Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 22:59:27 Player: ywiktor Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (102) 510 Value Destroyed (4654) 4654 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 12546 Bonus ------- Follower Combat Kills 210 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 39/100 System Corruption 7% Temperature Cool (6) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Recoil Nullifier Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Advanced VSS Leg Wheel > --- UTILITY ---------- Advanced Coolant Injector Compact Battery Terrain Scan Processor Makeshift Salvage Targeting Computer Targeting Computer Improved Transmission Jammer Hacking Suite Advanced Hacking Suite Improved Recalibrator > --- WEAPON ----------- Variable Charge Gun Quantum Rifle Proton Cannon Rocket Array > --- INVENTORY -------- Recoil Nullifier Variable Charge Gun Bore Cannon Linear Accelerator Advanced Concussive RPG [Rating: 87] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Titanium Leg Treads Improved Treads Leg Titanium Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 . 2 . . 2 . . 2 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 . . . 1 . . . . . . . 1 1 . . . Utility 7 | . . 1 . . . 1 . 2 . . . . . 1 1 . . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 Parts Attached 155 | 6 1 17 . 6 10 14 5 12 11 1 3 7 . 23 10 8 1 20 Power 18 | 1 . 2 . . 1 1 1 . 1 . 1 2 . 3 2 1 . 2 Engine 12 | 1 . 2 . . 1 1 1 . 1 . 1 1 . 1 1 1 . . Core 4 | . . . . . . . . . . . . 1 . 2 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 41 | 2 . 5 . 2 3 5 1 1 3 1 1 1 . 7 1 . . 8 Treads 3 | . . 1 . . . . . . . . . . . 1 . . . 1 Leg 31 | 2 . 4 . 2 3 5 1 1 3 1 1 1 . 6 . . . 1 Wheel 4 | . . . . . . . . . . . . . . . 1 . . 3 Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 3 Utility 47 | 1 . 4 . 2 4 4 2 6 5 . . 3 . 3 2 7 1 3 Device 23 | . . 2 . . 4 3 1 2 1 . . 1 . 2 1 4 . 2 Storage 4 | 1 . . . 2 . . . . . . . . . . . . . 1 Processor 5 | . . . . . . 1 . . 1 . . 1 . . 1 1 . . Hackware 2 | . . . . . . . . . . . . . . . . 1 1 . Protection 13 | . . 2 . . . . 1 4 3 . . 1 . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 6 . 2 2 4 1 5 2 . 1 1 . 10 5 . . 7 Energy Gun 20 | 2 1 5 . . 2 . 1 3 . . 1 . . 2 2 . . 1 Energy Cannon 9 | . . . . . . 2 . . 1 . . . . 2 2 . . 2 Ballistic Gun 7 | . . 1 . 1 . 1 . 1 . . . . . 2 . . . 1 Ballistic Cannon 4 | . . . . . . . . . 1 . . 1 . . . . . 2 Launcher 4 | . . . . . . . . . . . . . . 2 1 . . 1 Special Weapon 5 | . . . . 1 . 1 . 1 . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 . . . . . . . . . 1 . . . 1 Parts Lost 92 | . 1 4 . . 8 3 3 3 6 1 . 5 . 17 8 2 . 31 Power 13 | . . 1 . . . . . . 1 . . 2 . 3 2 1 . 3 Propulsion 26 | . . 1 . . 2 . . 1 2 1 . . . 8 2 . . 9 Utility 30 | . . 1 . . 4 1 2 1 2 . . 2 . 4 2 1 . 10 Weapon 23 | . 1 1 . . 2 2 1 1 1 . . 1 . 2 2 . . 9 Highest Loss Streak 18 | . 1 4 . . 4 2 2 2 5 1 . 2 . 6 7 2 . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 84 89 100 100 90 93 99 97 99 100 100 99 100 85 44 61 63 59 Engine 6 | . 14 10 11 11 11 8 9 7 6 7 13 11 6 2 . 2 . . Core 1 | . . . . . . . . . . . . . 6 3 4 5 5 2 Leg 24 | . 28 32 33 33 32 36 36 29 29 30 26 26 26 23 2 . . 1 Device 15 | . . 4 . . 6 17 20 21 23 23 20 20 20 19 15 15 15 11 Storage 6 | . 14 11 11 11 11 9 9 7 7 7 6 6 6 2 . . . 1 Processor 4 | . . . . . . 4 . . . 7 6 6 6 5 7 12 15 11 Protection 8 | . . 