Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 19:17:39 Player: Gabe+Kate4EVR Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1211) 1211 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3966 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 33/100 System Corruption 0% Temperature Warning (306) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Armored Huge Wheel Advanced Visual Processing Unit Improved Terrain Scanner Propulsion Shielding System Restoration Module Tractor Beam EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Improved Terrain Scanner Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Armored Huge Wheel Advanced Visual Processing Unit Improved Terrain Scanner Propulsion Shielding System Restoration Module Tractor Beam Heavy Laser Improved EM Pulse Cannon Assault Rifle Gauss Rifle EMP Blaster [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 2 | . . . . . 2 Parts Attached 79 | 5 11 10 3 31 19 Power 8 | . 3 . 1 4 . Engine 7 | . 3 . 1 3 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 30 | 2 4 6 . 7 11 Treads . | . . . . . . Leg 20 | . 2 4 . 7 7 Wheel 4 | 2 . . . . 2 Hover 6 | . 2 2 . . 2 Flight . | . . . . . . Utility 15 | 1 3 2 2 7 . Device 4 | . . . . 4 . Storage 3 | 1 1 1 . . . Processor 3 | . 1 . 1 1 . Hackware . | . . . . . . Protection 5 | . 1 1 1 2 . Artifact . | . . . . . . Weapon 26 | 2 1 2 . 13 8 Energy Gun 11 | . 1 1 . 5 4 Energy Cannon 2 | . . . . . 2 Ballistic Gun 11 | 2 . 1 . 6 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 36 | . 1 2 . 16 17 Power 3 | . . . . 2 1 Propulsion 14 | . 1 2 . 7 4 Utility 4 | . . . . 1 3 Weapon 15 | . . . . 6 9 Highest Loss Streak 17 | . 1 2 . 8 17 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 88 | . 87 85 99 89 81 Engine 7 | . 8 11 11 6 6 Leg 21 | . 6 4 44 29 23 Wheel 1 | . 5 . . . 1 Hover 6 | . 14 25 . . . Device 7 | . . . . 14 13 Storage 10 | . 15 11 11 9 7 Processor 1 | . 1 . . 2 . Protection 7 | . 5 11 10 8 5 Energy Gun 11 | . 3 11 11 12 19 Ballistic Gun 9 | . 24 11 11 4 . Naked Turns . | . . . . . . Heaviest Build 45 | 9 14 36 36 41 45 Greatest Support 60 | 20 20 40 40 55 60 Greatest Overweight (x) 8 | . 4 2 . 8 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 10 15 15 15 Most Carried 15 | 3 8 10 13 15 15 Average Carried 9 | 2 5 7 10 11 14 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 8 9 13 15 10 Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Mutant 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1376 | 195 269 184 59 450 219 Remotely . | . . . . . . Salvage Created 1757 | . 301 202 224 758 272 Parts 92 | . 19 16 14 32 11 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed 5 | . 1 . 2 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 29 | . 8 4 4 10 3 Guns 28 | . 8 4 4 9 3 Classes Destroyed 10 | . 3 2 1 3 1 Worker 1 | . 1 . . . . Tunneler 2 | . . 1 . 1 . Hauler 1 | . . . . 1 . Recycler 4 | . . . 2 1 1 Operator 1 | . . . . . 1 Watcher 1 | . . . . 1 . Swarmer 5 | . 2 . 3 . . Grunt 18 | . 6 2 . 7 3 Sentry 4 | . . 2 1 1 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | . 2 2 5 5 3 Combat Bots Only 3 | . 2 2 3 3 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 500 | . 47 23 18 208 204 Missed 111 | . 17 6 5 57 26 Damage Taken 4975 | . 334 224 128 2278 2011 Core 1219 | . 81 49 . 384 705 Absorbed by Shields . | . . . . . . Redirected to Shielding 23 | . 9 14 . . . Core Remaining (%) 71 | 100 67 . 87 30 . Volleys Fired 138 | . 32 14 13 61 18 Largest 4 | . 2 2 2 2 4 Hottest 224 | . 60 88 88 125 224 Shots Fired 269 | . 64 28 26 106 45 Gun 266 | . 64 28 26 103 45 Cannon . | . . . . . . Launcher 3 | . . . . 3 . Special . | . . . . . . Kinetic 123 | . 55 14 13 39 2 Thermal 143 | . 9 14 13 64 43 Explosive . | . . . . . . Electromagnetic 3 | . . . . 3 . Robot Hit Streak 10 | . 4 8 3 10 8 Robot Miss Streak 4 | . 4 2 3 4 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 165 | . 33 20 12 71 29 Core Hits 75 | . 18 7 8 32 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 2 . 4 1 Burn 7 | . . 2 . 4 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2633 | . 418 305 181 1220 509 Guns 2474 | . 414 305 181 1065 509 Cannons . | . . . . . . Explosions 155 | . . . . 155 . Melee . | . . . . . . Ramming 4 | . 4 . . . . Kinetic 1046 | . 359 182 89 374 42 Thermal 1428 | . 55 123 92 691 467 Explosive . | . . . . . . Electromagnetic 155 | . . . . 155 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 2 | . . . . 2 . Matter Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 3 | . . . . 3 . Projectiles . | . . . . . . Explosions 3 | . . . . 3 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 2 | . 