Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.01.24 @ 17:00:59 Player: Dwarfinator Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (617) 3085 Value Destroyed (31694) 31694 Prototype IDs (277) 5540 Alien Tech Used (18) 3600 Bonus (61588) 61588 TOTAL SCORE: 117607 Bonus ------- High Alert Combat Kills 3644 Follower Combat Kills 1744 Hunted by Unchained 500 Finished Modified EM Gauss 1000 Built PL-3XN's Obliterator 1000 Met Data Miner 300 Used Data Conduit 3000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 2000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -2200 Cogmind --------- Core Integrity 54/1600 Matter 145/300 Energy 1582/1614 System Corruption 0% Temperature Cool (0) +ITN Movement Treading (46) +NEM 1 Location 0b11 Command Parts ------- > --- POWER (4) -------- Zero-Chain Reactor > --- PROPULSION (7) --- Treaded Gravjet-Armored Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Huge Storage Unit Experimental Core Shielding Experimental Core Shielding Improved Utility Shielding Experimental Powered Armor AEGIS Remote Shield Experimental System Guard > --- WEAPON (4) ------- Heavy Hardcell Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator > --- INVENTORY (25) --- Desublimator Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Weapon Cycler Advanced Reaction Control System Experimental Core Shielding Experimental Propulsion Shielding Layered Medium Armor Plating Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield Microwarp Drive Peak State ------------ > --- POWER ------------ Zero-Chain Reactor > --- PROPULSION ------- Treaded Gravjet-Armored Exoskeleton Cooled Q-thruster Experimental Q-thruster > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Modified TNC Experimental Targeting Computer Advanced Transmission Jammer Experimental Force Field Core Physics Calibrator Microwarp Drive > --- WEAPON ----------- Warp Cannon Shotgun Directed Neutron Construct/C Sigix Broadsword > --- INVENTORY -------- Experimental Weapon Cycler Experimental Weapon Cycler Advanced Reaction Control System Advanced Reaction Control System Experimental Phase Shifter Experimental Phase Shifter Medium Regenerative Plating Graphene Brace Mobile Refinery Mk. CCLXVII High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Navigation Efficiency Matrix Spacefold Activator PL-3XN's Obliterator Experimental Remote Datajack Molecular Deconstructor [Rating: 262] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Enhanced Multireflex Exoskeleton Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Experimental Q-thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Humpback Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Scrap Shield Artifact Microwarp Drive Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Special Weapon Multitool Impact Weapon Mace Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Slots Evolved 17 | . . . . . 6 . . . . . . 2 . . . . . . . 2 . . . . . . 2 . . . . 2 2 . . 1 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . . Utility 9 | . . . . . 3 . . . . . . 2 . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . -1 . . Parts Attached 290 | 7 10 4 26 4 11 . 17 4 2 1 5 4 1 1 4 . 17 13 1 18 3 5 . . 4 2 7 6 1 12 6 7 2 10 6 . 37 32 Power 16 | 1 1 1 5 1 . . 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 3 . Engine 11 | 1 1 1 5 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Propulsion 41 | 2 1 1 6 2 . . . . . . . . . . . . . . . 3 . 2 . . 2 . 1 4 . 2 . 1 1 2 . . 6 5 Treads 8 | 2 . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 1 Leg 4 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Wheel 7 | . 1 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . . . . 1 4 Flight 13 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . 2 . 1 . 1 1 2 . . 2 . Utility 150 | 2 2 2 3 1 10 . 11 3 1 1 2 4 1 1 1 . 10 8 1 7 2 2 . . 1 1 4 1 1 6 3 4 1 5 6 . 22 20 Device 84 | 1 . 1 1 1 6 . 7 1 1 1 1 2 . 1 . . 9 4 1 5 1 1 . . 1 1 3 1 . 3 2 3 1 4 3 . 13 4 Storage 11 | 1 2 . . . 1 . 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . Processor 15 | . . . . . 1 . 1 1 . . . 2 1 . 1 . . 1 . 1 1 . . . . . . . 1 . . . . 1 . . 2 1 Hackware 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . . . . 3 Protection 29 | . . 1 2 . 2 . 1 1 . . . . . . . . . 3 . 1 . 1 . . . . . . . . 1 . . . . . 4 12 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 83 | 2 6 . 12 . 1 . 4 1 1 . 3 . . . 2 . 6 5 . 8 1 1 . . 1 1 2 1 . 4 3 2 . 3 . . 6 7 Energy Gun 13 | 1 1 . 2 . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . 1 1 . . . . 1 3 Energy Cannon 14 | . 2 . 2 . 1 . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 1 . 1 1 1 . 1 . . . . Ballistic Gun 10 | 1 . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . Ballistic Cannon 12 | . . . 1 . . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . 2 4 Launcher 11 | . 1 . 2 . . . . 1 1 . 1 . . . . . 2 1 . 1 . . . . . 1 . . . . . . . . . . . . Special Weapon 7 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . 1 . . . . . . . 2 . 1 2 . 2 1 . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 51 | . 1 . . 1 . . 2 . 1 . . . . . . . 2 4 . 1 1 . . . 1 . 1 . . 1 5 . . 7 5 . 9 9 Corrupted Parts 8 | . . . . . . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 . System Corruption 49 | . . . . . . . . . . . 16 . . . . . . . 8 . . . . . . . . . . . . . . . . . 25 . Parts Lost 30 | . . 2 2 . . . . . . 1 . 2 . . . . . 2 1 10 . 1 . . . . 1 . . . . . . . . . 2 6 Power 4 | . . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Propulsion 5 | . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Utility 17 | . . . . . . . . . . 1 . 2 . . . . . 2 1 2 . 1 . . . . 1 . . . . . . . . . 1 6 Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Highest Loss Streak 9 | . . 2 1 . . . . . . 1 . 1 . . . . . 1 1 9 . 1 . . . . 1 . . . . . . . . . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 16 22 5 3 11 13 17 19 19 18 18 18 18 18 19 19 18 14 14 13 12 12 13 13 12 13 12 12 12 14 13 13 13 16 16 16 6 19 Power . | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | 2 2 2 1 . . . . . . . . . . . . . 1 . . . 1 1 2 1 . . . . . . . . . 1 . . 1 1 Utility 5 | . 5 6 1 . 6 8 10 12 13 13 14 13 13 12 12 12 4 9 10 9 7 6 7 7 7 8 8 8 8 9 9 7 8 7 8 8 1 12 Weapon 7 | 1 6 9 2 . 3 4 4 5 3 3 2 3 3 4 4 5 10 4 2 1 1 2 2 2 2 2 1 1 1 2 2 2 1 3 2 3 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1306 | 1 11 17 26 30 1 1 6 4 2 . 1 3 . 3 . . 955 8 . 5 . 3 . 4 . . 1 . . 10 . 1 1 3 . . 135 74 Power 112 | . 1 1 3 5 . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . . . . . 13 . Propulsion 267 | 1 1 1 4 6 . 1 . 1 . . . . . . . . 161 . . 1 . 1 . . . . . . . 2 . . . 1 . . 47 39 Utility 308 | . 6 12 12 11 . . 5 2 . . 1 2 . 3 . . 198 6 . 3 . . . 2 . . 1 . . 7 . 1 . 2 . . 19 15 Weapon 611 | . 3 2 7 8 1 . 1 1 2 . . 1 . . . . 501 2 . 1 . 2 . 2 . . . . . 1 . . . . . . 56 20 Tool/Special 8 | . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 54 | . 99 99 86 65 57 61 60 60 57 56 56 61 62 62 62 67 46 56 62 61 66 67 66 65 64 66 70 68 70 69 66 68 71 65 65 52 52 48 Engine 2 | . 14 13 13 13 7 7 1 . . . . . . . . 5 . 1 5 2 3 3 . . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . 5 2 . . 1 1 5 5 5 5 5 . . . . . . . . . . . Reactor 1 | . . . . . . . 5 7 6 7 7 6 6 6 6 6 . 4 10 6 . . . . . . . 4 5 5 4 4 4 4 4 3 3 3 Treads 3 | . 17 13 25 17 6 7 7 . . . . . . . . . . . . . . . 5 5 2 . . . . . . . . . . . 1 . Leg 3 | . . . . . . . . . . . . . . . . 4 6 5 5 2 . . 4 4 . . . 1 . . . . . . . . . . Flight 1 | . . . . . . . . . 4 7 4 . . . . . . . . 2 10 10 . . . . . 1 . . 1 7 11 9 12 11 5 . Device 14 | . 14 13 1 9 17 23 22 15 14 13 14 18 13 17 18 18 13 11 14 14 13 16 16 16 17 22 22 25 25 24 21 26 26 27 24 18 22 13 Storage 5 | . 14 14 2 . 7 7 7 7 7 7 7 6 6 6 6 6 6 5 5 4 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 5 | . . . . . . . . 6 7 7 7 11 17 12 12 12 6 9 10 14 18 13 11 11 11 11 8 5 7 10 9 8 8 7 8 3 6 4 Protection 1 | . . . 11 4 1 . . . . . . . . . . . . 1 . . . 2 5 5 4 . . . . . 1 3 1 . . . . 11 Energy Cannon 2 | . 13 14 8 7 11 . . 6 2 7 4 1 6 . . . . 1 5 2 3 3 5 4 3 5 8 4 . 5 1 3 4 3 4 2 1 1 Ballistic Cannon 5 | . . . 11 4 1 7 7 . 4 . 2 6 6 6 5 6 6 7 5 3 4 1 . . 1 . . 5 5 . 2 4 4 4 4 . 1 2 Slashing Weapon 1 | . . . . . . . 6 . . . . . . . 2 6 1 1 . 1 . 4 5 5 4 4 5 5 5 4 3 . . 3 4 2 . . Peak Build Rating 262 | 8 13 14 16 34 56 58 69 68 71 69 74 82 81 81 86 90 95 133 133 150 115 119 129 127 125 116 139 148 140 154 175 193 211 237 262 248 245 261 Average Rating 92 | 6 11 13 12 24 50 56 62 63 67 67 67 76 80 76 80 88 73 101 131 125 107 113 125 125 112 111 131 139 140 147 162 186 207 220 242 244 191 237 On Entrance 108 | . 8 12 12 16 34 56 58 65 66 69 69 74 76 80 76 86 90 84 132 133 101 113 119 126 125 116 112 139 140 140 150 173 192 205 234 252 244 241 Avg Prop Armor Cover (%) 5 | . 12 12 10 5 . . . . . . . . . . . . . . . 5 2 1 3 3 3 . 1 1 . . 2 2 . . . . 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 310 | 14 92 92 115 96 54 46 71 74 76 70 72 72 70 70 77 87 288 282 153 153 77 81 81 81 81 75 91 105 91 94 110 137 147 147 138 142 237 310 Greatest Support 365 | 40 40 40 40 40 80 80 80 80 89 89 102 102 102 102 102 152 152 152 121 215 156 158 156 156 250 167 266 178 97 97 153 160 166 197 143 146 324 365 Greatest Overweight (x) 9 | . 9 9 9 9 . . . . . . . . . . . . 1 1 1 1 . . 1 . . . . 4 . . . . . . 1 . 3 1 Average Overweight (x) . | . 2 8 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 25 25 25 25 15 15 20 20 20 20 20 20 20 20 20 20 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 25 | 7 20 25 8 5 15 15 18 20 20 20 20 20 20 20 20 20 32 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Most Carried 35 | 8 22 25 25 25 15 15 20 20 20 20 20 20 20 20 20 20 35 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 17 | 6 17 23 7 3 12 14 18 19 19 19 19 19 19 19 19 20 20 17 19 19 19 19 19 19 19 19 19 19 20 19 19 19 19 19 19 19 7 21 Final Capacity 35 | 8 25 25 25 5 15 15 20 20 20 20 20 20 20 20 20 20 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Final Carried 35 | 8 21 25 25 5 15 15 20 20 20 20 20 20 20 20 20 20 35 20 19 18 20 20 20 20 20 20 20 20 20 20 20 20 19 19 20 20 25 24 Scrap Engine Consumption 587 | . . . . 30 5 3 18 2 10 6 3 8 . 