Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 13:33:55 // AFD2020/Player2 Player: 3.14 Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (177) 885 Value Destroyed (10198) 10198 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (19932) 19932 TOTAL SCORE: 40915 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2325 Follower Combat Kills 11333 Entered Garrisons 2200 Used RIF Installer 5500 Friendly Fire -2426 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 79/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (17) ----- Improved Utility Shielding Experimental System Shield Relay Coupler [NC] (9) Relay Coupler [C] (47) Relay Coupler [C] (54) Relay Coupler [C] (51) Relay Coupler [Sentry] (37) Relay Coupler [Sentry] (35) Relay Coupler [Sentry] (9) Relay Coupler [Sentry] (29) Relay Coupler [Demolisher] (21) Relay Coupler [Hunter] (30) Relay Coupler [Hunter] (4) Relay Coupler [Behemoth] (21) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Reactor Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Energy Mantle Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [ARC] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Advanced Remote Datajack Molecular Scythe > --- INVENTORY -------- Quantum Reactor Quantum Reactor Light Quantum Reactor Heavy Treads Matter Compressor Improved Utility Shielding Hardened Medium Armor Plating Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor Advanced Powered Armor Experimental System Shield Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Demolisher] Relay Coupler [Behemoth] System Backup Module Gamma Rifle Heavy Machine Gun Shock Bomb Launcher Mini Grenade Launcher Advanced Remote Datajack [Rating: 163] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device System Backup Module Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Sentry] Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . 2 2 . . . . 2 . . . 2 . 2 . 2 . 2 . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 15 | . . 1 1 . . . . 2 . . . 2 . 2 . 2 . 2 . . . 2 . 1 . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 253 | 7 2 10 5 15 6 8 5 12 3 6 11 50 11 21 8 2 4 8 6 . 20 4 10 5 1 13 Power 19 | 1 . . . 1 1 . . 1 . . 1 . 1 3 . . 1 1 1 . 1 . 1 3 1 1 Engine 5 | 1 . . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Core 4 | . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . 1 1 1 . 1 . 1 3 1 1 Propulsion 28 | 3 . 3 . . 2 1 . 1 . . 2 4 2 1 1 . 2 1 . . . . 2 . . 3 Treads 24 | 2 . 3 . . 2 1 . . . . 2 4 2 1 1 . 2 1 . . . . 2 . . 1 Leg 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 84 | 1 2 1 2 4 3 1 . 2 2 2 3 15 3 6 3 2 1 3 1 . 9 3 6 2 . 7 Device 9 | . . . . 2 . . . 1 . 1 1 2 . . . . . . . . 1 . . 1 . . Storage 8 | 1 2 . . 1 3 . . . . . . . . . . . . . . . . 1 . . . . Processor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hackware 45 | . . . . . . 1 . . . 1 1 9 1 4 2 2 1 3 . . 6 2 6 1 . 5 Protection 21 | . . 1 2 . . . . 1 2 . 1 4 2 2 1 . . . 1 . 2 . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 122 | 2 . 6 3 10 . 6 5 8 1 4 5 31 5 11 4 . . 3 4 . 10 1 1 . . 2 Energy Gun 8 | 2 . . . . . . . . . . . 4 . . . . . . . . 2 . . . . . Energy Cannon 4 | . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . Ballistic Gun 69 | . . 6 2 7 . 4 4 6 1 3 4 15 2 4 3 . . 1 2 . 4 . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . 1 3 . . 1 1 . . . 2 1 . . . . . . . 2 . . . . . Special Weapon 17 | . . . . . . . . . . . . 6 . 4 1 . . 2 1 . 1 . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . 1 . 1 . . . 2 1 1 . . . . 1 . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Lost 25 | . . . . 2 . . 1 . . . 2 . 2 5 1 . . 1 . . 2 . . . . 9 Power 4 | . . . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 7 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 4 Weapon 11 | . . . . . . . 1 . . . 1 . 1 3 1 . . 1 . . 1 . . . . 2 Highest Loss Streak 3 | . . . . 2 . . 1 . . . 2 . 1 3 1 . . 1 . . 1 . . . . 3 Average Slot Usage (%) 96 | . 87 99 100 98 100 100 100 91 92 92 99 99 97 93 95 100 96 92 93 95 92 95 94 96 96 88 Engine 1 | . 14 11 9 . . . . 5 7 7 1 . . 1 5 5 1 . . . . . . . . . Core 3 | . . . . 8 9 9 9 1 . . 5 6 5 3 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 4 4 4 2 4 4 8 8 5 Treads 10 | . 28 21 18 18 18 18 18 1 . . 13 13 13 11 11 10 7 4 4 4 4 4 3 4 4 3 Device 1 | . . . . 1 . . . 7 . . 3 . 3 . . . . . . . . . . 4 4 . Storage 18 | . 16 22 18 19 27 27 27 23 23 23 23 20 20 17 17 15 15 14 14 14 14 13 13 12 12 8 Hackware 26 | . . . . . . 8 9 7 7 11 13 30 24 29 29 36 35 46 42 42 42 52 52 51 52 55 Protection 5 | . . 11 18 10 . . . 5 14 9 4 1 3 10 11 10 10 4 6 9 8 4 4 . . 1 Ballistic Gun 19 | . . 27 35 35 36 34 35 29 30 28 30 22 21 11 6 10 10 7 9 9 10 8 8 8 8 5 Special Weapon 1 | . . . . . . . . . . . . . . 