Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.13 @ 21:44:01 Player: Lunace Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (3307) 3307 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1311) 1311 TOTAL SCORE: 10263 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 1189 Aligned with FarCom 300 Friendly Fire -423 Cogmind --------- Core Integrity 714/850 Matter 24/300 Energy 1451/1660 System Corruption 1% Temperature Warm (102) Movement Hovering (106) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- Improved Gravmag System Gravmag Array > --- UTILITY (6) ------ Superbattery Advanced Signal Interpreter Launcher Loader Transmission Jammer Layered Medium Armor Plating > --- WEAPON (2) ------- Dispersion Rifle Long-range Missile Launcher > --- INVENTORY (5) ---- Gravmag System Improved Reaction Control System Improved Shield Generator Thermic Laser Nova Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Gravmag System Gravmag System Improved Gravmag System Gravmag Array > --- UTILITY ---------- Superbattery Advanced Signal Interpreter Launcher Loader Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Gravmag System Improved Reaction Control System Improved Shield Generator Nova Cannon [Rating: 82] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Wheel Centrium Wheel Hover Unit Gravmag System Utility Improved Light Armor Plating Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . 1 . . . Utility 4 | . . . 1 . . . 1 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 94 | 6 2 . 12 6 1 1 12 10 13 6 21 4 Power 16 | 1 1 . 1 1 . . . 1 5 . 6 . Engine 9 | 1 1 . 1 1 . . . 1 . . 4 . Core 4 | . . . . . . . . . 2 . 2 . Reactor 3 | . . . . . . . . . 3 . . . Propulsion 19 | 2 . . 3 1 . . 3 2 2 2 4 . Treads 14 | 2 . . 3 1 . . 3 2 2 1 . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . 1 . . Hover 4 | . . . . . . . . . . . 4 . Flight . | . . . . . . . . . . . . . Utility 28 | 1 . . 5 . 1 . 5 3 4 2 7 . Device 10 | . . . 2 . . . 1 1 2 1 3 . Storage 4 | 1 . . 1 . 1 . . . . . 1 . Processor 4 | . . . . . . . . 1 . 1 2 . Hackware . | . . . . . . . . . . . . . Protection 10 | . . . 2 . . . 4 1 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 1 . 3 4 . 1 4 4 2 2 4 4 Energy Gun 6 | . . . . . . . 1 1 . 1 1 2 Energy Cannon 3 | . . . . . . . . . 2 1 . . Ballistic Gun 8 | 2 . . 3 1 . 1 1 . . . . . Ballistic Cannon 3 | . . . . 1 . . . 2 . . . . Launcher 8 | . 1 . . 2 . . 1 . . . 3 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . . . . 1 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . . 1 1 3 . 3 1 Parts Lost 16 | . . . . 4 . . 2 . . 6 2 2 Power 3 | . . . . 1 . . . . . 1 1 . Propulsion 5 | . . . . . . . 1 . . 2 . 2 Utility 4 | . . . . 1 . . . . . 2 1 . Weapon 4 | . . . . 2 . . 1 . . 1 . . Highest Loss Streak 6 | . . . . 4 . . 2 . . 6 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 85 93 89 88 88 93 98 96 62 74 78 Engine 7 | . 14 14 11 11 11 11 9 7 2 4 6 . Reactor 1 | . . . . . . . . . 7 4 . . Treads 24 | . 28 28 32 32 33 33 32 30 30 9 . . Hover 3 | . . . . . . . . . . 3 22 26 Device 10 | . . . 9 11 11 11 8 9 17 14 8 13 Storage 7 | . 14 14 11 11 11 11 9 7 6 1 3 6 Processor 5 | . . . . . . . . 7 6 10 17 6 Protection 8 | . . . 7 2 . . 17 18 8 2 4 6 Energy Gun 1 | . . . . . . . . 4 2 5 3 5 Energy Cannon 1 | . . . . . . . . . 8 4 . . Ballistic Gun 6 | . 25 14 19 9 11 16 8 . . . . . Ballistic Cannon 1 | . . . . . . . . 4 2 . . . Launcher 3 | . 2 14 2 11 11 5 4 1 . . 4 5 Impact Weapon 1 | . . . . . . . 4 3 . . . . Peak Build Rating 82 | 6 6 6 21 23 18 18 29 48 65 66 80 82 Average Rating 37 | 4 6 6 18 19 17 18 26 40 58 39 62 75 On Entrance 26 | . 6 6 6 20 17 18 18 28 48 65 38 69 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 14 15 15 29 30 37 37 47 56 75 75 45 46 Greatest Support 124 | 40 40 40 60 60 60 60 80 96 124 118 48 48 Greatest Overweight (x) 4 | . . . . . . . . . . 