6 4 2 43 22 . 32 21 13 4 4 5 1 13 22 11 23 . 5 5 17 2 3 185 59 Constructs Created 9 | . . . . 3 . . . . 1 . 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . Constructs Modified 247 | . . . . 5 4 . 2 2 4 . 2 . . 1 3 3 18 8 . 13 12 6 1 2 3 . 1 12 . 2 5 2 . 11 . 2 95 28 Class Distribution -------------------- 46% | Hauler-Construct 18% | Construct 12% | Generator-Construct 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Waste Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Hauler-Construct | -6/Zion Construct | -6/Deep Caves Generator-Construct | -5/Proximity Caves Generator-Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Tank | -4/Factory Tank | -4/Waste Construct | -4/Factory Infiltrator-Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Infiltrator-Gunner | -2/Research Gunner | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Generator-Sprinter | -1/Access Generator-Construct | -1/Command Generator-Construct | -1/Access_0 Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Matter Collected 57627 | 270 347 415 909 1184 140 397 1208 662 310 228 414 134 . 601 314 48 35352 724 54 1106 248 497 122 58 80 188 194 235 530 1545 243 894 237 854 359 249 3114 3163 Remotely 811 | . . . . . . . . . . . . . . . . . . . . 179 . . . . . . . . . . . . . . . . 332 300 Salvage Created 38117 | 263 267 409 657 1144 304 753 1141 482 478 394 746 134 . 382 390 165 2676 1795 494 2625 218 610 296 77 365 297 806 172 869 2463 . 1730 352 2389 821 326 5417 5210 Parts 1737 | 24 12 36 39 50 19 2 66 23 19 11 17 12 . 6 18 11 160 34 18 108 . 28 10 9 3 6 14 13 29 100 . 60 10 87 31 15 239 398 Haulers Intercepted 15 | . 1 . . . 1 . 3 . . . . . . 1 . . . . . 2 . 1 . . . . 1 . 1 . . 2 . 2 . . . . Recyclers Shooed 14 | 1 . 1 . 2 . . 2 . . . . . . 1 . . . . . 5 . . . . . . . . . . . 2 . . . . . . Parts Field Recycled 12 | . . . . . 6 . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 335 | . . . . . 36 . . . . . . . . . . . 299 . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . 9 . . . . 18 10 . 5 . . . 18 11 2 . 18 . . . 2 9 2 . . . . . . . . . . . . . Prevented 22 | . . . . . . . . . 5 . 7 . . . . . . . . . . . 4 . . 6 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 448 | . 4 8 16 4 4 3 7 11 8 4 19 2 . 1 9 5 10 59 13 30 1 12 5 2 . 10 11 . 11 36 . 22 4 26 10 1 31 49 Melee 6 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . Guns 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Cannons 299 | . 3 1 10 3 2 1 6 9 2 . 6 2 . 1 8 5 7 16 12 23 . 10 5 2 . 7 8 . 11 25 . 16 2 20 7 1 20 48 AOE 70 | . . 7 4 . . 2 . 2 2 . 12 . . . 1 . . 32 1 5 . . . . . . . . . . . 2 . . . . . . Classes Destroyed 40 | 2 4 5 6 3 1 1 . 2 1 . 2 1 . . . . 4 3 . 1 . . . . . . . . . 2 . . . 1 1 . . . Worker 23 | . . 1 . . 1 . 8 . . . . . . 1 . . . . . 4 . . . . . . 1 . . . . 1 . . 1 . 5 . Builder 15 | . . 2 . 1 . . 3 . . . . . . 2 . . . . . 3 . . . . . . . . 2 . . 1 . . . 1 . . Tunneler 23 | 7 . 4 . . . . 4 . . . . . . 1 . . . . . 3 . 2 . . . . . . . . . 1 . . . 1 . . Hauler 15 | . 1 . . . 1 . 3 . . . . . . 1 . . . . . 2 . 1 . . . . 1 . 1 . . 2 . 2 . . . . Recycler 35 | 1 . 2 . 9 . . 5 . . . . . . 1 . . . . . 9 . . . . . . . . . . . 2 . . . 1 5 . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . Operator 9 | . 1 . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . 1 1 . 1 1 . Drone 11 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . 7 . . . . . . Turret 8 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Watcher 17 | . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . 5 . 2 . 2 . 1 2 . Swarmer 58 | . . 6 4 . . . . 5 2 . 1 . . . 3 4 . . 8 6 . . 3 . . 4 . . . 6 . 2 . 4 . . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Grunt 95 | . 4 . . . 1 . 4 4 4 . 8 . . . 4 1 . . 3 9 . 11 . . . . 5 . 3 5 . 9 . 6 3 . 11 . Brawler 7 | . . . . . 1 . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Duelist 7 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Researcher 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 34 | . . . 1 1 1 . 1 . 1 . 3 1 . . . . . . 1 3 . . . . . 1 2 . 5 5 . . 3 . 1 1 3 . Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . 1 . 2 4 . 1 8 . . . . . . . . Programmer 44 | . . . . 1 1 . 2 1 1 . . . . . 1 . . . . 6 . . . 1 . 1 . . 2 4 . 3 1 9 2 . 8 . Heavy 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 26 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botcube 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 76 | . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . Z-Light 9 | . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 46 | . . 1 . . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . Golem 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 41 | 3 2 3 6 2 3 2 4 4 4 1 12 1 . 4 7 5 5 41 5 13 1 5 3 1 2 4 4 . 4 12 . 22 2 7 3 3 5 7 Combat Bots Only 39 | . 2 3 4 2 2 2 4 4 4 1 12 1 . 1 7 5 2 39 5 9 1 3 3 1 . 4 4 . 4 8 . 11 1 7 2 1 5 7 Max Kills in Single Turn 16 | 1 1 3 2 1 1 1 1 1 2 1 4 1 . 1 1 1 1 16 1 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 15 | . . 3 2 . . 1 . 1 1 . 4 . . . 1 . . 15 1 2 . . . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 1 . . . . . 2 6 Imprinter (-6/Zion) Perun (-5/Zhirov) Svarog (-5/Zhirov) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2363 | . 14 15 53 2 35 . 44 69 68 17 57 12 . 10 40 22 49 82 43 245 . 7 6 . 4 20 36 . 51 120 . 84 16 126 167 17 219 613 Missed 1254 | . 2 2 13 . 16 . 14 22 24 7 22 7 . 3 19 4 22 24 19 98 . 5 3 . . 14 15 . 17 55 . 35 9 65 101 15 164 438 Hits 1109 | . 12 13 40 2 19 . 30 47 44 10 35 5 . 7 21 18 27 58 24 147 . 2 3 . 4 6 21 . 34 65 . 49 7 61 66 2 55 175 Melee 8 | . . . . . 1 . . . . . . . . . . . . 2 . 3 . . . . . . . . . 1 . . . . 1 . . . Projectile 1101 | . 12 13 40 2 18 . 30 47 44 10 35 5 . 7 21 18 27 56 24 144 . 2 3 . 4 6 21 . 34 64 . 49 7 61 65 2 55 175 AOE 16 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . Critical Strikes 70 | . . . 1 . . . 1 1 1 . . 1 . . 1 . . 1 . 4 . . 1 . . . 1 . 1 1 . 5 1 3 3 . 1 42 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 Part Disruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 2 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 19358 | . 148 408 731 49 146 58 256 417 325 345 442 109 . 216 133 185 71 1090 448 3361 . 22 73 . 138 99 376 10 400 687 12 518 121 765 1218 128 1215 4638 Core 3201 | . 10 51 116 . 18 35 11 56 37 36 35 . . . 10 6 . 144 32 346 . . . . 37 . 59 . 74 79 . 9 . 52 521 106 124 1197 Absorbed by Shields 9476 | . . . . . 23 . 91 209 216 71 146 26 . 25 75 97 77 299 . . . 9 27 . 48 35 139 11 400 650 13 516 125 804 717 . 940 3687 Redirected to Shielding 259 | . . 11 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247 Ignored by Resistances 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 10292 | . . . . 35 85 . 411 145 371 . 413 36 . 58 135 530 48 664 . 662 116 10 . 42 . . 104 530 13 264 509 219 6 731 654 276 909 2316 Core Remaining (%) 59 | 100 . . . 29 . . . . . . 67 . . . . . . . 77 . . . . . . 61 . . . . 76 99 . . 26 . . 3 Volleys Fired 4564 | 28 25 46 145 133 40 48 31 53 22 21 31 7 13 12 20 6 2203 106 24 83 13 24 14 6 15 44 40 17 51 129 20 134 50 157 65 27 242 419 Largest 3 | 1 2 2 2 2 2 2 1 1 1 1 2 1 1 1 1 1 2 1 2 3 2 1 1 1 1 1 1 1 1 2 1 2 1 2 2 1 1 3 Hottest 368 | 40 100 88 101 113 157 122 92 57 57 57 93 57 90 57 57 132 222 90 77 180 123 116 348 348 171 171 171 171 140 140 82 187 105 156 153 40 131 368 Shots Fired 4748 | 28 38 54 166 137 44 62 26 50 19 21 32 7 13 12 20 6 2205 106 48 120 24 24 14 6 15 44 40 19 51 141 20 142 50 176 79 27 239 423 Gun 201 | 28 19 8 39 . . . . . . . . . . . . . . . . 19 13 . . . . . . . . 28 11 21 3 12 . . . . Cannon 4319 | . 16 42 105 52 44 45 26 48 13 21 21 7 13 12 20 6 2199 102 48 92 11 24 14 6 15 44 40 19 51 102 7 111 47 164 79 25 212 416 Launcher 67 | . . 4 8 . . 17 . 2 6 . 11 . . . . . 6 4 . 9 . . . . . . . . . . . . . . . . . . Special 161 | . 3 . 14 85 . . . . . . . . . . . . . . . . . . . . . . . . . 11 2 10 . . . 2 27 7 Kinetic 1228 | . 18 8 46 24 4 45 26 4 11 . 9 7 4 12 20 5 215 4 24 65 24 . . . . . . 10 51 40 7 51 . 42 21 25 111 295 Thermal 2891 | 28 20 42 112 89 17 . . 44 2 . . . 9 . . . 1940 21 24 55 . 8 14 6 . . . 2 . 18 . 52 37 96 58 . 76 121 Explosive 34 | . . 4 8 . . 17 . 2 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 536 | . . . . 24 23 . . . 5 21 23 . . . . 1 48 81 . . . 16 . . 15 44 40 7 . 72 11 29 13 38 . . 25 . Robot Hit Streak 45 | 4 8 11 9 19 5 9 3 6 6 7 11 8 5 9 8 11 17 15 20 45 28 13 5 3 8 8 6 6 11 28 5 24 16 27 24 16 29 13 Robot Miss Streak 9 | 2 2 4 2 3 3 3 6 3 2 2 3 2 4 2 3 1 3 3 1 3 1 1 2 1 1 9 2 1 2 3 . 2 2 2 3 . 2 6 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 . 1 . . 1 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1771 | 19 23 28 63 114 18 32 44 30 18 18 24 5 3 17 18 5 194 67 31 92 21 24 11 4 20 15 19 16 38 81 3 78 15 81 34 11 217 220 Core Hits 879 | 9 9 19 33 32 8 9 21 14 9 8 33 4 . 3 14 6 80 90 14 62 1 12 4 1 6 8 9 5 16 37 9 38 4 33 14 5 84 116 Critical Kills 14 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . 4 3 . . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . 2 . Critical Strikes 47 | . . . 2 3 . . 2 . . . . . . 2 1 . 1 . . 1 . . . . . 1 . . . 8 . 2 . 4 3 . 5 12 Meltdown 12 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 . . . Destroy 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 2 . Blast 18 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 12 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Melee Attacks 442 | . . . . 21 . . 45 5 27 30 4 11 . 24 4 . 87 3 . 12 . 4 2 . 11 5 4 6 9 49 5 . . 4 3 16 51 . Impact 33 | . . . . . . . . . . . . 10 . 22 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . . 45 . . . . . . . 3 . 87 3 . 12 . 4 2 . 8 5 3 6 9 49 5 . . 4 3 16 51 . Piercing 61 | . . . . . . . . 5 27 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 105 | . . . . 21 . . 27 3 3 2 4 1 . 8 . . . . . 8 . 1 2 . 3 1 1 6 1 2 . . . 1 2 3 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 133561 | 227 385 844 1626 1163 504 2194 2962 1975 1353 514 2839 297 264 1122 1417 264 12728 6564 2052 7107 867 1718 892 445 1070 1316 1895 1040 2896 5877 42 5054 776 6216 2281 1286 19313 32176 Guns 1364 | 227 153 26 100 . . . . . . . . . . . . . . . . 