2 4 5 5 3 4 4 3 4 4 4 4 3 Slashing Weapon 1 | . . . . . . 1 . . . . . . . . 5 5 5 4 3 4 2 4 4 4 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 11 39 49 54 55 113 113 113 130 136 136 130 128 126 133 129 128 131 131 147 147 149 143 145 170 180 180 Greatest Support 75 | 40 40 40 40 40 40 40 40 40 28 28 40 58 58 51 51 43 70 75 75 75 75 75 75 60 60 60 Greatest Overweight (x) 4 | 3 . 1 1 1 2 2 2 4 4 4 4 3 2 2 2 2 2 1 1 1 1 1 2 2 2 2 Average Overweight (x) 1 | . . 1 1 1 1 2 2 3 4 4 2 2 2 2 2 2 1 1 1 1 1 1 1 2 2 . Largest Inventory Capacity 28 | 6 16 16 16 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 Average Capacity 26 | 5 7 16 16 16 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 21 Most Carried 28 | 4 6 16 16 20 28 28 28 28 28 28 28 28 28 27 28 27 28 27 28 28 28 28 28 28 28 28 Average Carried 25 | 2 3 12 15 16 23 26 27 27 27 28 27 27 26 26 26 26 26 25 26 28 27 27 27 27 28 19 Final Capacity 28 | 6 16 16 16 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 Final Carried 28 | 4 6 16 16 20 22 28 27 28 28 28 28 26 28 26 28 26 26 27 28 28 28 28 28 28 28 2 Class Distribution -------------------- 40% | Botlord-Mutant 18% | Botlord-Gunner 8% | Botlord-Tank 7% | Bothacker-Tank 5% | Hauler-Gunner 3% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Gunner | -8/Materials Hauler-Gunner | -8/Storage Hauler-Gunner | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Botlord-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 7321 | 270 . 295 206 262 181 431 110 418 394 207 516 1493 276 420 215 . 138 129 235 . 437 77 107 43 49 412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7945 | 87 13 791 749 294 210 354 73 752 412 264 540 1412 357 381 90 . 291 54 107 . 434 16 66 . . 198 Parts 391 | 1 2 53 40 20 13 17 10 36 19 9 27 47 7 28 3 . 9 4 3 . 20 1 4 . . 18 Haulers Intercepted 7 | . . 3 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 15 | . . 2 1 . 1 2 . 2 . 1 . 5 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 143 | . 1 12 17 16 2 8 4 12 11 3 11 17 6 6 2 . 4 1 1 . 5 . 1 . . 3 Melee 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Guns 103 | . 1 12 6 4 2 8 2 9 11 3 11 13 3 5 2 . 2 1 1 . 3 . 1 . . 3 Cannons 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . AOE 33 | . . . 11 12 . . 2 3 . . . 3 2 . . . . . . . . . . . . . Classes Destroyed 16 | 1 1 6 1 . . 2 . 2 . . . 2 . . . . . . . . 1 . . . . . Worker 5 | . . 1 2 . . . . . . . . . . 2 . . . . . . . . . . . . Builder 5 | . . . 1 . . . . . . 1 . . . 2 . . . . . . . 1 . . . . Hauler 7 | . . 3 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . Recycler 10 | 1 . 2 1 . 1 . . 1 . 1 . 3 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 3 | . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Swarmer 31 | . 1 3 3 12 . 1 3 . 5 . 2 1 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 60 | . . 5 12 4 2 3 1 5 4 2 5 6 6 1 1 . 1 . 1 . 1 . . . . . Brawler 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Duelist 8 | . . 1 1 . . 1 . 1 . . 1 1 . 1 . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 15 | . . 3 1 . . . . 3 2 1 2 1 . . . . 1 . . . 1 . . . . . Demolisher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 2 . 1 . . . 3 . 1 . . . . . . 2 . . . . . Programmer 16 | . . . . . . . . 1 . . 1 4 . 3 1 . . 1 1 . 1 . 1 . . 2 Best Kill Streak 18 | 1 1 6 18 7 3 2 3 9 5 2 4 5 2 5 2 . 4 1 1 . 2 1 1 . . 2 Combat Bots Only 14 | . 1 4 14 7 2 2 3 5 5 2 4 4 2 1 2 . 4 1 1 . 2 . 1 . . 2 Max Kills in Single Turn 4 | 1 1 2 4 3 2 2 2 2 2 2 2 2 1 2 1 . 1 1 1 . 1 1 1 . . 1 Gunslinging 1 | . . 1 1 . 1 1 . . . 1 1 1 . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 . . 2 2 . . . 1 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Damage Taken 10365 | . 54 268 136 334 45 291 250 366 741 213 608 1313 572 749 127 . 392 379 143 . 1401 110 168 50 89 1566 Core 1227 | . 25 17 46 7 14 22 8 27 19 11 41 150 95 70 18 . 66 . . . 92 . . . . 499 Absorbed by Shields 314 | . . . . . . . . . 47 . . . 120 . . . . . . . . . . 49 17 81 Core Remaining (%) 70 | 100 90 77 . . . . 25 . . . 21 . 45 . 76 . 85 . . . 88 . 99 . . . Volleys Fired 488 | 2 4 38 24 22 7 21 21 29 26 9 24 68 24 38 18 . 14 12 17 . 28 3 1 . 4 34 Largest 4 | 2 2 3 4 4 4 4 4 4 4 4 4 4 4 3 3 . 2 2 3 . 3 1 2 . 2 2 Hottest 153 | 80 80 83 89 89 89 89 89 96 112 112 112 134 153 84 79 . 51 56 91 . 103 50 68 . 63 63 Shots Fired 1253 | 4 8 110 78 67 28 78 81 110 95 33 89 174 48 60 22 . 20 16 33 . 43 3 2 . 8 43 Gun 1094 | 4 8 110 72 59 28 78 80 108 95 33 89 149 33 39 6 . 14 8 27 . 26 . 2 . 8 18 Cannon 14 | . . . . . . . . . . . . 4 6 4 . . . . . . . . . . . . Launcher 38 | . . . 6 8 . . 1 2 . . . 5 9 . . . . . . . 7 . . . . . Special 107 | . . . . . . . . . . . . 16 . 17 16 . 6 8 6 . 10 3 . . . 25 Kinetic 1043 | . . 