4 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 5 5 Average Capacity 11 | 6 8 8 8 10 13 15 15 15 15 8 5 5 Most Carried 15 | 2 6 5 9 10 10 10 10 13 15 11 5 5 Average Carried 7 | 1 3 5 7 7 9 9 7 10 9 5 4 4 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 5 5 5 Final Carried 10 | 2 5 5 9 8 10 9 8 10 9 4 5 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Matter Collected 2730 | 259 169 . 351 139 140 12 434 298 319 80 529 . Remotely . | . . . . . . . . . . . . . Salvage Created 4840 | . 276 . 649 191 . 23 547 633 614 1130 616 161 Parts 216 | . 20 . 49 11 . 3 34 23 31 11 26 8 Haulers Intercepted 3 | . . . . . . . 1 1 1 . . . Recyclers Shooed 2 | . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . 1 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 76 | . 8 . 15 6 . 3 17 10 3 4 5 5 Melee 3 | . . . . . . . 3 . . . . . Guns 25 | . 5 . 12 1 . 1 5 1 . . . . Cannons 10 | . . . . . . . . 4 2 4 . . AOE 36 | . 3 . 3 5 . 2 9 4 . . 5 5 Classes Destroyed 17 | . 4 . 1 4 . . 4 1 . 1 2 . Worker 12 | . 1 . 1 1 . . 2 2 2 . 3 . Builder 5 | . . . . 1 . . . 1 2 . 1 . Tunneler 3 | . . . . . . . 1 1 . . 1 . Hauler 3 | . . . . . . . 1 1 1 . . . Recycler 8 | . . . . 2 . . . 5 1 . . . Watcher 12 | . 1 . . . . . 3 1 5 . 2 . Swarmer 30 | . 3 . 3 3 . 3 8 6 . . 2 2 Grunt 21 | . 5 . 5 . . . 7 3 . . . 1 Brawler 2 | . . . . . . . 1 . . . . 1 Duelist 2 | . . . . . . . . . . . 1 1 Sentry 10 | . . . 7 . . . . . 1 . 2 . Demolisher 2 | . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . Programmer 2 | . . . . . . . . 1 1 . . . Compactor 4 | . . . . . . . . . . 4 . . Assembled 1 | . . . . 1 . . . . . . . . Surgeon 2 | . . . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | . 4 . 5 10 . 3 9 11 6 1 3 5 Combat Bots Only 5 | . 3 . 5 4 . 3 5 3 1 1 2 5 Max Kills in Single Turn 11 | . 3 . 3 2 . 2 4 11 2 1 3 3 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 3 . 3 2 . 2 4 3 . . 1 3 Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Hostile Shots Fired 284 | . 31 . 37 33 . 3 68 48 29 7 5 23 Missed 80 | . 4 . 8 4 . 2 24 11 13 1 2 11 Damage Taken 4216 | . 358 . 367 1274 . 6 594 715 137 283 250 232 Core 539 | . 89 . 85 176 . . 11 42 7 73 18 38 Absorbed by Shields 272 | . . . . . . . 132 76 64 . . . Regen/Repaired (Parts) 357 | . . . 59 . . . 236 . . . 62 . Core Remaining (%) 78 | 100 . 64 . . . 34 98 94 . . . . Volleys Fired 282 | . 32 . 31 16 . 3 53 32 39 23 49 4 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 1 1 Hottest 210 | . 40 . 46 90 . 56 46 117 210 210 50 88 Shots Fired 444 | . 57 . 60 27 . 4 75 62 67 39 49 4 Gun 226 | . 55 . 58 6 . 3 57 30 12 3 . 2 Cannon 128 | . . . . 5 . . . 32 55 36 . . Launcher 90 | . 2 . 2 16 . 1 18 . . . 49 2 Special . | . . . . . . . . . . . . . Kinetic 239 | . 55 . 58 11 . 3 57 32 23 . . . Thermal 115 | . . . . . . . . 30 44 39 . 2 Explosive 50 | . 2 . 2 16 . 1 18 . . . 9 2 Electromagnetic 40 | . . . . . . . . . . . 40 . Robot Hit Streak 24 | . 9 . 24 4 . 1 14 6 24 20 10 1 Robot Miss Streak 6 | . 3 . 2 6 . 3 3 5 5 2 . 1 Penetration Max 1 | . . . . 1 . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . Shots Hit Robots 268 | . 40 . 49 10 . 1 55 33 35 34 10 1 Core Hits 203 | . 18 . 23 29 . 3 35 19 19 8 36 13 Critical Kills 3 | . . . . 2 . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 9 | . . . . 2 . . 1 3 2 1 . . Burn 3 | . . . . . . . . 1 1 1 . . Meltdown 1 | . . . . . . . . . 1 . . . Destroy 2 | . . . . 2 . . . . . . . . Blast 2 | . . . . . . . . 2 . . . . Smash 1 | . . . . . . . 1 . . . . . Melee Attacks 13 | . . . . . . . 10 3 . . . . Impact 13 | . . . . . . . 10 3 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12874 | . 738 . 