Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 18:14:08 Player: SYPIAC Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (221) 1105 Value Destroyed (7497) 7497 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (1730) 1730 TOTAL SCORE: 20592 Bonus ------- High Alert Combat Kills 348 Follower Combat Kills 545 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -863 Cogmind --------- Core Integrity 0/1600 Matter 242/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Hovering (70) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Centrium Leg Antigrav Array > --- UTILITY (14) ----- EM Disruption Field > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (5) ---- Improved Ion Engine Disruptor Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Improved Armor Integrity Analyzer Advanced Phase Shifter Improved Core Shielding Layered Medium Armor Plating Hacking Suite Advanced Corruption Screen Z-Drone Bay > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle KE Penetrator Lance > --- INVENTORY -------- Field Propulsion Drive Disruptor Cannon Nova Cannon Smartbomb Launcher [Rating: 137] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Armored Leg Treads Medium Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav Array Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware EX Chip 2 Protection Improved Utility Shielding Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Makeshift Hammer Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Utility 12 | . . 1 . . . 2 1 . . . . 1 . . . . 2 . 1 2 . 1 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 340 | 1 1 26 3 22 . 20 35 11 11 . 15 30 11 5 3 16 8 7 45 18 25 5 22 Power 36 | . . 2 . 6 . 2 2 3 2 . 1 3 2 . . 1 2 1 5 . 1 . 3 Engine 21 | . . 2 . 4 . 2 1 3 1 . 1 1 1 . . 1 1 . 2 . . . 1 Core 11 | . . . . 1 . . 1 . 1 . . 2 1 . . . 1 1 3 . . . . Reactor 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 2 Propulsion 60 | . . 9 . 5 . 4 4 1 1 . . 6 . 1 . 1 . 2 6 6 6 . 8 Treads 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . Leg 39 | . . 7 . 5 . 4 4 1 1 . . 6 . 1 . 1 . . . . 4 . 5 Wheel 15 | . . . . . . . . . . . . . . . . . . 2 6 6 1 . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 135 | . 1 4 1 4 . 4 17 4 2 . 7 11 9 3 1 7 4 3 23 8 13 3 6 Device 69 | . . 2 1 1 . 2 9 2 1 . 6 4 3 2 1 2 3 1 15 6 3 . 5 Storage 9 | . 1 . . 2 . . . . . . . . . . . . . 1 3 1 . . 1 Processor 7 | . . . . . . 1 . . 1 . . 2 . . . . . . . 1 2 . . Hackware 10 | . . . . 1 . 1 3 . . . . 2 . . . . 1 . 1 . . 1 . Protection 40 | . . 2 . . . . 5 2 . . 1 3 6 1 . 5 . 1 4 . 8 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 1 . 11 2 7 . 10 12 3 6 . 7 10 . 1 2 7 2 1 11 4 5 2 5 Energy Gun 45 | . . 7 1 . . 6 8 2 3 . 2 7 . 1 1 2 . . 2 . 1 2 . Energy Cannon 15 | . . 1 . 2 . 1 1 . . . . 2 . . . 1 1 . 3 1 . . 2 Ballistic Gun 15 | 1 . 3 . 3 . . 2 . . . 2 . . . . . . . 1 1 1 . 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . Launcher 13 | . . . 1 . . . 1 . 2 . 3 . . . . . . 1 2 1 . . 2 Special Weapon 5 | . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . Impact Weapon 12 | . . . . 1 . 3 . 1 . . . 1 . . 1 1 1 . 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . 1 . 2 . . 3 . . . . 2 1 . 