Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.30 @ 02:07:18 Player: Selene Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (119) 595 Value Destroyed (5112) 5112 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2069) 2069 TOTAL SCORE: 12216 Bonus ------- High Alert Combat Kills 414 Follower Combat Kills 555 Entered Garrisons 600 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 8/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Improved Hacking Suite Tesla Rifle Power Sword Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Relay Coupler [Brawler] > --- WEAPON ----------- Gatling Laser Advanced Assault Cannon Greatsword > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Matter Filter Transmission Jammer Hardened Light Armor Plating Heavy Particle Cannon Precision Grenade Launcher Precision Grenade Launcher Remote Datajack Heavy Flail [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Flail Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Segregator Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Slots Evolved 8 | . . 2 2 . . . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 3 | . . 1 1 . . . . . . 1 . . Weapon 2 | . . 1 . . . . . . . 1 . . Parts Attached 181 | 7 10 21 22 9 16 16 35 11 1 2 29 2 Power 22 | 1 1 1 2 2 3 . 4 2 . . 5 1 Engine 9 | 1 1 1 1 . 2 . 1 . . . 1 1 Core 13 | . . . 1 2 1 . 3 2 . . 4 . Reactor . | . . . . . . . . . . . . . Propulsion 48 | 2 2 1 5 4 2 6 14 3 . . 9 . Treads 10 | . . . 2 1 . . 2 3 . . 2 . Leg 32 | 2 . . . 3 2 6 12 . . . 7 . Wheel 6 | . 2 1 3 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 44 | 2 3 9 5 2 5 2 9 3 . 1 2 1 Device 18 | 1 1 4 3 . 2 1 3 1 . 1 1 . Storage 7 | 1 1 . 1 . 1 1 1 1 . . . . Processor 3 | . . . 1 . 1 . . . . . . 1 Hackware 3 | . . 1 . . . . 2 . . . . . Protection 13 | . 1 4 . 2 1 . 3 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 67 | 2 4 10 10 1 6 8 8 3 1 1 13 . Energy Gun 12 | . . 4 4 . 1 . . 1 . . 2 . Energy Cannon 5 | . . . 2 . 2 . . . . . 1 . Ballistic Gun 8 | 2 2 1 . . . 1 1 . . . 1 . Ballistic Cannon 14 | . . 4 3 1 1 3 1 . . 1 . . Launcher 10 | . 2 . . . 1 1 1 2 . . 3 . Special Weapon 7 | . . 1 . . 1 1 3 . . . 1 . Impact Weapon 6 | . . . 1 . . 2 2 . . . 1 . Slashing Weapon 5 | . . . . . . . . . 1 . 4 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . . . . . Parts Lost 60 | . 1 3 11 1 7 2 12 4 . . 18 1 Power 9 | . . . 1 . 1 . 1 2 . . 4 . Propulsion 18 | . . 1 3 . 3 1 4 1 . . 5 . Utility 15 | . . 2 1 . 2 . 5 . . . 4 1 Weapon 18 | . 1 . 6 1 1 1 2 1 . . 5 . Highest Loss Streak 7 | . 1 2 4 1 3 2 6 2 . . 7 1 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 97 94 98 95 98 99 98 93 93 76 7 Engine 4 | . 14 11 2 1 3 9 3 1 . . . 2 Core 5 | . . . 6 7 5 . 11 12 15 13 8 . Treads 4 | . . . 2 10 . . 1 16 23 20 7 . Leg 14 | . 23 . . 11 26 26 28 13 7 6 14 . Wheel 5 | . 4 21 21 5 . . . . . . . . Device 5 | . 13 5 8 1 6 9 9 1 . 6 . . Storage 10 | . 14 11 9 9 9 9 8 13 15 13 12 . Processor 4 | . . . 9 9 10 9 3 . . . . 5 Hackware 4 | . . 1 9 9 4 . 2 7 7 6 5 . Protection 5 | . . 14 . 7 5 9 4 7 7 6 3 . Energy Gun 3 | . . 10 9 . 3 . . . 7 6 4 . Energy Cannon 2 | . . . 2 7 8 2 . . . . 1 . Ballistic Gun 5 | . 27 9 . . . 1 11 . . . 2 . Ballistic Cannon 5 | . . 