Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 21:18:27 Player: GlasMayne Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (91) 455 Value Destroyed (2410) 2410 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 5740 Bonus ------- Follower Combat Kills 95 Cogmind --------- Core Integrity 0/700 Matter 21/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Advanced ECM Suite Authchip [R/Combat] Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Core Analyzer Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Cooled Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Armored Huge Wheel Improved Terrain Scanner Seismic Detector Microactuators Advanced ECM Suite Hardened Light Armor Plating Authchip [R/Combat] Authchip [Weapon] Arc Projector Pulse Rifle Gatling Laser Improved EM Pulse Cannon Plasma Cannon Autogun Rocket Launcher Remote Datajack [Rating: 51] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Signal Interpreter Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . . 1 . . Utility 3 | . . . 2 1 . . Weapon 1 | . . . . . 1 . Parts Attached 70 | 6 8 4 9 13 26 4 Power 11 | 1 1 . . 2 7 . Engine 9 | 1 1 . . 2 5 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 19 | 2 2 2 3 5 3 2 Treads 2 | 2 . . . . . . Leg 9 | . . . 1 5 2 1 Wheel 4 | . . . 2 . 1 1 Hover 4 | . 2 2 . . . . Flight . | . . . . . . . Utility 19 | 2 1 . 3 4 9 . Device 3 | 1 . . 1 1 . . Storage 4 | 1 1 . 1 . 1 . Processor 6 | . . . 1 3 2 . Hackware 5 | . . . . . 5 . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 21 | 1 4 2 3 2 7 2 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 8 | . 2 1 2 . 1 2 Ballistic Cannon 3 | . . . . 1 2 . Launcher 5 | . 1 . 1 1 2 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 4 | . 1 . 1 . 2 . Parts Lost 33 | . 1 3 6 8 7 8 Power 4 | . . . 1 . 1 2 Propulsion 15 | . . 2 3 5 2 3 Utility 4 | . . . . 2 1 1 Weapon 10 | . 1 1 2 1 3 2 Highest Loss Streak 4 | . 1 1 3 3 2 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 12 | 6 9 9 7 11 16 19 Power . | . 1 1 1 1 . . Propulsion 1 | 3 2 1 . . 2 3 Utility 5 | . 2 4 2 4 7 7 Weapon 4 | 2 2 3 4 4 5 7 Tool/Special . | . . . . . . . Unused Backups 26 | . 7 . . 3 3 13 Power 4 | . 1 . . 3 . . Propulsion 6 | . 4 . . . . 2 Utility 6 | . . . . . 1 5 Weapon 9 | . 2 . . . 2 5 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 89 | . 98 99 94 87 85 62 Engine 10 | . 14 14 9 9 9 6 Core 1 | . . . . . 3 3 Leg 5 | . . . . 13 5 . Wheel 3 | . . . 1 5 5 6 Hover 7 | . 21 27 16 . . . Device 8 | . 14 14 22 12 . . Storage 9 | . 14 14 11 9 7 7 Processor 15 | . . . 10 19 22 16 Hackware 2 | . . . . . 5 7 Energy Gun 1 | . 15 . . . . . Ballistic Gun 8 | . 9 26 18 3 1 10 Ballistic Cannon 4 | . . . . 1 11 1 Launcher 2 | . 1 . 1 5 2 . Impact Weapon 2 | . . . 1 8 1 . Peak Build Rating 51 | 7 15 15 16 27 50 51 Average Rating 26 | 4 12 14 14 21 43 37 On Entrance 16 | . 7 15 14 12 26 44 Avg Prop Armor Cover (%) 11 | . 12 . . 4 12 . Naked Turns 1 | . . . . . . 1 Heaviest Build 115 | 13 25 25 26 38 115 113 Greatest Support 59 | 40 40 14 20 34 59 28 Greatest Overweight (x) 11 | 1 2 3 8 11 4 5 Average Overweight (x) 1 | . . 1 1 1 1 3 Largest Inventory Capacity 25 | 8 10 10 15 15 25 25 Average Capacity 14 | 7 9 10 10 15 19 24 Most Carried 23 | 8 10 10 11 15 23 23 Average Carried 12 | 6 9 9 7 11 17 18 Final Capacity 25 | 8 10 10 15 15 25 5 Final Carried 23 | 8 10 8 11 15 23 5 Class Distribution -------------------- 79% | Mutant 7% | Assassin 5% | Commander-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Matter Collected 1877 | 206 208 174 332 499 458 . Remotely . | . . . . . . . Salvage Created 2974 | 190 324 196 669 979 484 132 Parts 169 | 9 11 14 50 44 36 5 Haulers Intercepted 8 | . 