1 . 1 . 3 . 3 . 1 Corrupted Parts 5 | . . . . . . 2 1 . . . . . . . . . . . 1 1 . . . System Corruption 11 | . . . . . . 4 1 . . . . . . . . . . . 3 3 . . . Parts Lost 88 | . . 5 . 2 . 2 1 2 1 . 5 3 1 . . 3 . 1 15 14 7 1 25 Power 11 | . . 1 . 1 . . . . . . . 2 1 . . . . . 2 . 1 . 3 Propulsion 22 | . . . . 1 . . . . . . . . . . . . . . 4 5 4 . 8 Utility 31 | . . 2 . . . . . 1 1 . 2 . . . . 1 . 1 5 8 1 1 8 Weapon 24 | . . 2 . . . 2 1 1 . . 3 1 . . . 2 . . 4 1 1 . 6 Highest Loss Streak 23 | . . 2 . 1 . 1 1 1 1 . 3 1 1 . . 3 . 1 5 10 5 1 23 To Critical Strikes 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 96 100 92 88 98 94 99 99 100 99 98 99 99 95 98 99 87 82 84 57 58 48 Engine 4 | . 14 10 11 9 11 9 5 7 6 7 7 4 1 . . 4 4 1 1 . . . . Core 2 | . . . . . . . 1 . . . . 1 4 6 6 1 . 3 7 9 3 . . Leg 22 | . 28 31 33 33 33 27 22 22 22 23 23 25 26 25 26 26 23 1 . . 5 17 14 Wheel 1 | . . . . . . . . . . . . . . . . . . 10 14 18 7 . . Device 14 | . . 4 11 11 11 17 9 6 14 15 19 7 13 19 20 16 17 23 26 31 9 3 3 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 6 3 . . Processor 7 | . . . . . . 9 7 7 6 7 7 12 13 13 13 13 11 11 4 . 4 8 5 Hackware 4 | . . . . 8 11 9 12 10 7 7 2 10 . . . . 4 . . 4 1 2 3 Protection 6 | . 13 15 11 2 . . 6 12 7 7 7 6 12 6 2 8 11 10 5 . 7 4 4 Energy Gun 13 | . 14 11 21 2 . 14 9 22 22 23 17 14 20 19 19 13 11 9 . . . 12 5 Energy Cannon 2 | . . 2 . 7 11 1 3 . . . . . . . . 4 2 3 7 3 1 . . Ballistic Gun 1 | . 14 7 . 2 . . 4 . . . 3 3 . . . . . . . . 1 . 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Heaviest Build 181 | 13 19 25 25 50 50 51 61 49 49 45 52 56 57 60 77 82 67 68 181 180 157 57 70 Greatest Support 150 | 20 20 40 33 73 70 75 76 62 62 52 52 68 64 64 64 64 64 64 64 58 120 120 150 Greatest Overweight (x) 9 | . . . . . . . 1 1 . . . 1 . 1 1 1 1 2 9 3 3 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 2 . . . Largest Inventory Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 5 5 Average Capacity 14 | 8 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 16 20 11 5 5 Most Carried 20 | 6 10 10 10 14 14 15 15 15 15 12 15 15 15 15 15 15 15 15 20 17 19 5 5 Average Carried 12 | 5 7 9 9 9 14 14 14 13 12 12 12 12 14 14 14 13 14 14 13 11 10 4 3 Final Capacity 20 | 8 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 5 5 5 Final Carried 15 | 5 10 9 10 14 14 15 13 12 12 12 11 15 15 13 15 14 15 15 12 14 5 5 3 Class Distribution -------------------- 26% | Skirmisher 24% | Scavenger-Mutant 14% | Tank 9% | Gunner 9% | Mutant 6% | Scavenger-Tank 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Skirmisher | -5/DSF Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -3/Testing Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Matter Collected 5410 | 212 26 359 19 215 10 172 498 132 188 . 248 330 148 84 96 297 . 72 1250 449 416 . 189 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9738 | 30 265 503 73 262 48 1011 949 389 108 . 538 544 757 361 . 191 . 208 1345 999 575 . 582 Parts 418 | 3 16 28 10 25 5 43 40 20 6 . 19 25 22 14 . 8 . 14 49 39 1 . 31 Haulers Intercepted 13 | . 1 2 . . . 3 1 . . . . 2 1 . . . . 1 2 . . . . Recyclers Shooed 8 | . . . . . . 1 1 . . . . 1 1 . . . . . 2 . 