12 11 9 3 10 . 7 1 6 . . Special Weapon 1 | . . . . . . 7 6 2 . . . . Impact Weapon 3 | . . . 1 9 8 3 2 7 1 . . . Slashing Weapon 1 | . . . . . . . . . 5 6 8 . Naked Turns 47 | . . . . . . . . . . . 14 33 Heaviest Build 103 | 13 30 50 100 103 103 69 58 56 53 56 60 9 Greatest Support 78 | 20 24 24 40 40 39 40 72 78 78 78 78 3 Greatest Overweight (x) 9 | . 1 3 5 2 3 2 1 1 . . 9 2 Average Overweight (x) . | . . 1 2 2 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 15 15 15 15 15 5 Average Capacity 16 | 7 12 15 24 25 21 15 15 15 15 15 14 5 Most Carried 25 | 8 15 15 25 25 25 17 15 15 15 12 14 5 Average Carried 15 | 5 9 14 21 24 21 14 14 12 12 11 11 4 Final Capacity 25 | 8 15 15 25 25 20 15 15 15 15 15 5 5 Final Carried 25 | 8 15 15 23 25 18 15 15 11 13 11 5 5 Class Distribution -------------------- 35% | Mutant 25% | Scavenger-Mutant 15% | Gunner 10% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Matter Collected 3504 | 288 3 838 440 193 229 241 601 280 26 129 236 . Remotely . | . . . . . . . . . . . . . Salvage Created 3595 | 123 71 792 472 260 453 277 575 167 . . 405 . Parts 212 | 12 17 36 23 10 24 12 41 12 . . 25 . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Combat Hostiles Destroyed 107 | . 8 22 11 6 13 9 11 10 . . 17 . Melee 5 | . . . . . . 1 1 1 . . 2 . Guns 17 | . . 7 1 . . . 8 . . . 1 . Cannons 46 | . . 15 8 6 8 5 1 3 . . . . AOE 34 | . 8 . . . 4 3 . 6 . . 13 . Classes Destroyed 16 | 2 3 4 1 2 . . 2 . . . 2 . Worker 1 | . . 1 . . . . . . . . . . Builder 2 | . . 1 . . . . 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . Operator 4 | . 2 1 1 . . . . . . . . . Swarmer 27 | . 6 3 . . 3 3 . 6 . . 6 . Cutter 4 | . . . . . . . . . . . 4 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 51 | . 2 15 6 3 6 5 6 3 . . 5 . Brawler 5 | . . 2 . . 1 . 1 . . . 1 . Duelist 1 | . . . . 1 . . . . . . . . Protector 2 | . . . . . . . 2 . . . . . Sentry 11 | . . 2 3 . 3 1 1 1 . . . . Specialist 2 | . . . . 2 . . . . . . . . Hunter 2 | . . . 2 . . . . . . . . . Programmer 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | 2 5 5 4 2 4 3 3 4 . . 10 . Combat Bots Only 10 | . 5 5 3 2 4 3 2 4 . . 10 . Max Kills in Single Turn 3 | 1 3 2 1 1 3 3 1 2 . . 3 . Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 3 . . . 3 3 . 1 . . 3 . Melee 1 | . . . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Hostile Shots Fired 915 | . 28 112 87 48 77 68 198 81 . . 141 75 Missed 290 | . 7 28 22 23 29 15 69 29 . . 34 34 Damage Taken 9450 | . 373 986 914 395 813 832 1886 740 . . 2062 449 Core 1707 | . 83 96 105 14 160 133 178 76 . . 486 376 Absorbed by Shields 4 | . . . . 4 . . . . . . . . Redirected to Shielding 103 | . . . . 12 . . 91 . . . . . Core Remaining (%) 66 | 100 66 76 . . . 25 . . 63 . . . Volleys Fired 346 | 9 10 97 37 18 32 22 55 34 . . 32 . Largest 3 | 2 2 3 3 2 2 2 2 2 . . 2 . Hottest 173 | 40 40 132 173 107 143 143 56 84 . . 155 . Shots Fired 559 | 18 14 182 72 19 47 36 92 37 . . 42 . Gun 246 | 18 8 86 22 . 10 . 79 . . . 23 . Cannon 267 | . . 91 50 19 36 35 8 22 . . 6 . Launcher 34 | . 6 . . . 1 1 . 13 . . 13 . Special 12 | . . 5 . . . . 5 2 . . . . Kinetic 374 | 18 8 136 43 18 14 20 87 22 . . 8 . Thermal 99 | . . 