95 72 59 28 78 80 108 95 33 89 126 33 39 6 . 14 8 27 . 25 . 2 . 8 18 Thermal 27 | 4 8 15 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . 6 8 . . 1 . . . . 3 . . . . . . . . . . . . . . Electromagnetic 58 | . . . . . . . . 2 . . . 29 15 4 . . . . . . 8 . . . . . Robot Hit Streak 24 | 2 3 10 16 7 8 8 7 11 13 8 24 13 11 12 6 . 7 8 10 . 19 9 1 . 2 22 Robot Miss Streak 6 | 1 3 3 2 3 2 5 4 4 3 5 5 6 3 6 2 . 4 3 3 . 2 . 1 . 2 2 Penetration Max 1 | . . . . . . . . 1 1 1 . 1 . 1 . . . . 1 . . . . . 1 . Secondary Targets 30 | . . 4 2 1 1 3 1 2 5 1 3 3 1 2 . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . 1 Shots Hit Robots 848 | 2 4 59 53 35 18 52 46 67 58 24 69 134 35 51 14 . 17 10 26 . 33 5 1 . 4 31 Core Hits 442 | 2 2 30 43 26 9 22 14 31 21 15 35 98 29 25 2 . 6 2 7 . 14 1 1 . 2 5 Critical Hits 11 | . . 3 2 . . . . 1 . . 1 . . 1 . . . . 2 . . . 1 . . . Critical Kills 8 | . . 2 1 . . . . 1 . . 1 . . 1 . . . . 1 . . . 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 58 | . . . . . . 9 . 1 . 2 2 16 1 8 4 1 3 . 3 . 1 4 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . 7 . 1 . . . 10 1 8 4 1 3 . 3 . 1 4 3 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . 3 . . . 1 . 7 . . . . 1 . 3 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17090 | 33 43 678 1619 1316 271 687 423 1004 1225 528 1224 3214 972 966 90 . 309 130 802 . 768 223 39 . 218 308 Guns 11888 | 33 43 668 638 347 262 526 351 776 1225 505 1224 2302 386 722 90 . 172 126 478 . 456 . 32 . 218 308 Cannons 355 | . . . . . . . . . . . . 122 107 126 . . . . . . . . . . . . Explosions 3560 | . . . 952 969 . . 72 210 . 23 . 568 461 . . . . . . . 305 . . . . . Melee 970 | . . . . . . 97 . . . . . 108 . 81 . . 137 . 324 . . 223 . . . . Ramming 317 | . . 10 29 . 9 64 . 18 . . . 114 18 37 . . . 4 . . 7 . 7 . . . Kinetic 11404 | . . 556 638 347 262 526 351 776 1225 505 1224 2006 386 722 90 . 172 126 478 . 456 . 32 . 218 308 Thermal 339 | 33 43 112 . . . . . 92 . . . . 59 . . . . . . . . . . . . . Explosive 2427 | . . . 952 969 . . 72 . . . . 434 . . . . . . . . . . . . . . Electromagnetic 1633 | . . . . . . . . 118 . 23 . 552 509 126 . . . . . . 305 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 970 | . . . . . . 97 . . . . . 108 . 81 . . 137 . 324 . . 223 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . 2 1 . . . . . 1 1 3 3 6 6 1 1 . . 1 1 1 1 . 1 . . 4 Average Corruption 1 | . 2 1 . . . . . 1 1 1 1 3 3 1 1 . . 1 1 1 1 . 1 . . 2 Corruption Purged 12 | . . . . . . . . . . . 4 2 6 . . . . . . . . . . . . . Effects 89 | . 2 . . . . . . 1 1 3 9 42 11 . 5 . . 1 5 . 7 . 1 . . 1 Message Errors 26 | . 1 . . . . . . . 1 . 3 10 3 . 2 . . 1 2 . 3 . . . . . Matter Fused 11 | . . . . . . . . . . 1 . 9 1 . . . . . . . . . . . . . Heat Flow Errors 6 | . . . . . . . . . . . 2 2 2 . . . . . . . . . . . . . Energy Discharges 13 | . . . . . . . . . . 1 1 3 3 . 2 . . . 1 . 1 . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 19 | . 1 . . . . . . . . 1 3 9 1 . 1 . . . 1 . 1 . . . . 1 Data Loss (major) 5 | . . . . . . . . . . . . 4 1 . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Targeting Errors 5 | . . . . . . . . 1 . . . 1 . . . . . . 1 . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 481 | . . . 16 61 . . . 15 . . . 70 14 . . . . . 162 . . 143 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 106 | . . . 16 61 . . . 15 . . . . 14 . . . . . . . . . . . . . Melee 375 | . . . . . . . . . . . . 70 . . . . . . 162 . . 143 . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 185 | . . . . 33 . . . 9 . 34 . . 109 . . . . . . . . . . . . . Shots 6 | . . . . 1 . . . . . 1 . . 4 . . . . . . . . . . . . . Rammed 29 | . . 1 3 . 2 4 . 2 . . . 10 2 1 . . . 1 . . 2 . 1 . . . Targets Rammed 30 | . . 1 3 . 2 4 . 2 . . . 10 2 2 . . . 1 . . 2 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 237 | 36 36 105 78 88 45 51 80 122 225 113 224 117 237 48 4 . 17 . 39 . 54 11 . . . 138 Average Temperature 40 | 20 20 23 31 42 16 17 30 41 94 51 49 29 77 11 3 . 15 . 17 . 18 11 . . . 30 Received Heat Transfer 1476 | . . 69 45 54 27 18 63 66 123 57 195 225 116 151 21 . 72 9 9 . 114 . . . . 42 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . Parts Fried 14 | . . . . . . . . 3 . . . 5 2 1 . . . . . . 3 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 . 1 . . . Heat Transferred 487 | 75 100 250 . . . . . 50 . . . . 12 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1639 | 5 118 755 905 1589 984 794 1002 1125 1555 980 1345 1577 1311 694 689 363 318 193 374 210 683 438 315 185 116 1639 Average Influence 582 | 1 95 400 396 1132 901 428 724 746 1255 852 1102 458 1037 422 501 361 297 140 294 210 521 358 265 154 38 1522 Maximum Alert Level 5 | . . 3 3 4 3 3 3 4 4 3 4 4 4 2 2 1 1 . 1 1 2 2 1 . . 