2 . 2 2 2 . Recyclers Shooed 5 | 1 . . 1 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 61 | . 6 10 15 14 14 2 Melee 7 | . . . 1 4 2 . Guns 28 | . 5 10 8 2 1 2 Cannons 6 | . . . . 1 5 . AOE 15 | . . . 6 3 6 . Classes Destroyed 14 | 3 2 1 4 1 2 1 Worker 7 | 2 . . 2 2 1 . Builder 4 | . . . 2 2 . . Tunneler 3 | 3 . . . . . . Hauler 8 | . 2 . 2 2 2 . Recycler 4 | 1 . . 1 1 1 . Operator 1 | . . . . . 1 . Watcher 3 | . . . 1 2 . . Swarmer 19 | . . 8 4 . 7 . Grunt 27 | . 6 2 7 9 2 1 Brawler 1 | . . . . . . 1 Duelist 1 | . . . 1 . . . Sentry 9 | . . . 3 4 2 . Hunter 2 | . . . . 1 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 14 | 4 3 3 14 6 4 2 Combat Bots Only 7 | . 3 3 7 3 4 2 Max Kills in Single Turn 5 | 1 1 2 5 2 2 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . . 3 1 2 . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Hostile Shots Fired 667 | . 39 41 76 121 157 233 Missed 205 | . 7 7 21 30 62 78 Hits 462 | . 32 34 55 91 95 155 Melee 7 | . . . 4 1 1 1 Projectile 455 | . 32 34 51 90 94 154 Critical Strikes 13 | . 2 . 2 5 . 4 Part Disruptions 2 | . . . . 1 1 . Damage Taken 5987 | . 415 309 767 1482 1526 1488 Core 1396 | . 97 42 213 342 258 444 Absorbed by Shields . | . . . . . . . Core Remaining (%) 56 | 100 . 44 46 37 . . Volleys Fired 241 | 39 45 15 57 48 28 9 Largest 3 | 1 2 2 2 2 3 2 Hottest 116 | 50 65 46 46 53 116 56 Shots Fired 331 | 39 56 28 87 49 54 18 Gun 236 | 39 56 28 81 11 3 18 Cannon 64 | . . . . 20 44 . Launcher 31 | . . . 6 18 7 . Special . | . . . . . . . Kinetic 234 | . 29 28 81 31 47 18 Thermal 66 | 39 27 . . . . . Explosive 22 | . . . 6 9 7 . Electromagnetic 9 | . . . . 9 . . Robot Hit Streak 19 | 5 19 5 11 13 10 6 Robot Miss Streak 7 | 3 2 3 4 3 7 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 279 | 22 42 22 64 64 53 12 Core Hits 147 | 7 15 13 36 31 39 6 Critical Kills 2 | . 1 . . 1 . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 8 | 1 1 . . 5 1 . Burn 1 | 1 . . . . . . Destroy 1 | . 1 . . . . . Blast 3 | . . . . 2 1 . Smash 3 | . . . . 3 . . Melee Attacks 67 | . . 2 4 36 25 . Impact 42 | . . 2 4 36 . . Slashing 11 | . . . . . 11 . Piercing . | . . . . . . . Sneak Attacks 13 | . . . . 1 12 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7234 | 299 599 329 1849 2322 1482 354 Guns 2630 | 299 599 329 866 165 32 340 Cannons 1043 | . . . . 359 684 . Explosions 2159 | . . . 855 823 481 . Melee 1382 | . . . 128 975 279 . Ramming 20 | . . . . . 6 14 Kinetic 3093 | . 318 329 866 524 716 340 Thermal 580 | 299 281 . . . . . Explosive 1582 | . . . 855 246 481 . Electromagnetic 577 | . . . . 577 . . Impact 1103 | . . . 128 975 . . Slashing 279 | . . . . . 279 . Piercing . | . . . . . . . Highest Corruption 10 | . . . . . 3 10 Average Corruption 2 | . . . . . 2 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 33 | . . . . . 27 6 Message Errors 11 | . . . . . 10 1 Matter Fused 6 | . . . . . 5 1 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 4 | . . . . . 3 1 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 2 | . . . . . 2 . Data Loss (major) 2 | . . . . . 1 1 Misfires 3 | . . . . . 3 . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 286 | . . . 57 186 43 . Projectiles 6 | . . . . 6 . . Explosions 61 | . . . 52 9 . . Melee 219 | . . . 5 171 43 . Knockbacks 14 | . . . . 8 6 . Impact 4 | . . . . 