826 848 . 115 2050 1956 1223 2182 2246 690 Guns 2357 | . 498 . 661 45 . 14 527 329 229 54 . . Cannons 3638 | . . . . 96 . . . 420 994 2128 . . Explosions 6316 | . 240 . 165 707 . 101 1060 1107 . . 2246 690 Melee 563 | . . . . . . . 463 100 . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2541 | . 498 . 661 141 . 14 527 420 280 . . . Thermal 4791 | . . . . 59 . . . 1436 943 2182 171 . Explosive 3550 | . 240 . 165 648 . 101 1060 . . . 646 690 Electromagnetic 1429 | . . . . . . . . . . . 1429 . Impact 563 | . . . . . . . 463 100 . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 1 . . 1 1 Average Corruption 2 | . . . . . . . 4 1 . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . . . 16 4 . . . 1 Message Errors 5 | . . . . . . . 4 1 . . . . Matter Fused 2 | . . . . . . . 2 . . . . . Heat Flow Errors 2 | . . . . . . . 1 1 . . . . Energy Discharges 5 | . . . . . . . 4 . . . . 1 Data Loss (minor) 3 | . . . . . . . 2 1 . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots 43 | . . . . . . . . . 6 37 . . Effects 6 | . . . . . . . . . 1 5 . . Energy Bleed 3 | . . . . . . . . . 1 2 . . Heat Surge 3 | . . . . . . . . . . 3 . . Overflow Damage 472 | . . . 44 14 . . 182 196 15 . 21 . Projectiles 23 | . . . . . . . . 8 15 . . . Explosions 266 | . . . 44 14 . . 47 140 . . 21 . Melee 183 | . . . . . . . 135 48 . . . . Knockbacks 6 | . . . . . . . 2 3 1 . . . Impact 2 | . . . . . . . 2 . . . . . Kinetic 3 | . . . . . . . . 2 1 . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 285 | . . . . 81 . . 64 . . . 140 . Shots 9 | . . . . 4 . . 2 . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 307 | . 8 . . 12 . . 106 307 199 307 164 93 Average Temperature 78 | . 2 . . 6 . . 27 100 68 156 43 50 Received Heat Transfer 645 | . 171 . 147 . . . 116 117 16 . 15 63 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Fried 11 | . . . . . . . 3 4 . . 4 . Impact Corruptions 6 | . . . . . . . 3 3 . . . . Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 8 | . . . . . . . . . 4 4 . . Heat Transferred 6061 | . . . . 100 . . . 1403 1518 2890 150 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Peak Influence 2199 | . 295 124 480 300 . 93 403 571 373 62 2199 . Initial 235 | . . 114 48 132 . . 35 182 235 44 25 . Average 337 | . 155 116 282 279 . 91 173 226 236 31 1127 . Maximum Alert Level 5 | . 1 . 2 1 . . 2 2 1 . 5 . Low Security (%) 46 | 100 83 100 35 2 . 100 52 64 19 100 3 . Level 1 32 | . 16 . 41 97 . . 42 14 80 . 1 . Level 2 11 | . . . 22 . . . 5 21 . . 32 . Level 3 3 | . . . . . . . . . . . 19 . Level 4 1 | . . . . . . . . . . . 11 . Level 5 4 | . . . . . . . . . . . 31 . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . 3 . . . 2 3 3 . 11 . Investigation 3 | . . . . . . . . . . . 3 . Extermination 3 | . . . . . . . . 1 1 . 1 . Reinforcement 14 | . 1 . 3 . . . 1 1 2 . 6 . Assault 2 | . . . . . . . . 1 . . 1 . Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . 2 . Haulers Reinforced 5 | . . . . . . . . 1 2 . 2 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Distress Signals 15 | . 1 . 5 . . . 2 . 1 . 6 . Communications Jammed 3 | . . . . . . . . . 1 . 2 . Distress Signals 3 | . . . . . . . . . 1 . 2 . Times Spotted 141 | . 15 . 21 8 . 1 21 17 13 6 27 12 Peak Tracking Total 14 | . 5 . 4 14 . 1 6 4 5 3 5 9 Tactical Retreats 10 | . 2 . . . . . 1 1 1 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Traps Triggered 5 | . . . . . . . . 1 1 . 3 . Indirectly 2 | . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Disabled 30 | . 1 . . 1 . . 1 8 1 . 16 2 Max in Single Turn 7 | . 1 . . 1 . . 1 7 1 . 2 1 Garrison Access 2 | . . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Machines Accessed 41 | . 2 . 3 . 2 . 6 5 4 . 18 1 Terminals 22 | . 1 . 2 . . . 5 2 3 . 