Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.10 @ 19:39:22 Player: Flerik Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (77) 385 Value Destroyed (1744) 1744 Prototype IDs (57) 1140 Alien Tech Used (4) 800 Bonus (8378) 8378 TOTAL SCORE: 20847 Bonus ------- Pacifist 200 High Alert Combat Kills 24 Follower Combat Kills 54 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (11) Movement Flying (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- Improved Signal Interpreter Experimental Signal Interpreter Transport Network Coupler Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Hacking Suite Quantum Router Authchip [Weapon] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Small Storage Unit AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Small Storage Unit Experimental Energy Well Experimental Signal Interpreter Experimental Signal Interpreter Transport Network Coupler Salvage Targeting Computer Advanced Melee Analysis Suite Hacking Suite Hacking Suite Advanced Hacking Suite Quantum Router Authchip [Weapon] > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Fusion Compressor Xenon Bombardment Thruster Xenon Bombardment Thruster Small Storage Unit AEGIS Remote Shield Core Regenerator Smartbomb Launcher [Rating: 132] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Heavy Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Slots Evolved 16 | . . 2 2 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 5 | . . 1 2 . . . . . 1 . . . . . . . . . . . . 1 Utility 10 | . . 1 . 2 . . . 2 . . . . . 2 . . . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 138 | 7 5 23 13 6 1 1 1 11 9 2 2 2 4 5 . 3 7 1 6 . 7 22 Power 30 | 2 . 4 1 . 1 . . 3 3 1 . 1 2 3 . . . 1 2 . 3 3 Engine 14 | 2 . 4 1 . 1 . . 2 1 1 . . 1 1 . . . . . . . . Core 5 | . . . . . . . . 1 1 . . . 1 1 . . . 1 . . . . Reactor 11 | . . . . . . . . . 1 . . 1 . 1 . . . . 2 . 3 3 Propulsion 46 | 2 . 12 6 1 . . . 2 2 . . 1 2 . . 1 3 . 1 . 2 11 Treads 13 | 2 . 11 . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 33 | . . 1 6 1 . . . 2 2 . . 1 2 . . 1 3 . 1 . 2 11 Utility 37 | 1 2 3 2 4 . . 1 4 3 1 1 . . 1 . . 4 . 2 . 2 6 Device 11 | . 1 3 . 1 . . . 2 . . . . . 1 . . . . . . 1 2 Storage 10 | 1 1 . 1 . . . 1 . 2 . . . . . . . 3 . 1 . . . Processor 10 | . . . . 3 . . . . 1 1 1 . . . . . . . . . . 4 Hackware 5 | . . . 1 . . . . 1 . . . . . . . . 1 . 1 . 1 . Protection 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 25 | 2 3 4 4 1 . 1 . 2 1 . 1 . . 1 . 2 . . 1 . . 2 Energy Gun 10 | 1 3 3 1 . . . . . 1 . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 1 . . . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . 1 . 2 . . . . . 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 1 1 1 . . . 1 1 . . 2 . . . . 4 . 1 1 3 1 Parts Lost 39 | . . 3 9 3 1 . . 3 . 1 . . . 1 . 2 . . . . 1 15 Power 6 | . . 2 1 . 1 . . . . . . . . . . 1 . . . . . 1 Propulsion 18 | . . . 5 1 . . . . . 1 . . . . . 1 . . . . 1 9 Utility 11 | . . . 2 2 . . . 2 . . . . . 1 . . . . . . . 4 Weapon 4 | . . 1 1 . . . . 1 . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . 1 7 2 1 . . 2 . 1 . . . 1 . 2 . . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 89 95 67 74 68 72 76 78 90 94 88 88 82 79 84 77 86 92 85 85 87 70 Engine 5 | . 14 10 7 7 6 7 7 4 3 3 5 3 5 4 5 3 . . . . . . Core 1 | . . . . . . . . 1 3 5 5 3 5 4 5 5 5 8 . . . . Treads 10 | . 28 30 12 . . . . . . . . . . . . . . . . . . . Flight 15 | . . . 13 25 23 23 23 25 27 29 23 24 23 26 26 25 26 26 23 23 23 16 Device 8 | . 5 21 6 4 . . . 7 5 5 5 5 5 5 5 5 5 5 4 4 2 . Storage 8 | . 