5 Low Security (%) 21 | 100 100 23 . . . 10 . . . . . 59 . . . . . 100 12 . 4 4 11 100 100 . Level 1 22 | . . 30 76 . . 34 . . . . . . . 48 34 100 100 . 87 100 8 92 88 . . . Level 2 19 | . . 24 10 10 . 42 64 42 . . 2 . . 51 65 . . . . . 87 2 . . . . Level 3 22 | . . 21 13 47 100 12 35 48 36 100 43 23 73 . . . . . . . . . . . . . Level 4 11 | . . . . 41 . . . 9 63 . 53 16 26 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 73 | . . 2 4 . . 6 . 3 . 3 . 19 . 9 . . . 3 . . . . . . . 24 Investigation 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Extermination 11 | . . . . . . . . 1 . 1 . 6 . 3 . . . . . . . . . . . . Reinforcement 20 | . . 2 3 . . 3 . . . 1 . 6 . 3 . . . 1 . . . . . . . 1 Assault 29 | . . . . . . 1 . 2 . . . 4 . 1 . . . . . . . . . . . 21 Garrison 12 | . . . 1 . . 2 . . . 1 . 3 . 1 . . . 2 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . 2 . 2 . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert ID Control Effect 116 | . . . . . . . . . . . 5 5 . 6 7 . 8 7 11 . 6 10 8 2 14 27 Stealth | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 9 | . . 2 2 . 1 2 . . . . . 1 . 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 540 | . 4 32 22 24 8 42 18 22 21 6 28 63 13 28 19 . 20 13 24 . 26 8 14 1 19 65 Peak Tracking Total 31 | . 3 5 9 5 2 6 6 7 5 3 11 7 4 4 5 . 16 4 6 . 3 2 6 1 6 31 Tactical Retreats 21 | . . 1 1 . . . . 2 1 . 1 2 2 1 . . 1 1 2 . 1 . . . . 5 Traps | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 64 | . 1 1 . 7 . . 5 2 3 1 5 2 6 1 5 . 2 1 1 . 14 2 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 73 | . . . . 2 . 2 . 6 2 1 2 37 2 6 3 . 1 . 1 . 2 1 3 . . 2 Max in Single Turn 1 | . . . . 1 . 1 . . 1 1 1 1 1 . 1 . . . 1 . 1 . 1 . . . Garrison Access 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 Garrison Relay 14 | . . . . 1 . . . . 2 . 2 . 1 . 2 . . . 1 . 2 . 3 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 21 | . 3 1 2 . . 3 . 1 . 1 . 4 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminals 9 | . 3 . 1 . . 2 . . . . . 3 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 40 | . 11 2 3 . . 6 . 1 . 1 . 10 . 1 . 1 . 1 . 1 . 1 . 1 . . Successful 26 | . 7 2 2 . . 3 . 1 . 1 . 4 . 1 . 1 . 1 . 1 . 1 . 1 . . Failed 14 | . 4 . 1 . . 3 . . . . . 6 . . . . . . . . . . . . . . Catastrophic 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 8 . 1 . . 5 . . . . . 6 . . . . . . . . . . . . . . Terminals 27 | . 11 . 2 . . 5 . . . . . 9 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 10 | . 5 . 1 . . 1 . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 11 | . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 11 | . 8 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Terminals 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . 2 1 1 . . 2 . 1 . 1 . 3 . . . . . 1 . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 11 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Robot Detection 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autooverride 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 146 | . . . . . . 2 . . . 1 2 11 . 10 9 . 8 10 11 . 11 11 16 5 14 25 Non-combat 14 | . . . . . . 2 . . . 1 . 3 . 1 . . . 3 . . . 1 . . . 3 Combat 132 | . . . . . . . . . . . 2 8 . 9 9 . 8 7 11 . 11 10 16 5 14 22 Autooverrided 30 | . . . . . . . . . . . . . . . . . 3 3 4 . 2 5 2 1 7 3 Autoassimilated 59 | . . . . . . . . . . . . . . 4 4 . 1 2 5 . 3 5 14 4 7 10 Robot Hacks Applied 68 | . . . . . . 2 . . . 1 2 18 . 9 5 . 4 5 3 . 6 1 . . . 12 drop_inventory 3 | . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . purge_threat 15 | . . . . . . 2 . . . 1 . 9 . 3 . . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 find_garrison 4 | . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . wipe_record 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 6 | . . . . . . . . . . . . 2 . . 1 . 1 1 1 . . . . . . . streamctrl_high 6 | . . . . . . . . . . . 2 1 . 2 . . . . 1 . . . . . . . formatsys_high 27 | . . . . . . . . . . . . 3 . 3 3 . 2 1 . . 5 . . . . 10 Relay Couplers Released 65 | . . . . 5 . . . . 6 . 7 5 5 . 10 . . . 3 . 9 . 13 . . 2 Machine Destruction 65 | . . . . 5 . . . . 6 . 7 5 5 . 10 . . . 3 . 9 . 13 . . 2 Attached 44 | . . . . . . 1 . . . 1 1 9 1 4 2 2 1 3 . . 6 2 6 1 . 4 Crosswired 11 | . . . . . . . . . . . . . . . . . . . . . 7 . 4 . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 148 | . 1 . . . . 11 . . . . 2 6 . 9 8 . 7 7 10 . 19 10 16 5 14 23 Largest Group 18 | . 1 1 1 1 1 12 3 1 1 1 3 3 1 5 4 4 5 5 6 4 13 14 12 14 18 16 Highest-Rated Group 1247 | . 56 73 80 80 81 353 198 96 89 90 115 173 118 247 230 237 321 406 396 329 771 922 742 959 1192 1247 Highest-Rated Ally 223 | . 56 73 80 80 81 99 99 96 89 90 90 118 118 126 126 132 153 172 176 176 181 192 195 211 221 223 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 1384 | . 