4 . . Kinetic 10 | . . . . 4 6 . Secondary . | . . . . . . . Self-Inflicted Damage 209 | . . . 6 79 118 6 Shots 8 | . . . 1 4 3 . Rammed 5 | . . . . . 2 3 Targets Rammed 5 | . . . . . 2 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 350 | 120 350 5 17 42 220 17 Average Temperature 65 | 35 138 2 7 10 35 8 Received Heat Transfer 2109 | . 279 45 321 612 330 522 Effects 5 | . 5 . . . . . Shutdowns 1 | . 1 . . . . . Interference 2 | . 2 . . . . . Matter Decay 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 4 . . Combat Hostiles 4 | . . . . 4 . . Parts Fried 6 | . . . 1 5 . . Impact Corruptions 9 | . . . 1 8 . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted . | . . . . . . . Heat Transferred 1776 | 962 814 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 98 | 100 100 100 97 94 100 100 Level 1 1 | . . . 2 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 215 | 15 99 93 206 215 128 50 Initial 91 | . 3 25 33 76 91 10 Average 42 | 1 17 22 42 71 45 10 Influence Increases 2185 | 30 185 256 448 624 592 50 Destroy 0b10 Robot/C 1280 | . 120 200 300 280 340 40 Destroy 0b10 Robot/NC 150 | 30 10 . 40 45 25 . Destroy Leader 312 | . 34 40 66 78 84 10 Allied During Kill 29 | . . . . . 29 . Successful Hack 64 | . 5 . 12 5 42 . Disable Machine 45 | . . . . 30 15 . Destroy Structure 110 | . 1 1 15 51 42 . Lose Combat Pursuer 195 | . 15 15 15 135 15 . Influence Decreases 2185 | 25 123 238 351 603 772 73 Entered New Map 327 | . 2 42 52 106 112 13 Time Decay 1558 | 25 121 166 259 427 530 30 Lost Part 230 | . . 30 40 70 60 30 Lost Ally 70 | . . . . . 70 . Squads Dispatched 12 | . . . . 3 8 1 Investigation 3 | . . . . 1 2 . Extermination 4 | . . . . . 4 . Reinforcement 5 | . . . . 2 2 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Distress Signals 4 | . . . 2 1 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 10 11 24 26 30 14 Peak Tracking Total 10 | . 3 3 8 5 4 10 Tactical Retreats 10 | . 1 1 1 6 1 . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Traps Triggered 4 | . . . . 1 3 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Disabled 3 | . . . . 2 1 . Max in Single Turn 1 | . . . . 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Machines Accessed 16 | . 2 . 2 2 10 . Terminals 12 | . 2 . 2 2 6 . Fabricators 4 | . . . . . 4 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 5 . 3 7 19 . Successful 22 | . 2 . 2 3 15 . Failed 12 | . 3 . 1 4 4 . Catastrophic 4 | . 2 . . 1 1 . Database Lockouts . | . . . . . . . Manual 16 | . 4 . 3 6 3 . Terminals 23 | . 5 . 3 7 8 . Fabricators 11 | . . . . . 11 . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . 1 1 4 . Record 2 | . . . . 1 1 . Robot Schematic 1 | . . . . . 1 . Open DSF 2 | . . . . . 2 . Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks 11 | . . . . . 11 . Network Status 3 | . . . . . 3 . Load Schematic 3 | . . . . . 3 . Build 5 | . . . . . 5 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 1 2 . . Terminals 3 | . . . 1 2 . . Botnet 3 | . . . 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 12 | . 2 . 2 2 6 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built 12 | . . . . . 12 . Authchips 4 | . . . . . 4 . Time 214 | . . . . . 214 . Total Robot Build Rating 30 | . . . . . 30 . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 117 | . . . . . 117 . Total Part Build Rating 7 | . . . . . 7 . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked 10 | . . . . . 10 . Non-combat 10 | . . . . . 10 . Combat . | . . . . . . . Robot Hacks Applied 11 | . . . . . 