Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 14:12:13 Player: OccultOnion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2332) 2332 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7867 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 295/300 Energy 221/240 System Corruption 22% Temperature Cool (65) Movement Hovering (120) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (6) --- Myomer Leg Antigrav Array > --- UTILITY (9) ------ Coolant Injector Medium Storage Unit Improved Targeting Computer Advanced Target Analyzer Improved Armor Integrity Analyzer Particle Accelerator Field Recycling Unit > --- WEAPON (4) ------- Gamma Rifle > --- INVENTORY (8) ---- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Small Battery (100) Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Advanced Heavy Treads Cooled Gravmag System Cooled Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Large Storage Unit Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Wave Gun Heavy Phase Cannon KE Penetrator Power Maul > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Antimatter Reactor Carbon-fiber Leg Xenon Bombardment Thruster Advanced Heat Sink Coolant Injector Medium Storage Unit Improved Medium Armor Plating Quantum Rifle Hypervelocity Gauss Rifle Chainsword [Rating: 110] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Maul Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 1 . . 1 1 . Utility 7 | . . 1 1 1 1 1 1 1 Weapon 2 | . . . . 1 . . . 1 Parts Attached 112 | 1 . 13 16 6 6 24 11 35 Power 10 | . . 1 1 . 1 2 . 5 Engine 4 | . . 1 . . 1 . . 2 Core 3 | . . . 1 . . 2 . . Reactor 3 | . . . . . . . . 3 Propulsion 39 | . . 4 5 . 4 10 6 10 Treads 11 | . . 2 . . 2 4 2 1 Leg 9 | . . 1 1 . . 3 . 4 Wheel 3 | . . 1 . . . . . 2 Hover 9 | . . . 2 . 2 2 2 1 Flight 7 | . . . 2 . . 1 2 2 Utility 32 | 1 . 2 3 3 1 7 3 12 Device 14 | 1 . . 1 1 . 4 . 7 Storage 6 | . . 2 . 1 . 1 . 2 Processor 9 | . . . 2 1 1 1 2 2 Hackware 2 | . . . . . . 1 1 . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 31 | . . 6 7 3 . 5 2 8 Energy Gun 7 | . . 1 1 . . 1 . 4 Energy Cannon 3 | . . . 1 1 . . 1 . Ballistic Gun 13 | . . 5 . 2 . 3 . 3 Ballistic Cannon . | . . . . . . . . . Launcher 4 | . . . 2 . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . 3 . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . 1 1 . 1 1 3 Parts Lost 71 | . 1 8 4 5 2 12 3 36 Power 8 | . . . 1 . 1 1 . 5 Propulsion 25 | . . 4 1 2 1 5 1 11 Utility 16 | . . 1 1 1 . 2 1 10 Weapon 22 | . 1 3 1 2 . 4 1 10 Highest Loss Streak 27 | . 1 5 4 2 2 5 3 27 Average Slot Usage (%) 91 | . 100 93 98 99 99 88 90 73 Engine 3 | . 14 11 3 . 6 3 . . Core 4 | . . . 5 7 5 5 10 3 Treads 6 | . . 5 9 6 11 11 1 3 Leg 9 | . 28 15 14 14 . 2 1 5 Wheel 1 | . . 6 . . . . . 2 Hover 6 | . . . 7 7 14 8 10 4 Flight 1 | . . . 3 . . . 10 2 Device 6 | . 14 10 3 3 6 3 . 11 Storage 13 | . 14 22 18 14 13 11 10 7 Processor 14 | . . . 14 19 20 16 20 10 Hackware 1 | . . . . . . 5 8 4 Energy Gun 4 | . 14 6 8 5 . 1 . 2 Ballistic Gun 7 | . 14 14 . 7 13 7 5 3 Impact Weapon 4 | . . . 3 7 6 5 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 13 13 32 35 48 53 74 76 88 Greatest Support 70 | 20 20 20 20 20 40 70 62 70 Greatest Overweight (x) 5 | . . 3 4 4 2 4 2 5 Average Overweight (x) 1 | . . 2 1 1 1 . 1 1 Largest Inventory Capacity 16 | 6 6 12 12 16 16 16 16 16 Average Capacity 13 | 6 6 11 12 12 16 15 16 13 Most Carried 16 | 6 6 11 12 12 11 16 15 12 Average Carried 10 | 5 5 8 11 11 8 12 11 8 Final Capacity 16 | 6 6 12 12 16 16 16 16 8 Final Carried 16 | 6 6 11 12 11 11 16 12 5 Class Distribution -------------------- 40% | Scavenger-Mutant 24% | Mutant 17% | Scavenger-Assassin 7% | Hacker-Mutant 5% | Assassin 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Hacker-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 1837 | 216 9 174 174 128 72 407 93 564 Remotely . | . . . . . . . . . Salvage Created 2841 | 113 75 349 317 297 72 483 93 1042 Parts 163 | 4 3 34 17 16 1 21 6 61 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 46 | . 