41 . . 22 15 . . . . 21 . Explosive 34 | . 6 . . . 1 1 . 13 . . 13 . Electromagnetic 45 | . . 5 29 1 10 . . . . . . . Robot Hit Streak 22 | 4 5 16 22 6 11 17 14 7 . . 5 . Robot Miss Streak 8 | 1 1 4 2 6 8 1 5 4 . . 5 . Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 2 | . . 1 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . Shots Hit Robots 387 | 11 10 115 57 16 42 29 59 20 . . 28 . Core Hits 210 | 6 13 36 22 20 25 15 28 13 . . 31 1 Critical Kills 3 | 1 . . . . 1 . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . 1 3 . . . . . Critical Strikes 15 | 1 . 5 2 . 1 1 3 . . . 2 . Burn 2 | . . 1 . . . . . . . . 1 . Meltdown 2 | . . . . . 1 . . . . . 1 . Destroy 4 | 1 . . . . . . 3 . . . . . Blast 6 | . . 4 2 . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . Melee Attacks 60 | . . . 2 . . 5 10 2 . 2 39 . Thermal 35 | . . . . . . . . . . . 35 . Impact 19 | . . . 2 . . 5 10 2 . . . . Slashing 6 | . . . . . . . . . . 2 4 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . 3 . Damage Inflicted 10398 | 97 500 1985 1084 293 1092 991 1685 943 . . 1726 2 Guns 2472 | 97 44 576 227 . 96 . 1274 . . . 158 . Cannons 4523 | . . 1409 857 293 750 698 84 332 . . 100 . Explosions 2798 | . 456 . . . 246 186 . 513 . . 1397 . Melee 603 | . . . . . . 107 327 98 . . 71 . Ramming 2 | . . . . . . . . . . . . 2 Kinetic 5070 | 97 44 1617 706 293 284 312 1358 332 . . 27 . Thermal 1411 | . . 296 . . 498 386 . . . . 231 . Explosive 2766 | . 456 . . . 214 186 . 513 . . 1397 . Electromagnetic 546 | . . 72 378 . 96 . . . . . . . Impact 532 | . . . . . . 107 327 98 . . . . Slashing 71 | . . . . . . . . . . . 71 . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . 2 . . . . . 1 1 1 . . . Average Corruption 1 | . 2 . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 10 | . 3 . . . . . . 5 2 . . . Message Errors 3 | . 1 . . . . . . 1 1 . . . Matter Fused 4 | . . . . . . . . 3 1 . . . Heat Flow Errors 1 | . 1 . . . . . . . . . . . Energy Discharges 2 | . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 229 | . 21 8 3 . . 42 43 13 . . 99 . Projectiles 25 | . . 8 3 . . 4 . 10 . . . . Explosions 123 | . 21 . . . . . . 3 . . 99 . Melee 81 | . . . . . . 38 43 . . . . . Knockbacks 46 | . . 10 14 11 3 1 2 5 . . . . Impact 3 | . . . . . . 1 2 . . . . . Kinetic 39 | . . 9 11 11 3 . . 5 . . . . Secondary 4 | . . 1 3 . . . . . . . . . Self-Inflicted Damage 687 | . 161 . . . 52 36 . 119 . . 318 1 Shots 24 | . 6 . . . 2 1 . 7 . . 8 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 474 | . 223 474 126 55 232 428 342 264 . . 417 17 Average Temperature 112 | . 81 130 46 20 62 149 118 101 . . 158 17 Received Heat Transfer 3420 | . 36 468 450 180 360 405 993 234 . . 201 93 Effects 16 | . . 8 . . . . 1 1 . . 6 . Shutdowns 3 | . . 2 . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . Interference 5 | . . 1 . . . . 1 1 . . 2 . Matter Decay 1 | . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 4 | . . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . Parts Fried 5 | . . 1 4 . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 2 . . . . . Robots Melted 2 | . . . . . 1 . . . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . . 1 . Parts Melted 3 | . . 