254 420 . . . . . . . . 93 42 31 4 14 . . . . Cannons 107974 | . 232 534 1072 722 485 826 446 1624 534 465 665 297 264 495 1171 264 12203 3864 1996 4337 447 1445 660 445 603 1224 1807 330 2702 5512 . 5023 709 5856 1814 352 14473 32076 Explosions 10092 | . . 284 379 . . 1368 . 183 468 . 2174 . . 72 246 . 397 2625 56 1601 . . . . . . . . . . . . 63 176 . . . . Melee 13421 | . . . . . . . 2516 168 351 49 . . . 555 . . 128 75 . 840 . 273 232 . 467 92 88 710 194 272 . . . 170 467 934 4840 . Ramming 194 | . . . . . 19 . . . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . . 100 Kinetic 74749 | . 153 26 329 331 . 826 446 102 479 . 2056 297 264 495 1171 264 10371 2496 1526 3182 867 . . . . . . 216 2702 918 . 3136 . 2622 833 352 6213 32076 Thermal 23501 | 227 232 534 918 535 86 . . 1522 55 . . . . 72 246 . 497 888 526 3010 . 462 660 445 . . . 96 . 927 . 1443 208 2256 981 . 6675 . Explosive 2320 | . . 284 379 . . 1368 . 183 61 . . . . . . . 45 . . . . . . . . . . . . . . . . . . . . . Electromagnetic 19376 | . . . . 297 399 . . . 407 465 783 . . . . . 1687 3105 . . . 983 . . 603 1224 1807 18 . 3760 42 475 568 1168 . . 1585 . Impact 555 | . . . . . . . . . . . . . . 555 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12298 | . . . . . . . 2516 . . . . . . . . . 128 75 . 840 . 273 232 . 467 92 88 710 194 272 . . . 170 467 934 4840 . Piercing 568 | . . . . . . . . 168 351 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 53 | . . . . . . 34 35 35 37 37 53 . . . . . . . 8 3 . . . . . . 2 2 2 4 5 1 . 7 19 . 24 5 Average Corruption 14 | . . . . . . 20 34 35 36 37 37 . . . . . . . 8 2 . . . . . . 2 2 2 3 4 1 . 4 9 . 12 3 Corruption Purged 35 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 32 . Corruption Blocked 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Effects 587 | . . . . . . 15 109 83 64 19 36 . . . . . . . . 2 . . . . . . 4 11 8 22 9 2 . 20 22 . 54 107 Message Errors 138 | . . . . . . 4 25 18 17 3 10 . . . . . . . . 1 . . . . . . 1 3 2 1 4 1 . 7 6 . 12 23 Matter Fused 134 | . . . . . . 1 30 18 13 6 4 . . . . . . . . 1 . . . . . . 3 3 . 7 1 . . 3 3 . 15 26 Heat Flow Errors 64 | . . . . . . 3 14 7 7 2 6 . . . . . . . . . . . . . . . . . 1 2 . . . 3 3 . 4 12 Energy Discharges 88 | . . . . . . 2 16 16 14 2 5 . . . . . . . . . . . . . . . . 1 4 3 . . . 4 3 . 8 10 Parts Rejected 8 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . 2 . Parts Fused 10 | . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . 2 Data Loss (minor) 66 | . . . . . . 1 9 18 3 4 5 . . . . . . . . . . . . . . . . . . 4 . . . 2 2 . 3 15 Data Loss (major) 31 | . . . . . . 2 5 2 2 . 2 . . . . . . . . . . . . . . . . 1 . 1 2 1 . . . . 3 10 Misfires 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . Alerts 14 | . . . . . . . 3 1 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 5 Misdirections 7 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Weapon Failures 23 | . . . . . . 1 5 3 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 2 4 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Overflow Damage 12418 | . . 52 8 15 4 . 814 176 139 . 32 . . 335 22 . 1246 566 148 669 . 118 211 202 156 386 324 189 341 805 . 524 51 850 292 276 1921 1546 Projectiles 8612 | . . 29 8 15 . . 1 76 36 . 5 . . . 22 . 1236 492 148 383 . 100 123 202 47 386 286 . 234 639 . 524 51 850 95 17 1061 1546 Explosions 216 | . . 23 . . . . . . 16 . 27 . . . . . . 74 . 76 . . . . . . . . . . . . . . . . . . Melee 3590 | . . . . . 4 . 813 100 87 . . . . 335 . . 10 . . 210 . 18 88 . 109 . 38 189 107 166 . . . . 197 259 860 . Knockbacks 303 | . . . 3 1 . 1 1 1 . . . . . 3 7 . 28 . 3 10 . . . . . . . . 10 6 . 24 . 13 6 . 19 167 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 289 | . . . 2 1 . 1 1 1 . . . . . 2 7 . 28 . 3 8 . . . . . . . . 10 6 . 22 . 12 6 . 19 160 Secondary 13 | . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 . . . 7 Self-Inflicted Damage 533 | . . . 52 . . 60 . . 7 . 20 . . . . . . 63 . 231 . . . . . . . . . . . . . . . . . 100 Shots 14 | . . . 1 . . 3 . . 2 . 1 . . . . . . 1 . 6 . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 114 140 9 202 282 351 261 430 221 343 252 6 87 14 8 88 285 195 263 403 89 145 336 256 198 188 272 84 . 26 120 308 165 202 238 . 213 173 Average Temperature 76 | . 38 47 4 58 109 121 84 92 55 48 82 3 31 5 3 26 51 35 96 96 45 53 101 67 121 68 94 44 . 24 64 128 109 64 78 . 75 147 Received Heat Transfer 1964 | . 84 . 138 9 24 . 76 39 47 . 155 . . 9 20 . 8 148 87 699 . . 31 . . . 12 . 41 31 . 108 8 16 32 . 35 107 Thermoelectric Energy+ 3886 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . 207 3651 Effects 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Corrupted 71 | . . . . 1 3 . . . 3 4 1 . . 5 . . 5 11 . 1 . 2 . . 2 2 4 . . 11 . 2 2 3 . . 8 1 Combat Hostiles 56 | . . . . . 2 . . . 3 4 1 . . . . . 3 11 . 1 . 2 . . . 2 3 . . 9 . 2 2 2 . . 8 1 Parts Fried 150 | . . . . 2 1 . . . 4 6 2 . . 14 . . 15 26 . 3 . 2 . . 1 4 9 . . 26 . 2 3 11 . . 16 3 Impact Corruptions 21 | . . . . . 1 . . . . . . . . 14 . . . . . 2 . . . . . . . . . . . . . . . . . 4 Robots Melted 12 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 . . . Combat Hostiles 11 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 3 . . . Parts Melted 30 | . 1 1 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . 14 7 . 1 . Heat Transferred 13747 | 500 481 962 1484 1749 111 . . 962 37 . . . . 50 150 . 309 175 275 100 . 350 346 198 . . . 74 . 592 . 1135 161 1573 740 . 1233 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . . . 1 3 . 6 2 1 1 . . . . . . . . . . . . 1 1 . . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Maximum Alert Level 4 | . . . . . 2 . 1 . . . . 2 . . . . . . . 3 1 3 . . . . 2 . 2 4 . 1 2 3 3 2 4 . Low Security (%) 42 | 100 100 100 . 100 . 100 84 . . . . . 100 100 . . . . . 54 93 45 . . . . 15 100 35 . . 75 . . . . . . Level 1 5 | . . . . . 95 . 15 . . . . 11 . . . . . . . 4 6 1 . . . . 64 . 19 27 . 24 92 32 . . . . Level 2 6 | . . . . . 4 . . . . . . 88 . . . . . . . 30 . 11 . . . . 20 . 45 39 . . 7 45 46 100 2 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . 10 . 41 . . . . . . . 15 . . . 22 53 . 3 . Level 4 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . 94 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1183 | 10 64 95 . 142 409 124 237 . . . . 475 168 89 . . . . . 736 242 903 . . . . 437 152 552 1183 . 395 425 840 1009 689 934 . Initial 595 | . . . . 15 409 123 . . . . . 252 166 74 . . . . . 23 240 . . . . . 150 144 . 223 . . 222 233 452 595 435 . Average 163 | 1 6 9 . 26 353 67 71 . . . . 423 136 59 . . . . . 299 58 425 . . . . 303 33 309 612 . 142 336 519 724 662 705 . Influence Increases 20886 | 40 187 265 199 489 568 61 611 383 180 . 374 543 11 142 225 120 . . 315 1175 64 1196 192 106 24 215 593 72 819 1486 23 613 343 999 747 175 1564 5767 Destroy 0b10 Robot/C 6620 | . 80 140 140 140 120 . 260 220 160 . 340 40 . 40 180 100 . . 260 640 . 400 100 40 . 160 220 . 320 760 20 300 80 520 240 20 580 . Destroy 0b10 Robot/NC 900 | 40 15 60 . 85 15 . 120 . . . 10 . . 35 . . . . . 120 . 30 . . 15 10 20 . 35 45 . 45 5 25 5 25 140 . Destroy Leader 1258 | . 24 30 . . 34 . 88 40 20 . 20 20 . 12 30 20 . . 40 96 . 72 10 20 . 30 56 . 84 160 . 48 30 98 60 12 104 . Allied During Kill 1256 | . . . 14 23 17 . 34 3 . . 4 . . 1 . . . . . 24 . 474 82 46 9 . . . 352 169 3 1 . . . . . . Successful Hack 274 | . 5 . . 30 . . 75 . . . . 27 . 21 . . . . . . . 3 . . . . 38 . . 38 . . . 14 4 7 12 . Select Force Hacks 210 | . 60 . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1125 | . . . . 45 30 . 15 . . . . . . 15 . . . . . 90 . 15 . . . . 30 . . 180 . 45 45 135 165 45 90 180 Anti-Garrison Action 450 | . . . . . . . . . . . . 200 . . . . . . . . . 200 . . . . . . . . . . . . . . 50 . Destroy Structure 7198 | . 3 35 . 16 2 61 19 . . . . 16 11 18 . . . . . 130 64 2 . . . . 34 72 28 74 . 84 93 177 93 51 558 5557 Advance Influence 650 | . . . . . 350 . . . . . . 150 . . . . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 195 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . 60 . 15 15 15 15 15 15 30 Lose Combat Pursuer 750 | . . . 45 . . . . 120 . . . 90 . . 15 . . . 15 75 . . . . . 15 30 . . . . 75 75 15 165 . 15 . Influence Decreases 15179 | 40 187 257 174 380 357 414 390 421 363 . 210 232 379 213 173 187 21 . 278 524 752 326 846 322 24 215 180 485 362 784 1182 218 323 610 558 488 657 1647 Entered New Map 6336 | . . . 5 18 83 230 . 83 36 . . 62 309 33 14 17 21 . . 14 448 . 322 42 . . . 269 . 234 1159 . 173 182 352 398 245 1587 Time Decay 7803 | 40 187 247 169 334 214 164 390 318 327 . 210 150 50 160 159 170 . . 278 360 224 126 494 280 24 215 170 216 192 440 23 206 150 428 206 90 392 . Lost Part 230 | . . 10 . . . . . . . . . 20 . . . . . . . 100 . 10 . . . . 10 . . . . . . . . . 20 60 Lost Ally 660 | . . . . 28 60 20 . 20 . . . . 20 20 . . . . . 50 80 40 30 . . . . . 170 110 . 12 . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 3 . . . 1 . 6 . . . 1 1 . 3 . . . . . 3 . 6 . . . . 2 . 1 7 . 6 3 5 6 2 5 . Investigation 8 | . 2 . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 2 . . 1 . . . Extermination 23 | . . . . . 1 . 5 . . . . . . 1 . . . . . 2 . 1 . . . . . . . 2 . 2 1 3 2 1 2 . Reinforcement 12 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 1 . 1 1 1 . Assault 12 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 5 . . . 1 1 . 2 . Garrison 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Distress Signals 44 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 1 . 2 . . 4 . 1 3 1 28 . Communications Jammed 125 | . . . . . . . 3 . . . . 2 . 4 . . . . . 2 . . . . . . 4 . 3 60 . 30 1 1 11 3 1 . Distress Signals 113 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . 2 . 2 60 . 29 1 1 11 3 1 . Times Spotted 734 | . 7 8 17 6 6 6 14 16 8 4 18 8 6 4 10 5 75 46 13 46 6 19 8 1 5 5 21 8 21 47 3 54 12 31 42 11 52 65 Peak Tracking Total 21 | . 2 3 5 4 4 1 2 3 4 1 9 5 6 2 4 5 3 21 3 11 6 8 4 1 3 2 4 6 8 5 1 9 4 5 14 8 9 7 Tactical Retreats 56 | . . . 1 . . . . 6 . . . 2 . . 1 . 7 7 1 2 . . . . . 1 2 1 . . . 8 2 1 6 . 8 . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Traps Triggered 32 | . 1 . . . 1 . 5 . . . . 2 . 1 . . . . . 