2 10 8 3 1 8 1 13 Melee 2 | . . . . . . . . 2 Guns 34 | . 2 10 3 2 1 6 . 10 Cannons 4 | . . . 1 1 . . 1 1 AOE 6 | . . . 4 . . 2 . . Classes Destroyed 14 | 2 1 4 1 2 . 2 1 1 Worker 1 | . . . . . . . 1 . Builder 1 | . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | 1 . . . 1 . . . 2 Operator 1 | . . . . 1 . . . . Watcher 4 | . . 1 1 . 1 . . 1 Swarmer 16 | . . 5 3 . . 1 . 7 Grunt 11 | . 2 2 5 . . 2 . . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . 1 . . . 1 . . Sentry 9 | . . 2 . 2 . 3 1 1 Hunter 1 | . . . . . . . . 1 Programmer 6 | . . . . 1 1 . . 4 Best Kill Streak 5 | 2 1 3 5 2 1 3 1 5 Combat Bots Only 5 | . 1 3 5 1 1 3 1 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 9410 | . 267 956 577 611 208 1322 255 5214 Core 1931 | . 10 166 106 116 37 152 25 1319 Absorbed by Shields 169 | . . . . . . . . 169 Core Remaining (%) 86 | 100 96 58 80 83 95 84 97 . Volleys Fired 255 | 6 9 36 36 18 7 37 9 97 Largest 3 | 2 2 2 2 2 2 2 2 3 Hottest 212 | 70 70 70 105 85 50 98 131 212 Shots Fired 382 | 12 18 59 54 35 14 50 10 130 Gun 335 | 12 18 59 35 28 14 48 9 112 Cannon 42 | . . . 16 7 . . 1 18 Launcher 5 | . . . 3 . . 2 . . Special . | . . . . . . . . . Kinetic 223 | 6 9 49 . 25 14 42 9 69 Thermal 81 | 6 9 7 16 7 . . 1 35 Explosive 5 | . . . 3 . . 2 . . Electromagnetic 73 | . . 3 35 3 . 6 . 26 Robot Hit Streak 18 | 6 4 10 4 5 4 12 8 18 Robot Miss Streak 6 | 1 2 3 4 2 1 2 2 6 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 260 | 8 10 40 25 21 11 43 8 94 Core Hits 128 | 4 4 17 16 9 2 28 4 44 Critical Hits 9 | . . . . . . 3 1 5 Critical Kills 4 | . . . . . . 2 . 2 Critical Parts Destroyed 4 | . . . . . . 1 . 3 Melee Attacks 74 | . . . 11 21 18 10 2 12 Impact 71 | . . . 11 21 18 10 2 9 Slashing 3 | . . . . . . . . 3 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 1 . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6699 | 90 98 468 891 466 245 1664 225 2552 Guns 3910 | 90 98 468 238 259 199 589 190 1779 Cannons 826 | . . . 69 137 . . 35 585 Explosions 1398 | . . . 461 . . 937 . . Melee 507 | . . . 123 70 46 138 . 130 Ramming 58 | . . . . . . . . 58 Kinetic 2611 | 16 21 418 . 241 199 486 190 1040 Thermal 2119 | 74 77 37 69 137 . 683 35 1007 Explosive 715 | . . . 461 . . 254 . . Electromagnetic 689 | . . 13 238 18 . 103 . 317 Impact 403 | . . . 123 70 46 138 . 26 Slashing 104 | . . . . . . . . 104 Piercing . | . . . . . . . . . Highest Corruption 22 | . . . 1 1 1 2 . 22 Average Corruption 4 | . . . 1 1 1 2 . 7 Corruption Purged . | . . . . . . . . . Effects 29 | . . . . . . 3 . 26 Message Errors 7 | . . . . . . 1 . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 3 | . . . . . . 1 . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . 1 . 2 Misfires 1 | . . . . . . . . 1 Targeting Errors 6 | . . . . . . . . 6 Weapon Failures 4 | . . . . . . . . 4 Overload Shots . | . . . . . . . . . Overflow Damage 465 | . . . 46 60 24 313 . 22 Projectiles 40 | . . . 3 15 . . . 22 Explosions 238 | . . . 43 . . 195 . . Melee 187 | . . . . 45 24 118 . . Knockbacks 2 | . . . . 1 . 1 . . Impact 2 | . . . . 1 . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . 24 Shots . | . . . . . . . . . Rammed 19 | . . . . . . . . 19 Targets Rammed 19 | . . . . . . . . 19 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 380 | 70 78 27 363 72 18 88 60 380 Average Temperature 73 | 30 35 12 156 29 8 33 18 76 Received Heat Transfer 837 | . 147 171 180 102 36 147 54 . Effects 1 | . . . . . . . . 1 Shutdowns 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . 1 1 . 1 Impact Corruptions 7 | . . . . 2 1 4 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . 1 . . . 3 Heat Transferred 2398 | 222 222 111 111 185 . 400 37 1110 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 327 | 10 90 294 327 132 110 274 98 240 Initial 67 | . 6 33 41 . 64 21 67 40 Average 77 | 6 41 171 146 23 63 97 79 60 Maximum Alert Level 1 | . . 1 1 . . 1 . 1 Low Security (%) 90 | 100 100 64 76 100 100 85 100 94 Level 1 9 | . . 35 23 . . 14 . 