8 22 22 7 . 5 14 14 7 6 6 6 8 . . . . Energy Gun 6 | . 27 19 11 10 5 7 3 11 6 . 6 5 . 2 1 5 5 5 Energy Cannon 2 | . . . . . . 1 5 . . 7 6 6 6 5 2 5 5 3 Ballistic Gun 4 | . . 2 11 11 16 8 9 2 3 . . . . 2 2 . . . Ballistic Cannon 1 | . . . . . . . . . 3 7 6 6 13 2 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 11 11 24 24 30 30 32 39 49 42 39 52 53 52 61 29 38 28 43 Greatest Support 89 | 20 20 33 33 43 43 68 68 64 64 61 66 69 69 89 23 10 10 42 Greatest Overweight (x) 8 | 1 . . . . . . . 1 . . . . . 2 8 3 2 5 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 2 2 2 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Average Capacity 8 | 7 8 8 8 9 10 10 10 10 10 10 10 10 10 7 5 5 5 5 Most Carried 10 | 4 8 8 8 10 10 10 10 10 10 7 10 10 10 10 5 5 5 5 Average Carried 7 | 2 6 7 8 9 9 9 9 9 9 6 7 9 10 7 4 4 4 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Final Carried 10 | 4 8 8 8 10 10 10 10 10 7 7 10 10 10 5 5 4 5 1 Class Distribution -------------------- 52% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Mutant 8% | Derelict-Gunner 7% | Scavenger-Tank 4% | Infiltrator-Gunner 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -5/Factory Infiltrator-Mutant | -4/Factory Infiltrator-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Matter Collected 2774 | 193 72 160 . 112 301 174 234 110 300 23 32 282 . 342 29 112 25 273 Remotely 64 | . . 30 . . . . . . . . . . . . . 34 . . Salvage Created 5086 | . 133 258 . 257 459 335 811 151 461 47 47 553 . 896 109 44 . 525 Parts 244 | . 13 15 . 10 26 21 31 10 9 1 4 26 . 46 8 4 . 20 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . 1 . 1 . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . 10 1 . 18 . . . 2 . . Prevented 6 | . . . . . . . . . . . . 6 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Combat Hostiles Destroyed 95 | . 5 5 . 2 8 6 15 2 9 1 1 12 . 16 2 4 . 7 Guns 49 | . 5 5 . 1 7 5 9 2 5 . . 1 . 4 1 . . 4 Cannons 33 | . . . . . . 1 6 . 4 1 1 10 . 7 . . . 3 AOE 11 | . . . . 1 1 . . . . . . . . 4 1 4 . . Classes Destroyed 11 | . 2 1 . 1 1 1 2 . . . . . . 1 1 . . 1 Builder 2 | . . . . . . . . . . . . . . . 2 . . . Recycler 2 | . . . . . . . . . . . . . . . . . . 2 Watcher 3 | . . . . . . . 1 1 . . . . . 1 . . . . Swarmer 17 | . 3 . . . . . . . . . . 3 . . . 4 . 7 Grunt 46 | . 2 2 . . 7 2 13 1 5 . . 6 . 8 . . . . Brawler 2 | . . . . . . . 1 . . . . 1 . . . . . . Duelist 5 | . . . . . 1 . . . 3 . . 1 . . . . . . Sentry 10 | . . 3 . . . 2 1 1 1 . . 1 . 1 . . . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 7 | . . . . 2 . 1 . . . 1 1 . . 2 . . . . Programmer 7 | . . . . . . . . . . . . . . 5 2 . . . Best Kill Streak 8 | . 5 2 . 2 3 2 3 1 3 1 1 4 . 5 4 4 . 8 Combat Bots Only 7 | . 5 2 . 2 3 2 3 1 3 1 1 4 . 5 2 4 . 7 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 1 1 1 1 1 1 . 3 3 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 1 1 . . . . . . . . 3 1 2 . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Hostile Shots Fired 1027 | . 21 58 . . 75 61 70 91 57 4 9 52 . 149 26 20 . 334 Missed 310 | . 6 14 . . 28 22 19 22 14 . 2 18 . 48 5 5 . 107 Damage Taken 12339 | . 149 583 . 54 826 554 814 514 988 63 93 712 . 2394 708 233 . 3654 Core 2569 | . 21 115 . . 85 72 65 58 115 . . 81 . 315 294 47 . 1301 Absorbed by Shields 136 | . . . . . . . . 136 . . . . . . . . . . Core Remaining (%) 77 | 100 91 . . . 50 . 75 . . 75 . . 90 68 . . 70 . Volleys Fired 345 | . 16 30 . 