1 . . . . . . 2 . . 3 . 1 . . . . 15 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 203 | . 28 . 131 . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 18 | . 3 . 9 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 35 | . . . . . . . 6 6 6 6 6 6 6 6 . . 35 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Machines Disabled 110 | . . . 4 3 2 . 1 . . . 2 . . 1 . . 12 1 . 6 . 1 . 1 . 1 2 . 3 12 6 3 3 9 11 3 8 15 Max in Single Turn 3 | . . . 3 1 1 . 1 . . . 2 . . 1 . . 1 1 . 1 . . . 1 . 1 1 . 1 1 1 1 2 1 1 2 2 2 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Machines Accessed 123 | . 3 . 1 14 1 . 11 2 1 4 . 7 . 5 1 . . . . 5 . 6 . 1 4 1 4 . 1 9 1 10 6 6 9 3 6 1 Terminals 66 | . 1 . . 6 . . 4 1 . . . 4 . 4 . . . . . . . 3 . 1 . 1 2 . . 6 . 9 4 5 7 3 5 . Fabricators 8 | . . . . . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . . . . . 1 2 . . . . . . . . Repair Stations 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 12 | . 2 . . 6 . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . Scanalyzers 10 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . 2 1 2 . . . Garrison Access 7 | . . . . . . . 1 . . . . 1 . . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . Total Hacks 302 | . 7 . 1 59 2 . 29 2 1 29 . 11 . 14 1 . . . . 10 . 10 . 1 13 4 7 . 2 26 19 13 8 8 12 4 8 1 Successful 188 | . 4 . 1 44 . . 14 2 1 29 . 5 . 7 1 . . . . 5 . 6 . 1 13 4 3 . 1 13 19 . 2 4 5 1 2 1 Failed 114 | . 3 . . 15 2 . 15 . . . . 6 . 7 . . . . . 5 . 4 . . . . 4 . 1 13 . 13 6 4 7 3 6 . Catastrophic 32 | . . . . 2 . . 3 . . . . 4 . 1 . . . . . . . . . . . . 1 . . 5 . 6 2 2 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 98 | . 5 . . 24 . . 11 . . . . 4 . 5 . . 4 . . 5 . 2 . 1 . . 5 . . 7 . 8 2 6 5 1 3 . Terminals 126 | . 3 . . 19 . . 11 1 . . . 7 . 12 . . . . . . . 6 . 1 . 4 5 . . 14 . 12 6 6 8 4 7 . Fabricators 20 | . . . . . 2 . 1 . . . . 2 . . . . . . . 2 . 2 . . . . . . 2 9 . . . . . . . . Repair Stations 10 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 26 | . 4 . . 14 . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . 1 . Scanalyzers 18 | . . . . . . . 6 . . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . 2 2 4 . . . Garrison Access 10 | . . . . . . . 2 . . . . 1 . . . . . . . 4 . 1 . . . . 1 . . . . 1 . . . . . . Terminal Hacks 128 | . . . 1 32 . . 3 2 1 29 . 3 . 3 1 . . . . . . 4 . 1 13 4 1 . . 4 19 . 1 1 2 1 1 1 Record 69 | . . . . 25 . . . 1 . 11 . . . . . . . . . . . . . 1 5 4 . . . 1 19 . . 1 . . . 1 Part Schematic 18 | . . . . 2 . . . . . 10 . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 8 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 2 1 . . Branch Access Points 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 6 | . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Build 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 5 | . 1 . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . 3 . . . . . . 2 . . . . . . . 1 . . . . . . . . . . 1 . 3 . . . Insert Component 6 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 3 . . 9 . . 2 . . . . 2 . 2 . . . . . 3 . 1 . . . . 2 . . 2 . . . 3 . . 1 . Terminals 12 | . 1 . . 2 . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . 2 . . . 2 . . 1 . Track 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Botnet 6 | . 1 . . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 11 | . 2 . . 7 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 2 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 81 | . 2 . . 12 1 . 8 . . . . 5 . 4 . . . . . 3 . 3 . . . 1 3 . 1 8 . 4 4 4 9 3 6 . Full Trace Events 6 | . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 38 | . . . . 2 . . . . . 10 . 2 . 1 . . 15 . . . . . . . 4 . . . . . . . . . 4 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Time 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 215 | . . . . . . . 215 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 10 . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . 1 . . 1 1 5 . . . . . 3 Non-combat 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Combat 10 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . 4 . . . . . 1 Robot Hacks Applied 14 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 3 . 1 . . 1 . 5 . . . . . 2 parse_system 12 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . 5 . . . . . 2 find_chute 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . 10 . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 4 1 . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Total Allies 68 | . . 1 1 11 . 1 . . . . 2 . 1 1 . . . . . 4 20 1 . . . . . 19 . 4 1 . . 1 . . . . Largest Group 19 | . . 1 1 11 6 2 1 1 . . 2 . 1 1 . . . . . 4 19 12 10 8 8 . . 19 12 4 1 1 . . . . . . Highest-Rated Group 702 | . . 38 45 169 134 80 49 49 . . 52 . 31 29 . . . . . 113 684 449 357 289 289 . . 702 476 204 49 49 . . . . . . Highest-Rated Ally 68 | . . 38 45 49 49 49 49 49 . . 32 . 31 29 . . . . . 29 50 46 46 46 46 . . 50 46 68 49 49 . . . . . . Total Orders 85 | . . . 13 42 4 2 10 . . . . . . . . . . . . 6 . 2 1 . . . . . . 5 . . . . . . . . STAY 53 | . . . 7 32 2 1 6 . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . . . . . . . . FOLLOW 24 | . . . 6 9 1 1 4 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Ally Attacks 709 | . . . 30 36 15 57 35 12 . . 5 . 8 2 . . . . . 31 101 63 39 2 15 . . 138 92 26 1 1 . . . . . . Total Damage 19936 | . . . 685 685 260 1455 760 400 . . 147 . 126 39 . . . . . 380 4859 1379 1005 22 442 . . 4511 2070 673 19 19 . . . . . . Kills 74 | . . . 2 10 2 3 7 . . . . . . 1 . . . . . 3 10 10 4 . . . . 8 10 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Active Infowar (turns) 45080 | 77 1546 2214 703 . 264 176 2025 1242 526 . 28 314 111 333 722 351 1856 794 1625 1111 . 438 1300 1181 534 714 345 1158 419 1098 396 575 302 1057 438 196 18911 . Optics 22527 | . . . 500 . . . . . . . . 301 111 333 722 351 1783 119 . . . . . . . . . . . . . . . . . . 18307 . Sensors 96 | . . . . . 83 . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . IFF 2446 | . . . . . . . . . . . . 143 18 203 624 326 148 675 309 . . . . . . . . . . . . . . . . . . . Traps 60 | . . . . . . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Seismic 8754 | 77 1546 2214 203 . 263 176 1923 1212 278 . . . . . . . . . . 16 . . . . . 613 103 . . . . 128 . . . . 2 . T.N.C. 11057 | . . . . . . . 11 . . . . . . . . . . . . 1107 . 438 1300 1181 534 714 345 1158 415 1098 396 575 302 1042 438 3 . . Cloaking 1158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 509 43 324 194 88 . . . . Jamming 12239 | . . . . . . . 1843 119 248 . 28 314 6 300 683 351 81 . 1316 453 . . . . . . 254 1158 419 1098 396 575 302 1057 438 196 604 . ECM 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . 2 . . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 2 . . . . 1 1 . 1 . . . 2 . . . 2 . . . 1 1 . 2 . . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Turns Passed 161740 | 289 1546 2238 10621 8457 451 371 2030 1654 1361 410 693 314 111 333 722 351 86947 2850 1726 1166 928 438 1300 1181 534 714 345 1158 419 1098 396 575 302 1057 438 196 19194 6826 Spaces Moved 89917 | 137 294 958 5135 5429 328 220 1356 1033 1218 227 766 366 125 293 957 477 36163 2642 1072 446 852 452 1366 1073 444 1228 421 842 234 633 325 524 316 907 815 282 13295 6266 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 23338 | 133 163 1 4305 4522 318 220 1356 89 . . . . . . . . . . . 37 . 23 1214 1073 317 . . . . . . . . 121 . . 7388 2058 Legs 41794 | . . . . . . . . . . . . . . . . 371 36163 2642 1072 332 83 . 152 . . . . 115 . . . . . . . . 621 243 Wheels 2825 | . 131 957 830 907 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11393 | . . . . . 10 . . 944 265 . 388 366 125 293 957 106 . . . . . . . . 127 1228 421 727 234 633 155 . . 71 . . 909 3434 Flight 9934 | . . . . . . . . . 953 227 378 . . . . . . . . 77 769 429 . . . . . . . . 170 524 316 715 665 229 4377 105 Fastest Speed 19 | 50 125 140 125 98 67 99 99 99 85 85 62 62 62 62 62 51 65 65 152 49 47 42 42 42 36 44 29 41 61 51 51 47 34 25 22 22 19 35 Average Speed 105 | 156 167 212 169 123 98 99 99 145 99 85 73 62 62 62 62 63 121 85 152 143 53 46 57 42 42 44 41 64 61 52 61 51 34 41 25 24 94 62 Slowest Speed 340 | 160 240 320 340 215 99 99 99 150 150 85 85 62 62 62 62 65 141 152 152 180 103 66 180 42 47 44 44 246 61 61 71 71 47 73 108 25 330 180 Overloaded Moves 1991 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . 33 . . . . . . . 73 2 877 984 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . 1 . 4 2 . 14 1 12 . Potential Cave-ins 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Cave-ins Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Teleports 303 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 1 1 295 Spacefolds 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Microwarps 158 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 3 . 141 Exploration Rate (%) 63 | 6 43 99 83 99 9 96 29 98 99 81 85 13 95 13 93 53 92 94 97 16 96 14 95 94 61 96 10 95 10 55 96 30 16 68 57 10 95 99 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 40 | . 2 2 1 5 . . . . . 26 . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 1 . . 1 . . 1 . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 . . . . 1 1 . . . . 1 1 1 1 . . . . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 49 | . . 1 11 . . . . 2 9 . 3 . . . 3 1 4 . 5 . . . 3 4 . 3 . . . . . . . . . . . . Spaces Dug 472 | . 3 15 3 1 1 7 8 21 26 . 10 9 7 17 7 1 63 3 1 22 2 1 1 . 3 5 6 2 9 26 . 16 16 20 13 18 17 92 Terrain Destroyed 3901 | . 3 41 51 3 2 104 18 44 29 . 55 18 12 25 29 8 214 9 26 81 4 1 5 . 6 29 19 7 14 42 1 45 42 80 35 42 184 2573 Melee 121 | . . . . . . . 8 1 12 . . 6 . 11 4 . 24 . . 2 . . . . . 4 2 . 6 23 . . . 3 . 9 6 . Projectile 3269 | . 3 2 6 3 2 12 10 19 4 . . 12 12 14 17 8 167 9 19 22 4 1 5 . 6 25 17 7 8 19 1 45 32 68 35 33 50 2572 AOE 460 | . . 39 45 . . 92 . 24 13 . 55 . . . 8 . 23 . 7 57 . . . . . . . . . . . . 10 9 . . 78 . Terrain Rammed 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Res Qua Sec Acc Com Ac0 Total 152582 | 180 1303 1113 6878 7052 410 309 1920 1117 1303 376 859 423 142 386 1053 519 77963 3146 1120 842 1293 644 1865 1799 757 1347 545 1429 445 1170 488 727 472 1496 864 305 19688 8834 Wait 49693 | . 