1 . . 2 . . . . . . . Heat Transferred 2410 | . . 782 . . 790 455 . . . . 383 . Parts Sabotaged 6 | . . . . . . . . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Peak Influence 974 | 20 258 335 244 446 582 726 974 . . 235 563 401 Initial 380 | . 13 24 70 91 207 365 380 . . 233 164 292 Average 339 | 8 55 113 120 218 359 583 763 . . 233 429 318 Maximum Alert Level 3 | . 1 1 1 2 2 3 3 . . 1 2 2 Low Security (%) 44 | 100 93 88 93 72 . . . . . . 11 . Level 1 19 | . 6 11 6 15 61 9 6 . . 100 26 99 Level 2 21 | . . . . 12 38 66 22 . . . 62 . Level 3 14 | . . . . . . 23 71 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 3 4 2 . 5 . 5 . . . . 1 Investigation 5 | . 1 1 1 . 1 . . . . . . 1 Extermination 2 | . . . . . . . 2 . . . . . Reinforcement 8 | . 2 3 1 . 1 . 1 . . . . . Assault 2 | . . . . . . . 2 . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Distress Signals 6 | . 2 3 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . 10 25 16 12 15 9 21 11 . . 28 9 Peak Tracking Total 8 | . 5 4 3 3 3 2 5 4 . . 8 5 Tactical Retreats 9 | . . 1 . . 1 . 2 1 . . 1 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Traps Triggered 9 | . 1 1 . 3 . . 1 . . . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Machines Disabled 27 | . 1 1 1 . 2 2 17 . . . 3 . Max in Single Turn 1 | . 1 1 1 . 1 1 1 . . . 1 . Garrison Access 2 | . . . . . . . 1 . . . . 1 Garrison Relay 4 | . . . . . . 2 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Machines Accessed 30 | . 4 3 8 2 3 2 2 . . 2 . 4 Terminals 24 | . 3 3 6 2 2 2 2 . . 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . . 1 . 1 Total Hacks 69 | . 8 6 24 2 9 3 3 . . 5 . 9 Successful 30 | . 3 3 9 1 6 1 1 . . 4 . 2 Failed 39 | . 5 3 15 1 3 2 2 . . 1 . 7 Catastrophic 10 | . . 2 1 1 1 . 1 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 5 4 9 . 6 . 1 . . . . 6 Terminals 59 | . 7 6 18 2 8 3 3 . . 4 . 8 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . 1 . . . . 1 . 1 Terminal Hacks 21 | . 2 3 6 1 4 1 1 . . 3 . . Record 3 | . . . . . . . 1 . . 2 . . Robot Analysis 2 | . . 1 . . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Locate Traps 5 | . 1 . 1 . 2 . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . 1 . 1 . . . . 1 . 1 Unlock Access 3 | . . . 1 . 1 . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . 1 Unauthorized Hacks 3 | . . . 1 . 1 . . . . . . 1 Terminals 3 | . . . 1 . 1 . . . . . . 1 Assimilate 1 | . . . . . 1 . . . . . . . Botnet 2 | . . . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 25 | . 3 3 7 1 3 1 2 . . 2 . 3 Full Trace Events 4 | . . . 2 . 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Used RIF Installer 1 | . . . . 1 . . . . . . . . Robots Hacked 4 | . . . . . . . 3 1 . . . . Non-combat . | . . . . . . . . . . . . . Combat 4 | . . . . . . . 3 1 . . . . Robot Hacks Applied 4 | . . . . . . . 3 1 . . . . find_garrison 1 | . . . . . . . 1 . . . . . disrupt_area 1 | . . . . . . . 1 . . . . . overload_power 1 | . . . . . . . 1 . . . . . formatsys_high 1 | . . . . . . . . 1 . . . . Relay Couplers Released 20 | . . . . . . 10 1 . . . 9 . Machine Destruction 20 | . . . . . . 10 1 . . . 9 . Attached 2 | . . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 9 | . . . . 