Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 09:01:17 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (226) 1130 Value Destroyed (8645) 8645 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (8353) 8353 TOTAL SCORE: 24248 Bonus ------- High Alert Combat Kills 2168 Follower Combat Kills 2952 Entered Garrisons 800 Used RIF Installer 2000 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -367 Cogmind --------- Core Integrity 0/1150 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Hybrid Antimatter Reactor Railgun Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Trap Scanner Advanced Targeting Computer Improved Armor Integrity Analyzer Improved Weapon Cycler Advanced Reaction Control System Experimental Thermal Shield > --- WEAPON ----------- Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Light Antimatter Reactor Hybrid Antimatter Reactor Enhanced Flexi-carbon Leg Advanced VSS Leg Advanced Particle Charger Quantum Capacitor Hacking Suite System Shield System Shield Authchip [R/Combat] Relay Coupler [NC] Improved System Restoration Module Remote Datajack Improved Plasma Cutter Great Axe [Rating: 124] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Advanced VSS Leg Treads Centrium Heavy Treads Leg Advanced VSS Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ion Burst Cannon Energy Gun Advanced Beam Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Mace Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Slots Evolved 12 | . . 2 2 2 . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . Utility 8 | . . 2 1 2 . . . 1 . . . . 2 . Weapon 1 | . . . . . . . . . . . 1 . . . Parts Attached 210 | 6 4 13 20 19 12 6 20 23 18 14 4 19 26 6 Power 33 | 1 . 2 2 3 2 1 3 4 3 3 . 3 5 1 Engine 5 | 1 . . 2 . . . 1 . 1 . . . . . Core 18 | . . 2 . 3 2 1 2 4 1 . . 3 . . Reactor 10 | . . . . . . . . . 1 3 . . 5 1 Propulsion 42 | 2 . 4 6 2 4 . 5 4 5 4 1 1 4 . Treads 2 | . . . . . . . . . . 1 1 . . . Leg 38 | 2 . 4 6 2 3 . 4 4 5 3 . 1 4 . Wheel 2 | . . . . . 1 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 77 | 1 2 4 4 7 5 2 5 9 7 4 3 9 11 4 Device 41 | . 1 1 2 2 1 . 4 7 5 2 2 6 7 1 Storage 7 | 1 1 . 1 . . . . 1 1 1 . . 1 . Processor 12 | . . 3 . 3 1 . . 1 1 . . 1 2 . Hackware 8 | . . . . 1 1 1 1 . . . 1 . . 3 Protection 9 | . . . 1 1 2 1 . . . 1 . 2 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 2 3 8 7 1 3 7 6 3 3 . 6 6 1 Energy Gun 17 | 2 . 2 4 3 . 1 . . . 2 . 1 2 . Energy Cannon 14 | . . . 1 . . 2 . 3 . 1 . 4 3 . Ballistic Gun 12 | . . 1 . 1 . . 7 1 . . . . 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 9 | . 2 . 1 3 . . . . 3 . . . . . Special Weapon 2 | . . . . . 1 . . 1 . . . . . . Impact Weapon 2 | . . . 1 . . . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . 3 . . . 2 . 6 . . . . Parts Lost 84 | . . 4 9 4 17 . 1 4 4 . . 9 28 4 Power 9 | . . 1 1 . 1 . . 1 1 . . 1 3 . Propulsion 20 | . . 1 4 . 4 . . 1 2 . . 2 6 . Utility 35 | . . . 1 1 9 . 1 2 1 . . 4 12 4 Weapon 20 | . . 2 3 3 3 . . . . . . 2 7 . Highest Loss Streak 15 | . . 2 4 2 5 . 1 2 1 . . 3 15 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 12 | . 3 6 8 11 11 12 13 14 14 14 14 13 13 5 Power . | . . . 1 1 1 . 1 . 1 . . . 1 1 Propulsion 1 | . . 1 . 1 2 3 1 . 1 1 4 2 1 . Utility 4 | . 1 1 2 2 4 3 4 5 4 4 4 4 6 1 Weapon 4 | . 1 2 3 4 3 4 4 5 5 5 4 4 2 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 30 | . . 1 2 3 2 . 6 6 5 2 . . . 3 Power 5 | . . . 1 1 1 . 1 . . 1 . . . . Propulsion 7 | . . . . . . . 2 1 4 . . . . . Utility 10 | . . . 1 . 1 . 1 2 1 1 . . . 3 Weapon 7 | . . 1 . 2 . . 1 3 . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 95 95 72 94 88 65 94 98 94 98 87 87 95 51 Engine 1 | . 14 2 4 . . . . . 2 . . . . . Core 6 | . . 8 1 7 6 6 6 11 9 4 . 2 1 . Reactor 2 | . . . . . . . . . . 7 11 5 8 3 Leg 16 | . 28 21 13 22 18 . 20 19 15 18 . 12 20 4 Device 18 | . 10 16 7 13 3 7 15 23 24 25 23 26 29 9 Storage 6 | . 14 11 9 7 7 7 7 6 6 6 5 5 5 . Processor 14 | . . 