893 34 1270 1341 9 30 357 5 19 83 40 12 . 32 58 33 33673 255 23 215 424 135 478 709 271 61 52 547 147 241 115 4 89 340 66 16 5475 2141 Move 89345 | 136 293 957 5134 5428 328 219 1355 1032 1217 226 765 366 124 292 956 476 36162 2641 1071 444 847 449 1365 1072 443 1227 421 841 233 630 324 515 311 906 659 229 13272 5979 Hop 33 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . 4 2 . 12 1 10 . Pick Up 3567 | 8 27 35 83 52 14 3 19 3 3 5 1 7 1 6 1 . 2849 43 . 18 3 5 3 4 3 2 5 1 1 24 4 5 1 17 9 4 203 95 Fast Attach 188 | 7 5 . 8 . 4 . 9 2 1 2 1 1 . . 3 1 12 8 . 6 1 5 . 1 3 . 4 7 2 4 4 6 1 7 9 1 43 20 Attach 132 | . . 2 10 3 1 . 2 . 1 1 2 3 . . . . 6 5 1 11 1 1 1 . 2 . 4 . . 8 . 4 1 7 9 3 21 22 Detach 77 | . 1 . 1 3 . . 1 . . . 3 . . . . . 3 2 . 4 . 2 . . . . 2 . . 3 . 2 . 6 8 1 22 13 Swap 458 | . 14 10 24 10 9 6 35 12 10 5 10 11 3 12 9 2 19 16 1 20 1 8 . . 4 5 7 1 . 35 11 38 11 32 16 3 20 28 Drop 3708 | 1 17 29 61 57 4 3 18 5 3 3 2 4 1 5 2 1 2948 67 . 20 2 9 2 6 5 2 6 9 2 19 5 7 1 20 8 4 235 115 Fire 4564 | 28 25 46 145 133 40 48 31 53 22 21 31 7 13 12 20 6 2203 106 24 83 13 24 14 6 15 44 40 17 51 129 20 134 50 157 65 27 242 419 Melee 442 | . . . . 21 . . 45 5 27 30 4 11 . 24 4 . 87 3 . 12 . 4 2 . 11 5 4 6 9 49 5 . . 4 3 16 51 . Ram 7 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . . 56 1 Rewire 43 | . . . . 3 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 38 . Trap 204 | . 28 . 131 . . . 44 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 35 | . . . 11 1 . . 3 . . . . 1 . 2 . . . . . 1 . 1 . . . 1 . . . 1 . 8 5 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 290 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 8) 881 | -10/Materials | Discovered new exit (range 10) 1836 | -10/Materials | Entered Mines 2240 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2405 | -10/Mines | Assembled infested the area 2606 | -10/Mines | Discovered new exit (range 14) 2666 | -10/Mines | Learned Materials emergency access door positions 3127 | -10/Mines | Learned location of Storage (-9) 3151 | -10/Mines | Discovered new exit (range 6) 3332 | -10/Mines | Found Botcube 3439 | -10/Mines | Botcube activated 3463 | -10/Mines | Botcube completed mutation into wheeled form, armed with 1 gun, 1 cannon. 3727 | -10/Mines | Discovered new exit (range 6) 4074 | -10/Mines | Entered Subcaves 4074 | -10/Subcaves | Accompanied by 1 ally 4075 | -10/Subcaves | Approached by a straggling Scientist 4183 | -10/Subcaves | Learned location of Zion (-6) 4183 | -10/Subcaves | Met a Zionite searching for "candidates" 4257 | -10/Subcaves | A Subdweller sparked back to life 4257 | -10/Subcaves | A Subdweller sparked back to life 4348 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4401 | -10/Subcaves | Disturbed a concealed Subdweller 4460 | -10/Subcaves | Core integrity fell below 50% 5248 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 6038 | -10/Subcaves | Ambushed by Subdweller buried in earth 6041 | -10/Subcaves | Discovered new exit (range 12) 6335 | -10/Subcaves | Disturbed a concealed Subdweller 6820 | -10/Subcaves | Visited 4L-MR0's lab 7294 | -10/Subcaves | Discovered new exit (range 14) 7313 | -10/Subcaves | Learned 2 Materials zone layouts 7314 | -10/Subcaves | Shifting Twisted Machinery released Flamer 7408 | -10/Subcaves | Discovered new exit (range 5) 8114 | -10/Subcaves | Murdered *Kubus the first 8114 | -10/Subcaves | Destroyed *Kubus the first 8120 | -10/Subcaves | Found Botcube 8648 | -10/Subcaves | Botcube activated 8670 | -10/Subcaves | Botcube completed mutation into wheeled form, armed with 2 cannons. 8994 | -10/Subcaves | Build established: Subdweller-Mutant 9342 | -10/Subcaves | Learned Materials stockpile data 9670 | -10/Subcaves | Build established: Mutant 11153 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 13828 | -10/Subcaves | Found Power Bank 14695 | -10/Subcaves | Entered Recycling 14695 | -9/Recycling | Accompanied by 1 ally 15145 | -9/Recycling | Discovered new exit (range 8) 15558 | -9/Recycling | Scanned before Scraplab entrance 15576 | -9/Recycling | Entered Scraplab 15586 | -9/Recycling | Discovered new exit (range 3) 16289 | -9/Recycling | Build established: Commander-Mutant 17225 | -9/Recycling | Angered Scraplab inhabitants 17231 | -9/Recycling | Found Prototype Device 17239 | -9/Recycling | Identified Scrap Engine 17279 | -9/Recycling | Lost 5 allies 17931 | -9/Recycling | Murdered *Kubus the second 17931 | -9/Recycling | Destroyed *Kubus the second 17988 | -9/Recycling | Found Botcube 19574 | -9/Recycling | Build established: Commander-Construct 19677 | -9/Recycling | Botcube activated 23152 | -9/Recycling | Entered Factory 23152 | -7/Factory | Accompanied by 6 allies 23152 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 23377 | -7/Factory | Discovered new exit (range 11) 23390 | -7/Factory | Identified exit to Factory 23447 | -7/Factory | Lost 3 allies 23603 | -7/Factory | Sucked down chute 23603 | -7/Factory | Entered Waste 23604 | -7/Waste | Met a frightened Derelict 23608 | -7/Waste | 1 allies followed down the chute 23618 | -7/Waste | EMP discharged 23652 | -7/Waste | Spotted C-40 Crusher 23664 | -7/Waste | Allies destroyed C-40 Crusher 23671 | -7/Waste | Spotted C-40 Crusher 23679 | -7/Waste | Allies destroyed C-40 Crusher 23684 | -7/Waste | Build established: Construct 23696 | -7/Waste | Spotted C-40 Crusher 23718 | -7/Waste | EMP discharged 23718 | -7/Waste | System corruption reached 10% 23720 | -7/Waste | Spotted C-40 Crusher 23722 | -7/Waste | Destroyed C-40 Crusher 23735 | -7/Waste | Allies destroyed C-40 Crusher 23806 | -7/Waste | Spotted C-40 Crusher 23818 | -7/Waste | EMP discharged 23818 | -7/Waste | Destroyed C-40 Crusher 23822 | -7/Waste | Spotted C-40 Crusher 23829 | -7/Waste | Destroyed C-40 Crusher 23887 | -7/Waste | Discovered new exit (range 16) 23918 | -7/Waste | EMP discharged 23918 | -7/Waste | System corruption reached 30% 23974 | -7/Waste | Entered Factory 23974 | -7/Factory | Accompanied by 1 ally 24324 | -7/Factory | Repaired Broken Imp. Hardlight Generator 24386 | -7/Factory | Repaired Imp. Transmission Jammer 24477 | -7/Factory | Repaired Fusion Reactor 25413 | -7/Factory | Identified exit to Lower Caves 26004 | -7/Factory | Entered Lower Caves 26004 | -7/Lower Caves | Accompanied by 1 ally 26093 | -7/Lower Caves | Spotted B-75 Beast 26162 | -7/Lower Caves | Destroyed B-75 Beast 26460 | -7/Lower Caves | Identified exit to Lower Caves 27658 | -7/Lower Caves | Entered another Lower Caves area 27966 | -7/Lower Caves | Found Alien Artifact 27966 | -7/Lower Caves | Identified Core Expander 27966 | -7/Lower Caves | Installed Core Expander, added new Power slot 28144 | -7/Lower Caves | Discovered exit to Factory (range 6) 28547 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 28655 | -7/Lower Caves | Learned 8 Factory zone layouts 28978 | -7/Lower Caves | Discovered new exit (range 9) 29019 | -7/Lower Caves | Entered Data Miner 29019 | -7/Data Miner | Discovered new exit (range 6) 29036 | -7/Data Miner | Met Data Miner 29065 | -7/Data Miner | Learned location of Section 7 (-2) 29065 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 29080 | -7/Data Miner | Received God Mode back door access code from Data Miner 29116 | -7/Data Miner | Interfaced with the Data Conduit 29429 | -7/Data Miner | Entered Proximity Caves 29438 | -6/Proximity Caves | Spotter reported a threat 29504 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29727 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 29768 | -6/Proximity Caves | Destroyed 12 combat bots 29999 | -6/Proximity Caves | Discovered exit to Factory (range 14) 30025 | -6/Proximity Caves | Learned Factory interactive machine intel 30122 | -6/Proximity Caves | Entered Factory 30122 | -6/Factory | Evolved 2 slots: Utility x2 30123 | -6/Factory | Identified exit to Factory 30123 | -6/Factory | Identified exit to Lower Caves 30124 | -6/Factory | Loaded intel: 271 machine locations 30125 | -6/Factory | Loaded intel: 54 interactive machine locations 30436 | -6/Factory | Sucked down chute 30436 | -6/Factory | Entered Waste 30437 | -6/Waste | Met a frightened Derelict 30446 | -6/Waste | Spotted C-40 Crusher 30451 | -6/Waste | EMP discharged 30452 | -6/Waste | Spotted C-40 Crusher 30467 | -6/Waste | Spotted C-40 Crusher 30480 | -6/Waste | Spotted C-40 Crusher 30486 | -6/Waste | Spotted C-40 Crusher 30497 | -6/Waste | Spotted C-40 Crusher 30542 | -6/Waste | Discovered new exit (range 10) 30547 | -6/Waste | Entered Factory 30548 | -6/Factory | Loaded intel: 270 machine locations 30771 | -6/Factory | Found Prototype Processor 30880 | -6/Factory | Entered Lower Caves 30898 | -6/Lower Caves | Spotted B-75 Beast 30963 | -6/Lower Caves | Learned Factory emergency access door positions 31026 | -6/Lower Caves | Identified Exp. Targeting Computer 31187 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 31476 | -6/Lower Caves | Destroyed 7 combat bots 31513 | -6/Lower Caves | Found DCF Scrap (14 items) 31527 | -6/Lower Caves | Discovered new exit (range 8) 31602 | -6/Lower Caves | Entered another Lower Caves area 31662 | -6/Lower Caves | Spotted B-75 Beast 31898 | -6/Lower Caves | Discovered new exit (range 6) 31953 | -6/Lower Caves | Entered Zion 31993 | -6/Zion | Discovered new exit (range 17) 31997 | -6/Zion | Given the Hacking Drone Bay 32034 | -6/Zion | Found Prototype Device 32034 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 32100 | -6/Zion | Found Prototype Device 32101 | -6/Zion | Identified Hacking Drone Bay 33141 | -6/Zion | Attacked by Zionites 33180 | -6/Zion | Spotted LZ-VKM(B) 33203 | -6/Zion | Spotted EL-V54(B) 33246 | -6/Zion | Destroyed EL-V54(B) 33252 | -6/Zion | Destroyed LZ-VKM(B) 33332 | -6/Zion | Destroyed Imprinter 33335 | -6/Zion | Extracted access codes from Imprinter's data core 36657 | -6/Zion | Opened final containment barrier to the Deep Caves 39136 | -6/Zion | Discovered new exit (range 3) 39136 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 44490 | -6/Zion | Build established: Hauler-Construct 44760 | -6/Zion | Found Exp. Targeting