10 43 25 46 17 40 3 2 26 . 53 9 2 . 23 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 3 3 . 3 1 2 . 3 Hottest 274 | . 80 105 . 68 68 97 97 124 128 128 178 178 . 220 65 270 . 274 Shots Fired 659 | . 27 54 . 20 72 45 92 31 76 6 6 71 1 98 10 4 . 46 Gun 452 | . 27 54 . 20 72 39 71 30 49 . 2 24 . 33 8 1 . 22 Cannon 195 | . . . . . . 5 21 . 27 6 4 47 1 61 . . . 23 Launcher 7 | . . . . . . . . . . . . . . 1 2 3 . 1 Special 5 | . . . . . . 1 . 1 . . . . . 3 . . . . Kinetic 260 | . . . . 10 66 20 46 5 39 3 2 25 1 29 . . . 14 Thermal 280 | . 16 54 . . . 24 46 13 37 3 2 22 . 32 . 1 . 30 Explosive 7 | . . . . . . . . . . . . . . 1 2 3 . 1 Electromagnetic 107 | . 11 . . 10 6 . . 12 . . 2 24 . 33 8 . . 1 Robot Hit Streak 14 | . 5 7 . 6 6 8 12 11 8 4 2 14 1 13 6 2 . 8 Robot Miss Streak 5 | . 3 4 . 2 4 3 2 2 5 1 1 2 2 4 3 3 . 4 Penetration Max 1 | . . . . . 1 . 1 . . . . . . 1 . . . . Secondary Targets 2 | . . . . . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 438 | . 14 33 . 16 46 28 65 26 47 4 3 48 1 68 8 2 . 29 Core Hits 226 | . 8 12 . 9 21 11 28 9 23 2 2 24 . 41 10 8 . 18 Critical Kills 4 | . . . . . . . . . . . . 1 . 1 . . . 2 Critical Parts Destroyed 5 | . . . . . 1 . 1 . . . . . . 3 . . . . Critical Strikes 15 | . . . . . 1 . 1 . 2 . . 1 . 6 . . . 4 Meltdown 2 | . . . . . . . . . . . . 1 . 1 . . . . Destroy 9 | . . . . . 1 . 1 . . . . . . 3 . . . 4 Blast 2 | . . . . . . . . . 2 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 10028 | . 175 403 . 248 761 483 1450 468 1006 89 70 1116 16 2074 338 247 . 1084 Guns 5372 | . 175 403 . 216 720 407 1039 468 521 . . 280 . 659 20 . . 464 Cannons 3447 | . . . . . . 71 411 . 485 89 70 809 16 970 . . . 526 Explosions 1194 | . . . . 32 41 . . . . . . 27 . 445 318 247 . 84 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . 5 . . . . . . . . . . . 10 Kinetic 3802 | . . . . 68 640 218 681 89 609 38 17 454 16 652 . . . 320 Thermal 4076 | . 109 403 . 32 41 260 769 177 397 51 53 355 . 686 107 . . 636 Explosive 788 | . . . . . . . . . . . . . . 246 211 247 . 84 Electromagnetic 1347 | . 66 . . 148 80 . . 202 . . . 307 . 490 20 . . 34 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . 1 1 1 1 . . . . . . 8 8 15 4 4 4 7 Average Corruption 3 | . . 1 1 1 1 . . . . . . 7 8 4 3 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 89 | . . 1 1 7 1 . . . . . . 30 5 23 5 12 3 1 Message Errors 19 | . . . . 2 . . . . . . . 4 1 5 1 4 2 . Matter Fused 27 | . . . . 5 . . . . . . . 11 . 7 1 2 . 1 Heat Flow Errors 12 | . . 1 . . 1 . . . . . . 5 1 4 . . . . Energy Discharges 8 | . . . . . . . . . . . . 4 1 1 1 . 1 . Parts Fused 2 | . . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . . . . . . 4 . 3 1 4 . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . Misfires 5 | . . . . . . . . . . . . 1 1 1 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . . . . 1 . 1 . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . 1 . . Overflow Damage 132 | . . . . . . . 15 . . . . . . 107 4 . . 6 Projectiles 21 | . . . . . . . 15 . . . . . . . . . . 6 Explosions 111 | . . . . . . . . . . . . . . 107 4 . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 4 . . 1 . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 4 . . 1 . 3 . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 521 | . . . . 54 . . . . . . . 36 . 139 288 . . 4 Shots 15 | . . . . 1 . . . . . . . 1 . 4 9 . . . Rammed 7 | . . . . . . . . . . . . . . . . . . 