14 18 22 21 15 15 15 13 13 7 8 14 4 Hackware 3 | . . . . . . 5 7 6 6 6 7 . . 13 Protection 2 | . . . 1 3 12 . 2 . . . . 1 . . Energy Gun 4 | . 27 20 11 11 3 1 . . . . 11 2 . . Energy Cannon 4 | . . . 2 . . 12 . 4 11 10 4 6 13 . Ballistic Gun 2 | . . . . . 4 . 11 7 . . . . . 8 Launcher 1 | . . 1 1 . 3 . . . 1 1 . 3 . . Peak Build Rating 124 | 6 7 22 27 47 48 44 69 78 78 100 116 123 124 66 Average Rating 65 | 4 6 18 18 37 42 37 57 72 74 80 114 101 116 53 On Entrance 50 | . 6 7 19 26 47 27 44 63 74 77 100 116 109 38 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . 3 . 8 . . Naked Turns 5 | . . . . . . . . . . . . . . 5 Heaviest Build 109 | 14 20 22 44 46 55 51 57 76 70 83 86 98 109 31 Greatest Support 160 | 20 20 23 49 50 50 28 54 54 60 84 160 160 112 18 Greatest Overweight (x) 10 | . . 1 10 . 1 1 1 2 1 1 . 1 4 1 Average Overweight (x) . | . . . 1 . . . . . 1 . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 14 | 7 9 10 14 15 15 15 15 15 15 15 15 15 16 7 Most Carried 17 | . 7 9 11 15 15 15 15 15 15 15 15 15 17 15 Average Carried 12 | . 3 6 8 11 11 13 14 14 14 14 14 14 14 4 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 15 | . 7 7 10 15 11 15 15 15 15 15 14 15 15 5 Class Distribution -------------------- 43% | Scavenger-Mutant 32% | Mutant 14% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Matter Collected 6104 | 209 164 252 261 468 764 189 797 583 1024 335 57 740 261 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 7945 | . 298 647 1005 707 342 215 341 653 881 32 163 822 1839 . Parts 376 | . 17 36 55 35 23 9 13 23 40 1 8 39 77 . Haulers Intercepted 6 | . . 3 2 . . . . 1 . . . . . . Recyclers Shooed 4 | . . . 3 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Combat Hostiles Destroyed 155 | . 4 15 21 9 19 3 10 7 15 2 3 19 28 . Guns 52 | . 2 10 5 6 7 . 9 2 . . 3 5 3 . Cannons 50 | . . . 3 . . 2 1 5 5 1 . 11 22 . AOE 47 | . 2 4 13 2 12 . . . 10 1 . 3 . . Classes Destroyed 20 | . 4 5 5 1 1 . . . 2 . . 2 . . Worker 11 | . 2 1 1 . . . . 3 4 . . . . . Builder 13 | . 1 . 3 1 . 1 . . 6 . . . 1 . Tunneler 2 | . . . 1 . . . . . 1 . . . . . Hauler 6 | . . 3 2 . . . . 1 . . . . . . Recycler 11 | . . . 2 2 . . . 2 2 . . . 3 . Mechanic 3 | . . . . . . . . . 2 . . . 1 . Operator 6 | . . 2 1 . . . . . . . . . 3 . Watcher 17 | . 3 4 2 3 . . . . 1 2 . . 2 . Swarmer 32 | . . 8 2 . 4 . 4 . . . 1 3 10 . Cutter 2 | . . . . . . . . . . . . 2 . . Grunt 51 | . 4 4 11 5 2 3 2 2 8 . 1 2 7 . Brawler 6 | . . . 1 1 . . 1 . 2 . . 1 . . Duelist 4 | . . 1 1 . . . . 1 1 . . . . . Protector 2 | . . . 2 . . . . . . . . . . . Sentry 24 | . . 2 3 1 6 . 1 1 1 . 1 5 3 . Demolisher 1 | . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . 1 . 1 . . . . . . . Hunter 14 | . . . 1 1 4 . 1 . . . . 3 4 . Programmer 12 | . . . . 1 2 . . 3 1 . . 1 4 . Behemoth 3 | . . . . . . . . . 2 . . 1 . . Cetus Guard 2 | . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . 1 . . . . . Infiltrator 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 17 | . 6 5 11 4 6 3 3 5 11 3 1 6 17 . Combat Bots Only 12 | . 4 4 10 4 6 3 3 3 4 2 1 6 12 . Max Kills in Single Turn 6 | . 1 3 4 2 2 1 1 1 6 1 1 1 2 . Gunslinging 1 | . . 1 . . 1 . . . . . . . . . Exploded 4 | . 1 2 4 1 2 . . . 3 1 . 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Hostile Shots Fired 1400 | . 14 64 62 77 275 12 133 67 115 11 27 119 359 65 Missed 446 | . 2 22 18 25 85 3 43 26 43 4 9 15 135 16 Hits 954 | . 12 42 44 52 190 9 90 41 72 7 18 104 224 49 Melee 19 | . . 3 . 4 . . . 4 . . . 5 3 . Projectile 935 | . 12 39 44 48 190 9 90 37 72 7 18 99 221 49 AOE 10 | . . 1 . . . . . . . . . 8 1 . Critical Strikes 35 | . . 1 1 2 4 . . 3 2 1 . 7 13 1 Damage Taken 15149 | . 150 730 1099 845 2384 281 797 676 1087 165 352 2558 3337 688 Core 2866 | . 11 163 368 108 366 49 144 67 223 12 38 163 549 605 Absorbed by Shields 376 | . . . . . . . 80 93 90 58 . . . 55 Reduced by Siege Mode 215 | . . . . . . . . . . . . 215 . . Ignored by Resistances 1092 | . . . . . . . 70 14 . . . 