6 . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Total Allies 10 | . . . . 6 . 3 . 1 . . . . Largest Group 4 | . . . . 4 . 3 3 1 . . . . Highest-Rated Group 90 | . . . . 90 . 90 90 20 . . . . Highest-Rated Ally 39 | . . . . 24 . 39 39 20 . . . . Total Orders 4 | . . . . 3 . 1 . . . . . . GUARD 4 | . . . . 3 . 1 . . . . . . Ally Attacks 70 | . . . . 44 . 5 20 1 . . . . Total Damage 1856 | . . . . 957 . 148 751 . . . . . Kills 23 | . . . . 12 . 2 9 . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Robot Analysis Total 2 | . . 1 . . 1 . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Turns Passed 7433 | 145 589 950 717 959 394 779 1071 454 261 109 722 283 Spaces Moved 3868 | 90 364 426 392 285 129 324 653 250 167 65 317 406 Core 447 | 6 . . . . . . . . . . 35 406 Treads 664 | . . . . 151 . . 35 167 167 65 79 . Legs 1851 | 84 276 . . 134 129 324 618 83 . . 203 . Wheels 906 | . 88 426 392 . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 266 183 186 120 120 155 155 50 50 Average Speed 145 | 115 141 109 131 294 212 190 126 145 155 155 151 66 Slowest Speed 500 | 120 190 135 175 320 345 262 232 190 155 155 500 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 29 | 5 52 40 39 40 17 51 15 46 23 2 38 16 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . . . . 1 1 1 . . . Scrap Searched 2 | . . . . . . . . 1 1 . . . Spaces Dug 32 | . . 5 2 . . 15 1 . . 2 7 . Terrain Destroyed 242 | . 18 17 5 . 14 15 5 77 . 2 89 . Melee 5 | . . . 2 . . . 1 . . 2 . . Projectile 28 | . . 17 3 . 1 . 4 3 . . . . AOE 209 | . 18 . . . 13 15 . 74 . . 89 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Low Low Fac Gar Fac Total 5029 | 113 423 748 523 391 201 441 800 298 170 69 434 418 Wait 294 | . 22 190 45 7 12 12 5 1 . . . . Move 3858 | 89 363 425 392 284 129 323 652 249 166 65 315 406 Hop . | . . . . . . . . . . . . . Pick Up 111 | 8 11 7 20 9 7 5 22 . 1 . 17 4 Fast Attach 26 | 7 1 3 1 . 2 1 3 . . . 6 2 Attach 62 | . 1 4 11 2 6 3 13 4 1 2 15 . Detach 5 | . 1 . . . 1 . 1 . 2 . . . Swap 93 | . 8 14 10 7 8 12 19 7 . . 8 . Drop 64 | . 6 8 5 7 4 8 20 1 . . . 5 Fire 346 | 9 10 97 37 18 32 22 55 34 . . 32 . Melee 56 | . . . 2 . . 5 10 2 . 2 35 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 18 | . . . . 12 . . . . . . 6 . Rewire 95 | . . . . 45 . 50 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Low / Ext x2 / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 146 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 8) 735 | -10/Materials | Entered another Materials area 735 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1099 | -9/Materials | Build established: Tank 1681 | -9/Materials | Discovered new exit (range 5) 1685 | -9/Materials | Entered another Materials area 1685 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -8/Materials | Build established: Gunner 2402 | -8/Materials | Identified exit to Garrison 2402 | -8/Materials | Entered Garrison 2417 | -8/Garrison | Lost 4 parts (1p2n1w) 2630 | -8/Garrison | Build established: Mutant 2936 | -8/Garrison | Lost 3 allies 3098 | -8/Garrison | Triggered checkpoint 3102 | -8/Garrison | Triggered checkpoint 3219 | -8/Garrison | Build established: Scavenger-Mutant 