7 Targets Rammed 8 | . . . . . . 1 . . . . . . . . . . . 7 Kicked 1 | . . . . . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 608 | . 72 389 . 72 208 105 249 96 103 80 156 505 197 608 72 168 . 198 Average Temperature 105 | . 32 168 . 23 77 43 69 26 28 50 81 170 93 170 33 98 . 103 Received Heat Transfer 3439 | . 45 306 . . 477 135 477 154 243 . . 150 . 249 . 9 . 1194 Effects 22 | . . 3 . . . . . . . . . 4 . 15 . . . . Shutdowns 7 | . . . . . . . . . . . . 1 . 6 . . . . Energy Bleed 4 | . . 1 . . . . . . . . . . . 3 . . . . Interference 2 | . . . . . . . . . . . . 1 . 1 . . . . Short Circuit 2 | . . 1 . . . . . . . . . . . 1 . . . . Damage (minor) 4 | . . 1 . . . . . . . . . 2 . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 1 . 1 . . . . Parts Melted 9 | . . 2 . . . . 2 . 1 . . 1 . 1 . . . 2 Heat Transferred 6987 | . 250 911 . 50 50 481 1369 333 766 100 100 700 . 1000 100 . . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . 1 1 . . . . . . 1 . 1 1 . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Peak Influence 279 | . 125 182 70 . 140 165 279 172 . . 49 . . 195 114 . . 94 Initial 126 | . . 52 70 . . 54 35 126 . . 18 . . 30 25 . . 6 Average 80 | . 42 118 70 . 73 73 128 96 . . 20 . . 89 58 . . 26 Maximum Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Low Security (%) 97 | 100 100 100 100 . 100 100 83 100 . . 100 . . 100 100 . . 100 Level 1 2 | . . . . . . . 16 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . . 1 2 1 . . . . . 5 . . . 6 Investigation . | . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . . 1 . . . . . 3 . . . 1 Reinforcement 7 | . . . . . . 1 2 . . . . . . 2 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Distress Signals 10 | . 2 1 . . . 3 . . . . . . . 2 . . . 2 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . 12 Distress Signals 12 | . . . . . . . . . . . . . . . . . . 12 Times Spotted 164 | . 8 6 . . 9 13 19 7 16 1 1 17 . 31 3 5 . 28 Peak Tracking Total 10 | . 6 4 . . 3 4 4 4 5 1 1 5 . 6 2 2 . 10 Tactical Retreats 21 | . . . . . 1 . 2 2 6 . . 4 . 2 . 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Traps Triggered 4 | . . 1 . . . 1 . 1 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Disabled 2 | . . . . . . . 1 . 1 . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Machines Accessed 8 | . . 1 . 1 . 1 1 2 . . . . . 1 . 1 . . Terminals 5 | . . 1 . . . 1 1 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 17 | . . 1 . 1 . 5 1 2 . . . . . 6 . 1 . . Successful 12 | . . . . 1 . 3 1 1 . . . . . 5 . 1 . . Failed 4 | . . 1 . . . 1 . 1 . . . . . 1 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . . . . . Terminals 14 | . . 1 . . . 5 1 1 . . . . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 12 | . . . . 1 . 3 1 1 . . . . . 5 . 1 . . Record 9 | . . . . 1 . 3 . . . . . . . 5 . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 3 | . . 1 . . . . 1 1 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total Allies 5 | . . . . . . 1 . 2 . . . . . 2 . . . . Largest Group 2 | . . . . . . 1 . 2 . . . . . 1 . . . . Highest-Rated Group 85 | . . . . . . 16 . 53 . . . . . 85 . . . . Highest-Rated Ally 85 | . . . . . . 16 . 37 . . . . . 85 . . . . Total Orders 4 | . . . . . . 1 . . . . . . . 1 . . . 2 GUARD 1 | . . . . . . . . . . . . . . 1 . . . . AID 1 | . . . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 Ally Attacks 31 | . . . . . . 9 . 