5 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 2 . 1 3 2 . 3 Investigation 2 | . . . . . 1 1 . . Extermination 4 | . . . . 1 1 . . 2 Reinforcement 7 | . 2 2 . . 1 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals . | . . . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 8 17 15 6 5 12 1 26 Peak Tracking Total 8 | . 3 4 6 2 2 4 1 8 Tactical Retreats 12 | . . 1 4 1 . 1 . 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . 1 1 . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 6 | . . . 3 . . 3 . . Max in Single Turn 3 | . . . 1 . . 3 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 19 | . 2 2 3 6 3 2 . 1 Terminals 16 | . 2 2 3 5 2 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 54 | . 5 6 10 17 8 5 . 3 Successful 26 | . 3 2 5 10 3 1 . 2 Failed 28 | . 2 4 5 7 5 4 . 1 Catastrophic 8 | . . 2 1 2 . 3 . . Database Lockouts . | . . . . . . . . . Manual 39 | . 4 5 6 14 5 3 . 2 Terminals 48 | . 5 6 10 16 5 3 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . 1 3 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 14 | . 2 2 4 4 1 . . 1 Record 1 | . . . . . . . . 1 Level Access Points 4 | . 1 1 . 1 1 . . . Alert Level 3 | . 1 . 1 1 . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 3 | . . 1 . 2 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 11 | . 1 . 1 6 1 1 . 1 Terminals 11 | . 1 . 1 6 1 1 . 1 Assimilate 2 | . . . . 2 . . . . Botnet 9 | . 1 . 1 4 1 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used 1 | . . . . 1 . . . . Hacking Detections 19 | . 2 2 3 6 3 2 . 1 Full Trace Events 2 | . . . . . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 2 | . . . 1 . . . 1 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 2 | . . . 1 . . . 1 . Largest Group 1 | . . . 1 . . . 1 . Highest-Rated Group 30 | . . . 16 . . . 30 . Highest-Rated Ally 30 | . . . 16 . . . 30 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 4766 | 48 198 451 620 1144 600 594 174 937 Spaces Moved 2389 | 21 140 226 260 640 316 283 101 402 Core 8 | . . . . . . . . 8 Treads 572 | . . 1 . . 234 191 . 146 Legs 1160 | 21 140 69 220 640 . 44 . 26 Wheels 306 | . . 156 . . . . . 150 Hover 335 | . . . 39 . 82 48 101 65 Flight 8 | . . . 1 . . . . 7 Fastest Speed 38 | 120 120 90 146 150 128 72 95 38 Average Speed 148 | 120 120 131 165 153 166 150 128 142 Slowest Speed 390 | 120 120 210 390 240 186 240 190 300 Overloaded Moves 19 | . . . . . . . . 19 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 16 | 2 40 28 34 14 11 10 3 10 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 59 | . . . 9 19 13 8 2 8 Terrain Destroyed 141 | . . . 36 19 13 54 4 15 Melee 58 | . . . 9 19 13 8 2 7 Projectile 15 | . . . 4 . . 1 2 8 AOE 68 | . . . 23 . . 45 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 3133 | 34 154 323 383 748 352 393 131 615 Wait 130 | . 4 33 18 54 . 3 . 18 Move 2381 | 20 139 225 259 639 315 282 100 402 Hop . | . . . . . . . . . Pick Up 116 | 4 1 16 23 8 5 26 5 28 Fast Attach . | . . . . . . . . . Attach 92 | 1 . 11 8 5 4 20 8 35 Detach 7 | . . . . . . 4 . 3 Swap 20 | . . 2 8 1 2 4 3 . Drop 29 | 3 1 . 14 2 1 7 . 1 Fire 255 | 6 9 36 36 18 7 37 9 97 Melee 74 | . . . 11 21 18 10 2 12 Ram 15 | . . . . . . . . 15 Kick 4 | . . . . . . . . 4 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 10 | . . . 6 . . . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -4/Factory -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 49 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 281 | -9/Materials | Identified exit to Materials 314 | -9/Materials | Discovered new exit (range 10) 317 | -9/Materials | Build established: Mutant 452 | -9/Materials | Discovered new exit (range 13) 551 | -9/Materials | Lost 5 parts (3n2w) 698 | -9/Materials | Entered another Materials area 698 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 964 | -8/Materials | Lost 4 parts (1p1n1u1w) 1221 | -8/Materials | Build established: Scavenger-Mutant 1297 | -8/Materials | Discovered new exit (range 15) 1317 | -8/Materials | Identified exit to