2 . . Parts Field Recycled 71 | . . . . . . . . . . . . . . . . . . . 41 25 5 . . Retrieved Matter 457 | . . . . . . . . . . . . . . . . . . . 280 152 25 . . Parts Self-Destructed 71 | . . . . . . . . 14 5 . 14 . 17 13 . 8 . . . . . . . Prevented 8 | . . . . . . . . . . . 2 . . 1 . 5 . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 151 | . 5 10 4 3 4 15 10 10 7 . 19 6 10 5 . 4 . 6 13 12 2 . 6 Melee 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Guns 73 | . 4 10 4 1 . 7 7 9 2 . 5 4 8 5 . 3 . 1 . 1 . . 2 Cannons 16 | . . . . . . 1 1 . . . . 2 . . . . . . 5 4 2 . 1 AOE 40 | . 1 . . 1 4 5 . . 5 . 13 . . . . . . 5 4 2 . . . Classes Destroyed 26 | 1 4 2 1 2 . 3 2 3 . . . . 1 1 . 2 . 1 3 . . . . Worker 9 | . . . . . . 1 2 . . . . . . . . . . . 3 . 3 . . Builder 10 | . . . . . . 1 1 . . . . 1 . . . . . . 5 2 . . . Tunneler 5 | 1 . . 1 . . . 2 . . . . . . . . . . . . 1 . . . Hauler 13 | . 1 2 . . . 3 1 . . . . 2 1 . . . . 1 2 . . . . Recycler 12 | . 1 . . . . 1 3 . . . . . . . . . . . 2 1 3 . 1 Minesweeper 4 | . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 3 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 4 | . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . . Swarmer 50 | . 3 4 3 . 4 3 . 4 6 . 11 . 3 . . . . 5 . 3 . . 1 Grunt 45 | . 2 3 . . . 8 4 1 . . 7 3 6 3 . . . . 5 3 . . . Brawler 6 | . . . . . . . . . . . . . . 1 . 1 . . 3 1 . . . Duelist 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Sentry 16 | . . 3 . . . 3 4 1 . . . 1 . . . . . . 1 1 2 . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 10 | . . . . . . 1 . 1 1 . 1 . . . . . . . . 2 . . 4 Programmer 9 | . . . . . . . 2 . . . . 2 . . . . . . 2 2 . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Zionite 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Thief 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Best Kill Streak 8 | 1 3 7 3 4 4 7 5 3 3 . 8 4 4 3 . 1 . 4 6 6 5 . 3 Combat Bots Only 8 | . 3 6 3 2 4 6 2 3 3 . 8 2 4 3 . 1 . 4 4 4 2 . 3 Max Kills in Single Turn 4 | 1 2 1 2 2 3 3 3 2 1 . 3 1 2 1 . 1 . 4 3 2 1 . 1 Gunslinging 1 | . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Exploded 4 | . 1 . . 1 3 2 . . 1 . 3 . . . . . . 4 2 2 . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Hostile Shots Fired 1423 | . 39 67 7 87 13 36 70 48 33 . 50 69 37 40 . 57 . 53 163 106 66 22 360 Missed 447 | . 11 23 2 25 2 9 33 19 16 . 19 19 9 9 . 22 . 15 51 30 22 7 104 Damage Taken 19867 | . 274 564 44 1057 212 459 602 417 191 . 609 755 523 381 . 669 . 936 3223 1725 1122 360 5744 Core 3179 | . 89 31 8 93 39 65 18 33 50 . 65 42 125 . . . . 117 512 169 79 37 1607 Absorbed by Shields 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Redirected to Shielding 391 | . . . . . . . . 20 . . 89 26 13 . . . . 12 100 . 31 14 86 Ignored by Resistances 156 | . . . . . . . . . . . . . . 37 . . . . 119 . . . . Regen/Repaired (Parts) 234 | . . . . . . 25 56 . . . . . . . 153 . . . . . . . . Core Remaining (%) 78 | 100 64 . . . 57 88 . . . . 76 . . . . 80 . 88 55 . 80 97 . Volleys Fired 402 | 2 22 31 6 16 7 26 30 20 13 . 28 23 17 22 . 22 . 7 56 21 11 . 22 Largest 3 | 2 2 2 2 1 1 2 3 3 3 . 3 3 3 3 . 3 . 3 3 2 3 . 3 Hottest 335 | 60 60 83 90 250 250 250 335 180 170 . 295 220 225 225 . 