7 . . . . . 15 . . . . Total Damage 1093 | . . . . . . 103 . 280 . . . . . 710 . . . . Kills 6 | . . . . . . 1 . 3 . . . . . 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . 1 . 1 . . . . . 2 . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . 1 . . . . . . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Turns Passed 10421 | 82 161 323 93 1185 383 573 760 704 1246 75 220 1066 117 1558 392 717 127 639 Spaces Moved 6676 | 61 84 161 78 940 211 354 267 417 905 55 165 753 94 797 229 594 113 398 Core 98 | 7 . . . . . . . . . . . . . . 7 . . 84 Treads 205 | . . 6 . . . . . . . . . . . 67 101 . . 31 Legs 5264 | 54 84 155 78 940 211 354 267 417 905 55 165 753 94 730 . . . 2 Wheels 1106 | . . . . . . . . . . . . . . . 121 594 113 278 Hover . | . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . 3 Fastest Speed 50 | 50 120 120 120 120 120 120 120 117 113 117 117 117 125 120 110 110 110 50 Average Speed 122 | 112 120 121 120 120 120 121 128 119 116 117 117 119 125 140 142 116 110 124 Slowest Speed 465 | 120 120 160 120 120 120 130 130 192 117 117 117 125 125 270 450 125 110 465 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 20 14 18 92 52 19 41 10 78 8 3 71 9 13 6 70 13 13 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 1 | . . . . . . . . . . . . . . . . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . . . . . . 10 1 . 1 . . . 3 1 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 165 | . . . . 1 1 1 . . 2 1 . 3 . 21 49 83 . 3 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 14 | . . . . . 1 1 . . 2 1 . 3 . 2 . 1 . 3 AOE 151 | . . . . 1 . . . . . . . . . 19 49 82 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Fac Upp Upp Res Total 8293 | 71 117 233 77 979 267 452 592 590 1037 61 189 872 93 1163 283 610 115 492 Wait 957 | . 10 12 . 1 . 34 270 126 70 2 12 84 . 264 33 . 1 38 Move 6658 | 60 83 160 77 939 210 353 266 416 904 54 164 752 93 796 228 593 112 398 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 92 | 5 6 7 . 8 3 13 3 10 6 1 6 2 . 13 2 2 1 4 Fast Attach 61 | 5 . 4 . . 2 3 1 4 2 . . 2 . 9 7 7 1 14 Attach 53 | 1 1 5 . . 5 5 2 5 6 1 2 3 . 7 3 1 . 6 Detach 4 | . . . . . . . . . . . . . . 3 1 . . . Swap 41 | . . 8 . 6 3 6 2 3 3 . 1 2 . 7 . . . . Drop 67 | . 1 7 . 8 1 12 2 9 6 . 2 1 . 11 . 5 . 2 Fire 345 | . 16 30 . 10 43 25 46 17 40 3 2 26 . 53 9 2 . 23 Melee . | . . . . . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . . . . . . . . . 7 Kick 1 | . . . . . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . 7 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: [*Low] / Ext) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 11) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 308 | -9/Materials | Build established: Mutant 398 | -9/Materials | Lost 4 parts (1p1n1u1w) 486 | -9/Materials | Discovered new exit (range 6) 567 | -9/Materials | Entered Mines 575 | -9/Mines | Identified exit to Exiles 592 | -9/Mines | Met a Derelict bent on vengeance 649 | -9/Mines | Build established: Scavenger-Mutant 654 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 660 | -9/Mines | Entered Exiles 660 | -9/Exiles | Found Exiles lab destroyed 677 | -9/Exiles | Discovered new exit (range 15) 921 | -9/Exiles | Discovered new exit (range 10) 1726 | -9/Exiles | Opened EX-Vault 1731 | -9/Exiles | Found Prototype Special Weapon 1741 | -9/Exiles | Identified Field Lobotomy Kit 1845 | -9/Exiles | Entered