Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 17:09:46 Player: Eggywontgrow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (1929) 1929 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 6349 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 772/1000 Matter 295/300 Energy 150/150 System Corruption 1% Temperature Cool (0) Movement Flying (112) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Flight Unit Nuclear Pulse Thruster > --- UTILITY (8) ------ Power Amplifier Structural Scanner Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite Improved Utility Shielding Hacking Suite > --- WEAPON (2) ------- Chainsword > --- INVENTORY (5) ---- Advanced Heat Sink Small Storage Unit Improved Thermal Defense Suite Heavy Phase Cannon Heavy Phase Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Surge Thruster > --- UTILITY ---------- Small Storage Unit Structural Scanner Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter ECM Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Power Amplifier Improved Heat Sink Improved Utility Shielding Improved Thermal Defense Suite Heavy Phase Cannon Heavy Phase Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . 2 . 1 1 Utility 6 | . . . 2 . 2 1 1 Weapon . | . . . . . . . . Parts Attached 99 | 7 18 1 21 10 24 9 9 Power 18 | 1 5 1 3 2 5 . 1 Engine 12 | 1 5 . 3 2 1 . . Core 6 | . . 1 . . 4 . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 2 . 8 2 3 3 2 Treads 4 | 2 2 . . . . . . Leg 8 | . . . 8 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 10 | . . . . 2 3 3 2 Utility 33 | 2 6 . 4 4 12 1 4 Device 13 | 1 1 . 3 . 6 . 2 Storage 7 | 1 4 . . 1 1 . . Processor 3 | . 1 . . . 2 . . Hackware 2 | . . . 1 . . 1 . Protection 8 | . . . . 3 3 . 2 Artifact . | . . . . . . . . Weapon 26 | 2 5 . 6 2 4 5 2 Energy Gun 3 | 1 1 . . 1 . . . Energy Cannon 6 | . 2 . 3 . . . 1 Ballistic Gun 2 | 1 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 4 | . . . 2 . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 1 1 . . Slashing Weapon 7 | . . . . . 1 5 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . 1 1 6 2 5 . 8 Power 4 | . . . 1 1 1 . 1 Propulsion 8 | . . 1 1 . 1 . 5 Utility 6 | . . . 1 1 2 . 2 Weapon 5 | . 1 . 3 . 1 . . Highest Loss Streak 7 | . 1 1 3 2 3 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 99 94 93 99 91 73 88 Engine 8 | . 14 4 10 8 3 . . Core 2 | . . 9 . . 3 6 4 Treads 10 | . 28 22 . . . . . Leg 6 | . . . 19 18 . . . Flight 7 | . . . . 18 27 21 30 Device 9 | . 7 . 10 9 22 20 16 Storage 10 | . 13 14 11 9 . 6 4 Processor 9 | . 6 14 11 . 4 13 11 Hackware 5 | . . . 11 9 6 5 5 Protection 1 | . . . . 7 9 . 4 Energy Cannon 10 | . 8 28 13 . . . . Ballistic Gun 2 | . 9 . . . . . . Ballistic Cannon 2 | . 9 . . . . . . Launcher 1 | . . . . 9 4 . . Impact Weapon 2 | . . . 4 5 4 . . Naked Turns . | . . . . . . . . Heaviest Build 91 | 12 91 21 23 36 36 18 21 Greatest Support 40 | 40 40 40 30 30 20 23 26 Greatest Overweight (x) 7 | . 2 1 7 1 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 15 15 8 8 Average Capacity 9 | 7 8 10 10 12 5 8 7 Most Carried 13 | 6 11 10 10 12 13 6 8 Average Carried 8 | 4 8 9 9 9 4 5 7 Final Capacity 15 | 8 10 10 10 15 8 8 5 Final Carried 12 | 6 10 10 10 12 5 6 5 Class Distribution -------------------- 42% | Mutant 38% | Scavenger-Mutant 8% | Infiltrator-Scout 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Infiltrator-Scout | -7/Factory Infiltrator-Scout | -6/Factory Infiltrator-Ninja | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Matter Collected 1381 | 253 455 17 155 92 181 24 204 Remotely . | . . . . . . . . Salvage Created 2801 | 131 506 215 1177 100 236 66 370 Parts 143 | 12 31 14 52 6 10 7 11 Haulers Intercepted 6 | . 