9 . Fabricators 2 | . . . . . . . . 1 . . 1 . Repair Stations 6 | . . . 1 . . . 1 1 . . 3 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . . . 1 1 . 3 . Total Hacks 91 | . 3 . 9 . 2 . 12 13 8 . 43 1 Successful 38 | . 1 . 6 . 2 . 6 4 4 . 14 1 Failed 53 | . 2 . 3 . . . 6 9 4 . 29 . Catastrophic 11 | . . . 1 . . . 2 2 . . 6 . Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 2 . 6 . 1 . 9 6 7 . 13 1 Terminals 53 | . 2 . 7 . . . 10 7 7 . 20 . Fabricators 3 | . . . . . . . . 2 . . 1 . Repair Stations 15 | . . . 2 . . . 2 2 . . 9 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . 7 . Garrison Access 9 | . . . . . . . . 2 1 . 6 . Terminal Hacks 4 | . . . 1 . 2 . . . . . . 1 Record 1 | . . . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 2 1 . . 3 . Scan Component 5 | . . . 1 . . . 1 1 . . 2 . Repair 3 | . . . 1 . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . 4 . Insert Component 1 | . . . . . . . . . . . 1 . Analyze 3 | . . . . . . . . . . . 3 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . 1 . . . Unauthorized Hacks 21 | . 1 . 3 . . . 4 3 3 . 7 . Terminals 21 | . 1 . 3 . . . 4 3 3 . 7 . Botnet 5 | . . . 1 . . . 1 1 . . 2 . Skim 16 | . 1 . 2 . . . 3 2 3 . 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 36 | . 2 . 3 . . . 5 5 3 . 18 . Full Trace Events 3 | . . . . . . . . . . . 3 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 1 . . . 1 . Time 107 | . . . 26 . . . 38 . . . 43 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 . . 4 . Machine Destruction 1 | . . . . . . . . 1 . . . . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Total Allies 20 | . . . . . . . . . . 20 . . Largest Group 19 | . . . . . . . . . . 19 19 3 Highest-Rated Group 702 | . . . . . . . . . . 702 701 130 Highest-Rated Ally 50 | . . . . . . . . . . 50 50 46 Total Orders . | . . . . . . . . . . . . . Ally Attacks 271 | . . . . . . . . . . 55 210 6 Total Damage 7657 | . . . . . . . . . . 2044 5425 188 Kills 49 | . . . . . . . . . . 2 47 . Allies Corrupted 2 | . . . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Turns Passed 6068 | 81 372 104 467 137 453 103 1042 982 989 364 844 130 Spaces Moved 3877 | 43 171 63 189 51 272 52 419 516 493 248 1158 202 Core 142 | 5 . . . . . . . . . 137 . . Treads 2282 | 38 171 63 189 51 272 52 419 516 493 18 . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1453 | . . . . . . . . . . 93 1158 202 Flight . | . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 166 166 166 165 165 161 50 48 48 Average Speed 120 | 147 160 160 168 168 166 166 165 165 162 85 55 48 Slowest Speed 250 | 160 160 160 170 170 166 166 167 165 165 250 156 48 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 47 19 27 19 65 15 50 20 20 89 36 37 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 5 | . . 1 . . 1 . . . . . 3 . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 8 | . . . . . . . 1 1 6 . . . Terrain Destroyed 377 | . 8 . 6 104 . 11 111 26 16 3 65 27 Melee 1 | . . . . . . . 1 . . . . . Projectile 30 | . . . . 3 . . . 8 16 3 . . AOE 346 | . 8 . 6 101 . 11 110 18 . . 65 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Total 4810 | 58 213 66 277 75 274 65 675 579 618 360 1320 230 Wait 414 | 8 1 4 28 . . 9 164 6 43 74 61 16 Move 3866 | 42 170 62 188 50 271 51 418 515 493 247 1157 202 Hop . | . . . . . . . . . . . . . Pick Up 53 | 2 5 . 8 1 1 . 7 5 9 7 7 1 Fast Attach 60 | 6 . . 5 2 1 . 8 5 10 3 17 3 Attach 13 | . . . 1 3 . . 2 . 2 3 1 1 Detach 6 | . . . . 1 1 . . 1 2 . 1 . Swap 21 | . 2 . 6 1 . 1 2 5 1 . 3 . Drop 82 | . 3 . 10 1 . 1 11 7 19 3 24 3 Fire 282 | . 32 . 31 16 . 3 53 32 39 23 49 4 Melee 13 | . . . . . . . 10 3 . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Discovered new exit (range 6) 454 | -10/Materials | Entered Mines 462 | -10/Mines | Met a Derelict bent on vengeance 543 | -10/Mines | Discovered new exit (range 6) 546 | -10/Mines | Discovered new exit (range 7) 547 | -10/Mines | Learned location of Storage (-8) 558 | -10/Mines | Entered Materials 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 853 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Repaired Lgt. Armor Plating 1025 | -9/Materials | Entered Mines 1026 | -9/Mines | Assembled infested the area 1031 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1047 | -9/Mines | Core integrity fell below 50% 1083 | -9/Mines | Discovered new exit (range 16) 1091 | -9/Mines | Lost 4 parts (1p1u2w) 1156 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1156 | -9/Mines | Discovered new exit (range 5) 1162 | -9/Mines | Entered Exiles 1204 | -9/Exiles | Met 8R-AWN 1232 | -9/Exiles | Met EX-HEX 1344 | -9/Exiles | Met EX-BIN 1362 | -9/Exiles | Aligned with FarCom system 1364 | -9/Exiles | Given EX-Vault access code 1402 | -9/Exiles | Opened EX-Vault 1409 | -9/Exiles | Found Superbattery 1443 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1497 | -9/Exiles | Learned location of Zion (-6) 1512 | -9/Exiles | Met EX-DEC 1602 | -9/Exiles | Discovered new exit (range 10) 1615 | -9/Exiles | Left Exiles lab with Superbattery 1615 | -9/Exiles | Entered Mines 1698 | -8/Mines | Discovered new exit (range 11) 1718 | -8/Mines | Entered Materials 1718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1912 | -8/Materials | Repaired Arm. Treads 2250 | -8/Materials | Garrison activated, responded to threat 2732 | -8/Materials | Discovered new exit (range 16) 2760 | -8/Materials | Entered Factory 2760 | -7/Factory | Evolved 2 slots: Utility x2 3667 | -7/Factory | Discovered new exit (range 16) 3742 | -7/Factory | Entered another Factory area 3742 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4731 | -6/Factory | Sucked down chute 4731 | -6/Factory | Entered Waste 4732 | -6/Waste | Met a frightened Derelict 4744 | -6/Waste | Spotted C-40 Crusher 4753 | -6/Waste | Destroyed C-40 Crusher 4763 | -6/Waste | Spotted C-40 Crusher 4783 | -6/Waste | Destroyed C-40 Crusher 4818 | -6/Waste | Spotted C-40 Crusher 4821 | -6/Waste | Spotted C-40 Crusher 4827 | -6/Waste | Destroyed C-40 Crusher 4838 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4838 | -6/Waste | Spotted C-40 Crusher 4841 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4844 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4852 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4853 | -6/Waste | Destroyed C-40 Crusher 4856 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4861 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4892 | -6/Waste | Lost 6 parts (1p2n2u1w) 4907 | -6/Waste | Warlord forces began an assault 4923 | -6/Waste | Allies destroyed C-40 Crusher 4930 | -6/Waste | Spotted C-40 Crusher 4938 | -6/Waste | Allies destroyed C-40 Crusher 5023 | -6/Waste | Discovered new exit (range 16) 5064 | -6/Waste | Identified exit to Factory 5095 | -6/Waste | Entered Factory 5095 | -6/Factory | Accompanied by 19 allies 5344 | -6/Factory | Repaired Broken Dispersion Rifle 5581 | -6/Factory | Learned location of 1 exit from Hub_04(d) 5701 | -6/Factory | Lost 4 allies 5744 | -6/Factory | Learned location of Warlord (-4) 5776 | -6/Factory | Learned location of 2 exits from Lower Caves 5795 | -6/Factory | First assault squad dispatched 5797 | -6/Factory | Learned location of Upper Caves (-4) 5809 | -6/Factory | Loaded intel: 77 trap records 5829 | -6/Factory | Learned location of 2 exits from Lower Caves 5852 | -6/Factory | Found Launcher Loader 5861 | -6/Factory | Learned Hub_04(d) non-interactive machine intel 5862 | -6/Factory | Lost 3 allies 5893 | -6/Factory | Discovered new exit (range 15) 5905 | -6/Factory | Learned Hub_04(d) trap positions 5915 | -6/Factory | Identified exit to Lower Caves 5939 | -6/Factory | Entered Lower Caves 5939 | -6/Lower Caves | Accompanied by 3 allies 5940 | -6/Lower Caves | Identified exit to Lower Caves 5944 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5949 | -6/Lower Caves | Found Prototype Special Weapon 5949 | -6/Lower Caves | Identified Molecular Deconstructor 5974 | -6/Lower Caves | Encountered a Warlord checkpoint 5978 | -6/Lower Caves | Spotted B-75 Beast 5985 | -6/Lower Caves | P-70 Sage assimilated allied TY-281(l) 6064 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6064 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 6069 | -6/Lower Caves | Self-destructed Last Messages --------------- 06041_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 06043_ Acquired Thermic Laser. 06063_ Penetrated by Slug. 06064_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 06064_ P-70 Sage: "CONFIRMED SUSPICIOUS DERELICT. COMMENCE PROTOTYPE CONTRABAND SEARCH." 06064_ Gravmag System destroyed. 06064_ S-27 Virus destroyed. 06064_ Machine disabled. 06064_ S-27 Virus destroyed. 06067_ L-41 Fighter destroyed. 06067_ G-50 Soldier destroyed. 06068_ VTOL Module fries itself beyond repair. 06068_ Gravmag System destroyed. 06068_ Critical hit (Burn: +37). 06069_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????# ## #?????# ### | | ??????????????????????#!![[ # ##????# ##??# | | ??????????????????????#!![### #????## ##???? | | ??????????????????????####### #?????## #????? | | ????????????????????????# #####??# ????? | | ????????????????????????## #?? ???? | | ?????????????????????????## ##? ??? | | ????????????????????#?????### ## ###?? | | ???????????????###### ??????## ## ##???? | | ???????????????? ???????## #### ###????? | | ??????????????????# ???????## ######??????? | | ??????????????# ### #######?# #??????? | | ?????????????# % # ### ## #??????? | | ?????????????# #### # ##??????????? | | ?????????????# ####??##?# # ##???????????? | | ?????????????????????## ## ##### ##????????????? | | ?????????????????????# # #??? #?????????????? | | ??????????????????????# p #??? #?????????????? | | ??????????????????????# #### #?????????????? | | ??????????????????????# #?????????????? | | ?????????????????????# # ## ###%#?????????????? | | ?????????????????????### #? ##???#?????????????? | | ???????????????????????# #####??????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????## ##### %#????????????? | | ????????????????????????#@ % % #????????????? | | ??????????????????????? ### %#?????????????? | | ????????????????????? %! #???????????????????? | | ??????????????????? g #???????????????????? | | ??????????????????# Y g #???????????????????? | | ??????????????????# %= =%???????????????????? | | ??????????????????# * [*g % %??????????????????? | | ??????????????????# % = ?????????????????? | | ??????????????????# ????????????????? | | ?????????????????? ???????????????? | | ????????????????? ####??????????????? | | ???????????????? ###### ##?????????????????? | | ???????????????? ??????##??????????????????? | | ?????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 31 Energy Capacity 1860 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 525 Weapon Cycling 15 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Nova Cannon | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldSniperBuckler Manual? 0 Play Time 01:04:47 Cumulative 356.3 hours Start 2024.09.13 @ 17:59:31 End 2024.09.13 @ 21:44:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 360 Adventurer 5 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 78 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b733765b-772d-42ba-8a0d-96e15a94ea9d