Factory 1318 | -8/Materials | Entered Factory 1318 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2270 | -7/Factory | Identified exit to Factory 2462 | -7/Factory | Entered another Factory area 2462 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2773 | -6/Factory | Build established: Scavenger-Assassin 2886 | -6/Factory | Discovered new exit (range 22) 2892 | -6/Factory | Identified exit to Factory 3062 | -6/Factory | Entered another Factory area 3062 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -5/Factory | Discovered new exit (range 14) 3480 | -5/Factory | Identified exit to Upper Caves 3539 | -5/Factory | Lost 5 parts (1p2n1u1w) 3570 | -5/Factory | Discovered new exit (range 19) 3656 | -5/Factory | Entered another Factory area 3656 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3666 | -4/Factory | Lost 4 parts (2n1u1w) 3769 | -4/Factory | Discovered new exit (range 14) 3812 | -4/Factory | Lost 3 parts (1n1u1w) 3830 | -4/Factory | Entered Research 3830 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4313 | -3/Research | Core integrity fell below 50% 4364 | -3/Research | Core integrity fell below 20% 4401 | -3/Research | Lost 27 parts (4p7n8u8w) 4684 | -3/Research | Build established: Scavenger-Mutant 4707 | -3/Research | System corruption reached 10% 4767 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04731_ Slammed into P-80 Master. 04733_ Destabilizing: System interference. 04733_ Imp. Targeting Computer temporarily disabled. 04733_ Adv. Force Field temporarily disabled. 04733_ Wheel destroyed. 04733_ Door malfunctions. 04734_ Com. Wheel destroyed. 04742_ U-05 Engineer repairs door. 04750_ Slammed into P-80 Master. 04753_ System corrupted: Energy discharge (-96). 04754_ Slammed into P-80 Master. 04755_ P-80 Master destroyed. 04756_ Acquired 40 matter. 04758_ Acquired Gamma Rifle. 04760_ U-05 Engineer lays Concrete. 04761_ Critical hit. 04761_ Adv. Force Field destroyed. 04762_ Destroyed Antigrav System. 04764_ P-80 Master resets T-07 Excavator, system corruption cleaned. 04766_ P-80 Master resets W-44 Eye, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????######### ??????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# !# #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# # ####### | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # // | | ?????????????????????????????# ! # // | | ?????????????????????????????# # /! | | ???????????#############+##### # ^ | | ????????? k #######+## | | ????????? ^ u !== | | ????????? ^ =@|!! | | ????????? tp%*########## | | ??????????#######+#######w#######????# ###+## | | ???????????????????# ! #????## ! ##????? | | ???????????????????# #?????# % #?????? | | ???????????????????# #?????# #?????? | | ???????????????????# #?????# #?????? | | ???????????????????# """" ####### #?????? | | ???????????????????# """"" # # #?????? | | ???????????????????# """" #| !# #?????? | | ???????????????????# """" # # #?????? | | ???????????????????# ??# # #?????? | | ???????????????????# ????# % # #?????? | | ???????????????????# ????# =*=+ #?????? | | ???????????????????# ????# %* # #?????? | | ???????????????????#########????# ==# ####### | | ????????????????????????????????# # # ^ | | ????????????????????????????????# |# # | | ????????????????????????????????# # # ^""" | | ????????????????????????????????# # # """" | | ????????????????????????????########"## + """ | | ????????????????????????????# # # """ | | ????????????????????????????# # # | | ????????????????????????????# + # / ! | | ????????????????????????????# # ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 40 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 30 Armor Coverage 225 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingNodeDrive Manual? 0 Play Time 00:51:37 Cumulative 76.3 hours Start 2020.12.29 @ 11:53:17 End 2020.12.29 @ 14:12:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 53 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d01cbcdb-c624-4a6f-a820-264c90d4a21f