285 . 255 251 174 138 . 220 Shots Fired 883 | 4 44 62 11 16 7 44 75 60 24 . 60 65 51 62 . 47 . 15 119 35 26 . 56 Gun 657 | 4 44 59 10 5 . 38 66 60 18 . 52 53 51 62 . 34 . 9 21 4 15 . 52 Cannon 192 | . . 3 . 11 7 6 9 . . . . 12 . . . 3 . 4 93 29 11 . 4 Launcher 24 | . . . 1 . . . . . 6 . 8 . . . . . . 2 5 2 . . . Special 10 | . . . . . . . . . . . . . . . . 10 . . . . . . . Kinetic 182 | 2 22 31 . 5 . . 24 . . . 3 11 . . . . . . 33 14 23 . 14 Thermal 548 | . . 26 . 11 7 19 37 60 18 . 49 54 51 62 . 47 . 13 50 19 3 . 22 Explosive 22 | . . . 1 . . . . . 6 . 8 . . . . . . 2 5 . . . . Electromagnetic 130 | 2 22 5 10 . . 25 14 . . . . . . . . . . . 30 2 . . 20 Phasic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hit Streak 18 | 1 8 16 2 5 3 8 7 15 3 . 18 6 10 14 . 11 . 13 12 5 10 . 16 Robot Miss Streak 8 | 2 2 3 2 8 3 7 3 3 3 . 2 4 2 3 . 3 . . 6 4 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 9 | . 2 2 1 . . . . 2 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 646 | 2 32 45 7 51 5 37 59 38 8 . 41 34 34 40 . 32 . 11 73 21 32 . 44 Core Hits 402 | 1 15 18 10 27 9 52 47 14 13 . 34 18 18 14 . 11 . 9 42 24 8 . 18 Critical Kills 10 | . . . . . . . . . . . . . 2 . . . . . 3 5 . . . Critical Parts Destroyed 22 | . . . . 6 . . . 1 . . . . 2 4 . . . 1 2 3 3 . . Critical Strikes 57 | . 2 1 . 7 . . 1 7 . . 3 3 4 4 . 5 . 2 6 8 4 . . Burn 20 | . . 1 . . . . 1 6 . . 3 3 . . . 5 . 1 . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Destroy 18 | . . . . . . . . . . . . . 4 4 . . . 1 3 6 . . . Blast 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Smash 12 | . . . . 7 . . . 1 . . . . . . . . . . 1 . 3 . . Melee Attacks 133 | . . . . 51 . 4 . 3 . . . 1 . . 1 1 4 . 22 13 21 1 11 Impact 120 | . . . . 51 . 4 . 3 . . . 1 . . 1 1 4 . 22 13 20 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . . . 1 1 11 Sneak Attacks 17 | . . . . . . . . . . . . . . . . . . . 6 1 8 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24179 | 19 418 665 121 2178 283 1395 1786 1168 616 . 2155 986 819 1106 . 746 10 839 4625 1249 1635 . 1360 Guns 10084 | 19 307 630 70 78 . 654 1060 1098 292 . 973 769 819 1106 . 626 . 174 199 64 309 . 837 Cannons 3694 | . . 35 . 90 14 156 94 . . . . 199 . . . . . 97 2016 493 306 . 194 Explosions 6462 | . 111 . 24 568 269 578 624 . 324 . 1182 . . . . . . 549 1775 458 . . . Melee 3719 | . . . . 1442 . . . 70 . . . . . . . . . . 632 234 1020 . 321 Ramming 100 | . . . 27 . . 7 8 . . . . 18 . . . . 10 19 3 . . . 8 Kinetic 2489 | 6 127 311 . 78 . . 321 . . . 17 101 . . . . . . 604 179 534 . 211 Thermal 11822 | . 111 298 . 658 283 976 1238 1098 292 . 956 867 819 1106 . 746 . 271 1137 378 81 . 507 Explosive 3854 | . . . 24 . . . . . 324 . 1182 . . . . . . 549 1775 . . . . Electromagnetic 2157 | 13 180 56 70 . . 412 219 . . . . . . . . . . . 436 458 . . 313 Impact 3398 | . . . . 1442 . . . 70 . . . . . . . . . . 632 234 1020 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 321 | . . . . . . . . . . . . . . . . . . . . . . . 321 Phasic 38 | . . . . . . . . . . . . . . . . . . . 38 . . . . Highest Corruption 16 | . . . . . . 4 2 2 . . . 2 2 5 5 . . . 16 7 7 . 5 Average Corruption 5 | . . . . . . 2 1 1 . . . 1 2 3 5 . . . 12 2 7 . 