Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.19 @ 06:20:34 Player: youngster Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (62) 310 Value Destroyed (1785) 1785 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 7432 Bonus ------- Follower Combat Kills 304 Aligned with FarCom 300 Friendly Fire -87 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 99/100 System Corruption 8% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Improved Sensor Array Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Sensor Array Advanced Terrain Scan Processor Chronowheel Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Improved Heavy Armor Plating > --- WEAPON ----------- High-powered Shotgun Gauss Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Fission Core Fission Core Light Treads Light Treads Advanced Heat Sink High-capacity Matter Pod Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Improved Heavy Armor Plating Long-range Tractor Beam Chronowheel Heavy Assault Rifle High-powered Shotgun High-powered Shotgun Advanced EMP Blaster Grenade Launcher Remote Datajack [Rating: 54] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon High-powered Shotgun Energy Gun EM Shotgun Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power . | . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . 1 1 . Utility 3 | . . . 1 . . . . 1 1 . Weapon 2 | . . . . . . . 2 . . . Parts Attached 86 | 6 5 2 12 6 2 . 13 9 9 22 Power 6 | 1 . . 2 . . . 1 . 1 1 Engine 3 | 1 . . 2 . . . . . . . Core 3 | . . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . Propulsion 25 | 2 . . 3 3 . . 6 3 1 7 Treads 17 | 2 . . 2 2 . . 6 1 1 3 Leg . | . . . . . . . . . . . Wheel 8 | . . . 1 1 . . . 2 . 4 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 19 | 1 3 . 1 1 . . 1 5 3 4 Device 1 | . . . . . . . . . . 1 Storage 5 | 1 2 . . . . . . 1 1 . Processor 2 | . . . . . . . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 11 | . 1 . 1 1 . . 1 3 2 2 Artifact . | . . . . . . . . . . . Weapon 36 | 2 2 2 6 2 2 . 5 1 4 10 Energy Gun 6 | 1 . 1 2 1 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 1 1 . 3 . . . 4 1 3 5 Ballistic Cannon . | . . . . . . . . . . . Launcher 11 | . 1 1 1 1 . . 1 . 1 5 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . . . 1 1 . . Parts Lost 29 | . . . 1 . . . 3 . . 25 Power 3 | . . . . . . . 1 . . 2 Propulsion 10 | . . . . . . . . . . 10 Utility 4 | . . . . . . . 1 . . 3 Weapon 12 | . . . 1 . . . 1 . . 10 Highest Loss Streak 17 | . . . 1 . . . 2 . . 17 Average Slot Usage (%) 94 | . 98 100 99 100 100 100 99 96 87 55 Engine 7 | . 14 14 10 11 11 11 7 . . . Core 2 | . . . . . . . 1 7 6 4 Treads 21 | . 28 28 22 22 22 22 18 19 19 9 Wheel 6 | . . . 11 11 11 11 9 6 6 3 Storage 19 | . 19 28 22 22 22 22 18 15 13 11 Processor 1 | . . . . . . . . 1 6 6 Protection 8 | . 6 . 11 11 11 11 9 12 8 3 Energy Gun 7 | . 14 13 12 11 4 11 7 . . . Ballistic Gun 18 | . 13 14 9 11 11 11 28 30 25 13 Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 104 | 13 57 57 63 64 64 64 73 76 104 104 Greatest Support 63 | 40 40 40 40 40 12 12 43 63 28 63 Greatest Overweight (x) 21 | 1 1 1 3 5 5 5 5 6 3 21 Average Overweight (x) 2 | . . 1 2 4 5 5 3 2 2 2 Largest Inventory Capacity 20 | 6 18 18 18 18 18 18 18 18 20 20 Average Capacity 17 | 5 11 18 18 18 18 18 18 18 19 18 Most Carried 20 | 3 8 10 18 18 18 18 18 18 20 20 Average Carried 14 | 1 6 8 12 17 17 17 17 17 19 14 Final Capacity 20 | 6 18 18 18 18 18 18 18 18 20 4 Final Carried 20 | 3 8 10 18 18 18 18 18 18 20 4 Class Distribution -------------------- 53% | Mutant 17% | Skirmisher 13% | Tank 10% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Matter Collected 2606 | 260 115 244 207 79 . . 597 117 121 866 Remotely . | . . . . . . . . . . . Salvage Created 2484 | . 145 139 212 135 . . 907 42 121 783 Parts 137 | . 11 8 11 9 . . 46 1 8 43 Haulers Intercepted 2 | . . . 1 . . . 1 . . . Recyclers Shooed 6 | . . . 1 1 . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 44 | . 6 3 3 3 . . 19 1 2 7 Guns 33 | . 3 . 2 . . . 19 1 2 6 AOE 11 | . 3 3 1 3 . . . . . 1 Classes Destroyed 12 | . 2 2 2 1 . . 2 1 . 2 Worker 6 | . . . . 1 . . 1 . . 4 Builder 3 | . . . . . . . . . . 3 Tunneler 1 | . . 1 . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . Recycler 5 | . . 1 . 1 . . . . . 3 Watcher 1 | . . . 