Computer 44777 | -6/Zion | Found Faulty Exp. Targeting Computer 113682 | -6/Zion | Found GAL Module 118900 | -6/Zion | Entered Deep Caves 119090 | -6/Deep Caves | Z-Facility disabled 119124 | -6/Deep Caves | Found Prototype Protection 119124 | -6/Deep Caves | Identified Zio. Weapon Casing 119127 | -6/Deep Caves | Found Zio. Weapon Casing 119175 | -6/Deep Caves | Found Prototype Protection 119175 | -6/Deep Caves | Identified Zio. Heavy Carapace 119188 | -6/Deep Caves | Found Zio. Weapon Casing 119216 | -6/Deep Caves | Build established: Construct 119339 | -6/Deep Caves | Spotted AG-30914 119353 | -6/Deep Caves | Destroyed AG-30914 119403 | -6/Deep Caves | Spotted AG-70661 119465 | -6/Deep Caves | Destroyed AG-70661 120013 | -6/Deep Caves | Found Zio. Weapon Casing 120015 | -6/Deep Caves | Found Zio. Weapon Casing 120095 | -6/Deep Caves | Triggered Deep Caves wall 120095 | -6/Deep Caves | Spotted AS-37380 120095 | -6/Deep Caves | Spotted AS-19717 120095 | -6/Deep Caves | Destroyed AS-37380 120141 | -6/Deep Caves | Destroyed AS-19717 120168 | -6/Deep Caves | Destroyed 39 combat bots 120652 | -6/Deep Caves | Exposed GOLEM chamber 120655 | -6/Deep Caves | Found GOLEM Unit 120659 | -6/Deep Caves | Attached Power Bank, gained temporary slots: Power x3 120982 | -6/Deep Caves | Found Prototype Processor 121014 | -6/Deep Caves | Found Mobile Assembly Unit 121156 | -6/Deep Caves | Build established: Generator-Construct 121741 | -6/Deep Caves | Discovered new exit (range 6) 121750 | -6/Deep Caves | Entered Proximity Caves 122051 | -5/Proximity Caves | Spotted B-75 Beast 122062 | -5/Proximity Caves | Destroyed B-75 Beast 122092 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 123476 | -5/Proximity Caves | Entered Factory 123476 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 123476 | -5/Factory | Identified Modified TNC 123477 | -5/Factory | Identified exit to Upper Caves 123479 | -5/Factory | Loaded intel: 264 machine locations 123856 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 124109 | -5/Factory | Cargo convoy interrupted 124115 | -5/Factory | Garrison activated, responded to threat 124156 | -5/Factory | Destroyed 9 combat bots 124172 | -5/Factory | Found Exp. Terrain Scan Processor 124199 | -5/Factory | Lost 9 parts (3p1n2u3w) 124325 | -5/Factory | Found Exp. Terrain Scan Processor 124403 | -5/Factory | Found PL-3XN's Ring of Power 124642 | -5/Factory | Manually triggered Chute Trap 124642 | -5/Factory | Sucked down chute 124642 | -5/Factory | Entered Waste 124643 | -5/Waste | Met a frightened Derelict 124646 | -5/Waste | Spotted C-40 Crusher 124675 | -5/Waste | Spotted C-40 Crusher 124689 | -5/Waste | Spotted C-40 Crusher 124689 | -5/Waste | Spotted C-40 Crusher 124693 | -5/Waste | Spotted C-40 Crusher 124694 | -5/Waste | Found Prototype Processor 124699 | -5/Waste | Spotted C-40 Crusher 124766 | -5/Waste | Warlord forces began an assault 124771 | -5/Waste | Discovered new exit (range 12) 124800 | -5/Waste | Allies destroyed C-40 Crusher 124804 | -5/Waste | Allies destroyed C-40 Crusher 124806 | -5/Waste | Allies destroyed C-40 Crusher 124811 | -5/Waste | Destroyed C-40 Crusher 124817 | -5/Waste | Allies destroyed C-40 Crusher 124841 | -5/Waste | Lost 8 allies 124870 | -5/Waste | Build established: Construct 125090 | -5/Waste | Identified Exp. Target Analyzer 125570 | -5/Waste | Entered Factory 125570 | -5/Factory | Accompanied by 11 allies 125571 | -5/Factory | Loaded intel: 277 machine locations 125598 | -5/Factory | Identified exit to DSF 125608 | -5/Factory | Identified exit to Factory 125767 | -5/Factory | Garrison activated, responded to threat 125870 | -5/Factory | First assault squad dispatched 126008 | -5/Factory | Entered Upper Caves 126008 | -5/Upper Caves | Accompanied by 10 allies 126025 | -5/Upper Caves | Encountered a Warlord checkpoint 126127 | -5/Upper Caves | Ambushed by wild Derelicts 126361 | -5/Upper Caves | Learned Factory emergency access door positions 126434 | -5/Upper Caves | Spotted B-75 Beast 126870 | -5/Upper Caves | Discovered new exit (range 15) 127308 | -5/Upper Caves | Entered another Upper Caves area 127308 | -5/Upper Caves | Accompanied by 8 allies 127334 | -5/Upper Caves | Discovered exit to Factory (range 9) 127411 | -5/Upper Caves | Spotted B-75 Beast 127489 | -5/Upper Caves | Learned Factory emergency access door positions 128061 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 128066 | -5/Upper Caves | Found Prototype Special Weapon 128459 | -5/Upper Caves | Discovered new exit (range 13) 128489 | -5/Upper Caves | Entered Zhirov 128489 | -5/Zhirov | Accompanied by 8 allies 128489 | -5/Zhirov | Discovered new exit (range 3) 128497 | -5/Zhirov | Met Zhirov 128520 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 128528 | -5/Zhirov | Found Alien Artifact 128528 | -5/Zhirov | Identified Integrated Reactor 128528 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 128658 | -5/Zhirov | Found Alien Artifact 128978 | -5/Zhirov | Attacked by Zhirov 128987 | -5/Zhirov | Destroyed Perun 128991 | -5/Zhirov | Destroyed Svarog 128991 | -5/Zhirov | Zhirov warped through subspace 128999 | -5/Zhirov | Zhirov detonated his lab 128999 | -5/Zhirov | Cloak Generator disabled 129009 | -5/Zhirov | Enhanced Grunts warped into view 129023 | -5/Zhirov | Entered Proximity Caves 129026 | -4/Proximity Caves | Spotter reported a threat 129044 | -4/Proximity Caves | Lost 5 allies 129051 | -4/Proximity Caves | Learned Research emergency access door positions 129427 | -4/Proximity Caves | Learned Research garrison access intel 129458 | -4/Proximity Caves | Discovered exit to Factory (range 9) 129481 | -4/Proximity Caves | Spotted B-86 Titan 129611 | -4/Proximity Caves | Learned Research stockpile data 129737 | -4/Proximity Caves | Entered Factory 129737 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 129739 | -4/Factory | Loaded intel: 290 machine locations 129841 | -4/Factory | Identified Molecular Deconstructor 130038 | -4/Factory | Found Hvy. Reactive Plating 130074 | -4/Factory | Intercept squad dispatched 130077 | -4/Factory | Spotted Tracker 130082 | -4/Factory | Sucked down chute 130082 | -4/Factory | Entered Waste 130106 | -4/Waste | Spotted C-40 Crusher 130115 | -4/Waste | Spotted C-40 Crusher 130151 | -4/Waste | Spotted C-40 Crusher 130158 | -4/Waste | Spotted C-40 Crusher 130164 | -4/Waste | Spotted C-40 Crusher 130182 | -4/Waste | Discovered new exit (range 13) 130182 | -4/Waste | Spotted C-40 Crusher 130188 | -4/Waste | Warlord forces began an assault 130197 | -4/Waste | Allies destroyed C-40 Crusher 130203 | -4/Waste | Allies destroyed C-40 Crusher 130208 | -4/Waste | Allies destroyed C-40 Crusher 130217 | -4/Waste | Allies destroyed C-40 Crusher 130223 | -4/Waste | Allies destroyed C-40 Crusher 130278 | -4/Waste | Build established: Tank 130851 | -4/Waste | Murdered 3 allies 131032 | -4/Waste | Build established: Construct 131240 | -4/Waste | Entered Factory 131240 | -4/Factory | Accompanied by 12 allies 131242 | -4/Factory | Loaded intel: 304 machine locations 131411 | -4/Factory | Found Exp. Targeting Computer 131414 | -4/Factory | Found Exp. Targeting Computer 131459 | -4/Factory | Discovered new exit (range 11) 131490 | -4/Factory | First assault squad dispatched 131533 | -4/Factory | Lost 7 allies 131659 | -4/Factory | Entered Armory 131659 | -4/Armory | Accompanied by 2 allies 131660 | -4/Armory | Loaded intel: 93 machine locations 132151 | -4/Armory | Fabricated Hyp. Gauss Rifle (x2) 132228 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 132305 | -4/Armory | Fabricated Cld. Cesium-ion Thruster (x1) 132434 | -4/Armory | Destroyed 7 combat bots 132538 | -4/Armory | Destroyed 8 combat bots 132564 | -4/Armory | Spotted B-86 Titan 132613 | -4/Armory | Destroyed Armor Guard 132616 | -4/Armory | Spotted Armor Guard 132624 | -4/Armory | Destroyed Armor Guard 132640 | -4/Armory | Found Corrupted Exp. Weapon Cycler 132659 | -4/Armory | First assault squad dispatched 132671 | -4/Armory | Found Exp. Weapon Cycler 132675 | -4/Armory | Breached Obliterator storage 132678 | -4/Armory | Found PL-3XN's Ring of Power 132679 | -4/Armory | Spotted Armor Guard 132682 | -4/Armory | Spotted Armor Guard 132692 | -4/Armory | Identified Transdimensional Reconstructor 132692 | -4/Armory | Warped through subspace to slip node 132692 | -4/Armory | Discovered new exit (range 1) 132694 | -4/Armory | Found Disassembled Obliterator 132757 | -4/Armory | Entered Lab 132757 | -4/Lab | Discovered new exit (range 9) 132763 | -4/Lab | Hidden lab's door opened automatically 132763 | -4/Lab | Sensor layout match revealed 132764 | -4/Lab | Gained access to the hidden lab's interior 132786 | -4/Lab | Detected by scanners 132790 | -4/Lab | Found Prototype Special Weapon 132790 | -4/Lab | Identified Gui. Remote Datajack 132800 | -4/Lab | Hacked A5 with code downloaded from Data Conduit 132801 | -4/Lab | Confronted by A5 132803 | -4/Lab | Destroyed A5 132816 | -4/Lab | Found Core Expander 132816 | -4/Lab | Installed Core Expander, added new Power slot 132823 | -4/Lab | Found Alien Artifact 132823 | -4/Lab | Identified Integrated Mediator 132823 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 132840 | -4/Lab | Found Prototype Protection 132840 | -4/Lab | Identified Med. Regenerative Plating 132842 | -4/Lab | Found Prototype Energy Gun 132842 | -4/Lab | Identified Hyp. EM Gauss Rifle 132843 | -4/Lab | Assembled Modified EM Gauss 132845 | -4/Lab | Found Prototype Energy Cannon 132845 | -4/Lab | Identified Warp Cannon 132860 | -4/Lab | Decrypted terminal 132860 | -4/Lab | Acquired modification code for an L2 power cell 132968 | -4/Lab | Found Alien Artifact 132973 | -4/Lab | Found Transdimensional Reconstructor 133052 | -4/Lab | Disabled Active System Cloaker 133153 | -4/Lab | Entered Research 133153 | -3/Research | Accompanied by 1 ally 133153 | -3/Research | Evolved 2 slots: Utility x2 133156 | -3/Research | Loaded intel: 98 machine locations 133157 | -3/Research | Loaded intel: 3 garrison access locations 133317 | -3/Research | Spotted B-86 Titan 133323 | -3/Research | Unchained authorized (GL-D0S) 133459 | -3/Research | Spotted B-86 Titan 133638 | -3/Research | Destroyed 11 combat bots 133701 | -3/Research | Discovered new exit (range 5) 133728 | -3/Research | Entered another Research area 133728 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 133729 | -2/Research | Loaded intel: 115 machine locations 133831 | -2/Research | Identified Core Reset Matrix 133846 | -2/Research | Unchained authorized (GL-D0S) 134024 | -2/Research | Intercept squad dispatched 134028 | -2/Research | Discovered new exit (range 9) 134030 | -2/Research | Entered Quarantine 134031 | -2/Quarantine | Loaded intel: 77 machine locations 134085 | -2/Quarantine | Found Alien Slashing Weapon 134085 | -2/Quarantine | Identified Sigix Broadsword 134116 | -2/Quarantine | Found Alien Artifact 134117 | -2/Quarantine | Identified Subatomic Replicator 134117 | -2/Quarantine | Used Subatomic Replicator to replicate PL-3XN's Ring of Power 134122 | -2/Quarantine | Assembled PL-3XN's Obliterator 134203 | -2/Quarantine | Found Alien Artifact 134203 | -2/Quarantine | Identified Dimensional Node Initializer 134203 | -2/Quarantine | Initialized slip node 134216 | -2/Quarantine | Discovered new exit (range 15) 134219 | -2/Quarantine | Cryocooling Duct disabled 134220 | -2/Quarantine | Warped through subspace to slip node 134224 | -2/Quarantine | Found Transdimensional Reconstructor 134224 | -2/Quarantine | Warped through subspace to slip node 134229 | -2/Quarantine | Found Alien Artifact 134229 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 134229 | -2/Quarantine | Warped through subspace to slip node 134230 | -2/Quarantine | Found Dimensional Node Initializer 134230 | -2/Quarantine | Initialized slip node 134233 | -2/Quarantine | Found Dimensional Node Initializer 134234 | -2/Quarantine | Ambient heat levels rising (+20) 134234 | -2/Quarantine | Non-combat units ordered to evacuate 134237 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 134408 | -2/Quarantine | Build established: Gunner 134416 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 134497 | -2/Quarantine | Spotted Fortress 134544 | -2/Quarantine | Destroyed Fortress 134550 | -2/Quarantine | Found Prototype Device 134550 | -2/Quarantine | Identified Exp. Force Field 134753 | -2/Quarantine | Met incapacitated Sigix Warrior 134753 | -2/Quarantine | Lockdown squad dispatched 134823 | -2/Quarantine | Spotted Lightning 134824 | -2/Quarantine | Destroyed Lightning 134828 | -2/Quarantine | Spotted Lightning 134829 | -2/Quarantine | Intercept squad dispatched 134836 | -2/Quarantine | Spotted Tracker 134837 | -2/Quarantine | Spotted Tracker 134838 | -2/Quarantine | Destroyed Lightning 134841 | -2/Quarantine | Spotted Lightning 134841 | -2/Quarantine | Destroyed Tracker 134845 | -2/Quarantine | Destroyed Tracker 134850 | -2/Quarantine | Destroyed Lightning 134857 | -2/Quarantine | Spotted Combat Programmer 134862 | -2/Quarantine | Spotted Combat Programmer 134863 | -2/Quarantine | Destroyed Combat Programmer 134865 | -2/Quarantine | Destroyed Combat Programmer 134868 | -2/Quarantine | Found Prototype Special Weapon 134886 | -2/Quarantine | Destroyed 7 combat bots 134890 | -2/Quarantine | Identified Exp. Remote Datajack 134897 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 134898 | -2/Quarantine | Unlocked Sigix quarantine chamber 134918 | -2/Quarantine | Found Sigix Containment Pod 134928 | -2/Quarantine | Found Exp. Phase Shifter 134929 | -2/Quarantine | Found Exp. Phase Shifter 134933 | -2/Quarantine | Found Exp. Phase Shifter 134937 | -2/Quarantine | Found Exp. Targeting Computer 135030 | -2/Quarantine | First assault squad dispatched 135086 | -2/Quarantine | Discovered new exit (range 6) 135086 | -2/Quarantine | Discovered new exit (range 7) 135087 | -2/Quarantine | Entered Section 7 135087 | -2/Section 7 | Spotted B-90 Cyclops 135088 | -2/Section 7 | Loaded intel: 121 machine locations 135092 | -2/Section 7 | Found Alien Artifact 135092 | -2/Section 7 | Identified Integrity Redistributor 135092 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-76) 135105 | -2/Section 7 | Discovered new exit (range 12) 135106 | -2/Section 7 | Spotted S7 Guard 135113 | -2/Section 7 | Found Alien Artifact 135118 | -2/Section 7 | Initialized slip node 135130 | -2/Section 7 | Found Alien Artifact 135130 | -2/Section 7 | Identified Spacefold Activator 135202 | -2/Section 7 | Identified Integrated Thermoelectric Network 135202 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 135240 | -2/Section 7 | Found Alien Artifact 135248 | -2/Section 7 | Spotted S7 Guard 135269 | -2/Section 7 | Found Alien Artifact 135284 | -2/Section 7 | Spotted Alpha 7 135284 | -2/Section 7 | Spotted Alpha 7 135297 | -2/Section 7 | Found Alien Artifact 135297 | -2/Section 7 | Identified Integrated Dissipator 135297 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 135304 | -2/Section 7 | Spotted S7 Guard 135316 | -2/Section 7 | Found Alien Artifact 135328 | -2/Section 7 | Spotted S7 Guard 135332 | -2/Section 7 | Found Alien Artifact 135337 | -2/Section 7 | First assault squad dispatched 135353 | -2/Section 7 | Found Integrated Dissipator 135353 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 135376 | -2/Section 7 | Build established: Scavenger-Sprinter 135392 | -2/Section 7 | Identified Core Regenerator 135392 | -2/Section 7 | Identified Core Physics Calibrator 135403 | -2/Section 7 | Core integrity fell below 50% 135407 | -2/Section 7 | System corruption reached 10% 135408 | -2/Section 7 | Identified Microwarp Drive 135411 | -2/Section 7 | Spotted B-99 Colossus 135425 | -2/Section 7 | Found Integrated Dissipator 135425 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 135436 | -2/Section 7 | Found Alien Artifact 135436 | -2/Section 7 | Identified LRC Inertial Stabilizer 135436 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 135453 | -2/Section 7 | Intercept squad dispatched 135460 | -2/Section 7 | Spotted Tracker 135461 | -2/Section 7 | Spotted Tracker 135465 | -2/Section 7 | Destroyed Tracker 135475 | -2/Section 7 | Destroyed Tracker 135477 | -2/Section 7 | Spotted Combat Programmer 135492 | -2/Section 7 | Spotted Combat Programmer 135492 | -2/Section 7 | Modified the L2 Power Cell with code from the hidden lab 135500 | -2/Section 7 | Found Transdimensional Reconstructor 135502 | -2/Section 7 | Found Transdimensional Reconstructor 135507 | -2/Section 7 | Warped through subspace to slip node 135510 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 135513 | -2/Section 7 | Warped through subspace to slip node 135525 | -2/Section 7 | Entered Access 135525 | -1/Access | Evolved 1 slot (calibrated): Power x1, Propulsion x1, -Weapon x1 135526 | -1/Access | Loaded intel: 122 machine locations 135528 | -1/Access | Warped through subspace 135528 | -1/Access | Spotted B-99 Colossus 135528 | -1/Access | Spotted B-99 Colossus 135589 | -1/Access | Found Gui. Micro-nuke Launcher 135656 | -1/Access | Spotted B-99 Colossus 135673 | -1/Access | Unchained authorized (GL-D0S) 135714 | -1/Access | Build established: Generator-Sprinter 135719 | -1/Access | Discovered new exit (range 7) 135721 | -1/Access | Entered Command 135722 | -1/Command | Loaded intel: 69 machine locations 135971 | -1/Command | First assault squad dispatched 136374 | -1/Command | Spotted M Guard 136374 | -1/Command | Spotted M Guard 136374 | -1/Command | Spotted Combat Programmer 136374 | -1/Command | Spotted Combat Programmer 136392 | -1/Command | Destroyed Combat Programmer 136400 | -1/Command | Warp Cannon suddenly broke down 136413 | -1/Command | Destroyed Combat Programmer 136442 | -1/Command | Destroyed M Guard 136460 | -1/Command | Destroyed M Guard 136460 | -1/Command | All MAIN.C guards destroyed 136471 | -1/Command | Found Corrupted Zero-point Reactor 136478 | -1/Command | Found Corrupted Prototype Protection 136537 | -1/Command | System corruption reached 10% 136575 | -1/Command | Met MAIN.C 136579 | -1/Command | 0b10 Conduit disabled 136643 | -1/Command | Destroyed MAIN.C Shell 136643 | -1/Command | MAIN.C activated Command garrisons 136707 | -1/Command | Destroyed MAIN.C 136710 | -1/Command | Found Zero-point Reactor 136821 | -1/Command | Spotted B-99 Colossus 137078 | -1/Command | Destroyed B-99 Colossus 137300 | -1/Command | Found Prototype Device 137300 | -1/Command | Identified Exp. System Purifier 137302 | -1/Command | Found Prototype Ballistic Gun 137302 | -1/Command | Identified Multirail 137406 | -1/Command | Discovered new exit (range 7) 137591 | -1/Command | Build established: Generator-Mutant 137951 | -1/Command | Discovered new exit (range 9) 137963 | -1/Command | Found Multirail 138174 | -1/Command | Build established: Scavenger-Mutant 141660 | -1/Command | Found Corrupted Prototype Device 141660 | -1/Command | Identified Adv. Kinecellerator 141663 | -1/Command | Found Exp. Core Analyzer 142181 | -1/Command | Build established: Generator-Sprinter 142284 | -1/Command | Found Prototype Protection 142284 | -1/Command | Identified Exp. Powered Armor 142286 | -1/Command | Found Exp. Powered Armor 142483 | -1/Command | Build established: Scavenger-Sprinter 142977 | -1/Command | Found Corrupted Prototype Device 142977 | -1/Command | Identified AEGIS Remote Shield 142982 | -1/Command | Found Corrupted AEGIS Remote Shield 143007 | -1/Command | Found Multirail 143009 | -1/Command | Found Multirail 143116 | -1/Command | Build established: Generator-Sprinter 143458 | -1/Command | Build established: Generator-Mutant 144369 | -1/Command | Found Multirail 144371 | -1/Command | Found Multirail 144776 | -1/Command | Found Adv. EM Shield 144796 | -1/Command | Build established: Generator-Construct 144916 | -1/Command | Found Vortex Chain Reactor 144918 | -1/Command | Found Vortex Chain Reactor 146143 | -1/Command | Phase Generator disabled 147096 | -1/Command | Found Exp. Core Analyzer 147098 | -1/Command | Found Exp. Core Analyzer 147345 | -1/Command | Found Multirail 147750 | -1/Command | Found Multirail 147755 | -1/Command | Found Multirail 154497 | -1/Command | Used Core Regenerator, restored core integrity (+318) 154685 | -1/Command | Found Exp. Weapon Cycler 154688 | -1/Command | Found Exp. Weapon Cycler 154899 | -1/Command | Identified