3 Corruption Purged 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . Corruption Blocked 47 | . . . . . . . . . . . . . . . . . . . 36 . . . 11 Effects 142 | . . . . . . . 9 8 . . . 3 15 26 3 . . . 59 . 17 . 2 Message Errors 42 | . . . . . . . 1 . . . . 3 6 11 1 . . . 13 . 7 . . Matter Fused 34 | . . . . . . . . 3 . . . . 6 6 . . . . 15 . 3 . 1 Heat Flow Errors 17 | . . . . . . . 2 2 . . . . . 1 1 . . . 9 . 2 . . Energy Discharges 8 | . . . . . . . 1 1 . . . . 1 2 . . . . 3 . . . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . . 3 . . . . . 2 4 . . . . 6 . 3 . 1 Data Loss (major) 6 | . . . . . . . . 1 . . . . . 1 1 . . . 3 . . . . Misfires 6 | . . . . . . . . . . . . . . 1 . . . . 5 . . . . Alerts 5 | . . . . . . . 1 . . . . . . . . . . . 2 . 2 . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 81 | . . . . . . . 7 37 14 . 19 4 . . . . . . . . . . . Effects 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . Heat Surge 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Overflow Damage 1573 | . 17 . . 225 . 5 78 33 . . 17 . . . . . . . 431 40 711 . 16 Projectiles 119 | . . . . . . . . . . . . . . . . . . . 107 12 . . . Explosions 202 | . 17 . . 6 . 5 78 . . . 17 . . . . . . . 79 . . . . Melee 1252 | . . . . 219 . . . 33 . . . . . . . . . . 245 28 711 . 16 Knockbacks 12 | . . . . . . . . . . . . 1 . . . . . . 5 . 6 . . Impact 8 | . . . . . . . . . . . . 1 . . . . . . 1 . 6 . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 759 | . 53 . . 6 . 51 184 . 25 . 56 . . . . . . 37 318 29 . . . Shots 22 | . 2 . . 1 . 3 6 . 1 . 1 . . . . . . 1 4 3 . . . Rammed 3 | . . . . . . . . . . . . . . . . . . 2 1 . . . . Targets Rammed 18 | . . . 8 . . 1 2 . . . . 2 . . . . 1 2 1 . . . 1 Kicked 15 | . . . 8 . . 1 2 . . . . 2 . . . . 1 . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 622 | 20 62 201 . 379 365 527 388 414 40 . 195 375 223 316 90 138 . 170 425 400 622 . 402 Average Temperature 113 | 15 21 66 . 134 160 107 114 100 26 . 57 154 94 141 48 41 . 77 77 123 273 . 176 Received Heat Transfer 2441 | . 18 201 . . 18 189 171 30 . . 72 189 150 110 . 129 . . 375 48 147 63 531 Effects 36 | . . . . . . 5 1 1 . . . 5 . 5 . . . . 3 1 11 . 4 Shutdowns 9 | . . . . . . 1 . . . . . . . . . . . . 2 1 3 . 2 Energy Bleed 5 | . . . . . . . . . . . . 2 . 1 . . . . . . . . 2 Interference 8 | . . . . . . . . . . . . 3 . 4 . . . . 1 . . . . Matter Decay 3 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . Short Circuit 4 | . . . . . . . . 1 . . . . . . . . . . . . 3 . . Damage (minor) 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Damage (major) 5 | . . . . . . 3 . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . . . 1 2 . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 Parts Fried 36 | . 1 . . . . 2 . 2 . . 2 . . . . . . . 13 5 10 . 1 Impact Corruptions 41 | . . . . 10 . . . 2 . . . . . . . . . . 11 1 17 . . Robots Melted 17 | . . . . 4 . 3 2 . . . 1 . 2 . . 1 . . 2 2 . . . Combat Hostiles 13 | . . . . 1 . 2 2 . . . 1 . 2 . . 1 . . 2 2 . . . Parts Melted 81 | . . 5 . 18 2 8 18 1 . . 4 6 4 1 . 5 . 4 2 3 . . . Heat Transferred 28083 | . 150 814 . 4120 890 4010 3515 2166 424 . 1918 1640 1258 1665 . 2353 . 585 1650 333 74 . 