131 877 . Regen/Repaired (Parts) 216 | . . . . . . . . . 216 . . . . . Core Remaining (%) 62 | 100 95 59 33 . . . 4 . . 64 . 79 . . Volleys Fired 483 | . 17 46 57 36 53 8 43 26 48 7 11 53 78 . Largest 3 | . 2 2 2 2 2 2 2 2 2 2 3 3 3 . Hottest 570 | . 80 122 122 105 111 134 134 200 200 200 570 570 315 . Shots Fired 993 | . 34 92 100 68 89 18 85 53 81 14 33 132 194 . Gun 483 | . 28 82 66 61 55 . 76 18 . . 22 45 30 . Cannon 371 | . . . 23 . . 18 6 35 40 2 11 72 164 . Launcher 117 | . 6 10 11 7 32 . . . 28 12 . 11 . . Special 22 | . . . . . 2 . 3 . 13 . . 4 . . Kinetic 126 | . . . . 4 23 . 76 18 . . . . 5 . Thermal 593 | . . 66 67 . 32 9 3 35 40 2 33 117 189 . Explosive 117 | . 6 10 11 7 32 . . . 28 12 . 11 . . Electromagnetic 135 | . 28 16 22 57 . 9 3 . . . . . . . Robot Hit Streak 32 | . 7 7 9 14 18 4 11 7 12 7 4 32 12 . Robot Miss Streak 15 | . 3 4 4 2 3 1 8 6 15 2 2 2 4 . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 6 | . 1 1 . 1 1 . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . 1 . . . . . . . Shots Hit Robots 644 | . 13 50 57 50 64 11 60 47 55 9 20 100 108 . Core Hits 511 | . 13 29 58 35 91 6 45 41 68 30 6 39 50 . Critical Kills 4 | . . . . . . . . . . . . . 4 . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . Critical Strikes 14 | . . 2 6 . . . 1 . . . . . 5 . Burn 8 | . . 1 6 . . . . . . . . . 1 . Meltdown 4 | . . . . . . . . . . . . . 4 . Destroy 1 | . . . . . . . 1 . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Melee Attacks 93 | . . . 3 9 23 . 16 12 2 . . 27 1 . Impact 51 | . . . 3 9 23 . 16 . . . . . . . Slashing 42 | . . . . . . . . 12 2 . . 27 1 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 27370 | . 521 1357 3244 1158 2525 320 1156 1515 4922 1295 754 4171 4412 20 Guns 7743 | . 249 943 797 788 984 . 978 350 . . 665 1377 612 . Cannons 8728 | . . . 273 . . 320 111 1165 825 82 89 2063 3800 . Explosions 10707 | . 272 414 2166 370 1541 . . . 4048 1213 . 683 . . Melee 162 | . . . . . . . 67 . 47 . . 48 . . Ramming 30 | . . . 8 . . . . . 2 . . . . 20 Kinetic 1929 | . . . . 85 397 . 978 350 . . . . 119 . Thermal 14449 | . . 780 1505 77 587 81 55 1165 1456 82 754 3614 4293 . Explosive 8985 | . 272 414 1326 293 1541 . . . 3417 1213 . 509 . . Electromagnetic 1815 | . 249 163 405 703 . 239 56 . . . . . . . Impact 67 | . . . . . . . 67 . . . . . . . Slashing 95 | . . . . . . . . . 47 . . 48 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . 1 1 2 6 6 8 7 7 . . . 2 2 Average Corruption 5 | . . 1 1 2 4 6 7 4 6 . . . 1 1 Corruption Purged 9 | . . . . . . . . . 7 . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 174 | . . 10 . 3 46 10 55 23 20 . . . 7 . Message Errors 36 | . . . . 1 7 3 12 7 3 . . . 3 . Matter Fused 36 | . . 1 . . 10 5 11 4 5 . . . . . Heat Flow Errors 21 | . . 1 . 1 7 . 6 2 4 . . . . . Energy Discharges 26 | . . 2 . 1 10 . 7 4 2 . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . . . . 2 . . . . . . . Data Loss (minor) 29 | . . 4 . . 9 . 8 3 4 . . . 1 . Data Loss (major) 8 | . . 1 . . 1 . 4 1 . . . . 1 . Misfires 10 | . . . . . 2 2 4 1 . . . . 1 . Alerts 3 | . . 1 . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . 1 . . . . . 1 . Overload Shots 4 | . . . . . . . . . . . 2 2 . . Overflow Damage 761 | . 9 21 129 47 1 16 1 33 220 1 . 138 145 . Projectiles 305 | . . . . . . 16 1 33 . . . 110 145 . Explosions 456 | . 9 21 129 47 1 . . . 220 1 . 28 . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1015 | . . . 461 154 172 . . . 113 . . 106 . 9 Shots 28 | . . . 11 3 7 . . . 3 . . 4 . . Rammed 3 | . . . . . . . . . . . . . . 3 Targets Rammed 5 | . . . 1 . . . . . 1 . . . . 3 Kicked 2 | . . . 1 . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 466 | . 8 193 210 201 250 171 261 256 151 . 347 466 461 . Average Temperature 117 | . 4 75 53 33 88 62 95 87 57 . 131 208 161 . Received Heat Transfer 2927 | . 84 105 306 222 408 81 166 155 129 . 153 369 713 36 Effects 18 | . . . . . 1 . 3 . . . . 8 6 . Shutdowns 3 | . . . . . . . . . . . . 2 1 . Energy Bleed 5 | . . . . . 