Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.28 @ 18:57:21 Player: kway_side Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (2971) 2971 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6441 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 156/300 Energy 39/100 System Corruption 4% Temperature Cool (9) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Recoil Stabilizer Weapon Cycler Precision Beam Rifle Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Advanced Sensor Array Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Precision Beam Rifle Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Fusion Compressor Light Treads Light Treads Light Treads Improved Treads Improved Treads Armored Treads Armored Treads Improved Heat Sink Huge Storage Unit Large Matter Pod Improved Targeting Computer Recoil Stabilizer Recoil Stabilizer Matter Filter Weapon Cycler Improved Light Armor Plating Force Field Shock Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Gauss Cannon Advanced EMP Blaster Scythe [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 5 | . . . 2 1 2 Weapon 1 | . . . . 1 . Parts Attached 95 | 3 6 12 39 17 18 Power 12 | . . 3 6 1 2 Engine 9 | . . 3 4 1 1 Core 3 | . . . 2 . 1 Reactor . | . . . . . . Propulsion 24 | . 2 3 9 4 6 Treads 17 | . 2 . 7 4 4 Leg 5 | . . 3 . . 2 Wheel 2 | . . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 30 | 1 1 2 13 9 4 Device 13 | 1 . 2 6 2 2 Storage 3 | . 1 . . 1 1 Processor 5 | . . . 1 3 1 Hackware 1 | . . . 1 . . Protection 8 | . . . 5 3 . Artifact . | . . . . . . Weapon 29 | 2 3 4 11 3 6 Energy Gun 4 | 1 . . . . 3 Energy Cannon 3 | . . 1 2 . . Ballistic Gun 11 | 1 2 2 3 1 2 Ballistic Cannon 8 | . 1 . 4 2 1 Launcher 1 | . . . 1 . . Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost 49 | . 1 6 8 2 32 Power 8 | . . 3 1 1 3 Propulsion 18 | . . 2 3 . 13 Utility 11 | . . . 3 . 8 Weapon 12 | . 1 1 1 1 8 Highest Loss Streak 14 | . 1 3 6 2 14 To Critical Strikes 2 | . . 1 . . 1 Average Backups 15 | 6 11 13 14 21 20 Power . | 1 1 . . 1 . Propulsion 4 | 4 5 3 5 7 5 Utility 4 | . 2 4 2 7 8 Weapon 5 | 1 2 5 5 5 5 Tool/Special . | . . . . . . Unused Backups 31 | . 5 6 13 1 6 Power 2 | . . . 1 1 . Propulsion 8 | . 3 3 2 . . Utility 15 | . 2 2 5 . 6 Weapon 6 | . . 1 5 . . Tool/Special . | . . . . . . Average Slot Usage (%) 95 | . 100 97 92 99 91 Engine 8 | . 14 11 5 6 4 Treads 16 | . 7 2 31 30 21 Leg 11 | . 20 24 1 . . Device 9 | . 14 14 5 4 3 Storage 10 | . 14 14 9 7 6 Processor 7 | . . . 6 17 25 Protection 4 | . . . 8 7 7 Energy Gun 1 | . 10 . . . . Energy Cannon 2 | . . 3 3 . . Ballistic Gun 10 | . 14 18 6 1 . Ballistic Cannon 7 | . 3 2 7 20 14 Special Weapon 1 | . . 3 . . . Peak Build Rating 54 | 9 10 13 38 46 54 Average Rating 25 | 7 9 11 32 42 45 On Entrance 19 | 6 9 10 12 37 44 Avg Prop Armor Cover (%) 7 | . . 7 7 . 5 Naked Turns . | . . . . . . Heaviest Build 117 | 14 30 36 58 117 113 Greatest Support 86 | 20 40 40 80 86 86 Greatest Overweight (x) 13 | . 1 1 13 1 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 17 | 8 12 15 15 24 25 Most Carried 25 | 6 15 15 15 25 25 Average Carried 16 | 6 12 14 14 21 20 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 23 | 6 15 15 15 23 8 Class Distribution -------------------- 72% | Mutant 10% | Gunner 9% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 2752 | 225 127 390 992 655 363 Remotely . | . . . . . . Salvage Created 2942 | 18 135 204 1586 676 323 Parts 170 | 3 15 20 88 27 17 Haulers Intercepted 4 | . . . 4 . . Recyclers Shooed 7 | . 1 . 4 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 16 | . . 16 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 66 | . 8 7 29 14 8 Melee 4 | . . . . . 4 Guns 24 | . 6 6 9 . 3 Cannons 29 | . 2 1 11 14 1 AOE 8 | . . . 8 . . Classes Destroyed 16 | 1 2 1 7 4 1 Worker 3 | . . . 3 . . Builder 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Hauler 4 | . . . 