2 . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 759 | . 30 261 187 523 759 Average Temperature 181 | . 9 84 96 197 402 Received Heat Transfer 1557 | . 114 78 9 846 510 Effects 36 | . . . . 11 25 Shutdowns 4 | . . . . 2 2 Energy Bleed 7 | . . . . 2 5 Interference 5 | . . . . 4 1 Matter Decay 4 | . . . . 1 3 Short Circuit 3 | . . . . 1 2 Damage (minor) 3 | . . . . 1 2 Damage (major) 8 | . . . . . 8 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . . 3 3 Heat Transferred 3838 | . 125 444 222 1974 1073 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 207 | . 207 128 179 186 143 Initial 69 | . . 2 49 69 57 Average 97 | . 109 45 159 108 78 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 96 100 100 100 100 Level 1 . | . 3 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 2 1 Investigation 2 | . . 1 . 1 . Extermination 1 | . . . . . 1 Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 2 . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 14 5 4 21 8 Peak Tracking Total 7 | . 5 2 3 7 6 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . 1 1 . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 3 | . . 1 . 2 . Terminals 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 18 | . . 4 . 14 . Successful 12 | . . 1 . 11 . Failed 6 | . . 3 . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . 3 . 2 . Terminals 6 | . . 4 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 12 | . . . . 12 . Garrison Access . | . . . . . . Terminal Hacks 2 | . . 1 . 1 . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . . 10 . Insert Component 4 | . . . . 4 . Analyze 6 | . . . . 6 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . . 1 . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 1947 | 54 412 267 181 723 310 Spaces Moved 1133 | 53 267 172 113 368 160 Core 7 | 1 1 . . 3 2 Treads . | . . . . . . Legs 726 | . 75 21 113 365 152 Wheels 109 | 52 51 . . . 6 Hover 291 | . 140 151 . . . Flight . | . . . . . . Fastest Speed 48 | 50 56 48 120 120 100 Average Speed 116 | 79 99 103 120 130 134 Slowest Speed 450 | 80 250 176 120 450 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 38 18 23 25 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1498 | 62 350 235 132 498 221 Wait 91 | 2 21 28 . 28 12 Move 1128 | 52 266 171 112 367 160 Hop . | . . . . . . Pick Up 27 | 3 8 5 2 7 2 Fast Attach 32 | 5 7 1 2 9 8 Attach 24 | . 1 6 . 12 5 Detach 12 | . 3 3 2 4 . Swap 23 | . 3 3 1 10 6 Drop 22 | . 8 4 . . 10 Fire 138 | . 32 14 13 61 18 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 6) 209 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 6) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x2 661 | -9/Materials | Discovered new exit (range 12) 734 | -9/Materials | Entered Mines 803 | -9/Mines | Learned Materials non-interactive machine intel 805 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 902 | -9/Mines | Discovered new exit (range 6) 915 | -9/Mines | Entered Materials 915 | -8/Materials | Evolved 2 slots: Utility x2 916 | -8/Materials | Loaded intel: 39 non-interactive machine locations 1079 | -8/Materials | Lost 4 parts (1p2n1w) 1148 | -8/Materials | Lost 8 parts (1p4n1u2w) 1195 | -8/Materials | Core integrity fell below 50% 1412 | -8/Materials | Identified exit to Factory 1501 | -8/Materials | Build established: Scavenger-Mutant 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Weapon x2 1924 | -7/Factory | Core integrity fell below 50% 1944 | -7/Factory | Core integrity fell below 20% 1948 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01923_ Overheating: Energy bleed (-9). 01923_ Penetrated by Slug. 01926_ Overheating: Energy bleed (-5). 01926_ Penetrated by Slug. 01927_ Broken Imp. Terrain Scanner destroyed. 01931_ U-05 Engineer builds a Door. 01932_ Penetrated by Slug. 01932_ Imp. EM Pulse Cannon destroyed. 01935_ Critical hit (Burn: +37). 01936_ Penetrated by Slug. 01936_ Acquired Hvy. Laser. 01936_ Slug penetrates Wall. 01937_ Carbon-fiber Leg destroyed. 01939_ Critical hit (Burn: +37). 01940_ Hvy. Laser destroyed. 01942_ Penetrated by Slug. 01943_ Hvy. Laser destroyed. 01945_ Penetrated by Slug. 01948_ Acquired 109 matter. 01948_ Penetrated by Slug. 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Terrain Scanner | -8/Materials | Scanalyzed Assault Rifle | -8/Materials | Scanalyzed EMP Blaster | -8/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessPrecisionCompactor Manual? 0 Play Time 00:19:46 Cumulative 100.5 hours Start 2024.04.17 @ 18:55:11 End 2024.04.17 @ 19:17:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 099503de-c7da-4278-90e8-afa28f578bc9