1 . . . . . . 4 . . Interference 7 | . . . . . . . 3 . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . 1 1 . Siege Activations 3 | . . . . . . . . . . . . 3 . . Total Turns 102 | . . . . . . . . . . . . 102 . . Longest Duration 53 | . . . . . . . . . . . . 53 . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Robots Corrupted 3 | . . 1 . 1 . 1 . . . . . . . . Combat Hostiles 3 | . . 1 . 1 . 1 . . . . . . . . Parts Fried 12 | . 2 3 4 2 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . . . . . . . 5 . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . Parts Melted 24 | . . 3 6 . . . . 1 2 . . 1 11 . Heat Transferred 14018 | . . 1517 2226 50 457 111 74 1325 1149 100 692 1821 4496 . Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Maximum Alert Level 4 | . . . 2 1 3 1 3 2 4 3 2 4 4 3 Low Security (%) 32 | 100 100 100 11 59 4 . . 72 65 . . . . . Level 1 14 | . . . 7 40 17 100 6 18 10 . 86 . . . Level 2 21 | . . . 81 . 60 . 23 9 14 76 13 8 . . Level 3 25 | . . . . . 18 . 70 . 3 23 . 68 67 100 Level 4 5 | . . . . . . . . . 4 . . 23 32 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1513 | . 106 176 526 292 742 394 979 513 1170 783 580 1513 1383 891 Initial 861 | . . 33 29 227 193 373 209 513 25 649 352 400 793 861 Average 479 | . 20 105 416 164 528 345 766 149 247 660 356 934 1034 860 Influence Increases 9420 | . 158 594 918 505 769 106 840 247 1918 388 478 1303 1136 60 Destroy 0b10 Robot/C 4440 | . 80 300 380 180 400 60 480 140 920 160 200 520 620 . Destroy 0b10 Robot/NC 375 | . 30 50 70 30 . 5 . 30 100 10 . . 50 . Destroy Leader 724 | . 16 74 98 46 30 10 40 50 146 . 30 40 144 . Allied During Kill 940 | . . . . . 1 . 67 . 443 114 158 138 19 . Successful Hack 216 | . 8 27 . 45 7 . 26 . 80 2 . 7 14 . Disable Machine 450 | . . 15 90 105 . 30 . 15 75 15 30 . 75 . Anti-Garrison Action 900 | . . . 150 . 200 . 150 . . . . 400 . . Destroy Structure 1105 | . 24 38 100 99 116 1 62 12 124 87 60 198 184 . Lose Combat Pursuer 270 | . . 90 30 . 15 . 15 . 30 . . . 30 60 Influence Decreases 8539 | . 78 602 489 730 333 519 160 1174 810 917 537 362 1418 410 Entered New Map 3421 | . . 47 43 274 83 339 90 466 27 511 279 172 720 370 Time Decay 3523 | . 78 380 356 416 . 180 . 668 483 326 238 . 398 . Lost Part 830 | . . 40 90 40 170 . 10 40 30 . . 90 280 40 Lost Ally 561 | . . . . . 80 . 60 . 201 80 20 100 20 . Purge Threat 204 | . . 135 . . . . . . 69 . . . . . Squads Dispatched 34 | . . . 5 7 . . . 4 8 . 1 . 9 . Investigation 6 | . . . . 1 . . . . 5 . . . . . Extermination 8 | . . . . 3 . . . 4 . . . . 1 . Reinforcement 8 | . . . 2 3 . . . . 1 . . . 2 . Assault 8 | . . . 3 . . . . . 2 . . . 3 . Garrison 4 | . . . . . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Distress Signals 7 | . . 3 1 . . . . . 1 1 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 315 | . 7 30 35 14 24 3 24 15 49 6 10 27 58 13 Peak Tracking Total 13 | . 5 5 10 3 4 3 7 3 5 4 3 4 13 11 Tactical Retreats 15 | . . 6 2 . 1 . 1 . 1 . . . 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Traps Triggered 29 | . . 2 . . 4 1 10 6 . . . 2 . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Machines Disabled 31 | . . 1 7 7 . 2 . 1 5 1 2 . 5 . Max in Single Turn 6 | . . 1 2 6 . 1 . 1 3 1 1 . 3 . Garrison Access 2 | . . . 1 . . . . . . . . . 1 . Energy Cycler 3 | . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Machines Accessed 55 | . 1 9 1 8 2 1 3 1 16 3 3 2 4 1 Terminals 41 | . 1 7 1 4 2 . 3 . 15 3 1 2 1 1 Fabricators 3 | . . . . 1 . . . 1 . . 1 . . . Repair Stations 2 | . . . . 1 . . . . 1 . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . 1 . Scanalyzers 2 | . . 1 . 1 . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . . . . 1 . 2 . Total Hacks 111 | . 2 21 2 11 4 1 7 1 38 8 3 4 6 3 Successful 42 | . 1 7 1 4 1 1 2 1 18 1 1 1 3 . Failed 68 | . 1 13 1 7 3 . 5 . 20 7 2 3 3 3 Catastrophic 21 | . 1 5 1 2 . . . . 7 2 . 1 1 1 Database Lockouts 1 | . . 1 . . . . . . . . . . . . Manual 34 | . 2 15 2 3 . 