Mines 2057 | -8/Mines | Lost 4 parts (1n2u1w) 2182 | -8/Mines | Lost 3 parts (1n1u1w) 2224 | -8/Mines | Discovered new exit (range 6) 2228 | -8/Mines | Entered Materials 2228 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2589 | -8/Materials | Central database locked down 2692 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 2745 | -8/Materials | Discovered new exit (range 9) 2801 | -8/Materials | Entered Storage 2938 | -8/Storage | Build established: Mutant 3360 | -8/Storage | Build established: Scavenger-Mutant 3539 | -8/Storage | Discovered new exit (range 15) 3561 | -8/Storage | Entered Factory 3561 | -7/Factory | Evolved 2 slots: Utility x2 3612 | -7/Factory | Identified exit to DSF 3897 | -7/Factory | Assimilated P-60 Hacker with FLK Orb 3932 | -7/Factory | Hacker 4a assimilated hostile G-47 Trooper 4165 | -7/Factory | Discovered new exit (range 7) 4265 | -7/Factory | Entered Lower Caves 4655 | -7/Lower Caves | Learned location of 1 exit from Factory 5171 | -7/Lower Caves | Encountered a Warlord checkpoint 5339 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5454 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 5488 | -7/Lower Caves | Discovered new exit (range 13) 5511 | -7/Lower Caves | Entered another Lower Caves area 5557 | -7/Lower Caves | Discovered new exit (range 5) 5586 | -7/Lower Caves | Entered Factory 5586 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5587 | -6/Factory | Identified exit to Extension 5740 | -6/Factory | Discovered new exit (range 14) 5806 | -6/Factory | Entered Lower Caves 5857 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5894 | -6/Lower Caves | Build established: Scavenger-Gunner 6863 | -6/Lower Caves | Discovered new exit (range 6) 6872 | -6/Lower Caves | Entered another Lower Caves area 6872 | -6/Lower Caves | Discovered new exit (range 9) 6989 | -6/Lower Caves | Entered Factory 6989 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7164 | -5/Factory | Spotted B-75 Beast 7377 | -5/Factory | Build established: Scavenger-Tank 7704 | -5/Factory | Found Prototype Launcher 7705 | -5/Factory | Identified Rocket Array 7751 | -5/Factory | Discovered new exit (range 15) 7851 | -5/Factory | Assimilated G-67 Veteran with FLK Orb 7854 | -5/Factory | Lost 3 parts (2p1n) 7938 | -5/Factory | Assimilated B-75 Beast with FLK Orb 7968 | -5/Factory | Lost 6 parts (1p2n2u1w) 8181 | -5/Factory | Discovered new exit (range 16) 8183 | -5/Factory | Build established: Scavenger-Mutant 8523 | -5/Factory | System corruption reached 10% 8547 | -5/Factory | Entered another Factory area 8547 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8566 | -4/Factory | Lost 4 parts (1n2u1w) 8789 | -4/Factory | Lost 7 parts (1p2n2u2w) 8830 | -4/Factory | Build established: Infiltrator-Mutant 8931 | -4/Factory | Discovered new exit (range 8) 8939 | -4/Factory | Entered Upper Caves 8972 | -4/Upper Caves | Learned Research emergency access door positions 9134 | -4/Upper Caves | Build established: Infiltrator-Gunner 9299 | -4/Upper Caves | Learned location of Quarantine (-2) 9417 | -4/Upper Caves | Spotted B-86 Titan 9650 | -4/Upper Caves | Discovered new exit (range 7) 9656 | -4/Upper Caves | Entered another Upper Caves area 9682 | -4/Upper Caves | Build established: Derelict-Gunner 9754 | -4/Upper Caves | Discovered new exit (range 7) 9783 | -4/Upper Caves | Entered Research 9783 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10198 | -3/Research | Lost 6 parts (1p2u3w) 10226 | -3/Research | Destroyed 7 combat bots 10304 | -3/Research | Core integrity fell below 50% 10325 | -3/Research | Lost 18 parts (2p6n5u5w) 10366 | -3/Research | Lost 3 parts (3u) 10378 | -3/Research | Core integrity fell below 20% 10422 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10412_ Acquired 10 matter. 