7 38 33 22 20 124 26 37 25 9 46 92 28 74 59 . 59 45 73 . 73 107 65 14 115 193 Total Damage 59623 | . 88 726 746 336 275 3173 771 2227 1700 609 1091 6553 1296 3084 1926 . 1966 1712 3993 . 3820 4772 2487 481 3924 11867 Kills 367 | . 3 16 9 13 4 34 15 9 10 7 16 47 7 21 15 . 10 8 20 . 16 18 10 2 17 40 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 20906 | 77 253 692 383 871 398 1356 541 621 432 290 1113 3560 1715 854 864 50 730 570 1017 38 1817 449 926 336 516 437 Spaces Moved 8609 | 41 147 285 165 425 177 604 223 329 231 176 479 1487 282 327 372 22 241 265 372 16 670 173 412 151 226 311 Core 94 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . 79 Treads 7666 | 25 147 285 165 425 177 604 223 39 . . 431 1487 282 327 372 22 241 265 372 16 670 173 412 151 226 129 Legs 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 745 | . . . . . . . . 290 231 176 48 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 103 | . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Fastest Speed 37 | 50 160 180 180 180 180 200 205 130 140 140 140 200 200 200 200 205 180 180 210 210 210 210 200 210 210 37 Average Speed 191 | 139 160 180 180 180 199 204 205 146 140 140 204 201 200 200 203 205 191 182 210 210 210 210 208 210 210 113 Slowest Speed 220 | 200 160 180 180 180 200 205 205 205 140 140 220 220 200 200 205 205 205 210 210 210 210 210 210 210 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 3 40 33 30 67 13 84 55 15 47 8 68 51 47 13 58 2 43 9 61 1 68 7 65 7 58 12 Regions Visited 26 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 25 | . . . . 2 . 4 . 1 . . . 9 . 6 . 1 . . . . . 2 . . . . Terrain Destroyed 86 | . . . 16 5 . 4 2 8 1 . . 29 9 6 . 1 . . . . 3 2 . . . . Melee 23 | . . . . . . 4 . 1 . . . 9 . 6 . 1 . . . . . 2 . . . . Projectile 15 | . . . . . . . . 2 1 . . 8 1 . . . . . . . 3 . . . . . AOE 48 | . . . 16 5 . . 2 5 . . . 12 8 . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Sto Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total 12142 | 54 157 393 199 488 207 661 266 413 282 198 558 1900 1394 461 462 25 491 338 589 20 1046 253 472 172 261 382 Wait 2118 | 1 . 27 . . 2 2 3 1 . 1 20 216 1053 59 35 . 214 49 157 4 152 61 25 10 21 5 Move 8590 | 40 146 284 165 424 176 604 222 329 230 175 478 1487 281 326 371 22 240 265 371 16 669 173 411 151 225 309 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 163 | 3 3 21 2 7 5 9 2 9 6 1 8 24 7 4 10 . 5 1 14 . 7 2 5 3 . 5 Fast Attach 34 | 7 1 2 1 1 . . . 4 . 1 2 1 1 1 . . 1 2 2 . 2 . 2 . . 3 Attach 68 | . . 3 2 2 . . 3 1 1 . 5 6 3 10 4 2 3 3 1 . 5 2 1 2 . 9 Detach 10 | 1 . . . . . . . . . . . . . 2 . . . 1 2 . . . . . . 4 Swap 151 | . 1 5 2 12 6 8 2 7 2 5 4 43 7 10 4 . . 3 3 . 13 2 7 3 1 1 Drop 159 | . 2 12 . 6 9 4 3 14 7 4 7 24 5 1 6 . 7 1 17 . 7 2 7 3 1 10 Fire 488 | 2 4 38 24 22 7 21 21 29 26 9 24 68 24 38 18 . 14 12 17 . 28 3 1 . 4 34 Melee 58 | . . . . . . 9 . 1 . 2 2 16 1 8 4 1 3 . 3 . 1 4 3 . . . Ram 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 1 3 . 2 4 . . . . . 10 2 2 . . . 1 . . 2 . 1 . . . Escape Stasis 137 | . . . . 14 . . 10 16 10 . 8 4 10 . 10 . 4 . 2 . 30 4 6 . 9 . Rewire 135 | . . . . . . . . . . . . 1 . . . . . . . . 130 . 3 . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac x2 / [*Low x2] / Gar) -6/Garrison -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 11) 322 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Accompanied by 1 ally 331 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 381 | -9/Materials | Repaired Lgt. Treads 645 | -9/Materials | Build established: Tank 819 | -9/Materials | Discovered new exit (range 14) 1023 | -9/Materials | Entered another Materials area 1023 | -8/Materials | Accompanied by 1 ally 1023 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1335 | -8/Materials | Build established: Scavenger-Tank 1341 | -8/Materials | Garrison activated, responded to threat 1398 | -8/Materials | Destroyed 14 combat bots 1406 | -8/Materials | Identified exit to Garrison 1406 | -8/Materials | Entered Garrison 1406 | -8/Garrison | Accompanied by 1 ally 1460 | -8/Garrison | Triggered checkpoint 1560 | -8/Garrison | Triggered checkpoint 1572 | -8/Garrison | Triggered checkpoint 1642 | -8/Garrison | Discovered new exit (range 12) 1804 | -8/Garrison | Discovered new exit (range 13) 1918 | -8/Garrison | Triggered checkpoint 1931 | -8/Garrison | Triggered checkpoint 1963 | -8/Garrison | Destroyed 7 combat bots 2030 | -8/Garrison | Discovered new exit (range 10) 2050 | -8/Garrison | Identified exit to Materials 2063 | -8/Garrison | Installed Relay Interface Framework 2110 | -8/Garrison | Triggered checkpoint 2144 | -8/Garrison | Garrison Relay disabled 2222 | -8/Garrison | Build established: Scavenger-Gunner 2277 | -8/Garrison | Entered Materials 2277 | -8/Materials | Accompanied by 1 ally 2444 | -8/Materials | Discovered new exit (range 5) 2527 | -8/Materials | Identified exit to Storage 2675 | -8/Materials | Entered Storage 2675 | -8/Storage | Accompanied by 1 ally 2824 | -8/Storage | Met 01-MTF 2939 | -8/Storage | Core integrity fell below 50% 3021 | -8/Storage | Build established: Hauler-Gunner 3214 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3656 | -8/Storage | Build established: Commander-Mutant 3875 | -8/Storage | First assault squad dispatched 3896 | -8/Storage | Garrison activated, responded to threat 4031 | -8/Storage | Identified exit to Garrison 4031 | -8/Storage | Entered Garrison 4031 | -8/Garrison | Accompanied by 3 allies 4036 | -8/Garrison | 01-MTF left 4110 | -8/Garrison | Triggered checkpoint 4153 | -8/Garrison | Triggered checkpoint 4208 | -8/Garrison | Build established: Hauler-Gunner 4271 | -8/Garrison | Discovered new exit (range 10) 4389 | -8/Garrison | Triggered checkpoint 4404 | -8/Garrison | Triggered checkpoint 4515 | -8/Garrison | Discovered new exit (range 14) 4556 | -8/Garrison | Expanded RIF knowledge: Program Shield 4572 | -8/Garrison | Entered Factory 4572 | -7/Factory | Accompanied by 1 ally 4572 | -7/Factory | Evolved 2 slots: Utility x2 4947 | -7/Factory | Discovered new exit (range 14) 4972 | -7/Factory | First assault squad dispatched 4982 | -7/Factory | Build established: Bothacker-Tank 5193 | -7/Factory | Identified exit to Garrison 5193 | -7/Factory | Entered Garrison 5193 | -7/Garrison | Accompanied by 1 ally 5242 | -7/Garrison | Triggered checkpoint 5266 | -7/Garrison | Triggered checkpoint 5284 | -7/Garrison | Garrison Relay disabled 5350 | -7/Garrison | Triggered checkpoint 5364 | -7/Garrison | Triggered checkpoint 5372 | -7/Garrison | Triggered checkpoint 5448 | -7/Garrison | Triggered checkpoint 5518 | -7/Garrison | Triggered checkpoint 5555 | -7/Garrison | Garrison Relay disabled 5599 | -7/Garrison | Discovered new exit (range 10) 5620 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5625 | -7/Garrison | Entered Factory 5625 | -7/Factory | Accompanied by 1 ally 5873 | -7/Factory | Garrison activated, responded to threat 5913 | -7/Factory | Identified exit to Garrison 5915 | -7/Factory | Entered Garrison 5915 | -7/Garrison | Accompanied by 1 ally 5943 | -7/Garrison | Core integrity fell below 50% 5972 | -7/Garrison | Triggered checkpoint 5995 | -7/Garrison | Garrison Relay disabled 6106 | -7/Garrison | Triggered checkpoint 6119 | -7/Garrison | Triggered checkpoint 6321 | -7/Garrison | Discovered new exit (range 9) 6430 | -7/Garrison | Triggered checkpoint 6538 | -7/Garrison | Discovered new exit (range 10) 6714 | -7/Garrison | Triggered checkpoint 6876 | -7/Garrison | Triggered checkpoint 6930 | -7/Garrison | Garrison Relay disabled 6984 | -7/Garrison | Discovered new exit (range 14) 7020 | -7/Garrison | Expanded RIF knowledge: Robot Detection 7028 | -7/Garrison | Entered Factory 7028 | -6/Factory | Accompanied by 1 ally 7028 | -6/Factory | Evolved 2 slots: Utility x2 7324 | -6/Factory | Build established: Botlord-Tank 7737 | -6/Factory | Build established: Botlord-Gunner 8182 | -6/Factory | Discovered new exit (range 9) 9178 | -6/Factory | Garrison activated, responded to threat 9560 | -6/Factory | Discovered new exit (range 4) 9747 | -6/Factory | Discovered new exit (range 15) 9828 | -6/Factory | First assault squad dispatched 9925 | -6/Factory | Spotted B-75 Beast 9950 | -6/Factory | Allies destroyed B-75 Beast 9967 | -6/Factory | Garrison activated, responded to threat 10525 | -6/Factory | Garrison activated, responded to threat 10556 | -6/Factory | Discovered new exit (range 16) 10588 | -6/Factory | Identified exit to Garrison 10588 | -6/Factory | Entered Garrison 10588 | -6/Garrison | Accompanied by 1 ally 11684 | -6/Garrison | Spotted B-75 Beast 11701 | -6/Garrison | Allies destroyed B-75 Beast 11879 | -6/Garrison | Core integrity fell below 50% 11914 | -6/Garrison | Triggered checkpoint 12000 | -6/Garrison | Triggered checkpoint 12006 | -6/Garrison | Discovered new exit (range 14) 12046 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 12190 | -6/Garrison | Triggered checkpoint 12198 | -6/Garrison | Garrison Relay disabled 12303 | -6/Garrison | Entered Factory 12303 | -5/Factory | Accompanied by 1 ally 12303 | -5/Factory | Evolved 2 slots: Utility x2 12493 | -5/Factory | Build established: Botlord-Mutant 12603 | -5/Factory | First assault squad dispatched 13034 | -5/Factory | Identified exit to Garrison 13122 | -5/Factory | Garrison activated, responded to threat 13157 | -5/Factory | Entered Garrison 13157 | -5/Garrison | Accompanied by 