Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 23:55:53 Player: quak Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (73) 365 Value Destroyed (1665) 1665 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5230 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 532/550 Matter 261/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Cooling System Huge Storage Unit Modified TNC Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Armored Treads Compact Wheel Heat Sink Sensor Array Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Cooling System Huge Storage Unit Modified TNC Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Improved Treads Armored Treads Armored Treads Compact Wheel Heat Sink Sensor Array Signal Interpreter Improved Terrain Scanner Seismic Detector Seismic Detector Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Heavy Assault Rifle Improved Assault Rifle Light Cannon Light Cannon Rocket Launcher [Rating: 28] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 33 | 7 3 2 13 3 1 1 3 Power 4 | 1 . . 1 . . 1 1 Engine 4 | 1 . . 1 . . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | 2 . 2 3 2 . . . Treads 9 | 2 . 2 3 2 . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 9 | 2 1 . 4 . 1 . 1 Device 2 | 1 . . . . . . 1 Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . 3 . . . . Artifact . | . . . . . . . . Weapon 11 | 2 2 . 5 1 . . 1 Energy Gun 1 | 1 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | 1 . . 4 . . . 1 Ballistic Cannon 3 | . 2 . 1 . . . . Launcher 1 | . . . . 1 . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . 2 6 1 . . . Power 1 | . . . . 1 . . . Propulsion 4 | . . 2 2 . . . . Utility 3 | . . . 3 . . . . Weapon 1 | . . . 1 . . . . Highest Loss Streak 2 | . . 2 2 1 . . . To Critical Strikes . | . . . . . . . . Average Backups 20 | 3 8 17 24 24 25 25 23 Power 1 | . 1 2 2 2 2 2 1 Propulsion 3 | . 1 2 3 5 6 6 6 Utility 9 | 1 4 7 12 11 11 11 10 Weapon 5 | . 1 5 7 6 6 6 5 Tool/Special . | . . . . . . . . Unused Backups 35 | 1 . . 4 1 . . 29 Power 2 | . . . 1 . . . 1 Propulsion 11 | 1 . . . . . . 10 Utility 13 | . . . 2 . . . 11 Weapon 9 | . . . 1 1 . . 7 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 99 99 98 97 88 88 99 Engine 10 | . 14 14 11 8 . . 9 Treads 30 | . 27 27 33 33 33 33 27 Device 3 | . 12 . 2 . . . 8 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . 8 11 11 11 9 Protection 9 | . 1 14 10 11 11 11 9 Energy Gun 1 | . 12 . . . . . . Ballistic Gun 15 | . 12 . 20 21 22 22 27 Ballistic Cannon 6 | . 2 28 . . . . . Peak Build Rating 28 | 8 9 9 17 17 20 22 28 Average Rating 15 | 5 7 8 16 16 17 20 27 On Entrance 12 | . 8 8 9 17 15 20 22 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 101 | 15 90 88 97 96 89 96 101 Greatest Support 60 | 40 40 40 60 60 60 60 60 Greatest Overweight (x) 4 | . 2 4 1 1 1 1 1 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 Most Carried 25 | 6 21 21 25 25 25 25 25 Average Carried 20 | 3 8 17 24 24 25 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 15 21 25 25 25 24 25 Class Distribution -------------------- 48% | Mutant 35% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1657 | 301 82 310 614 177 . 22 151 Remotely . | . . . . . . . . Salvage Created 2498 | 136 281 277 1279 245 . . 280 Parts 166 | 11 16 18 78 22 . . 21 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 3 | 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 7 11 22 8 . . 6 Guns 37 | . 4 . 22 5 . . 6 Cannons 14 | . 3 11 . . . . . AOE 3 | . . . . 3 . . . Classes Destroyed 11 | 2 3 1 2 1 . . 2 Worker 3 | . . . 2 1 . . . Tunneler 2 | 2 . . . . . . . Hauler 8 | . 