Navigation Efficiency Matrix 154899 | -1/Command | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 154903 | -1/Command | Warped through subspace to slip node 154903 | -1/Command | Discovered new exit (range 5) 154915 | -1/Command | Entered Access_0 154916 | -1/Access_0 | Loaded intel: 42 machine locations 154916 | -1/Access_0 | Met Architect 154920 | -1/Access_0 | Architect warped through subspace 154930 | -1/Access_0 | Hacked A8 with code downloaded from Data Conduit 154933 | -1/Access_0 | Destroyed A8 154953 | -1/Access_0 | Subspace Access Node disabled 154972 | -1/Access_0 | Found Exp. Targeting Computer 154976 | -1/Access_0 | Found Exp. Phase Shifter 154981 | -1/Access_0 | Destroyed 7 combat bots 155015 | -1/Access_0 | Architect warped through subspace 155045 | -1/Access_0 | Subspace Access Node disabled 155055 | -1/Access_0 | Spotted Enhanced Programmer 155062 | -1/Access_0 | Destroyed Enhanced Programmer 155072 | -1/Access_0 | A6 warped into view 155075 | -1/Access_0 | Hacked A6 with code downloaded from Data Conduit 155078 | -1/Access_0 | Destroyed A6 155079 | -1/Access_0 | Architect warped through subspace 155109 | -1/Access_0 | Spotted Enhanced Programmer 155118 | -1/Access_0 | Subspace Access Node disabled 155119 | -1/Access_0 | Architect warped through subspace 155132 | -1/Access_0 | Destroyed Enhanced Programmer 155143 | -1/Access_0 | Spotted Enhanced Programmer 155150 | -1/Access_0 | Architect warped through subspace 155150 | -1/Access_0 | Destroyed Enhanced Programmer 155177 | -1/Access_0 | Architect warped through subspace 155178 | -1/Access_0 | Spotted Enhanced Programmer 155184 | -1/Access_0 | Destroyed Enhanced Programmer 155208 | -1/Access_0 | Destroyed A2 155225 | -1/Access_0 | Spotted Enhanced Programmer 155229 | -1/Access_0 | Destroyed Enhanced Programmer 155239 | -1/Access_0 | Found Exp. Phase Shifter 155251 | -1/Access_0 | Spotted Enhanced Programmer 155260 | -1/Access_0 | Destroyed Enhanced Programmer 155324 | -1/Access_0 | Singularity Gate disabled 155326 | -1/Access_0 | Spotted Enhanced Programmer 155337 | -1/Access_0 | Destroyed Enhanced Programmer 155392 | -1/Access_0 | Architect warped through subspace 155409 | -1/Access_0 | Found Exp. Phase Shifter 155415 | -1/Access_0 | Spotted Enhanced Programmer 155422 | -1/Access_0 | Destroyed Enhanced Programmer 155435 | -1/Access_0 | Architect warped through subspace 155459 | -1/Access_0 | Architect warped through subspace 155459 | -1/Access_0 | Spotted Enhanced Programmer 155464 | -1/Access_0 | Destroyed Enhanced Programmer 155481 | -1/Access_0 | Architect warped through subspace 155486 | -1/Access_0 | Subspace Access Node disabled 155518 | -1/Access_0 | Destroyed Architect 155524 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 155525 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 155527 | -1/Access_0 | Found Alien Energy Gun 155527 | -1/Access_0 | Identified Modified Sigix Sheargun 155781 | -1/Access_0 | A4 warped into view 155795 | -1/Access_0 | Destroyed A4 155801 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 155853 | -1/Access_0 | Spotted Enhanced Programmer 155857 | -1/Access_0 | Destroyed Enhanced Programmer 156000 | -1/Access_0 | Found Core Expander 156072 | -1/Access_0 | Found Integrated Dissipator 156072 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 156123 | -1/Access_0 | A3 warped into view 156133 | -1/Access_0 | Destroyed A3 156481 | -1/Access_0 | Found Prototype Hackware 156481 | -1/Access_0 | Identified Architect God Chip D 156483 | -1/Access_0 | Found Prototype Hackware 156483 | -1/Access_0 | Identified Architect God Chip A 156486 | -1/Access_0 | Found Prototype Protection 156486 | -1/Access_0 | Identified Centrium Linked Plating 156580 | -1/Access_0 | Found Prototype Device 156580 | -1/Access_0 | Identified Desublimator 156756 | -1/Access_0 | Found Prototype Energy Gun 156756 | -1/Access_0 | Identified Enh. Gamma Rifle 157214 | -1/Access_0 | Found Prototype Hackware 157214 | -1/Access_0 | Identified System Mapper 157324 | -1/Access_0 | Found Enh. Gamma Rifle 158177 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 158466 | -1/Access_0 | Found Enh. Gamma Rifle 158474 | -1/Access_0 | Found Enh. Gamma Rifle 158476 | -1/Access_0 | Found Enh. Gamma Rifle 158504 | -1/Access_0 | Found Enh. Gamma Rifle 158506 | -1/Access_0 | Found Enh. Gamma Rifle 158624 | -1/Access_0 | Singularity Gate disabled 158694 | -1/Access_0 | Found Hvy. Regenerative Plating 158781 | -1/Access_0 | Found Exp. Weapon Cycler 158951 | -1/Access_0 | Found Hvy. Regenerative Plating 159260 | -1/Access_0 | Crushed by falling debris 159380 | -1/Access_0 | Found Exp. Powered Armor 159777 | -1/Access_0 | Crushed by falling debris 159825 | -1/Access_0 | Crushed by falling debris 159831 | -1/Access_0 | Crushed by falling debris 159852 | -1/Access_0 | Crushed by falling debris 159884 | -1/Access_0 | Crushed by falling debris 159885 | -1/Access_0 | Crushed by falling debris 160119 | -1/Access_0 | Found Exp. Powered Armor 160224 | -1/Access_0 | Found Ragnarok Missile Launcher 160226 | -1/Access_0 | Found Ragnarok Missile Launcher 160227 | -1/Access_0 | Found Ragnarok Missile Launcher 160229 | -1/Access_0 | Found Ragnarok Missile Launcher 160288 | -1/Access_0 | Found Exp. Powered Armor 161211 | -1/Access_0 | Found Exp. Powered Armor 161383 | -1/Access_0 | Found Exp. Powered Armor 161435 | -1/Access_0 | Warped through subspace to slip node 161435 | -1/Access_0 | Discovered new exit (range 8) 161438 | -1/Access_0 | Warped through subspace to slip node 161440 | -1/Access_0 | Warped through subspace to slip node 161441 | -1/Access_0 | Core integrity fell below 50% 161548 | -1/Access_0 | Core integrity fell below 20% 161683 | -1/Access_0 | Crushed by falling debris 161741 | *** | Establishing 0b11! Last Messages --------------- 61528_ Navigation matrix triggers involuntary quantum shift. 61528_ Microwarped (distance 10). 61529_ Microwarped (distance 2). 61530_ Microwarped (distance 3). 61551_ Navigation matrix triggers involuntary quantum shift. 61551_ Microwarped (distance 2). 61552_ Microwarped (distance 3). 61578_ Navigation matrix triggers involuntary quantum shift. 61578_ Microwarped (distance 2). 61580_ Microwarped (distance 3). 61595_ Discarded Hvy. Regenerative Plating. 61619_ Navigation matrix triggers involuntary quantum shift. 61684_ The unstable cave ceiling collapses. 61684_ Crushed by falling debris. 61684_ Exp. Core Shielding destroyed. 61684_ System corrupted by crushing effect (+1). 61684_ Exp. Core Shielding destroyed. 61703_ Navigation matrix triggers involuntary quantum shift. [Achievement: Force of Scrap] [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####??????????????????????????? | | ???????????????????# #####??????????????????????? | | ???????????????????## ;# ##?????????????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????????##; @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????## #? | | ????????????????????????????????????????????## #? | | ????????????????????????????????????????##### ###? | | ????????????????????????????????????????#### ##??? | | ????????????????????????????????????????# # ##???? | | ????????????????????????????????????????### #????? | | ????????????????????????????????????????## ##????? | | ???????????????????????????????????????## ##?????? | | ??????????????????????????????????????## #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 80 Energy Generation 493 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 19 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 160 Base Temperature (-) 200 Corruption Containment 20 Corruption Block 14 Armor Coverage 3200 Resistance: TH 20 Core Shielding 40 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 100 Targeting Accuracy 24 Target Analysis 10 Core Analysis 8 Recoil Reduction 7 Matter Filtering 30 Particle Charging 25 Kinecelleration 50 Offensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Recycling | Hacked Hrd. Heavy Armor Plating | -9/Recycling | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Hyb. Antimatter Reactor | -6/Factory | Hacked Quantum Capacitor | -6/Factory | Hacked Mak. Microdissipator Network | -6/Factory | Scanalyzed Adv. Drone Bay | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Armored Medium Treads | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Prc. Energy Filter | -2/Section 7 | Archive Exp. Shield Generator | -2/Section 7 | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free H-88 Terminator | -6/Zion | Archive K-01 Serf | -6/Zion | Archive O-24 Administrator | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive L-61 Swordsman | -2/Section 7 | Archive Fabricated ------------ Hyp. Gauss Rifle | x2 | -4/Armory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Armory | Authchip Cld. Cesium-ion Thruster | x1 | -4/Armory | Authchip Repaired ---------- Imp. Hardlight Generator | 15% | -7/Factory | Broken Imp. Transmission Jammer | 4% | -7/Factory Fusion Reactor | 7% | -7/Factory Studied --------- Great Axe | -7/Factory | Hacked Mni. Grenade Launcher | -7/Factory | Hacked Datajack | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Integrated Mediator Sigix Broadsword Subatomic Replicator Dimensional Node Initializer High-powered Transdimensional Reconstructor Integrity Redistributor Spacefold Activator Integrated Thermoelectric Network Integrated Dissipator Microwarp Drive LRC Inertial Stabilizer Core Physics Calibrator Core Regenerator Navigation Efficiency Matrix Modified Sigix Sheargun Achievements -------------- Big Bang Bigger Is Better By A Hair Force of Scrap Insider Info King Drone Like A Rock Monstrosity Not So Scrappy Power Plant Rincewind Scrappetite Stay Cool Under Fire This Is My Hole Vwoop! Walls Are Suggestions Weapon Of Power Challenges ------------ None Game ------ Seed ConcussiveExpertProcessor Manual? 0 Play Time 39:47:00 Cumulative 681.1 hours Start 2026.01.03 @ 16:43:21 End 2026.01.24 @ 17:00:59 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 62 Adventurer 3 Explorer 0 Win Type 1 Total 23 Types 9/2/4/2/1/1/1/1/1/1 Lore% 83 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a7c9728-f6bb-4ecd-8d7f-96863c9062da