????? | | ## ##?????#????????# " @" "? ??????????????????? | | ?# #??????????????## " "" "????????????????????? | | ?# #???????????#???# " "??#?????? ??????????? | | ?# #???????????????# """"""????????????????????? | | ?# ##??????????????# ?????????????????????????? | | ?# "#??????????????#"""???????#?????????????????? | | ## ##??????????????????"????????????????????????? | | # #???????????????????????????????????????????? | | # #?????????#???#?????????????????????????????? | | # #???????????????????????????????????????????? | | # #????????????????BB????BB???????????????????? | | ## ##????????????????BB????BB???????????????????? | | ?# #??########??????????????????????????????????? | | ?# #? #??????????????????????????????????? | | ?# #? ! #??????????????????????????????????? | | ## # #??????????????????????????????????? | | # ]]! #??????????????????????????????????? | | ## / ]]! #??????????????????????????????????? | | ?# # ]!! #??????????????????????????????????? | | ?# # #??????????????????????????????????? | | ?# #? #??????????????????????????????????? | | ?# #?#########??????????????????????????????????? | | ?# ###########?? ???????????????????????????????? | | ?# # #??????????????????????????????????? | | ?# # #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 59 Energy Capacity 1015 Matter Stores 353 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Additional Mass Support 12 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EX 95 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 78 Targeting Accuracy 32 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 1 Force Boost 20 Offensive Hacking 26 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed HeatMachineModule Manual? 0 Play Time 01:25:06 Cumulative 208.9 hours Start 2023.11.27 @ 20:55:49 End 2023.11.27 @ 22:18:40 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 154 Rogue 31 Adventurer 44 Explorer 79 Win Type 0 Total 32 Types 22/2/7/1/0/0/0/0/0 Lore% 77 Gallery% 80 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba4e2d73-c474-48cf-a7b5-69411e28e740