2 . 5 . . . 1 Recycler 3 | 1 1 . 1 . . . . Operator 1 | . . . . . . . 1 Watcher 2 | . . . . . . . 2 Swarmer 19 | . 6 3 3 3 . . 4 Grunt 23 | . 1 6 13 3 . . . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . 1 . . . . Sentry 9 | . . 2 5 . . . 2 Best Kill Streak 7 | 2 3 3 7 4 . . 3 Combat Bots Only 7 | . 3 3 7 3 . . 2 Max Kills in Single Turn 4 | 1 1 1 1 4 . . 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 227 | . 62 40 98 10 . . 17 Missed 60 | . 19 12 22 2 . . 5 Hits 167 | . 43 28 76 8 . . 12 Melee 1 | . . . 1 . . . . Projectile 166 | . 43 28 75 8 . . 12 Critical Strikes 4 | . 1 1 2 . . . . Damage Taken 2048 | . 386 400 1014 118 . . 130 Core 293 | . 67 58 140 10 . . 18 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 62 | . 62 . . . . . . Core Remaining (%) 70 | 100 . 50 . . . 62 . Volleys Fired 185 | 7 29 25 99 8 . 1 16 Largest 3 | 2 2 2 2 2 . 2 3 Hottest 70 | 70 70 60 46 56 . 46 69 Shots Fired 381 | 14 58 50 193 16 . 2 48 Gun 317 | 14 48 . 190 15 . 2 48 Cannon 63 | . 10 50 3 . . . . Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 349 | 7 34 50 193 15 . 2 48 Thermal 31 | 7 24 . . . . . . Explosive 1 | . . . . 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 33 | 2 13 7 33 10 . 1 8 Robot Miss Streak 6 | 2 6 2 3 3 . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 5 1 . . 1 Max Gunslinging Chain 1 | . . . 1 1 . . 1 Shots Hit Robots 267 | 6 36 32 154 9 . 1 29 Core Hits 109 | 4 14 15 51 11 . . 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 3 2 . . . . . Burn 3 | . 3 . . . . . . Blast 2 | . . 2 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4239 | 71 505 583 2376 261 . 15 428 Guns 3417 | 71 398 . 2376 129 . 15 428 Cannons 690 | . 107 583 . . . . . Explosions 132 | . . . . 132 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3892 | 34 327 583 2376 129 . 15 428 Thermal 215 | 37 178 . . . . . . Explosive 132 | . . . . 132 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 25 . . . Projectiles . | . . . . . . . . Explosions 25 | . . . . 25 . . . Melee . | . . . . . . . . Knockbacks 4 | . 2 2 . . . . . Impact . | . . . . . . . . Kinetic 4 | . 2 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 49 | . . . . 49 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 303 | 36 54 47 303 . . . . Average Temperature 24 | 15 18 24 31 . . . . Received Heat Transfer 714 | . 66 195 435 . . . 18 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 851 | 111 740 . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . . . Low Security (%) 98 | 100 100 100 95 100 . 100 100 Level 1 1 | . . . 4 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 211 | 10 85 100 211 111 . . 70 Initial 64 | . . 26 . 64 . . . Average 36 | 1 13 18 91 32 . . 14 Influence Increases 1545 | 15 234 260 599 223 . . 214 Destroy 0b10 Robot/C 1080 | . 140 220 440 160 . . 120 Destroy 0b10 Robot/NC 95 | 15 15 . 40 5 . . 20 Destroy Leader 240 | . 34 40 110 20 . . 36 Successful Hack 36 | . 29 . 2 . . . 5 Destroy Structure 19 | . 1 . 7 8 . . 3 Lose Combat Pursuer 75 | . 15 . . 30 . . 30 Influence Decreases 1515 | 15 165 329 432 295 95 . 184 Entered New Map 241 | . . 43 . 103 95 . . Time Decay 1203 | 15 165 272 382 185 . . 184 Lost Part 71 | . . 14 50 7 . . . Squads Dispatched 5 | . 2 . 2 . . . 1 Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . 1 1 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 19 10 31 10 . . 15 Peak Tracking Total 8 | . 5 2 8 4 . . 5 Tactical Retreats 5 | . 1 . . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 9 | . 4 . 3 . 1 . 1 Terminals 4 | . 3 . . . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 36 | . 