11 . parse_system 2 | . . . . . 2 . no_distress 5 | . . . . . 5 . find_chute 2 | . . . . . 2 . find_dsf 2 | . . . . . 2 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked 2 | . . . . . 2 . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Sto Total Allies 12 | . . . . . 12 . Largest Group 6 | . . . . . 6 . Highest-Rated Group 90 | . . . . . 90 . Highest-Rated Ally 30 | . . . . . 30 . Total Orders . | . . . . . . . Ally Attacks 30 | . . . . . 30 . Total Damage 547 | . . . . . 547 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Sto Active Infowar (turns) 4866 | 3 546 732 692 1269 1487 137 Optics 1541 | . . . . . 1404 137 Sensors 1343 | . . . 692 651 . . Terrain 984 | . . . . 984 . . Seismic 2340 | 3 546 732 692 284 83 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Turns Passed 6127 | 274 654 732 692 1336 2301 138 Spaces Moved 3236 | 106 384 542 374 467 1298 65 Core 13 | 5 . . 5 1 . 2 Treads 146 | 101 45 . . . . . Legs 597 | . . . 20 318 256 3 Wheels 1306 | . . . 56 148 1042 60 Hover 1174 | . 339 542 293 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 116 116 80 95 115 50 Average Speed 135 | 156 121 116 122 164 138 155 Slowest Speed 600 | 160 200 240 450 600 205 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 42 93 39 46 34 20 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 15 | . . 1 . 3 11 . Terrain Destroyed 141 | . . 1 14 60 64 2 Melee 4 | . . 1 . 3 . . Projectile 10 | . . . . 4 4 2 AOE 127 | . . . 14 53 60 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Sto Total 4569 | 173 517 612 511 935 1738 83 Wait 841 | 14 62 48 59 341 317 . Move 3230 | 105 383 541 373 466 1297 65 Hop . | . . . . . . . Pick Up 60 | 9 9 1 6 18 16 1 Fast Attach 21 | 5 3 . 3 3 7 . Attach 32 | 1 . 3 5 10 8 5 Detach 8 | . 1 . 1 2 4 . Swap 29 | . 5 2 3 5 14 . Drop 27 | . 9 . . 6 12 . Fire 241 | 39 45 15 57 48 28 9 Melee 67 | . . 2 4 36 25 . Ram 5 | . . . . . 2 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . 8 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 275 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 12) 929 | -10/Materials | Entered Mines 1066 | -10/Mines | Learned location of Zion (-6) 1264 | -10/Mines | Discovered new exit (range 12) 1302 | -10/Mines | Learned Materials stockpile data 1466 | -10/Mines | Core integrity fell below 50% 1651 | -10/Mines | Discovered new exit (range 8) 1661 | -10/Mines | Entered Materials 1661 | -9/Materials | Evolved 2 slots: Utility x2 1904 | -9/Materials | Identified exit to Mines 2302 | -9/Materials | Lost 3 parts (1p1n1w) 2307 | -9/Materials | Destroyed 7 combat bots 2315 | -9/Materials | Discovered new exit (range 15) 2335 | -9/Materials | Identified exit to Materials 2348 | -9/Materials | Core integrity fell below 50% 2353 | -9/Materials | Entered another Materials area 2353 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3035 | -8/Materials | Lost 3 parts (2n1u) 3324 | -8/Materials | Core integrity fell below 50% 3571 | -8/Materials | Discovered new exit (range 16) 3599 | -8/Materials | Identified exit to Factory 3689 | -8/Materials | Entered Factory 3689 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3692 | -7/Factory | Identified exit to DSF 3891 | -7/Factory | Fabricated Shield Leg (x1) 4473 | -7/Factory | Fabricated B-36 Bruiser (x3) 4525 | -7/Factory | Fabricated B-36 Bruiser (x3) 4546 | -7/Factory | P-60 Hacker assimilated allied Bruiser 4b 4557 | -7/Factory | P-60 Hacker assimilated allied Bruiser 4c 4579 | -7/Factory | Fabricated B-36 