14 11 9 7 7 7 15 6 5 5 5 5 5 5 5 5 8 10 11 9 9 5 Processor 9 | . . . . 8 15 15 15 13 16 17 17 17 17 15 15 15 15 15 14 14 14 19 Hackware 7 | . . . 2 7 7 7 7 6 11 11 11 11 11 10 10 10 13 15 17 19 22 19 Energy Gun 8 | . 23 21 6 . . . . . 5 5 . . . . . . . . . . . . Impact Weapon 1 | . . . 9 7 7 7 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 3 7 6 5 5 5 5 5 5 5 5 5 5 4 9 9 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 32 36 36 17 11 15 15 28 31 31 26 48 22 47 28 28 24 38 38 35 35 44 Greatest Support 69 | 40 40 69 66 19 15 15 15 33 45 45 40 48 49 49 37 37 39 39 41 41 41 49 Greatest Overweight (x) 9 | . . . 7 . . . . 1 . . . 1 . 9 . . . . . . 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 8 8 8 8 8 10 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 7 10 15 12 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 6 Most Carried 15 | 2 8 15 15 8 8 7 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 Average Carried 8 | . 5 13 12 7 7 6 6 7 7 8 7 7 6 7 7 7 7 8 7 7 7 5 Final Capacity 15 | 8 15 15 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 2 8 15 8 8 7 6 8 8 8 8 8 8 6 7 7 7 8 8 8 7 6 3 Class Distribution -------------------- 32% | Mutant 30% | Hacker-Sprinter 16% | Scavenger-Mutant 15% | Scavenger-Sprinter 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Matter Collected 1619 | 230 . 305 95 22 8 . 75 118 96 29 20 20 40 14 51 11 119 30 . . . 336 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4414 | . . 1499 423 87 8 . 66 247 278 . . . 59 224 94 37 229 942 . . . 221 Parts 163 | . . 75 24 1 . . 3 9 11 . . . 3 13 1 4 2 6 . . . 11 Haulers Intercepted 6 | . . 4 . 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . 6 . . . . . . . 1 . . 4 1 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Combat Hostiles Destroyed 47 | . . 25 6 2 1 . . 3 . . . . . 5 . 5 . . . . . . Melee 10 | . . . 4 2 1 . . 3 . . . . . . . . . . . . . . Guns 24 | . . 24 . . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . . . . . . . . . . 5 . 5 . . . . . . Classes Destroyed 14 | . . 10 1 . 1 . 1 1 . . . . . . . . . . . . . . Worker 6 | . . 3 . . . . . 1 1 . . . . . . . . . . . . 1 Builder 2 | . . 1 . . . . . . . . . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . 4 . 1 . . . 1 . . . . . . . . . . . . . . Recycler 9 | . . 3 2 . . . . . 2 . . . . 1 . . . . . . . 1 Operator 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Watcher 3 | . . 2 . . . . . . . . . . . . . . . . . . . 1 Swarmer 23 | . . 10 . 2 . . . 1 . . . . . 5 . 5 . . . . . . Grunt 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 13 | . . 10 2 . . . . 1 . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Thief 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . . 5 3 2 1 . . 2 1 . . . . 5 . 5 . . . . . 2 Combat Bots Only 5 | . . 3 3 2 1 . . 2 . . . . . 5 . 5 . . . . . . Max Kills in Single Turn 3 | . . 1 1 1 1 . 1 1 1 . . . . 3 1 3 . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . 3 . 3 . . . . . . Melee 1 | . . . 1 1 1 . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Damage Taken 7952 | . 85 1474 1242 356 80 46 . 504 47 128 46 16 . 136 19 128 . . 141 152 412 2940 Core 2919 | . 59 193 301 126 57 . . 87 47 39 25 . . . 19 18 . . . 42 79 1827 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Regen/Repaired (Parts) 220 | . . 104 . 14 . . . . 29 . . . . . . . . . . . . 73 Core Remaining (%) 76 | 100 76 51 45 . . . 73 89 . . . . 88 . . . . 96 . . 74 . Volleys Fired 125 | . 3 102 12 . . . . . . . . . . 2 . 5 . . . . . 1 Largest 2 | . 2 2 2 . . . . . . . . . . 1 . 1 . . . . . 1 Hottest 121 | . 112 112 121 . . . . . . . . . . 