4 . . Recycler 3 | . . . . 3 . Mechanic 1 | . . . 1 . . Operator 2 | . . . . 2 . Watcher 1 | . . . 1 . . Swarmer 12 | . 6 3 3 . . Grunt 32 | . 2 1 19 7 3 Duelist 1 | . . . . . 1 Sentry 7 | . . . 5 2 . Specialist 2 | . . . 2 . . Hunter 3 | . . . . 2 1 Programmer 6 | . . . . 3 3 Subdweller 3 | . . 3 . . . Best Kill Streak 10 | 1 3 2 10 3 4 Combat Bots Only 9 | . 3 2 9 3 4 Max Kills in Single Turn 6 | 1 1 2 6 2 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 787 | . 43 49 237 90 368 Missed 232 | . 11 18 64 29 110 Hits 555 | . 32 31 173 61 258 Melee 20 | . . . . . 20 Projectile 535 | . 32 31 173 61 238 AOE 1 | . . . . . 1 Critical Strikes 23 | . . 1 6 2 14 Part Disruptions 1 | . . . . 1 . Damage Taken 8917 | . 281 706 2521 971 4438 Core 1381 | . . 126 353 38 864 Absorbed by Shields 35 | . . . 32 . 3 Redirected to Shielding 31 | . . . 31 . . Regen/Repaired (Parts) 384 | . . . 151 233 . Core Remaining (%) 69 | 100 . 49 35 94 . Volleys Fired 231 | 3 19 38 99 45 27 Largest 3 | 2 2 2 2 3 3 Hottest 135 | 60 60 105 135 120 124 Shots Fired 457 | 6 38 73 175 123 42 Gun 193 | 6 28 47 84 7 21 Cannon 253 | . 10 20 86 116 21 Launcher 5 | . . . 5 . . Special 6 | . . 6 . . . Kinetic 389 | 3 29 65 132 123 37 Thermal 46 | . . 8 38 . . Explosive . | . . . . . . Electromagnetic 22 | 3 9 . 5 . 5 Robot Hit Streak 30 | 2 9 11 16 8 30 Robot Miss Streak 7 | 2 7 3 5 4 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 307 | 3 18 41 115 68 62 Core Hits 136 | 2 10 10 60 33 21 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 22 | . 1 1 4 10 6 Destroy 2 | . . . 1 . 1 Blast 15 | . 1 1 3 10 . Corrupt 1 | . . . . . 1 Sever 4 | . . . . . 4 Melee Attacks 30 | . . . 1 . 29 Impact . | . . . . . . Slashing 30 | . . . 1 . 29 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7264 | 32 229 456 3071 1879 1597 Guns 1693 | 32 124 278 775 58 426 Cannons 3824 | . 105 178 1380 1726 435 Explosions 983 | . . . 894 89 . Melee 726 | . . . . . 726 Ramming 38 | . . . 22 6 10 Kinetic 4734 | 8 183 456 1510 1784 793 Thermal 900 | . . . 846 54 . Explosive . | . . . . . . Electromagnetic 866 | 24 46 . 693 35 68 Impact . | . . . . . . Slashing 726 | . . . . . 726 Piercing . | . . . . . . Highest Corruption 4 | . 2 2 3 1 4 Average Corruption 2 | . 1 2 3 1 1 Corruption Purged 1 | . . . . 1 . Corruption Blocked . | . . . . . . Effects 92 | . 6 47 35 . 4 Message Errors 13 | . 2 6 5 . . Matter Fused 20 | . 1 12 6 . 1 Heat Flow Errors 13 | . 1 6 5 . 1 Energy Discharges 10 | . . 5 5 . . Parts Rejected 2 | . 1 . . . 1 Data Loss (minor) 11 | . . 6 4 . 1 Data Loss (major) 10 | . 1 7 2 . . Misfires 5 | . . 3 2 . . Alerts 6 | . . 2 4 . . Weapon Failures 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 120 | . . . 22 64 34 Projectiles 79 | . . . 22 42 15 Explosions 22 | . . . . 22 . Melee 19 | . . . . . 19 Knockbacks 29 | . 2 3 10 8 6 Impact . | . . . . . . Kinetic 28 | . 2 3 9 8 6 Secondary 1 | . . . 1 . . Self-Inflicted Damage 307 | . . . 110 197 . Shots 8 | . . . 5 3 . Rammed 7 | . . . 2 1 4 Targets Rammed 10 | . . . 5 1 4 Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 404 | 40 149 228 404 225 115 Average Temperature 89 | 19 26 85 121 71 28 Received Heat Transfer 2315 | . 36 129 1100 252 798 Effects 4 | . . . 4 . . Shutdowns 3 | . . . 3 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 3 . . Heat Transferred 1275 | . . . 1225 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 94 | 100 100 . 91 88 100 Level 1 5 | . . . 8 11 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 385 | 5 105 . 385 264 127 Initial 168 | . . . . 168 127 Average 76 | 1 26 . 88 156 19 Influence Increases 2060 | 5 251 100 861 586 257 Destroy 0b10 Robot/C 1260 | . 160 80 580 280 160 Destroy 0b10 Robot/NC 80 | 5 . . 50 25 . Destroy Leader 340 | . 30 20 140 100 50 Successful Hack 108 | . 16 . 19 58 15 Disable Machine 120 | . 15 . 15 90 . Destroy Structure 77 | . . . 