1 . 1 3 2 2 . . 3 Terminals 91 | . 2 18 2 6 4 . 7 . 34 8 1 4 2 3 Fabricators 3 | . . . . 1 . . . 1 . . 1 . . . Repair Stations 5 | . . . . 1 . . . . 4 . . . . . Recycling Units 3 | . . 1 . . . . . . . . . . 2 . Scanalyzers 3 | . . 2 . 1 . . . . . . . . . . Garrison Access 6 | . . . . 2 . 1 . . . . 1 . 2 . Terminal Hacks 29 | . 1 6 1 1 1 . 2 . 14 1 . 1 1 . Record 6 | . . . . . . . . . 4 1 . . 1 . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . . Open Door 7 | . . . . . 1 . . . 5 . . 1 . . Branch Access Points 3 | . 1 1 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 4 | . . 2 . . . . . . 2 . . . . . Maintenance Status 2 | . . 2 . . . . . . . . . . . . Registered Components 2 | . . 1 . 1 . . . . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . 1 . . . 1 . . . . . . Network Status 2 | . . . . 1 . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . . . . . 4 . . . . . Scan Component 2 | . . . . . . . . . 2 . . . . . Repair 2 | . . . . . . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . 1 . 1 . . . . . . . . . . Retrieve Study 2 | . . 1 . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . . . . 1 . 2 . Unlock Access 4 | . . . . 1 . 1 . . . . 1 . 1 . Seal Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 8 1 7 1 2 3 1 14 3 2 1 3 1 Full Trace Events 7 | . . . . 1 . . 1 . 5 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . Time 130 | . . . . . . . . . 130 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 2 . 1 . . . . 1 . . Command Fork 1 | . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . 1 . . . . . . . Robots Hacked 2 | . . . . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . Robot Hacks Applied 2 | . . . . . 2 . . . . . . . . . reboot_system 1 | . . . . . 1 . . . . . . . . . formatsys_high 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . 1 . 4 . . . . . . . . . Machine Destruction 1 | . . . 1 . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . Attached 2 | . . . . . 1 . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 2 . . . 9 . . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Total Allies 36 | . . . . . 4 . 4 . 18 5 . 5 . . Largest Group 8 | . . . . . 4 . 3 . 7 8 5 5 2 . Highest-Rated Group 540 | . . . . . 83 . 160 . 309 540 323 301 160 . Highest-Rated Ally 159 | . . . . . 31 . 80 . 159 159 96 96 80 . Total Orders 3 | . . . . . 3 . . . . . . . . . STAY 3 | . . . . . 3 . . . . . . . . . Ally Attacks 324 | . . . . . 5 . 45 . 167 32 24 44 7 . Total Damage 9888 | . . . . . 52 . 1612 . 4604 1085 798 1514 223 . Kills 76 | . . . . . 1 . 14 . 37 6 7 8 3 . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted 2 | . . . . . . . . . 1 . . . 1 . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Active Infowar (turns) 7856 | . . . . 6 26 . . 2423 2267 728 507 1199 700 . Optics 5162 | . . . . . . . . 1941 2267 728 226 . . . Sensors 3330 | . . . . . . . . 2419 911 . . . . . Traps 5775 | . . . . . . . . 378 2267 724 507 1199 700 . Jamming 18 | . . . . 6 12 . . . . . . . . . ECM 15 | . . . . . 15 . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Turns Passed 16859 | 63 433 892 817 1006 1946 374 1627 2578 2267 728 508 2342 948 330 Spaces Moved 8349 | 43 306 509 282 627 1001 288 946 932 977 329 244 1197 513 155 Core 54 | 4 . . 9 . . . . . . . . . . 41 Treads 696 | . . . . . . . . . . 28 244 424 . . Legs 7026 | 39 306 509 273 627 768 . 894 932 977 301 . 773 513 114 Wheels 573 | . . . . . 233 288 52 . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 100 90 90 180 120 160 120 112 50 Average Speed 152 | 113 120 139 212 125 154 113 136 180 184 181 160 143 122 145 Slowest Speed 550 | 120 120 190 550 126 196 115 180 260 190 240 160 190 450 180 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 42 59 30 25 71 8 90 21 98 95 11 81 18 24 Regions Visited 14 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . 1 . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 . . . . . . 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 47 | . . . 