1 . 1 1 2 . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 50 | . 10 4 27 3 3 2 1 Melee 12 | . . . 5 2 2 2 1 Guns 1 | . 1 . . . . . . Cannons 30 | . 9 4 17 . . . . Classes Destroyed 13 | 2 4 1 4 . . 2 . Worker 4 | . . 1 2 . . . 1 Builder 1 | . . . 1 . . . . Tunneler 4 | 3 . . . . 1 . . Hauler 6 | . 1 . 1 1 2 . 1 Recycler 6 | 1 2 1 1 . . . 1 Operator 4 | . 1 . . 1 1 . 1 Watcher 3 | . 1 . 2 . . . . Swarmer 10 | . . . 6 2 2 . . Cutter 1 | . . . . . . 1 . Grunt 29 | . 10 4 15 . . . . Duelist 2 | . . . 2 . . . . Sentry 7 | . . . 4 1 1 . 1 Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | 3 4 2 5 1 4 1 2 Combat Bots Only 5 | . 2 2 5 1 2 1 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Hostile Shots Fired 384 | . 82 22 105 36 72 14 53 Missed 128 | . 25 4 29 9 34 9 18 Damage Taken 3883 | . 662 244 968 253 913 96 747 Core 915 | . 130 59 132 56 233 77 228 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 5 | . . . . . 5 . . Regen/Repaired (Parts) 17 | . . . 11 . 6 . . Core Remaining (%) 72 | 100 . 24 67 89 66 90 . Volleys Fired 119 | 5 60 12 41 1 . . . Largest 2 | 2 2 2 2 1 . . . Hottest 128 | 60 120 120 128 30 . . . Shots Fired 236 | 10 119 24 82 1 . . . Gun 53 | 10 43 . . . . . . Cannon 182 | . 76 24 82 . . . . Launcher 1 | . . . . 1 . . . Special . | . . . . . . . . Kinetic 81 | 5 76 . . . . . . Thermal 154 | 5 43 24 82 . . . . Explosive 1 | . . . . 1 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 4 12 6 10 . . . . Robot Miss Streak 7 | 1 7 2 3 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 228 | 6 81 15 79 11 9 2 25 Core Hits 73 | 6 18 7 28 2 3 2 7 Critical Kills 2 | . . . . 1 1 . . Critical Parts Destroyed 9 | . . . 5 3 1 . . Critical Strikes 17 | . . . 5 4 2 . 6 Smash 11 | . . . 5 4 2 . . Sever 6 | . . . . . . . 6 Melee Attacks 91 | . . . 25 17 12 6 31 Impact 53 | . . . 25 17 11 . . Slashing 38 | . . . . . 1 6 31 Piercing . | . . . . . . . . Sneak Attacks 16 | . . . 6 1 5 . 4 Combat Hostiles 2 | . . . 1 . 1 . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6270 | 74 1248 311 2253 540 652 70 1122 Guns 341 | 69 272 . . . . . . Cannons 2354 | . 970 283 1101 . . . . Explosions 41 | . . . . 41 . . . Melee 3474 | . . . 1131 499 652 70 1122 Ramming 60 | 5 6 28 21 . . . . Kinetic 870 | 36 834 . . . . . . Thermal 1825 | 33 408 283 1101 . . . . Explosive 41 | . . . . 41 . . . Electromagnetic . | . . . . . . . . Impact 2282 | . . . 1131 499 652 . . Slashing 1192 | . . . . . . 70 1122 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 . 1 Average Corruption 1 | . . . . . 2 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . 2 . 1 Message Errors 2 | . . . . . 1 . 1 Matter Fused 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 871 | . 19 . 472 170 178 . 32 Projectiles 19 | . 19 . . . . . . Explosions . | . . . . . . . . Melee 852 | . . . 472 170 178 . 32 Knockbacks 22 | . 13 . 4 4 1 . . Impact 9 | . . . 4 4 1 . . Kinetic 12 | . 12 . . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 6 | 2 1 3 . . . . . Targets Rammed 12 | 2 2 4 4 . . . . Kicked 4 | . . . 4 . . . . Crushed 2 | . 1 1 . . . . . Highest Temperature 488 | . 488 395 321 . . . 21 Average Temperature 104 | . 112 184 103 . . . 9 Received Heat Transfer 1005 | . 387 168 294 18 21 9 108 Effects 7 | . 3 3 1 . . . . Shutdowns 3 | . 3 . . . . . . Interference 3 | . . 3 . . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 20 | . . . 14 2 4 . . Impact Corruptions 32 | . . . 16 8 8 . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 8 | . 2 . 6 . . . . Heat Transferred 3788 | 75 864 592 2257 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Peak Influence 357 | 20 147 116 357 325 277 256 221 Initial 150 | . . 56 . 150 77 130 27 Average 109 | 14 69 32 125 251 171 178 124 Maximum Alert Level 1 | . . . 1 1 1 1 1 Low Security (%) 82 | 100 100 100 74 36 56 91 88 Level 1 17 | . . . 25 63 43 8 11 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 . 7 . 4 3 4 Investigation 11 | . 2 . 3 . 3 1 2 Extermination . | . . . . . . . . Reinforcement 10 | . 1 . 4 . 1 2 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Distress Signals 12 | . 2 . 2 1 3 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 21 4 42 8 28 28 20 Peak Tracking Total 10 | . 4 2 8 3 10 9 6 Tactical Retreats 23 | . 1 1 2 4 9 5 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Traps Triggered 7 | . 1 . 2 . 4 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Machines Accessed 26 | . 1 1 9 2 7 3 3 Terminals 13 | . 1 . 4 1 4 2 1 Fabricators 3 | . . . . . 1 1 1 Repair Stations 3 | . . . 2 . 1 . . Recycling Units 2 | . . . 1 . . . 1 Scanalyzers 3 | . . . 2 1 . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 64 | . 3 1 27 7 13 7 6 Successful 29 | . 1 1 16 4 3 2 2 Failed 35 | . 2 . 11 3 10 5 4 Catastrophic 10 | . . . 3 1 4 1 1 Database Lockouts . | . . . . . . . . Manual 16 | . 2 . 6 . 5 . 3 Terminals 29 | . 3 . 9 4 6 4 3 Fabricators 8 | . . . . . 3 3 2 Repair Stations 8 | . . . 6 . 2 . . Recycling Units 3 | . . . 2 . . . 1 Scanalyzers 13 | . . . 10 3 . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 6 | . 1 1 3 1 . . . Record 1 | . 1 . . . . . . Robot Analysis 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . . 1 2 2 Load Schematic 3 | . . . . . 1 1 1 Build 2 | . . . . . . 1 1 Repair Station Hacks 5 | . . . 3 . 2 . . Scan Component 3 | . . . 2 . 1 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . 2 . . . . Process 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 11 | . . . 8 3 . . . Insert Component 7 | . . . 5 2 . . . Analyze 4 | . . . 3 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . Used . | . . . . . . . . Hacking Detections 25 | . 1 . 9 2 7 3 3 Full Trace Events 12 | . 1 . 3 2 3 1 2 Feedback Events 2 | . . . . . 2 . . Corruption 1 | . . . . . 1 . . Hackware Fried 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Built 2 | . . . . . . 1 1 Authchips . | . . . . . . . . Time 148 | . . . . . . 99 49 Total Part Build Rating 4 | . . . . . . 2 2 Parts Repaired 2 | . . . 1 . 1 . . Time 153 | . . . 136 . 17 . . Parts Recycled . | . . . . . . . . Recycled Matter 330 | . . . 330 . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . 3 1 . . . Part Schematics Acquired 3 | . . . 2 1 . . . Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total Allies 3 | . . 1 . . 2 . . Largest Group 2 | . . 