3230 | -8/Garrison | Discovered new exit (range 10) 3322 | -8/Garrison | Installed Relay Interface Framework 3338 | -8/Garrison | Triggered checkpoint 3361 | -8/Garrison | Entered Materials 3431 | -8/Materials | Garrison activated, responded to threat 3718 | -8/Materials | Core integrity fell below 50% 3719 | -8/Materials | Lost 3 parts (1p2n) 3755 | -8/Materials | Identified exit to Garrison 3755 | -8/Materials | Entered Garrison 3779 | -8/Garrison | Triggered checkpoint 3860 | -8/Garrison | Garrison Relay disabled 3989 | -8/Garrison | Triggered checkpoint 4220 | -8/Garrison | Build established: Gunner 4311 | -8/Garrison | Discovered new exit (range 10) 4337 | -8/Garrison | Triggered checkpoint 4349 | -8/Garrison | Garrison Relay disabled 4534 | -8/Garrison | Entered Factory 4534 | -7/Factory | Accompanied by 3 allies 4534 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4664 | -7/Factory | Build established: Scavenger-Mutant 4934 | -7/Factory | First assault squad dispatched 5080 | -7/Factory | Build established: Scavenger-Gunner 5236 | -7/Factory | Lost 6 parts (1p2n3u) 5594 | -7/Factory | Discovered new exit (range 10) 5605 | -7/Factory | Entered Lower Caves 5669 | -7/Lower Caves | Learned 4 Factory zone layouts 5825 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5851 | -7/Lower Caves | Learned 12 Factory zone layouts 6042 | -7/Lower Caves | Discovered new exit (range 12) 6053 | -7/Lower Caves | Build established: Mutant 6059 | -7/Lower Caves | Entered another Lower Caves area 6070 | -7/Lower Caves | Discovered new exit (range 12) 6320 | -7/Lower Caves | Entered Factory 6320 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6321 | -6/Factory | Identified exit to Lower Caves 6321 | -6/Factory | Identified exit to Extension 6429 | -6/Factory | Identified exit to Garrison 6429 | -6/Factory | Entered Garrison 6465 | -6/Garrison | Triggered checkpoint 6529 | -6/Garrison | Triggered checkpoint 6556 | -6/Garrison | Destroyed 10 combat bots 6566 | -6/Garrison | Lost 5 parts (2n2u1w) 6596 | -6/Garrison | Spotted B-75 Beast 6769 | -6/Garrison | Garrison Relay disabled 6841 | -6/Garrison | Lost 7 parts (1p2n2u2w) 7066 | -6/Garrison | Garrison Relay disabled 7133 | -6/Garrison | Triggered checkpoint 7136 | -6/Garrison | Triggered checkpoint 7137 | -6/Garrison | Released all parts (10) 7141 | -6/Garrison | Core integrity fell below 50% 7147 | -6/Garrison | Discovered new exit (range 8) 7151 | -6/Garrison | Entered Factory 7347 | -6/Factory | Spotted B-75 Beast 7386 | -6/Factory | Core integrity fell below 20% 7434 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07299_ Dropped Adv. Assault Cannon. 07300_ Acquired Imp. Gravmag System. 07325_ Critical hit (Burn: +37). 07339_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 07352_ K-01 Serf cleans the Power Conduit. 07370_ Dropped Relay Coupler [Grunt]. 07399_ Acquired Imp. Hacking Suite. 07404_ Slammed into S-27 Virus. 07406_ Adv. Signal Interpreter destroyed. 07415_ K-01 Serf cleans the Manufacturing Mainframe. 07418_ Detecting nearby Garrison Access. 07433_ Connecting with Garrison Access... >>Seal Access door sealed. 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