1 8 6 . 1 11 1 . . 15 4 . Terrain Destroyed 1135 | . 28 45 127 123 166 1 1 11 194 171 21 137 110 . Melee 43 | . . . 1 8 6 . . 11 1 . . 15 1 . Projectile 87 | . . . 5 . . 1 1 . . 1 8 16 55 . AOE 1005 | . 28 45 121 115 160 . . . 193 170 13 106 54 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Gar Fac Ext Cet Fac Gar Fac Gar Total 11386 | 54 335 594 387 761 1274 319 1175 1716 1323 437 336 1694 713 268 Wait 1582 | 6 . 11 8 17 113 4 53 630 208 37 68 310 59 58 Move 8337 | 42 305 508 281 627 998 288 945 931 976 328 244 1196 513 155 Hop . | . . . . . . . . . . . . . . . Pick Up 125 | . 6 6 7 16 11 5 17 13 11 5 3 10 11 4 Fast Attach 114 | 6 2 4 8 10 3 4 6 25 7 10 1 12 16 . Attach 91 | . . 5 7 6 12 2 5 9 7 1 4 13 10 10 Detach 55 | . 1 2 4 4 5 2 3 7 4 3 3 9 4 4 Swap 181 | . 4 7 9 19 16 2 22 23 35 15 1 19 9 . Drop 163 | . . 5 2 17 9 4 23 25 16 22 1 13 12 14 Fire 483 | . 17 46 57 36 53 8 43 26 48 7 11 53 78 . Melee 93 | . . . 3 9 23 . 16 12 2 . . 27 1 . Ram 3 | . . . . . . . . . . . . . . 3 Kick 2 | . . . 1 . . . . . 1 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 80 | . . . . . 14 . 41 . . . . 5 . 20 Rewire 45 | . . . . . 17 . 1 . . . . 27 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 32 | . . . . . . . . 15 8 9 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 16) 497 | -10/Materials | Entered another Materials area 497 | -9/Materials | Evolved 2 slots: Utility x2 507 | -9/Materials | Central database locked down 1002 | -9/Materials | Discovered new exit (range 8) 1079 | -9/Materials | Identified exit to Mines 1371 | -9/Materials | Discovered new exit (range 16) 1387 | -9/Materials | Identified exit to Materials 1389 | -9/Materials | Entered another Materials area 1389 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -8/Materials | Destroyed 10 combat bots 1550 | -8/Materials | Lost 4 parts (1p3n) 1689 | -8/Materials | Core integrity fell below 50% 2111 | -8/Materials | Discovered new exit (range 15) 2189 | -8/Materials | First assault squad dispatched 2205 | -8/Materials | Identified exit to Factory 2206 | -8/Materials | Entered Factory 2206 | -7/Factory | Evolved 2 slots: Utility x2 2689 | -7/Factory | Discovered new exit (range 12) 3212 | -7/Factory | Identified exit to Garrison 3212 | -7/Factory | Entered Garrison 3254 | -7/Garrison | Spotted B-75 Beast 3254 | -7/Garrison | Spotted B-75 Beast 3302 | -7/Garrison | Triggered checkpoint 3489 | -7/Garrison | Discovered new exit (range 13) 3514 | -7/Garrison | Identified exit to Factory 3628 | -7/Garrison | Triggered checkpoint 3672 | -7/Garrison | Lost 4 parts (2n1u1w) 3684 | -7/Garrison | Installed Relay Interface Framework 3890 | -7/Garrison | Triggered checkpoint 3980 | -7/Garrison | Triggered checkpoint 4080 | -7/Garrison | Expanded RIF knowledge: Command Fork 4130 | -7/Garrison | Discovered exit to Factory (range 14) 4240 | -7/Garrison | Triggered checkpoint 4379 | -7/Garrison | Discovered exit to Factory (range 13) 4422 | -7/Garrison | Triggered checkpoint 4502 | -7/Garrison | Lost 5 parts (1n3u1w) 4618 | -7/Garrison | Build established: Bothacker-Mutant 4772 | -7/Garrison | Triggered checkpoint 4799 | -7/Garrison | Core integrity fell below 50% 5128 | -7/Garrison | Lost 3 parts (1p1u1w) 5158 | -7/Garrison | Entered Factory 5369 | -7/Factory | Build established: Mutant 5532 | -7/Factory | Identified exit to Garrison 5532 | -7/Factory | Entered Garrison 5547 | -7/Garrison | Found embedded Infiltrators 5637 | -7/Garrison | P-60 Hacker assimilated allied S8-RKH(x) 5773 | -7/Garrison | Discovered new exit (range 13) 5791 | -7/Garrison | Expanded RIF knowledge: Program Shield 5919 | -7/Garrison | Discovered new exit (range 10) 5950 | -7/Garrison | Build established: Scavenger-Mutant 6004 | -7/Garrison | Triggered checkpoint 6025 | -7/Garrison | Rescued a captive Derelict 6025 | -7/Garrison | Rescued a captive Derelict 6026 | -7/Garrison | Core integrity fell below 20% 6416 | -7/Garrison | Triggered checkpoint 6577 | -7/Garrison | Discovered new exit (range 14) 6652 | -7/Garrison | Triggered checkpoint 6695 | -7/Garrison | Learned Factory security intel 6962 | -7/Garrison | Triggered checkpoint 7159 | -7/Garrison | Entered Factory 7159 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7512 | -6/Factory | Discovered new exit (range 8) 9577 | -6/Factory | Discovered new exit (range 21) 9737 | -6/Factory | Entered Extension 9952 | -6/Extension | Spotted B-75 Beast 10146 | -6/Extension | Rescued a captive Derelict 10181 | -6/Extension | Rescued a captive Derelict 10182 | -6/Extension | Rescued a captive Derelict 10353 | -6/Extension | Rescued a captive Derelict 10353 | -6/Extension | Rescued a captive Derelict 10494 | -6/Extension | Rescued a captive Derelict 10497 | -6/Extension | Build established: Mutant 10625 | -6/Extension | Lost 4 allies 10656 | -6/Extension | Destroyed B-75 Beast 10759 | -6/Extension | Spotted B-75 Beast 10769 | -6/Extension | Destroyed B-75 Beast 10809 | -6/Extension | Discovered new exit (range 4) 10973 | -6/Extension | Repaired Ion Burst Cannon 11024 | -6/Extension | Repaired Lrn. Missile Launcher 11099 | -6/Extension | Build established: Scavenger-Mutant 11102 | -6/Extension | Energy Cycler disabled 11102 | -6/Extension | Rescued a captive Derelict 11103 | -6/Extension | Rescued A7 11118 | -6/Extension | Rescued a captive Derelict 11487 | -6/Extension | First assault squad dispatched 11718 | -6/Extension | Discovered new exit (range 10) 11720 | -6/Extension | Discovered new exit (range 6) 11930 | -6/Extension | Lost 3 allies 12004 | -6/Extension | Entered Cetus 12004 | -6/Cetus | Accompanied by 4 allies (A7) 12009 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12022 | -6/Cetus | Spotted Cetus Guard 12022 | -6/Cetus | Spotted Cetus Guard 12023 | -6/Cetus | Spotted Cetus Guard 12025 | -6/Cetus | Spotted Cetus Guard 12030 | -6/Cetus | Allies destroyed Cetus Guard 12041 | -6/Cetus | Destroyed Cetus Guard 12042 | -6/Cetus | Allies destroyed Cetus Guard 12049 | -6/Cetus | Destroyed Cetus Guard 12053 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 12165 | -6/Cetus | Discovered new exit (range 22) 12365 | -6/Cetus | Started Cetus Manufacturing Module 12390 | -6/Cetus | Manufactured an Enhanced Grunt 12415 | -6/Cetus | Manufactured an Enhanced Grunt 12440 | -6/Cetus | Manufactured an Enhanced Grunt 12465 | -6/Cetus | Manufactured an Enhanced Grunt 12490 | -6/Cetus | Manufactured an Enhanced Grunt 12523 | -6/Cetus | Discovered new exit (range 21) 12563 | -6/Cetus | Spotted Cetus Guard 12563 | -6/Cetus | Spotted Cetus Guard 12563 | -6/Cetus | Spotted Cetus Guard 12563 | -6/Cetus | Spotted Cetus Guard 12578 | -6/Cetus | Allies destroyed Cetus Guard 12580 | -6/Cetus | Allies destroyed Cetus Guard 12586 | -6/Cetus | Allies destroyed Cetus Guard 12590 | -6/Cetus | Found Prototype Device 12590 | -6/Cetus | Identified Exp. Thermal Shield 12590 | -6/Cetus | Allies destroyed Cetus Guard 12600 | -6/Cetus | Discovered new exit (range 21) 12618 | -6/Cetus | Lost 3 allies 12655 | -6/Cetus | Met Revision 17 12732 | -6/Cetus | Entered Factory 12732 | -5/Factory | Accompanied by 5 allies 12732 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 12958 | -5/Factory | Build established: Scavenger-Gunner 13170 | -5/Factory | Garrison activated, responded to threat 13237 | -5/Factory | Identified exit to Garrison 13240 | -5/Factory | Entered Garrison 13240 | -5/Garrison | Accompanied by 3 allies 13402 | -5/Garrison | Spotted B-75 Beast 13405 | -5/Garrison | Triggered checkpoint 13413 | -5/Garrison | Destroyed B-75 Beast 13417 | -5/Garrison | Triggered checkpoint 13454 | -5/Garrison | Lost 5 allies 13471 | -5/Garrison | Lost 3 parts (2u1w) 13486 | -5/Garrison | Found Exp. Thermal Shield 13675 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 13718 | -5/Garrison | Discovered new exit (range 12) 13770 | -5/Garrison | Triggered checkpoint 14178 | -5/Garrison | Triggered checkpoint 14237 | -5/Garrison | Discovered new exit (range 14) 14330 | -5/Garrison | Lost 3 parts (1n1u1w) 14339 | -5/Garrison | Found Quantum Capacitor 14598 | -5/Garrison | Build established: Scavenger-Mutant 14630 | -5/Garrison | Discovered new exit (range 15) 14818 | -5/Garrison | Triggered checkpoint 15226 | -5/Garrison | Found embedded Infiltrators 15352 | -5/Garrison | Triggered checkpoint 15578 | -5/Garrison | Build established: Scavenger-Gunner 15582 | -5/Garrison | Entered Factory 15582 | -4/Factory | Accompanied by 2 allies 15582 | -4/Factory | Evolved 2 slots: Utility x2 16082 | -4/Factory | First assault squad dispatched 16243 | -4/Factory | Garrison activated, responded to threat 16353 | -4/Factory | Destroyed 12 combat bots 16434 | -4/Factory | Lost 9 parts (3n4u2w) 16530 | -4/Factory | Identified exit to Garrison 16530 | -4/Factory | Entered Garrison 16557 | -4/Garrison | Lost 15 parts (2p3n6u4w) 16804 | -4/Garrison | Build established: Hacker-Mutant 16807 | -4/Garrison | Spotted B-86 Titan 16836 | -4/Garrison | Core integrity fell below 50% 16842 | -4/Garrison | Triggered checkpoint 16843 | -4/Garrison | Core integrity fell below 20% 16860 | -4/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 16849_ Triggered Stasis Trap. 16849_ A bubble of rippling energy engulfs the area. 16849_ Field strength at 94. 16850_ Field strength at 88. 16851_ Field strength at 82. 16852_ Field strength at 72. 16853_ Field strength at 62. 16854_ Field strength at 52. 16855_ Field strength at 42. 16855_ Hacking Suite destroyed. 16856_ Field strength at 28. 16857_ Field strength at 17. 16858_ Field strength at 3. 16858_ Stasis field depleted. 16859_ Triggered Stasis Trap. 16859_ A bubble of rippling energy engulfs the area. 16859_ Field strength at 94. 16859_ Field strength at 84. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????## ##""""#? ##??????? | | ???????????????????????????# ##?????? | | ???????????????????????????# ? ? ?????? | | ???????????????????????????# ? ? ??????? | | ???????????????????????????# ?# #? #??????? | | ???????????????????????????# ## ## #??????? | | ???????????????????????????" "??????? | | ???????????????????????????" "??????? | | ???????????????????????????" "??????? | | ???????????????????????????" "??????? | | ???????????????????????????# ## #" ###????? | | ?????????????????########### #" ## ""###### | | ?????????????????# ^ | | ??????????????????? | | ??????????????????????????## #####"# | | ???????????????????????????## ## ## ##??# ##/ | | ????????????????????????????# ## ## #???# ?#= | | ????????????????????????###?# ######## %#???# ?#! | | ???????????????????????? g?# #??????# #???# ?#! | | ????????????????????????# #?# #??????# #??? ??# | | ????????????????????????# #?# #??????# #???#??# | | ?????????????????# #####s### #??????# #??????# | | ?????????????????# @ ss #??????# ######## | | ?????????????????# ^^ s #??????# | | ?????????????????# ############??????# | | ??????????????????????????????????????########### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 41 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 675 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 16 Launcher Accuracy 30 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 37 Offensive Hacking 10 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 4 Item Schematics ----------------- Imp. Cloaking Device | -6/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Burst Cannon | 11% | -6/Extension Lrn. Missile Launcher | 26% | -6/Extension Studied --------- EM Pulse Gun | -9/Materials | Hacked Shock Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Explosive Keycard Factory Defaults Generalissimo Into The Breach Prison Break Project G-00 Revising The Future Challenges ------------ None Game ------ Seed DataNovaFragment Manual? 0 Play Time 02:44:21 Cumulative 65.1 hours Start 2026.09.04 @ 06:13:25 End 2026.09.04 @ 09:01:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93139564-2d9b-4f7e-a418-556add4858a6