42 33 2 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 60 | . 30 . . . 30 Influence Decreases 2060 | 5 231 120 490 697 517 Entered New Map 346 | . . 10 . 203 133 Time Decay 1490 | 5 231 100 434 474 246 Lost Part 224 | . . 10 56 20 138 Squads Dispatched 16 | . 1 . 3 6 6 Investigation 1 | . . . . . 1 Extermination 4 | . . . . 2 2 Reinforcement 9 | . 1 . 3 4 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 2 | . . . . 1 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 6 | . 1 . 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 117 | . 14 17 48 21 17 Peak Tracking Total 8 | . 4 3 8 3 7 Tactical Retreats 4 | . 2 . . . 2 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 5 | . 2 2 . 1 . Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 8 | . 1 . 1 6 . Max in Single Turn 3 | . 1 . 1 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 20 | . 5 2 7 3 3 Terminals 11 | . 4 . 5 1 1 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . 2 1 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 55 | . 18 3 18 9 7 Successful 26 | . 5 3 7 6 5 Failed 29 | . 13 . 11 3 2 Catastrophic 5 | . . . 4 1 . Database Lockouts . | . . . . . . Manual 25 | . 10 . 11 3 1 Terminals 33 | . 15 . 13 4 1 Fabricators 4 | . . . . . 4 Repair Stations 10 | . . . 5 3 2 Recycling Units 5 | . 3 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 3 3 1 1 Record 1 | . . 1 . . . Part Schematic 1 | . . . 1 . . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Alert Level 1 | . . . 1 . . Locate Traps 1 | . 1 . . . . Registered Components 1 | . . . 1 . . Release Object 1 | . . 1 . . . Fabricator Hacks 3 | . . . . . 3 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . . . 2 2 1 Scan Component 3 | . . . 1 1 1 Repair 2 | . . . 1 1 . Recycling Unit Hacks 2 | . . . . 2 . Report Inventory 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 2 1 . Terminals 7 | . 4 . 2 1 . Skim 7 | . 4 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 5 . 7 2 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 73 | . . . . . 73 Total Part Build Rating 6 | . . . . . 6 Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 57 | . . . 38 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . . . 9 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Active Infowar (turns) 4889 | 12 958 3041 522 . 356 Optics 871 | . . 630 241 . . Sensors 356 | . . . . . 356 Terrain 3546 | 12 958 2411 165 . . Traps 116 | . . . 116 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 8982 | 33 958 3274 2207 1207 1303 Spaces Moved 3931 | 17 544 1565 976 396 433 Core 1 | . . . 1 . . Treads 2068 | . 144 179 916 396 433 Legs 1853 | 17 400 1386 50 . . Wheels 9 | . . . 9 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 110 | 120 120 160 110 167 240 Average Speed 191 | 120 155 187 174 241 251 Slowest Speed 700 | 120 240 240 700 247 490 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 56 60 62 13 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 70 | . . . 38 31 1 Melee 1 | . . . 1 . . Projectile 51 | . . . 28 22 1 AOE 18 | . . . 9 9 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 4922 | 22 626 1837 1333 547 557 Wait 432 | . 34 200 114 62 22 Move 3926 | 16 543 1564 975 395 433 Hop . | . . . . . . Pick Up 93 | . 16 10 45 15 7 Fast Attach 26 | 1 . 3 13 5 4 Attach 47 | . 2 4 13 4 24 Detach 6 | . . 1 1 2 2 Swap 47 | 2 4 6 21 10 4 Drop 73 | . 8 10 46 8 1 Fire 231 | 3 19 38 99 45 27 Melee 30 | . . . 1 . 29 Ram 1 | . . . . . 1 Kick 3 | . . . 3 . . Crush 6 | . . . 