10413_ Faulty Cld. Field Propulsion Drive destroyed. 10413_ Penetrated by Slug. 10413_ Slug penetrates Wall. 10416_ Acquired Com. Wheel. 10416_ HERF Cannon destroyed. 10416_ Com. Wheel destroyed. 10417_ Slammed into Y-72 Warden. 10417_ Destabilizing: System corrupted (+2). 10418_ K-01 Serf collects debris. 10419_ W-44 Eye sends out distress signal. 10422_ C-30 ARC bursts open, deploying its payload. 10422_ H-77 Assassin unfolds itself. 10422_ X-82 Rainmaker unfolds itself. 10422_ P-80 Master unfolds itself. 10422_ X-77 Beamer unfolds itself. 10422_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | / # # ###### ???????????? | | # # / ????????????? | | # / # ####???????????????????? | | # # # #??????????????????????? | | # # ### ###??????????????????????? | | ################## #????????????????????????? | | # + #????????????????????????? | | / ########/##????????????? ???????? | | #""" #??# #????????????? #?????? | | #""" #??# #????????????? #?????? | | #""" #??# #????????????? #?????? | | # #??# #????????????# #?????? | | # #??# #????????????# #?????? | | # #??# #????????????# #?????? | | #####+##/##??########?????+####??# #?????? | | #???# ##?????????????? !! ??# #???### | | #???# # ?????????????? !! ?# #???#"" | | ????# # ???????????? !?? ?# #???#"" | | ????# # ??????###??? ??? # #####"" | | ????# # ???? ? +?? ???? # | | ????# # ""? ?# #??p""" ?????/ | | ##### # """ ?# #?h%"""" ????# | | # """ ?# +?xx"""" # """ "" | | ??########### # """ ??#A# """ # """ "" | | ????????????# # """???# # k # """ "" | | ????????????# #? ???# @ # | | ????????????# #? ????# # # | | ???????????## ###+###### ##+########### | | ???????????# #?????????# | | ???????????# #?????????# | | ???????????# % ################## | | ???????????# % + # | | ???????????# % k # # | | ???????????# %%%% # + | | ???????????# """ """ + # | | ???????????# """G""" ####### # | | ???????????# ####### #?????# ["" "" # | | ???????????# # %# ##????# "F "" # | | ?????????? # %/% % #????# """"" # | | ????????? # =# % % #????########+## | | ???????? # # % % #?????????????? | | ????????######## ######+#+##????????????? | | ???????????????#= # =% #????????????? | | ???????????????# # #????????????? | | ???????????????#####"#""" #???????####+###+## | | ???????????????????###""" #???????# | | ?????????????????????#""" ######### | | ?????????????????????# + + """" ? | | ?????????????????????# ######### """" ? | | ?????????????????????# #???????# """" ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 32 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Armor Coverage 450 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Explorer Hey, That's Mine! Leap Before You Look Maybe Next Time I'll Detach My Launcher Omniscient Cartographer Total Silence Challenges ------------ None Game ------ Seed CoilAluminumBlade Manual? 0 Play Time 02:19:21 Cumulative 8.4 hours Start 2024.04.07 @ 14:35:32 End 2024.04.09 @ 22:59:27 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2f442ef-074b-4ddb-bd4b-7c1ec2114a56