30 . 30 . . . . . 46 Shots Fired 231 | . 6 197 20 . . . . . . . . . . 2 . 5 . . . . . 1 Gun 223 | . 6 197 20 . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . . . 2 . 5 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Thermal 222 | . 6 197 19 . . . . . . . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . . . 2 . 5 . . . . . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 14 5 . . . . . . . . . . . . 1 . . . . . 2 Robot Miss Streak 6 | . 1 6 2 . . . . . . . . . . 1 . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 237 | . 4 116 45 6 4 2 2 17 4 . . . 2 2 1 2 3 18 1 1 . 7 Core Hits 115 | . . 51 17 1 . . 2 7 2 . . . 2 8 . 10 3 9 . . . 3 Critical Kills 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 8 5 2 . . . 1 . . . . . . . . . . . . . . Burn 10 | . . 8 2 . . . . . . . . . . . . . . . . . . . Smash 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Melee Attacks 231 | . . 5 40 12 15 2 5 21 18 . 4 . 2 11 2 19 3 19 31 2 8 12 Impact 73 | . . 5 40 12 15 1 . . . . . . . . . . . . . . . . Slashing 158 | . . . . . . 1 5 21 18 . 4 . 2 11 2 19 3 19 31 2 8 12 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 2 1 . 2 2 2 3 . . . . 1 1 . . 3 1 1 . 5 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Damage Inflicted 8628 | . 69 2016 1037 289 193 172 182 753 307 . . . 176 353 87 400 238 1538 91 91 . 636 Guns 2328 | . 69 1998 261 . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 795 | . . . . . . . . . . . . . . 234 . 400 . . . . . 161 Melee 5487 | . . . 776 289 193 172 182 753 307 . . . 176 119 87 . 238 1538 91 91 . 475 Ramming 18 | . . 18 . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 16 . . . . . . . . . . . . . . . . . . . Thermal 2312 | . 69 1998 245 . . . . . . . . . . . . . . . . . . . Explosive 795 | . . . . . . . . . . . . . . 234 . 400 . . . . . 161 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 1370 | . . . 776 289 193 112 . . . . . . . . . . . . . . . . Slashing 4117 | . . . . . . 60 182 753 307 . . . 176 119 87 . 238 1538 91 91 . 475 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 1 . 4 9 9 9 9 . . . . . . . . . . . 1 1 2 1 Average Corruption 4 | . 1 . 3 9 9 9 9 . . . . . . . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Effects 13 | . 1 . 1 1 4 1 4 . . . . . . . . . . . . 1 . . Message Errors 4 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . Matter Fused 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . Heat Flow Errors 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Energy Discharges 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1312 | . . . 50 122 42 102 . 46 104 . . . . 52 75 . . 590 . 6 . 123 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Melee 1311 | . . . 50 122 42 102 . 46 104 . . . . 51 75 . . 590 . 6 . 123 Knockbacks 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Impact 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . . . . . . . 44 . 7 . . . . . 5 Shots 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . 1 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . 344 198 29 . 237 166 . 4 105 159 22 10 115 4 . . . . . . . . Average Temperature 68 | . 125 76 9 . 112 89 . 4 35 73 16 5 58 4 . . . . . . . . Received Heat Transfer 1461 | . 69 501 495 . 9 . . 63 9 45 27 . . 12 . . . . . 42 . 189 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . 1 2 1 . . . . . . . . . . . . . . . . . Impact Corruptions 11 | . . . 3 4 2 2 . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . 18 . . . . . . . . . . . . . . . . . . . . Heat Transferred 5673 | . 148 4958 567 . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Peak Influence 478 | . 20 478 277 109 . . . 143 166 . . . . 186 . . . . 150 92 . 316 Initial 154 | . . 8 154 15 . . . . 70 . . . . 2 . . . . . 77 . . Average 143 | . 4 248 172 34 . . . 52 106 . . . . 55 . . . . 67 75 . 133 Maximum Alert Level 2 | . . 2 1 . . . . . . . . . . . . . . . . . . 1 Low Security (%) 69 | 100 100 30 73 100 . . . 100 100 . . . . 100 . . . . 100 100 . 75 Level 1 28 | . . 64 26 . . . . . . . . . . . . . . . . . . 24 Level 2 1 | . . 4 . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 2 1 . . . 2 1 . . . . 1 . 1 . . 1 1 . 9 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Reinforcement 10 | . . 1 2 1 . . . 2 . . . . . . . . . . . 1 . 3 Assault 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Distress Signals 20 | . 1 2 2 . . . . . 1 . . . . 1 . . . . . . . 13 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 198 | . 3 35 21 7 5 4 1 10 6 5 1 12 . 12 2 10 . . 8 8 1 47 Peak Tracking Total 16 | . 3 4 12 4 4 4 9 4 7 5 1 12 . 6 3 13 . . 6 10 1 16 Tactical Retreats 20 | . . 1 1 1 1 . . 2 1 . . . . . 1 1 . . 1 1 . 9 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Traps Triggered 6 | . 1 . 2 1 . . . 1 . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 7 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Disabled 3 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Machines Accessed 59 | . 1 10 4 3 . 4 . 3 8 1 . 4 . 3 . . 4 . 10 1 2 1 Terminals 30 | . 1 8 3 1 . . . 1 5 1 . . . 2 . . . . 7 1 . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Stations 6 | . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . 1 Recycling Units 4 | . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Total Hacks 195 | . 3 43 18 5 . 29 . 8 19 1 . 7 . 4 . . 17 . 25 7 6 3 Successful 143 | . 1 28 10 3 . 29 . 6 8 1 . 7 . 4 . . 17 . 14 7 6 2 Failed 52 | . 2 15 8 2 . . . 2 11 . . . . . . . . . 11 . . 1 Catastrophic 5 | . . 4 1 . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . 3 25 13 1 . . 1 2 1 . . 1 . 2 . . . . 10 3 1 . Terminals 95 | . 3 34 13 1 . . . 3 13 1 . . . 3 . . . . 17 7 . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Repair Stations 18 | . . 6 . 3 . . . . 4 . . . . . . . . . 2 . . 3 Recycling Units 14 | . . 3 5 . . . . . 2 . . . . . . . . . 4 . . . Scanalyzers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . Terminal Hacks 93 | . . 12 4 . . 29 . 1 4 1 . 7 . 2 . . 17 . 5 5 6 . Record 27 | . . 1 . . . 11 . . . 1 . 1 . 1 . . 5 . 1 . 6 . Part Schematic 16 | . . . . . . 12 . . . . . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 20 | . . 5 1 . . 3 . . 2 . . 4 . . . . 4 . . 1 . . Open Door 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Open DSF 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . 1 . . . . . 1 . . . . . . . . . . 1 1 . . Unreport Threat 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Investigation Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 5 . 2 . . . . 2 . . . . . . . . . 1 . . 2 Scan Component 7 | . . 3 . 1 . . . . 1 . . . . . . . . . 1 . . 1 Repair 5 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . . 1 2 . . . . . 1 . . . . . . . . . 2 . . . Report Inventory 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Retrieve Components 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 28 | . 1 10 4 1 . . . 2 1 . . . . 2 . . . . 5 2 . . Terminals 20 | . 1 8 2 . . . . 2 1 . . . . 1 . . . . 3 2 . . Track 5 | . . 2 1 . . . . 1 . . . . . . . . . . . 1 . . Assimilate 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . Botnet 11 | . 1 5 1 . . . . 1 . . . . . 1 . . . . 1 1 . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 1 2 . . . . . . . . . . . . . . . 2 . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Mask 3 | . . 1 1 . . . . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 10 4 2 . . . 3 6 . . . . 2 . . . . 10 1 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . 3 . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 12 . 1 . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 Time 152 | . . 52 . 13 . . . . 51 . . . . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . 6 6 . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total Allies 20 | . . . . . . . . . 1 . . . . . . . . . 2 3 . 14 Largest Group 8 | . . . . . . . . . 1 . . . . . . . . . 2 3 . 8 Highest-Rated Group 138 | . . . . . . . . . 10 . . . . . . . . . 36 138 . 116 Highest-Rated Ally 46 | . . . . . . . . . 10 . . . . . . . . . 26 46 . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . . . . . . . . . . . . . . . . . 3 . 38 Total Damage 567 | . . . . . . . . . . . . . . . . . . . . 72 . 495 Kills 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Robot Analysis Total 5 | . . 1 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . 1 . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Turns Passed 5166 | 78 327 1367 290 168 133 38 144 229 272 98 118 194 107 142 66 183 151 134 343 46 78 460 Spaces Moved 8317 | 47 190 573 221 311 221 98 374 371 523 316 352 651 332 355 196 450 216 325 788 148 165 1094 Core 130 | 7 . . 1 . . . . 7 . . . . . 1 . . . . . . . 114 Treads 846 | 40 190 573 43 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 7341 | . . . 177 311 221 98 374 364 523 316 352 651 332 354 196 450 216 325 788 148 165 980 Fastest Speed 16 | 50 160 160 28 31 34 34 34 27 27 27 29 26 26 26 26 25 24 24 24 24 20 16 Average Speed 41 | 143 160 160 57 32 34 34 34 34 27 27 29 28 28 27 26 25 24 24 24 24 23 30 Slowest Speed 500 | 160 160 160 400 34 34 34 34 108 29 29 29 105 32 500 26 28 27 24 24 24 93 350 Overloaded Moves 391 | . . . . . . . . . . . . . . . . . . . . . . 391 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . 3 2 . 3 . 2 . 3 . 1 . 1 . . . . 4 . . 4 Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 40 | 4 28 60 31 8 27 79 54 13 14 63 31 88 60 11 40 55 61 51 27 15 96 23 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . 1 . . . . . . 1 . . . 3 . . . . . Known Exits Taken 3 | . . . . . . . . 1 . . . . . . 1 . . . 1 . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 14 | . . . . . 1 . 2 . . 1 1 . 2 . . 2 . 5 . . . . Spaces Dug 91 | . . 5 6 4 5 . 2 1 14 . 4 . . 9 1 4 . 1 30 1 . 4 Terrain Destroyed 149 | . . 5 6 4 5 . 2 1 14 . 4 . . 18 1 36 . 1 30 1 . 21 Melee 91 | . . 5 6 4 5 . 2 1 14 . 4 . . 9 1 4 . 1 30 1 . 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 58 | . . . . . . . . . . . . . . 9 . 32 . . . . . 17 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 --------- Run | Scr Mat Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Lab Res Total 9333 | 54 206 821 287 355 251 96 381 433 619 324 360 659 340 382 206 478 306 346 885 155 191 1198 Wait 417 | . 3 78 1 21 15 . . 25 61 9 . 2 . 1 9 . 74 . 54 4 2 58 Move 8257 | 46 189 572 215 306 220 92 373 366 522 311 351 648 331 352 195 449 215 324 781 147 164 1088 Hop 15 | . . . 2 2 . 2 . 2 . 1 . 1 . 1 . . . . 2 . . 2 Pick Up 51 | 1 3 17 1 4 . . 1 2 3 . 1 2 1 6 . . 1 1 4 . 2 1 Fast Attach 84 | 6 4 6 4 3 . . 1 9 7 1 1 2 2 1 . 1 8 1 3 . 7 17 Attach 37 | . . 4 6 3 1 1 . 2 . . . . 2 4 . 2 . . 3 1 3 5 Detach 10 | . 2 1 . 1 . . . 1 . . . . . . . 2 . . 1 . 1 1 Swap 23 | 1 1 13 3 . . . . . 2 1 1 . . . . . . . . . . 1 Drop 85 | . 1 21 3 3 . . 