18 . 13 . 1 . 4 Successful 24 | . 13 . 9 . 1 . 1 Failed 11 | . 5 . 3 . . . 3 Catastrophic . | . . . . . . . . Database Lockouts 1 | . . . 1 . . . . Manual 15 | . 10 . . . 1 . 4 Terminals 19 | . 15 . . . . . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 4 | . . . 4 . . . . Scanalyzers 9 | . . . 9 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 6 . . . 1 . . Part Schematic 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Refit 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Retrieve Components 2 | . . . 2 . . . . Scanalyzer 7 | . . . 7 . . . . Insert Component 2 | . . . 2 . . . . Analyze 2 | . . . 2 . . . . Retrieve Study 3 | . . . 3 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 4 . . . . . 1 Terminals 5 | . 4 . . . . . 1 Track 1 | . 1 . . . . . . Botnet 3 | . 2 . . . . . 1 Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 4 . . . . . 1 Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . 12 . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 4099 | 75 709 . 1243 632 444 142 854 Seismic 1022 | 75 709 . 238 . . . . T.N.C. 3077 | . . . 1005 632 444 142 854 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 5423 | 112 782 1213 1244 632 444 142 854 Spaces Moved 1867 | 48 229 352 362 298 222 55 301 Core 4 | 4 . . . . . . . Treads 1863 | 44 229 352 362 298 222 55 301 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 320 200 200 200 200 200 Average Speed 236 | 150 268 320 233 200 200 200 200 Slowest Speed 480 | 160 320 480 240 200 200 200 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 38 58 36 83 60 19 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 11 | . . . . 11 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 11 | . . . . 11 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2531 | 72 345 387 571 322 222 86 526 Wait 349 | . 55 2 67 5 . 30 190 Move 1860 | 47 228 351 361 297 221 54 301 Hop . | . . . . . . . . Pick Up 56 | 8 10 7 19 3 . . 9 Fast Attach 8 | 6 . 1 1 . . . . Attach 19 | 2 4 1 9 . . 1 2 Detach 11 | 1 9 . 1 . . . . Swap 15 | . 3 . 6 4 1 . 1 Drop 28 | 1 7 . 8 5 . . 7 Fire 185 | 7 29 25 99 8 . 1 16 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat / [*Min x2] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 820 | -10/Materials | Repaired Lgt. Treads 895 | -10/Materials | Entered Mines 971 | -10/Mines | Discovered new exit (range 10) 1486 | -10/Mines | Discovered new exit (range 7) 1915 | -10/Mines | Learned location of 1 exit from Materials 1968 | -10/Mines | Assembled infested the area 2108 | -10/Mines | Entered Materials 2108 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2109 | -9/Materials | Identified exit to Materials 2110 | -9/Materials | Discovered new exit (range 9) 2590 | -9/Materials | Build established: Scavenger-Mutant 2790 | -9/Materials | Discovered new exit (range 15) 2890 | -9/Materials | Destroyed 7 combat bots 3218 | -9/Materials | Central database locked down 3230 | -9/Materials | Discovered new exit (range 14) 3352 | -9/Materials | Entered Mines 3492 | -9/Mines | Discovered exit to Materials (range 5) 3749 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3811 | -9/Mines | Discovered exit to Materials (range 6) 3812 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3976 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3976 | -9/Mines | Discovered new exit (range 5) 3984 | -9/Mines | Entered Exiles 4016 | -9/Exiles | Discovered new exit (range 15) 4038 | -9/Exiles | Met 8R-AWN 4068 | -9/Exiles | Met EX-HEX 4128 | -9/Exiles | Met EX-BIN 4150 | -9/Exiles | Aligned with FarCom system 4152 | -9/Exiles | Given EX-Vault access code 4198 | -9/Exiles | Opened EX-Vault 4212 | -9/Exiles | Found Modified TNC 4254 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4312 | -9/Exiles | Met EX-DEC 4412 | -9/Exiles | Discovered new exit (range 10) 4428 | -9/Exiles | Left Exiles lab with Modified TNC 4428 | -9/Exiles | Entered Mines 4478 | -8/Mines | Found DCF Scrap (11 items) 4518 | -8/Mines | Build established: Mutant 4518 | -8/Mines | Discovered exit to Materials (range 8) 4570 | -8/Mines | Entered Materials 4570 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4858 | -8/Materials | Build established: Scavenger-Skirmisher 5424 | -8/Materials | Self-destructed Last Messages --------------- 05132_ Acquired Imp. Grenade Launcher. 05138_ Dropped Signal Interpreter. 05138_ Acquired Imp. Signal Interpreter. 05141_ K-01 Serf collects debris. 05159_ S-10 Pest destroyed. 05161_ R-06 Scavenger collects Hover Unit. 05162_ K-01 Serf collects debris. 05165_ Acquired 18 matter. 05166_ K-01 Serf collects debris. 05193_ W-25 Informer destroyed. 05193_ K-01 Serf collects debris. 05401_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 05417_ Y-45 Defender destroyed. 05420_ Acquired 54 matter. 05421_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ???????????????????????????????# # # """" | | ???????????????????????????????# """ ! # # """" | | ???????????????????????????????# """ #= + """" | | ???????????????????????????????# """ # !####### | | ????????????????????????????????? # =####### | | ????????????????????????????????#########% | | ????????????????????????????????????????#!= | | ???????????????????????????#####????????# | | ???????????????????????????? ???????# | | ????????????????????????????? ??######+######## | | ?????????????????????????????? ?# #??????# | | ???????????????????????????????# ?#" !!#??????# | | ???????????????????????????????# #T ]! !#??????# | | ???????????????????????????????# #"=]]!!#??????# | | ???????????????????????????? + /%/ #??????# | | ??????????????????????????! = # # ! !*=#??????# | | ???????????????????????????????# ######+#?###### | | ???????????????????????????????# ?????## ### | | ???????????????????##??????+#??# ????# + | | ?????????????????### #????? #??# ????# ## | | ?????????????????# ???? #??# ????# ## """ | | ?????????????????#""" ?### #### #???# ## """ | | ?????????????????#""" # /## #???# ## """ | | ?????????????????#""" #! ## #???# ## | | ?????????? + w[+ T ## #??## =##! | | ????????ga??g????#""" !#@ ## #??# !% ###+## | | ???????????g?????#""" # ## #??# | | ?????????????????#""" ?## ### #??# " | | ?????????????????# ??# #?# #??# | | ?????????????????#""" ???# #?# #??# ! ###### | | ?????????????????#""" ???# #?# #??## ####### | | ?????????????????#"""????# #?# #???# # | | ?????????????????? ????# #?# #???# # """" | | ?????????????????#####+### ### ##### + """" | | ????????????? # """" | | ????????????? # | | ????????????? # """" | | ?????????????#######################+####### """" | | ??????????????????????????# [[! #???# """" | | ??????????????????????????# [! #???# | | ??????????????????????????# [! #???####### | | ??????????????????????????# #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????###########+##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room Challenges ------------ None Game ------ Seed CentriumExoskeletonLauncher Manual? 0 Play Time 00:31:53 Cumulative 38.9 hours Start 2026.02.03 @ 23:28:26 End 2026.02.03 @ 23:55:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 72 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4a167e8f-0131-4b91-b14a-4531493782b1