1 ally 13166 | -5/Garrison | Lost 3 parts (1p2w) 13290 | -5/Garrison | Triggered checkpoint 13320 | -5/Garrison | Garrison Relay disabled 13461 | -5/Garrison | Triggered checkpoint 13493 | -5/Garrison | Triggered checkpoint 13494 | -5/Garrison | Triggered checkpoint 13566 | -5/Garrison | Triggered checkpoint 13665 | -5/Garrison | Discovered new exit (range 12) 13860 | -5/Garrison | Triggered checkpoint 13883 | -5/Garrison | Garrison Relay disabled 13956 | -5/Garrison | Triggered checkpoint 13965 | -5/Garrison | Discovered new exit (range 15) 14010 | -5/Garrison | Expanded RIF knowledge: Autooverride 14021 | -5/Garrison | Entered Factory 14021 | -4/Factory | Accompanied by 4 allies 14021 | -4/Factory | Evolved 2 slots: Utility x2 14071 | -4/Factory | Identified exit to Garrison 14071 | -4/Factory | Entered Garrison 14071 | -4/Garrison | Accompanied by 3 allies 14082 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 14136 | -4/Garrison | Triggered checkpoint 14216 | -4/Garrison | Spotted B-86 Titan 14221 | -4/Garrison | Assimilated Titan 7a with formatsys_high 14228 | -4/Garrison | Triggered checkpoint 14229 | -4/Garrison | Triggered checkpoint 14234 | -4/Garrison | Triggered checkpoint 14236 | -4/Garrison | Triggered checkpoint 14635 | -4/Garrison | Discovered new exit (range 13) 14801 | -4/Garrison | Entered Research 14801 | -3/Research | Accompanied by 2 allies 14801 | -3/Research | Evolved 2 slots: Utility x2 14897 | -3/Research | Found Exp. System Shield 15271 | -3/Research | Garrison activated, responded to threat 15366 | -3/Research | Identified exit to Garrison 15371 | -3/Research | Entered Garrison 15371 | -3/Garrison | Accompanied by 3 allies 15468 | -3/Garrison | Triggered checkpoint 15475 | -3/Garrison | Triggered checkpoint 15475 | -3/Garrison | Spotted B-86 Titan 15492 | -3/Garrison | Triggered checkpoint 15497 | -3/Garrison | Allies destroyed B-86 Titan 15501 | -3/Garrison | Triggered checkpoint 15733 | -3/Garrison | Found Gamma Bomb Array 15800 | -3/Garrison | Found Adv. Powered Armor 15803 | -3/Garrison | Found Adv. Powered Armor 15807 | -3/Garrison | Found Adv. Powered Armor 15813 | -3/Garrison | Found Adv. Powered Armor 15816 | -3/Garrison | Found Adv. Powered Armor 15967 | -3/Garrison | Discovered new exit (range 14) 16165 | -3/Garrison | Discovered new exit (range 14) 16207 | -3/Garrison | Expanded RIF knowledge: Autooverride 16262 | -3/Garrison | Triggered checkpoint 16278 | -3/Garrison | Garrison Relay disabled 16388 | -3/Garrison | Entered Research 16388 | -3/Research | Accompanied by 4 allies 16422 | -3/Research | Identified exit to Garrison 16426 | -3/Research | Entered Garrison 16426 | -3/Garrison | Accompanied by 4 allies 16508 | -3/Garrison | Spotted B-86 Titan 16527 | -3/Garrison | Triggered checkpoint 16541 | -3/Garrison | Triggered checkpoint 16602 | -3/Garrison | Allies destroyed B-86 Titan 16628 | -3/Garrison | Triggered checkpoint 16642 | -3/Garrison | Triggered checkpoint 16804 | -3/Garrison | Discovered new exit (range 14) 16906 | -3/Garrison | Triggered checkpoint 16952 | -3/Garrison | Garrison Relay disabled 17258 | -3/Garrison | Triggered checkpoint 17302 | -3/Garrison | Triggered checkpoint 17320 | -3/Garrison | Triggered checkpoint 17333 | -3/Garrison | Discovered new exit (range 11) 17505 | -3/Garrison | Rewired Cogmind 17541 | -3/Garrison | Rewired Cogmind 17558 | -3/Garrison | Rewired Cogmind 17592 | -3/Garrison | Rewired Cogmind 17603 | -3/Garrison | Rewired Cogmind 17616 | -3/Garrison | Build established: Botlord-Tank 17644 | -3/Garrison | Rewired Cogmind 17735 | -3/Garrison | Rewired Cogmind 17740 | -3/Garrison | Rewired Cogmind 17744 | -3/Garrison | Rewired Cogmind 18020 | -3/Garrison | Discovered new exit (range 12) 18055 | -3/Garrison | Expanded RIF knowledge: Crosswire 18104 | -3/Garrison | Triggered checkpoint 18138 | -3/Garrison | Garrison Relay disabled 18243 | -3/Garrison | Entered Research 18243 | -2/Research | Accompanied by 13 allies 18243 | -2/Research | Evolved 2 slots: Utility x2 18294 | -2/Research | Found Molecular Scythe 18422 | -2/Research | Spotted B-90 Cyclops 18430 | -2/Research | Build established: Botlord-Mutant 18581 | -2/Research | P-80 Master assimilated allied Rainmaker 8b 18689 | -2/Research | Identified exit to Garrison 18692 | -2/Research | Entered Garrison 18692 | -2/Garrison | Accompanied by 5 allies 18768 | -2/Garrison | Triggered checkpoint 18798 | -2/Garrison | Garrison Relay disabled 18863 | -2/Garrison | Spotted B-90 Cyclops 18868 | -2/Garrison | Triggered checkpoint 18870 | -2/Garrison | Triggered checkpoint 18880 | -2/Garrison | Triggered checkpoint 18883 | -2/Garrison | Allies destroyed B-90 Cyclops 18916 | -2/Garrison | Triggered checkpoint 19019 | -2/Garrison | Discovered new exit (range 8) 19090 | -2/Garrison | Triggered checkpoint 19165 | -2/Garrison | Garrison Relay disabled 19338 | -2/Garrison | Discovered new exit (range 14) 19376 | -2/Garrison | Expanded RIF knowledge: Structural Interface 19448 | -2/Garrison | Triggered checkpoint 19483 | -2/Garrison | Garrison Relay disabled 19618 | -2/Garrison | Entered Access 19618 | -1/Access | Accompanied by 11 allies 19618 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19946 | -1/Access | Identified exit to Garrison 19954 | -1/Access | Entered Garrison 19954 | -1/Garrison | Accompanied by 13 allies 20022 | -1/Garrison | Spotted B-99 Colossus 20028 | -1/Garrison | Triggered checkpoint 20032 | -1/Garrison | Triggered checkpoint 20036 | -1/Garrison | Triggered checkpoint 20046 | -1/Garrison | Allies destroyed B-99 Colossus 20068 | -1/Garrison | Triggered checkpoint 20086 | -1/Garrison | Triggered checkpoint 20194 | -1/Garrison | Triggered checkpoint 20235 | -1/Garrison | Discovered new exit (range 14) 20425 | -1/Garrison | Discovered new exit (range 7) 20450 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 20470 | -1/Garrison | Entered Access 20470 | -1/Access | Accompanied by 11 allies 20473 | -1/Access | Maximum security lockdown engaged 20491 | -1/Access | Garrison activated, responded to threat 20549 | -1/Access | Spotted B-99 Colossus 20551 | -1/Access | Assimilated Colossus 10a with formatsys_high 20582 | -1/Access | Spotted Striker 20586 | -1/Access | Spotted Striker 20592 | -1/Access | Allies destroyed Striker 20593 | -1/Access | Allies destroyed Striker 20600 | -1/Access | Spotted Striker 20602 | -1/Access | Spotted Executioner 20604 | -1/Access | Allies destroyed Striker 20606 | -1/Access | Allies destroyed Executioner 20729 | -1/Access | Energy Cycler disabled 20760 | -1/Access | Spotted Striker 20764 | -1/Access | Spotted Striker 20784 | -1/Access | Allies destroyed Striker 20844 | -1/Access | Spotted Striker 20844 | -1/Access | Spotted Executioner 20844 | -1/Access | Spotted Executioner 20881 | -1/Access | Core integrity fell below 50% 20882 | -1/Access | Lost 3 parts (3u) 20894 | -1/Access | Spotted Striker 20899 | -1/Access | Core integrity fell below 20% 20901 | -1/Access | Spotted Executioner 20907 | -1/Access | Core destroyed Last Messages --------------- Installing primary routines, ETC: 6. 20859_ Reactivated Terminator 10b. 20860_ Slug penetrates Striker. 20860_ Striker suffers critical hit. 20860_ Destroyed Impulse Thruster Array. 20860_ Slug penetrates Striker. 20872_ Acquired 115 matter. 20890_ Acquired Biometal Medium Treads. 20892_ System corrupted: Component data lost. 20896_ Penetrated by Slug. 20896_ Impulse Thruster destroyed. 20896_ Slug penetrates Wall. 20899_ Impulse Thruster destroyed. 20903_ Penetrated by Slug. 20903_ Slug penetrates Wall. 20905_ RIF automatically rewrites G-73 Enforcer IFF filter. 20905_ P-80 Master fails to hack G-73 Enforcer. 20905_ Slug penetrates G-73 Enforcer. 20905_ Slug penetrates Wall. 20907_ Biometal Medium Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????? ????????????? | | ????????????????????????? #???????????? | | ????????????????????????? #???????????? | | ???????????????????????## ##??????????? | | #######????????????????# #??????????? | | #????????????????# #??????????? | | #?????????Y??????# #??????????? | | #????????????????# +??????????? | | #????????????????# #??????????? | | #????????????????# #??????????? | | #???????????????## ##?????????? | | #????????????#??# #?????????? | | #???? !!???# ## #?????????? | | #??? !!= ##;; #?????????? | | #???????!== /g e #?????????? | | +?????????g?g?#;;g @Y #?????????? | | #?????????????##;EE #?????????? | | #??????????????## #?????????? | | #???????????????###K #########???? | | ##############????# p# #???? | | # " #????# # #???? | | """" #????# ; #???? | | # """"" #????# # #???? | | # """"" #????# # #???? | | # """" #????# ### #####???? | | # " #????# #????? | | # #????# #+###### | | # #????# #? # | | # #????# # # | | # #????+ # # | | # #????# + # | | # #????## ### # # | | ###+#################### # # | | # ## #? # | | # [ ## #? # | | # ## #??##### | | # ## #??????? | | # % ## ##?????? | | # # #?????? | | ###+############ "" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 66 Evasion (%) 62 Recoil Reduction 2 Stasis Canceling 2 Defensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalShrapnelSpear Manual? 0 Play Time 02:16:25 Cumulative 445.7 hours Start 2020.04.01 @ 11:15:26 End 2020.04.01 @ 13:33:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 769 Rogue 769 Adventurer 0 Explorer 0 Win Type - Total 33 Types 24/0/4/4/1/0/0 Lore% 93 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c98c3fe5-3afe-4527-99fc-414adbb259e0