1 5 6 1 2 4 2 4 . . 5 1 6 1 5 14 Fire 125 | . 3 102 12 . . . . . . . . . . 2 . 5 . . . . . 1 Melee 227 | . . 5 40 12 15 1 5 21 18 . 4 . 2 11 2 19 3 19 31 2 7 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -3/Armory -3/Lab -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 820 | -9/Materials | Repaired Flight Unit 847 | -9/Materials | Repaired Lgt. Treads 889 | -9/Materials | Discovered new exit (range 15) 1032 | -9/Materials | Build established: Scavenger-Mutant 1645 | -9/Materials | Build established: Mutant 1706 | -9/Materials | Discovered new exit (range 11) 1773 | -9/Materials | Entered another Materials area 1773 | -8/Materials | Evolved 2 slots: Propulsion x2 2003 | -8/Materials | Lost 7 parts (1p4n1u1w) 2028 | -8/Materials | Core integrity fell below 50% 2061 | -8/Materials | Discovered new exit (range 8) 2063 | -8/Materials | Entered Factory 2063 | -7/Factory | Evolved 2 slots: Utility x2 2112 | -7/Factory | Repaired Flight Unit 2186 | -7/Factory | Crushed by falling debris 2191 | -7/Factory | Discovered new exit (range 5) 2231 | -7/Factory | Discovered new exit (range 16) 2231 | -7/Factory | Entered Lower Caves 2280 | -7/Lower Caves | Encountered a Warlord checkpoint 2361 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2364 | -7/Lower Caves | Entered Data Miner 2364 | -7/Data Miner | Discovered new exit (range 6) 2372 | -7/Data Miner | Met Data Miner 2378 | -7/Data Miner | Learned location of Section 7 (-3) 2378 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2383 | -7/Data Miner | Received God Mode back door access code from Data Miner 2387 | -7/Data Miner | Data Conduit disabled 2402 | -7/Data Miner | Entered Proximity Caves 2424 | -6/Proximity Caves | Learned 4 Factory zone layouts 2520 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 2520 | -6/Proximity Caves | Discovered new exit (range 9) 2527 | -6/Proximity Caves | Found Prototype Special Weapon 2546 | -6/Proximity Caves | Entered Factory 2546 | -6/Factory | Evolved 2 slots: Utility x2 2547 | -6/Factory | Identified exit to Factory 2547 | -6/Factory | Identified exit to Lower Caves 2550 | -6/Factory | Identified Molecular Deconstructor 2742 | -6/Factory | Discovered exit to Factory (range 10) 2775 | -6/Factory | Entered another Factory area 2775 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2807 | -5/Factory | Spotted B-75 Beast 2908 | -5/Factory | Repaired Imp. Flight Unit 2934 | -5/Factory | Identified exit to DSF 3037 | -5/Factory | Discovered new exit (range 3) 3047 | -5/Factory | Entered Upper Caves 3142 | -5/Upper Caves | Discovered new exit (range 11) 3145 | -5/Upper Caves | Entered another Upper Caves area 3145 | -5/Upper Caves | Discovered new exit (range 1) 3181 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3259 | -5/Upper Caves | Build established: Hacker-Sprinter 3263 | -5/Upper Caves | Entered Warlord 3335 | -5/Warlord | Visited the Vortex Lab 3357 | -5/Warlord | Warlord's base attacked by MAIN.C 3410 | -5/Warlord | Met Warlord 3413 | -5/Warlord | Opened Warlord's prototype stash 3418 | -5/Warlord | Found Prototype Reactor 3418 | -5/Warlord | Identified Vortex Chain Reactor 3450 | -5/Warlord | Opened side exit 3455 | -5/Warlord | Discovered new exit (range 10) 3457 | -5/Warlord | Entered Proximity Caves 3521 | -4/Proximity Caves | Learned location of Quarantine (-3) 3528 | -4/Proximity Caves | Learned 8 Research zone layouts 3563 | -4/Proximity Caves | Discovered new exit (range 5) 3564 | -4/Proximity Caves | Entered Factory 3564 | -4/Factory | Evolved 2 slots: Utility x2 3565 | -4/Factory | Identified exit to DSF 3702 | -4/Factory | Discovered new exit (range 6) 3706 | -4/Factory | Entered Upper Caves 3736 | -4/Upper Caves | Identified exit to Upper Caves 3772 | -4/Upper Caves | Entered another Upper Caves area 3775 | -4/Upper Caves | Encountered a Warlord checkpoint 3808 | -4/Upper Caves | Build established: Scavenger-Sprinter 3912 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 3931 | -4/Upper Caves | Spotted B-86 Titan 3954 | -4/Upper Caves | Discovered new exit (range 8) 3955 | -4/Upper Caves | Entered Zhirov 3955 | -4/Zhirov | Discovered new exit (range 4) 3960 | -4/Zhirov | Met Zhirov 3966 | -4/Zhirov | Learned location of Testing (-2) 3966 | -4/Zhirov | Learned location of Command (-1) 3969 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3975 | -4/Zhirov | Found Alien Artifact 3975 | -4/Zhirov | Identified Integrated Dissipator 3975 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3979 | -4/Zhirov | Found Alien Artifact 4106 | -4/Zhirov | Entered Proximity Caves 4189 | -3/Proximity Caves | Build established: Hacker-Sprinter 4231 | -3/Proximity Caves | Discovered new exit (range 12) 4240 | -3/Proximity Caves | Entered Research 4240 | -3/Research | Evolved 2 slots: Utility x2 4334 | -3/Research | Spotted B-86 Titan 4468 | -3/Research | Discovered new exit (range 7) 4529 | -3/Research | Identified exit to Armory 4529 | -3/Research | Identified exit to Quarantine 4583 | -3/Research | Entered Armory 4595 | -3/Armory | Allied Derelicts emerged from ambush trap array 4624 | -3/Armory | Identified Transdimensional Reconstructor 4624 | -3/Armory | Warped through subspace to slip node 4624 | -3/Armory | Discovered new exit (range 1) 4629 | -3/Armory | Entered Lab 4629 | -3/Lab | Discovered new exit (range 9) 4632 | -3/Lab | Unable to decrypt terminal 4632 | -3/Lab | Opened the door to a hidden lab 4633 | -3/Lab | Gained access to the hidden lab's interior 4633 | -3/Lab | Detected by scanners 4634 | -3/Lab | Unable to decrypt terminal 4635 | -3/Lab | Found Alien Artifact 4637 | -3/Lab | Identified Core Reset Matrix 4637 | -3/Lab | Used Core Reset Matrix 4641 | -3/Lab | Sensed 3 artifacts in vicinity 4644 | -3/Lab | Found Prototype Device 4644 | -3/Lab | Identified AEGIS Remote Shield 4646 | -3/Lab | Found Prototype Hackware 4646 | -3/Lab | Identified Quantum Router 4649 | -3/Lab | Confronted by A5 4653 | -3/Lab | Unable to decrypt terminal 4660 | -3/Lab | Discovered new exit (range 8) 4674 | -3/Lab | Found Integrated Dissipator 4674 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 4682 | -3/Lab | Found Core Regenerator 4697 | -3/Lab | Found Transdimensional Reconstructor 4697 | -3/Lab | Warped through subspace 4707 | -3/Lab | Entered Research 4707 | -2/Research | Warlord forces began assault on 0b10 4707 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4756 | -2/Research | Repaired Electron Diverter 4760 | -2/Research | Found Prototype Processor 4760 | -2/Research | Identified Exp. Signal Interpreter 4763 | -2/Research | Found Exp. Signal Interpreter 4766 | -2/Research | Found Exp. Signal Interpreter 4817 | -2/Research | Research machine network offline 4902 | -2/Research | Discovered new exit (range 11) 4924 | -2/Research | Spotted B-90 Cyclops 4994 | -2/Research | Spotted Tracker 4994 | -2/Research | Spotted Tracker 5013 | -2/Research | Borebot progress halted 5032 | -2/Research | Core integrity fell below 50% 5036 | -2/Research | Emitted hypermatrix ping 5038 | -2/Research | Used Core Regenerator, restored core integrity (+362) 5041 | -2/Research | Assembled emerged from beneath the floor 5050 | -2/Research | Spotted Striker 5053 | -2/Research | Assembled emerged from beneath the floor 5053 | -2/Research | Lost 11 parts (1p6n3u1w) 5078 | -2/Research | Spotted Combat Programmer 5093 | -2/Research | Core integrity fell below 20% 5106 | -2/Research | Spotted Combat Programmer 5108 | -2/Research | Spotted Tracker 5125 | -2/Research | Spotted Tracker 5159 | -2/Research | Spotted Striker 5167 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- quadrant. 