2 1 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 7) 309 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Discovered new exit (range 15) 684 | -10/Materials | Discovered new exit (range 13) 992 | -10/Materials | Entered Subcaves 993 | -10/Subcaves | Approached by a straggling Scientist 1247 | -10/Subcaves | Released subatomizers from SUBCON Basin 1307 | -10/Subcaves | Discovered new exit (range 5) 1310 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1377 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1397 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1784 | -10/Subcaves | Core integrity fell below 50% 1884 | -10/Subcaves | Discovered new exit (range 11) 3727 | -10/Subcaves | Lost 3 parts (2p1n) 4266 | -10/Subcaves | Entered Materials 4266 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4469 | -8/Materials | Lost 6 parts (3n2u1w) 5361 | -8/Materials | Discovered new exit (range 9) 5684 | -8/Materials | Repaired Arm. Treads 5855 | -8/Materials | Discovered new exit (range 16) 6188 | -8/Materials | Core integrity fell below 50% 6352 | -8/Materials | Destroyed 9 combat bots 6473 | -8/Materials | Entered Factory 6473 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6573 | -7/Factory | Repaired Arm. Treads 6909 | -7/Factory | Build established: Gunner 7325 | -7/Factory | Discovered new exit (range 8) 7456 | -7/Factory | Identified exit to Factory 7680 | -7/Factory | Entered another Factory area 7680 | -6/Factory | Evolved 2 slots: Utility x2 7854 | -6/Factory | Build established: Scavenger-Gunner 7859 | -6/Factory | Identified exit to DSF 8393 | -6/Factory | Fabricated Arm. Treads? 8503 | -6/Factory | Lost 5 parts (1p3n1u) 8568 | -6/Factory | Lost 4 parts (1n1u2w) 8803 | -6/Factory | Garrison activated, responded to threat 8882 | -6/Factory | Lost 5 parts (1p2n1u1w) 8931 | -6/Factory | Lost 3 parts (3n) 8965 | -6/Factory | Core integrity fell below 50% 8979 | -6/Factory | Core integrity fell below 20% 8983 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08967_ Hpw. Shock Rifle destroyed. 08967_ K-01 Serf collects debris. 08968_ U-05 Engineer builds a Wall. 08971_ K-01 Serf collects debris. 08972_ Scythe severed. 08972_ Fusion Compressor destroyed. 08973_ U-05 Engineer lays Concrete. 08974_ U-05 Engineer builds a Wall. 08974_ U-05 Engineer lays Concrete. 08975_ K-01 Serf collects debris. 08975_ U-05 Engineer builds a Wall. 08976_ Shock Rifle destroyed. 08977_ Force Field destroyed. 08978_ Target Analyzer destroyed. 08978_ System corrupted by crushing effect (+1). 08979_ K-01 Serf collects debris. 08980_ Slammed into L-41 Fighter. 08980_ Destabilizing: System corrupted (+2). 08981_ U-05 Engineer lays Concrete. 08982_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????# "F " """ #???# """ " "" #????? | | ??????????????# """ #???# "R"" #????? | | ??????????????# """ #???# """ #????? | | ??????????????# #???# #####? | | ??????????????# """ """ ###########+#######T ## | | ??????????????# """ """ # | | ??????????????# """ """ # | | ??????????????# # | | ??????????????# # | | ??????????????# # = | | ??????????????# # ################# | | ########################+### # # | | ^ # """ """ # | | + """ """ # | | % # """ """ # | | " # "" "" # | | "%" % % = # "" "" # | | ##########+#############Y#######;# # | | ????????? ??????# g # # | | ?????????" "??????# "|g! ########### | | ????????"" ""?????# "[*= #????????# | | ????????"" ""?????# " k ##????????# | | ???????""" """????# " ; #?????????# | | ???????? ?????# " ; #?????????# | | ????????? "??????# " ; #?????????####### | | ????????? "??????# " b@l ; #???????????????? | | ????????? "??????# " / ###???????????????? | | ????????? ???????# " #?????????????????? | | ????????? ???????# [ #?????????????????? | | ????????? ???????# = #?????????????????? | | ?????????##???????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 450 Sight Range 21 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -6/Factory Repaired ---------- Arm. Treads | 49% | -8/Materials Arm. Treads | 22% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalServoBeacon Manual? 0 Play Time 01:16:35 Cumulative 162.2 hours Start 2026.08.28 @ 17:30:39 End 2026.08.28 @ 18:57:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 37 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d88285f1-fa88-43a0-bc54-4fda749f359f