Bruiser (x3) 4626 | -7/Factory | Allied Derelicts emerged from ambush trap array 4874 | -7/Factory | Build established: Commander-Mutant 4979 | -7/Factory | Fabricated L-41 Fighter (x3) 4998 | -7/Factory | Lost 3 allies 5222 | -7/Factory | Build established: Mutant 5278 | -7/Factory | Discovered new exit (range 20) 5784 | -7/Factory | Lost 3 allies 5990 | -7/Factory | Entered Storage 6013 | -7/Storage | System corruption reached 10% 6043 | -7/Storage | Lost 4 parts (1n1u2w) 6073 | -7/Storage | Core integrity fell below 50% 6119 | -7/Storage | Core integrity fell below 20% 6127 | -7/Storage | Released all parts (4) 6128 | -7/Storage | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 06101_ K-01 Serf cleans the Compression Vault. 06104_ System corrupted: Gauss Rifle rejected. 06107_ R-06 Scavenger destroyed. 06108_ R-06 Scavenger collects Com. Wheel. 06110_ Acquired Gauss Rifle. 06112_ Arm. Huge Wheel destroyed. 06112_ R-06 Scavenger collects Lgt. Ion Engine. 06113_ Critical hit (Burn: +37). 06115_ Cld. Deuterium Engine destroyed. 06116_ R-06 Scavenger collects Com. Wheel. 06116_ Slug penetrates Wall. 06123_ Imp. Carbon-fiber Leg destroyed. 06127_ Released Hacking Suite. 06127_ Released Adv. Visual Processing Unit. 06127_ Released Core Analyzer. 06127_ Released Huge Storage Unit. [Achievement: Live, Flee, And Rebuild] 06127_ R-06 Scavenger collects Microactuators. 06128_ Slammed into G-47 Trooper. 06128_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###/#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????#"""""#?????????????????????? | | ???????????????????#+#""T""###???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# """ ""#???????????????????? | | ?????????????????### """ ""#???????????????????? | | ?????????????????#"" """ Y"#???????????????????? | | ?????????????????#"Y o ""#???????????????????? | | ?????????????????#"" ""#???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# g #???????????????????? | | ????################+###g#####???????????????????? | | ????# h #??????????????????????? | | ###?# ############## #??????????????????????? | | ### #????????????# !#??????????????????????? | | +????????????# !%#??????????????????????? | | ########????????????# r]#??????????????????????? | | ###???????????????????#]=!#??????????????????????? | | ??????????????????????#![!#??????????????????????? | | ??????????????????????#ug[#??????????????????????? | | ??????????????????????#gY@#??????????????????????? | | ??????????????????????#gg #??????????????????????? | | ?????????????????????# Y ??????????????????????? | | ???????????????????? k #?????????????????????? | | ?????????????????? a +?????????????????????? | | ????????????????? #?????????????????????? | | ????????????????#+#### u #?????????????????????? | | ?????????????????????## ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked Fabricated ------------ Shield Leg | x1 | -7/Factory | Preloaded B-36 Bruiser | x3 | -7/Factory | Authchip B-36 Bruiser | x3 | -7/Factory | Authchip B-36 Bruiser | x3 | -7/Factory | Authchip L-41 Fighter | x3 | -7/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Junior Dev Live, Flee, And Rebuild My Command Is Your Wish Not Today, Chutes Official Business War Machine Challenges ------------ None Game ------ Seed FocalTransmissionShearcannon Manual? 0 Play Time 01:05:39 Cumulative 25.6 hours Start 2026.02.09 @ 19:56:27 End 2026.02.09 @ 21:18:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a32b6b33-8430-4e2f-ba61-a754a156aa41