05107_ EMDS Slug penetrates AG-RJY(T). 05109_ AG-RJY(T) shreds Wall. 05116_ Detected hypermatrix ping. 05119_ Penetrated by EMDS Slug. 05123_ AG-RJY(T) shreds Wall. 05124_ EMDS Slug penetrates AG-RJY(T). 05127_ AG-RJY(T) shreds Earth. 05127_ AG-RJY(T) shreds Wall. 05127_ EMDS Slug penetrates AG-RJY(T). 05139_ Acquired Unknown Processor. 05139_ Identified Imp. Signal Interpreter. 05157_ Slug penetrates Wall. 05158_ W-44 Eye sends out distress signal. 05160_ Xenon Bombardment Thruster destroyed. 05160_ Hacking Suite destroyed. 05160_ Knocked back. 05163_ C-30 ARC bursts open, deploying its payload. 05163_ G-73 Enforcer unfolds itself. 05164_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ""? ?????????????????????????????????????????? | | """ #????????????????????????????????????????? | | """ #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | +????????????????????????????????????????? | | #????????????????????????????????????????? | | #???????????????????????????? ???????????? | | #?????????????????????????? ??????????? | | #???#+##################### ??????????? | | !!! #???# %*! ??????????? | | !!! ##### !!% [== ?????????? | | !! *%|* %=%%= ?????????? | | ==%!* [%[* #????????? | | !]%==!== ????????? | | % !!* ! ????????? | | %####+############+###### ????????? | | # # ] ## #### ????????? | | " # ## #???????? ?????????? | | # # ""## #???????????????????? | | # # ""## #???????????????????? | | *# " T"## #???????????????????? | | !# # ""## #???????????????????? | | # # ""##@ w#???????????????????? | | # # "# #???????????????????? | | # # ## gg#???????????????????? | | # ########### g #???????????????????? | | # #?????????# g #???????????????????? | | # #?????????# #???????????????????? | | ##############?????????# #???????????????????? | | ##???????????????##???###%* #???????????????????? | | ?????????????????# ##?# %[/ #???????????????????? | | #"#################"###"!%] #??????????######???? | | %% %% %=]! #??????????# #???? | | = % !!% #??????????# #???? | | %=]%! #??????????# #???? | | % % %%=* ############ #???? | | +##########"##+#"##"! ###### ## #???? | | ? #??# !!* * # #????# ## |#???? | | #??# !!* # =%#????#= """" ## #???? | | ]#??# !!* " ####?# ""R"" ## #???? | | ## #[ ## ### "" "" ## ##### | | " ! " %" " """"" " | | " =%] " " " " " | | " " " " " " " " | | ####% ######## ##########"######### # "" | | ## = /] =%! ???? ????? #! "" | | ## ] %! * ? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 50 Energy Generation 55 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 12 Corruption Block 8 Armor Coverage 600 Evasion (%) 66 Melee Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Regenerator Achievements -------------- Anyone Home? Challenges ------------ None Game ------ Seed RiotWarpDetector Manual? 0 Play Time 01:45:30 Cumulative 62.1 hours Start 2022.10.10 @ 16:52:59 End 2022.10.10 @ 19:39:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 93 Adventurer 1 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 50 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 704f041a-6faa-4c80-8153-117ac44c3a85