1 . . . . . . . Swarmer 14 | . 3 3 . 3 . . 2 . . 3 Grunt 18 | . 3 . 3 . . . 12 . . . Sentry 7 | . . . . . . . 4 . 1 2 Hunter 2 | . . . . . . . 1 . 1 . Programmer 1 | . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . 2 Best Kill Streak 7 | . 3 3 2 3 . . 5 1 1 7 Combat Bots Only 4 | . 3 3 2 3 . . 4 1 1 3 Max Kills in Single Turn 5 | . 2 1 1 3 . . 2 1 1 5 Gunslinging 1 | . . . . . . . 1 . . 1 Exploded 3 | . 2 1 1 3 . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Damage Taken 6846 | . 199 51 251 75 . . 1163 8 275 4824 Core 1130 | . 55 7 46 . . . 160 . 50 812 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 86 | 100 . 75 . . . 88 70 100 . . Volleys Fired 167 | . 28 11 17 10 . . 46 3 10 42 Largest 4 | . 2 2 2 2 . . 4 4 4 4 Hottest 118 | . 60 60 85 68 . . 118 101 106 109 Shots Fired 466 | . 54 19 26 13 . . 178 11 34 131 Gun 450 | . 52 16 24 12 . . 178 11 32 125 Cannon . | . . . . . . . . . . . Launcher 16 | . 2 3 2 1 . . . . 2 6 Special . | . . . . . . . . . . . Kinetic 365 | . 26 8 8 3 . . 152 11 32 125 Thermal . | . . . . . . . . . . . Explosive 14 | . 2 3 2 1 . . . . 2 4 Electromagnetic 87 | . 26 8 16 9 . . 26 . . 2 Robot Hit Streak 15 | . 8 3 8 4 . . 15 2 4 9 Robot Miss Streak 7 | . 3 1 2 2 . . 7 2 2 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 5 | . . . . . . . 2 . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 . . 1 Shots Hit Robots 330 | . 38 11 23 9 4 . 124 4 16 101 Core Hits 150 | . 13 7 11 8 . . 49 3 7 52 Critical Hits 2 | . . . . . . . 1 . . 1 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 Melee Attacks 4 | . . . . . 4 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6460 | . 823 295 449 258 . . 1654 74 204 2703 Guns 5043 | . 533 91 251 92 . . 1493 50 199 2334 Cannons . | . . . . . . . . . . . Explosions 1324 | . 280 175 196 166 . . 145 . . 362 Melee . | . . . . . . . . . . . Ramming 93 | . 10 29 2 . . . 16 24 5 7 Kinetic 4134 | . 231 25 73 12 . . 1210 50 199 2334 Thermal 230 | . 87 . 111 . . . 32 . . . Explosive 799 | . 193 175 85 166 . . 113 . . 67 Electromagnetic 1204 | . 302 66 178 80 . . 283 . . 295 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 . . 8 Average Corruption 4 | . . . . . . . 2 . . 6 Corruption Purged . | . . . . . . . . . . . Effects 18 | . . . . . . . 3 . . 15 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . . 3 Energy Discharges 2 | . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 1 . . 2 Targeting Errors 4 | . . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 63 | . 14 20 . . . . 11 . . 18 Projectiles . | . . . . . . . . . . . Explosions 63 | . 14 20 . . . . 11 . . 18 Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 1 . 1 Impact 2 | . . . . . . . . 1 . 1 Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 383 | . 37 14 47 . . . 157 8 7 113 Shots 11 | . 1 1 2 . . . 2 . 1 4 Rammed 17 | . 4 4 1 . . . 3 2 1 2 Targets Rammed 17 | . 4 4 1 . . . 3 2 1 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 274 | . 30 . 25 12 . . 274 27 117 217 Average Temperature 60 | . 15 . 8 12 . . 61 14 49 84 Received Heat Transfer 1110 | . 72 . 117 12 . . 441 . 42 426 Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 4 | . 1 1 . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 400 | . 150 . 200 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . 3 . 1 . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Peak Influence 366 | . 152 136 366 261 . . 343 225 136 90 Initial 142 | . . 51 . 142 . . . 136 . 1 Average 86 | . 54 67 179 124 . . 150 87 44 27 Maximum Alert Level 1 | . . . 1 1 . . 1 1 . . Low Security (%) 89 | 100 100 100 39 85 . 100 77 90 100 100 Level 1 10 | . . . 60 14 . . 22 9 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 10 | . 2 . 1 . . . 3 2 1 1 Investigation 3 | . 1 . 1 . . . . 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 6 | . 1 . . . . . 3 . 1 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Distress Signals 5 | . . . 1 . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 19 3 13 7 . . 28 6 6 18 Peak Tracking Total 6 | . 3 3 3 4 . . 4 2 2 6 Tactical Retreats 5 | . . . . . . . 4 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 3 | . 1 . . . . . 1 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 5 | . . 1 1 . . . 2 1 . . Max in Single Turn 2 | . . 1 1 . . . 2 1 . . Garrison Access 3 | . . . . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 23 | . 2 . 3 1 2 . 5 4 6 . Terminals 14 | . 2 . 2 1 . . 3 2 4 . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 3 | . . . . . . . 1 1 1 . Total Hacks 68 | . 3 . 7 4 24 . 6 9 15 . Successful 54 | . 3 . 4 2 24 . 5 7 9 . Failed 14 | . . . 3 2 . . 1 2 6 . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . 2 . 1 3 1 . 1 1 6 . Terminals 32 | . 3 . 6 4 . . 3 5 11 . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . . 2 2 . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 5 | . . . . . . . 1 2 2 . Terminal Hacks 43 | . 3 . 3 2 24 . 2 4 5 . Record 23 | . . . . . 23 . . . . . Part Schematic 2 | . 1 . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . Open Door 1 | . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . . . 2 . 1 . Emergency Access Points 1 | . . . . . . . . 1 . . Unreport Threat 5 | . . . 2 1 . . . . 2 . Locate Traps 1 | . . . . . . . . 1 . . Zone Layout 3 | . . . 1 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 2 . . Scan Component 2 | . . . . . . . 1 1 . . Repair 2 | . . . . . . . 1 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . 1 1 1 . Seal Access 3 | . . . . . . . 1 1 1 . Unauthorized Hacks 2 | . . . 1 . . . . . 1 . Terminals 1 | . . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Tunnel 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . . . 1 1 . . 2 3 3 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . . . 1 1 . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 1 . . Time 42 | . . . . . . . 26 16 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . Non-combat 3 | . . . . . 3 . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . parse_system 4 | . . . . . 4 . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Total Allies 4 | . . 3 . . . . . . 1 . Largest Group 3 | . . 3 3 2 2 2 2 . 1 1 Highest-Rated Group 40 | . . 40 40 24 24 24 24 . 10 10 Highest-Rated Ally 16 | . . 16 16 16 16 16 16 . 10 10 Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 54 | . . . 38 9 . . 7 . . . Total Damage 605 | . . . 416 112 . . 77 . . . Kills 14 | . . . 10 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Turns Passed 6393 | 64 787 831 389 696 463 170 865 943 695 490 Spaces Moved 3604 | 36 377 439 205 483 322 120 376 541 476 229 Core 76 | 5 . . . . . . . . . 71 Treads 1242 | 31 377 439 77 11 . . 170 114 1 22 Legs . | . . . . . . . . . . . Wheels 2286 | . . . 128 472 322 120 206 427 475 136 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 180 130 130 140 140 140 120 120 50 Average Speed 147 | 148 168 180 148 137 140 140 159 139 126 133 Slowest Speed 1100 | 160 180 180 180 220 140 140 220 180 220 1100 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 58 98 19 92 65 30 41 17 12 46 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 4 | . . 1 1 1 1 . . . . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 17 | . . . . . . . . . 12 5 Terrain Destroyed 110 | . 20 17 3 6 . . 32 . 12 20 Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 110 | . 20 17 3 6 . . 32 . 12 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Ext Total 4310 | 44 473 457 264 502 330 122 532 721 548 317 Wait 358 | . 54 . 10 1 1 1 80 158 39 14 Move 3594 | 35 376 438 204 482 321 119 375 540 475 229 Hop . | . . . . . . . . . . . Pick Up 39 | 3 4 2 12 . 1 1 6 2 6 2 Fast Attach 24 | 6 2 . 2 . . . 2 3 1 8 Attach 24 | . . . 4 . . . 5 2 2 11 Detach 6 | . 1 . 2 . . . 1 1 . 1 Swap 38 | . 3 2 6 6 2 . 6 4 6 3 Drop 35 | . 1 . 6 3 1 1 8 6 8 1 Fire 167 | . 28 11 17 10 . . 46 3 10 42 Melee 4 | . . . . . 4 . . . . . Ram 4 | . . . . . . . . 1 1 2 Kick . | . . . . . . . . . . . Crush 13 | . 4 4 1 . . . 3 1 . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . . . 4 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Identified exit to Mines 852 | -10/Materials | Entered Mines 1171 | -10/Mines | Discovered new exit (range 15) 1172 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1638 | -10/Mines | Learned location of Zion (-7) 1656 | -10/Mines | Discovered new exit (range 7) 1674 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1683 | -10/Mines | Entered Materials 1683 | -9/Materials | Accompanied by 3 allies 1683 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2019 | -9/Materials | Discovered new exit (range 15) 2072 | -9/Materials | Entered Mines 2072 | -9/Mines | Accompanied by 2 allies 2216 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2216 | -9/Mines | Discovered new exit (range 5) 2301 | -9/Mines | Found a hidden stash of uninstalled traps 2341 | -9/Mines | Discovered new exit (range 5) 2525 | -9/Mines | Discovered new exit (range 7) 2768 | -9/Mines | Entered Exiles 2768 | -9/Exiles | Accompanied by 2 allies 2802 | -9/Exiles | Met 8R-AWN 2824 | -9/Exiles | Met EX-HEX 2885 | -9/Exiles | Met EX-BIN 2901 | -9/Exiles | Aligned with FarCom system 2903 | -9/Exiles | Given EX-Vault access code 2935 | -9/Exiles | Opened EX-Vault 2943 | -9/Exiles | Found Chronowheel 2974 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3115 | -9/Exiles | Met EX-DEC 3216 | -9/Exiles | Discovered new exit (range 10) 3231 | -9/Exiles | Left Exiles lab with Chronowheel 3231 | -9/Exiles | Entered Mines 3231 | -8/Mines | Accompanied by 2 allies 3384 | -8/Mines | Discovered new exit (range 10) 3401 | -8/Mines | Entered Materials 3401 | -8/Materials | Accompanied by 2 allies 3401 | -8/Materials | Evolved 2 slots: Weapon x2 3543 | -8/Materials | Identified exit to Storage 3573 | -8/Materials | Repaired Datajack 3704 | -8/Materials | Build established: Skirmisher 4231 | -8/Materials | Discovered new exit (range 6) 4266 | -8/Materials | Entered Factory 4266 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4559 | -7/Factory | Build established: Tank 4636 | -7/Factory | Repaired Arm. Wheel 4939 | -7/Factory | Discovered new exit (range 4) 4944 | -7/Factory | Identified exit to Factory 5209 | -7/Factory | Entered another Factory area 5209 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5238 | -6/Factory | Build established: Skirmisher 5556 | -6/Factory | Identified exit to Lower Caves 5556 | -6/Factory | Identified exit to Extension 5760 | -6/Factory | Build established: Hauler-Skirmisher 5904 | -6/Factory | Entered Extension 5904 | -6/Extension | Accompanied by 1 ally 6057 | -6/Extension | Spotted B-75 Beast 6103 | -6/Extension | Spotted B-75 Beast 6110 | -6/Extension | Destroyed B-75 Beast 6129 | -6/Extension | Disrupted transfer network 6187 | -6/Extension | Destroyed B-75 Beast 6216 | -6/Extension | Lost 17 parts (1p6n2u8w) 6240 | -6/Extension | Core integrity fell below 50% 6299 | -6/Extension | Core integrity fell below 20% 6310 | -6/Extension | Lost 7 parts (1p4n1u1w) 6341 | -6/Extension | Released all parts (3) 6394 | -6/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06319_ System corrupted: Energy discharge (-36). 06333_ Slug penetrates Wall. 06339_ System corrupted: Component data lost. 06340_ Slug penetrates Wall. 06340_ Grenade Launcher destroyed. 06341_ Released Hcp. Storage Unit. 06341_ Released Imp. Signal Interpreter. 06342_ Acquired Adv. Targeting Computer. 06346_ Penetrated by Slug. 06349_ Acquired Imp. Sensor Array. 06359_ Attempting to rewire I4-KST(l). 06370_ W-25 Informer sends out distress signal. 06373_ Attempting to rewire R-10 Processor. 06373_ R-10 Processor is broken beyond repair. 06374_ Attempting to rewire R-10 Processor. 06374_ R-10 Processor is broken beyond repair. 06375_ System corrupted: Heat flow error (+129). 06390_ Slammed into G-50 Soldier. 06391_ G-50 Soldier knocked back. 06394_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ????????????????#??############################ | | ????????????????# | | ????????????????# #??### | | ????????????T#### """"""" """"""" h #????# | | ??????????? """"""" """"""" #????###+ | | ??????????? #?????# | | ?????????? #?????# | | ?????????? = g ####### | | ?????????? @ wA + | | ?????????????????## ####### g gg ########### | | ?????????????????????????#####/#####+###???????# | | ?????????????????????????# #???????### | | ?????????????????????????# ! ! #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# ! = #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????###############?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Weapon Cycler | -7/Factory | Hacked Adv. EMP Blaster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPulseMeganuke Manual? 0 Play Time 00:56:32 Cumulative 68.4 hours Start 2021.08.19 @ 05:25:15 End 2021.08.19 @ 06:20:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 66 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ceb95c6a-e524-4332-958b-327d06dd9656