1 . . 2 . . Highest-Rated Group 52 | . . 31 . . 52 . . Highest-Rated Ally 32 | . . 31 . . 32 . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . . . . 19 . . Total Damage 95 | . . . . . 95 . . Kills 2 | . . . . . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches 19 | . . . . . 19 . . Drone Recoveries 17 | . . . . . 17 . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Turns Passed 6703 | 411 1549 1060 1726 553 695 406 303 Spaces Moved 5119 | 237 781 533 934 320 1146 614 554 Core 3 | 2 . . 1 . . . . Treads 1587 | 235 781 533 38 . . . . Legs 1215 | . . . 895 320 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2314 | . . . . . 1146 614 554 Fastest Speed 23 | 50 160 160 120 120 31 27 23 Average Speed 102 | 159 160 183 140 148 45 33 24 Slowest Speed 400 | 160 320 240 400 190 104 34 112 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 18 | . . . . . 8 9 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 7 58 95 67 27 37 12 12 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 5 | . 1 1 1 . 1 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 10 | . . . 3 1 2 4 . Terrain Destroyed 18 | . . . 3 9 2 4 . Melee 10 | . . . 3 1 2 4 . Projectile . | . . . . . . . . AOE 8 | . . . . 8 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Total 6152 | 256 960 592 1213 362 1293 798 678 Wait 607 | . 66 34 164 8 90 172 73 Move 5078 | 236 780 532 933 319 1130 596 552 Hop 16 | . . . . . 7 8 1 Pick Up 59 | 6 15 4 14 4 7 3 6 Fast Attach 28 | 7 7 1 7 1 3 2 . Attach 41 | . 1 . 9 5 11 6 9 Detach 17 | . . . . 2 7 4 4 Swap 30 | . 10 . 5 4 10 1 . Drop 54 | . 19 5 11 1 16 . 2 Fire 119 | 5 60 12 41 1 . . . Melee 91 | . . . 25 17 12 6 31 Ram . | . . . . . . . . Kick 4 | . . . 4 . . . . Crush 8 | 2 2 4 . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Sto] / *Low x2) -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 412 | -11/Scrapyard | Entered Materials 413 | -10/Materials | Build established: Mutant 1181 | -10/Materials | Discovered new exit (range 3) 1197 | -10/Materials | Identified exit to Materials 1528 | -10/Materials | Discovered new exit (range 16) 1593 | -10/Materials | Identified exit to Mines 1622 | -10/Materials | Discovered exit to Materials (range 12) 1857 | -10/Materials | Core integrity fell below 50% 1961 | -10/Materials | Entered Mines 1964 | -10/Mines | Received a Mining Laser from a helpful Derelict 2091 | -10/Mines | Discovered exit to Materials (range 11) 2099 | -10/Mines | Build established: Scavenger-Mutant 2263 | -10/Mines | Learned Materials interactive machine intel 2300 | -10/Mines | Learned location of Zion (-7) 2493 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2496 | -10/Mines | Found Prototype Device 2532 | -10/Mines | Found the Drone Emporium 2541 | -10/Mines | Found Prototype Device 2593 | -10/Mines | Discovered exit to Materials (range 5) 2803 | -10/Mines | Discovered new exit (range 9) 2865 | -10/Mines | Identified exit to Subcaves 2918 | -10/Mines | Build established: Mutant 3021 | -10/Mines | Entered Materials 3021 | -9/Materials | Evolved 2 slots: Utility x2 3022 | -9/Materials | Loaded intel: 18 interactive machine locations 3190 | -9/Materials | Lost 3 parts (1p1n1w) 3330 | -9/Materials | Build established: Scavenger-Mutant 3368 | -9/Materials | Discovered new exit (range 6) 3376 | -9/Materials | Identified exit to Mines 3748 | -9/Materials | Identified Exp. Sensor Array 3935 | -9/Materials | Repaired Broken Exp. Sensor Array 4020 | -9/Materials | Identified Splice Drone Bay 4699 | -9/Materials | Discovered new exit (range 12) 4721 | -9/Materials | Identified exit to Materials 4747 | -9/Materials | Entered another Materials area 4747 | -8/Materials | Evolved 2 slots: Propulsion x2 5092 | -8/Materials | Build established: Mutant 5289 | -8/Materials | Discovered new exit (range 4) 5300 | -8/Materials | Entered Factory 5300 | -7/Factory | Evolved 2 slots: Utility x2 5563 | -7/Factory | Discovered new exit (range 15) 5580 | -7/Factory | Identified exit to Lower Caves 5767 | -7/Factory | Discovered new exit (range 14) 5774 | -7/Factory | Repaired Imp. Flight Unit 5831 | -7/Factory | Lost 3 parts (1p1n1u) 5882 | -7/Factory | Discovered exit to Lower Caves (range 13) 5918 | -7/Factory | Hacking Suite fried by hacking feedback 5992 | -7/Factory | Discovered new exit (range 4) 5992 | -7/Factory | Identified exit to Factory 5995 | -7/Factory | Entered another Factory area 5995 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6006 | -6/Factory | Discovered new exit (range 4) 6007 | -6/Factory | Identified exit to Factory 6124 | -6/Factory | Build established: Infiltrator-Scout 6221 | -6/Factory | Fabricated Imp. Flight Unit? 6401 | -6/Factory | Entered another Factory area 6401 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6534 | -5/Factory | Discovered new exit (range 12) 6537 | -5/Factory | Identified exit to Upper Caves 6639 | -5/Factory | Fabricated Imp. Flight Unit? 6696 | -5/Factory | Lost 7 parts (1p4n2u) 6704 | -5/Factory | Self-destructed Last Messages --------------- 06664_ R-10 Processor collects Imp. Treads. 06665_ Exp. Sensor Array destroyed. 06667_ R-10 Processor collects Neutrino Core. 06668_ R-10 Processor collects Mic. Fission Core. 06671_ R-10 Processor collects Imp. Target Analyzer. 06671_ Penetrated by Slug. 06672_ Y-64 Sentinel destroyed. 06672_ R-10 Processor collects Adv. Heat Sink. 06675_ Sneak attack on R-10 Processor. 06675_ R-10 Processor destroyed. 06675_ R-10 Processor collects Adv. Heat Sink. 06675_ R-10 Processor collects Antigrav System. 06675_ R-10 Processor collects Com. Wheel. 06677_ Sneak attack on R-10 Processor. 06677_ Destroyed Com. Wheel. 06678_ R-10 Processor collects Imp. Ion Engine. 06678_ R-10 Processor collects Tesla Rifle. 06681_ BVXXL<&K3GKHEEDI|6CP,VBOXO< 06687_ Acquired 70 matter. 06700_ Imp. Flight Unit destroyed. 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"""" "" # | | ??????????#####+##########+##### %"""" " # | | ?????????? ##### % % # | | ?????????????????????????? ##?############### | | ?????????????????????????# ##? # | | ?????????????????????????#+##?????????????? # | | ????????????????????????? #?????????????? ###### | | ??????????????????????????????????????????? ###### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 150 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Error 47 Factory Defaults Just What I Needed Release The Drones! Safety First Challenges ------------ None Game ------ Seed MomentumTerrabombMonowheel Manual? 0 Play Time 02:06:56 Cumulative 12.3 hours Start 2024.07.23 @ 08:09:28 End 2024.07.23 @ 17:09:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d0fc870-09e5-41fb-b5a8-4b836399f495