518 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 8 | . . . . . . . . 1 5 . . . . 2 . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Peak Influence 827 | 5 267 325 165 . 148 425 227 . . . . 244 . . . . 10 225 827 496 579 216 256 Initial 388 | . 3 57 16 . . 57 53 . . . . 58 . . . . 2 7 112 388 246 216 116 Average 209 | 2 87 137 95 . 133 263 132 . . . . 122 . . . . 6 63 318 400 373 213 157 Maximum Alert Level 3 | . 1 1 . . . 2 1 . . . . 1 . . . . . 1 3 2 2 1 1 Low Security (%) 57 | 100 88 64 100 . 100 19 86 . . . . 83 . . . . 100 94 45 . . 11 89 Level 1 31 | . 11 35 . . . 74 13 . . . . 16 . . . . . 5 19 67 77 88 10 Level 2 7 | . . . . . . 6 . . . . . . . . . . . . 19 32 22 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . 14 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 . . . 1 2 3 . . . 1 6 . . . . 1 1 6 3 . . 2 Investigation 8 | . 1 . . . . . 2 . . . 1 2 . . . . . . . 1 . . 1 Extermination 8 | . . . . . . . 1 . . . . 2 . . . . 1 . 3 1 . . . Reinforcement 9 | . 1 . . . 1 2 . . . . . 2 . . . . . 1 . 1 . . 1 Assault 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Distress Signals 10 | . . . . . . 4 . . . . . . . . . . . . 3 . 1 1 1 Communications Jammed 45 | . . . . . . . . . . . . . . 1 . . . . 44 . . . . Distress Signals 45 | . . . . . . . . . . . . . . 1 . . . . 44 . . . . Times Spotted 319 | . 11 12 7 17 3 21 14 12 11 . 23 11 12 13 . 8 . 14 58 17 20 8 27 Peak Tracking Total 16 | . 4 6 3 9 2 6 3 4 4 . 11 3 5 4 . 4 1 6 8 4 10 8 16 Tactical Retreats 26 | . 1 . 1 4 2 . . 1 . . . . 1 2 . . . 3 4 . 2 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Traps Triggered 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused 23 | . . . . . . . . . . . 7 2 3 . . 3 . . 6 1 1 . . Traps Extracted 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Installed 36 | . . . . . . . . . . . 7 4 3 . . 3 . . 16 1 2 . . Triggered 23 | . . . . . . . . . . . 7 2 3 . . 3 . . 6 1 1 . . Fabricated Traps 25 | . . . . . . . . . . . . . . . . 3 . . 17 5 . . . Most Traps Carried 5 | . . . . . . . . . . . 5 5 3 . . 3 2 2 5 3 3 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Machines Disabled 40 | . 2 . . 12 1 1 6 1 . . 1 1 . 1 . . . . 11 1 2 . . Max in Single Turn 3 | . 1 . . 3 1 1 3 1 . . 1 1 . 1 . . . . 2 1 1 . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Machines Accessed 52 | . 4 7 . 2 . 4 13 1 1 4 1 5 2 . 1 . 1 . 3 1 2 . . Terminals 22 | . 3 7 . . . 3 4 . . . 1 2 . . . . 1 . 1 . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . Repair Stations 6 | . 1 . . . . 1 1 . . . . 1 . . . . . . 1 . 1 . . Recycling Units 4 | . . . . . . . 3 . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Total Hacks 175 | . 18 31 . 5 . 13 37 1 1 29 4 13 3 . 6 . 1 . 4 6 3 . . Successful 111 | . 8 14 . 5 . 6 17 1 1 29 4 8 3 . 6 . 1 . 2 5 1 . . Failed 64 | . 10 17 . . . 7 20 . . . . 5 . . . . . . 2 1 2 . . Catastrophic 11 | . 1 2 . . . 1 3 . . . . 2 . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 10 21 . 1 . 5 5 . . . . 5 . . . . 4 . 13 . 11 . 2 Terminals 83 | . 15 31 . . . 10 14 . . . 4 7 . . . . 1 . 1 . . . . Fabricators 4 | . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . Repair Stations 17 | . 3 . . . . 3 5 . . . . 2 . . . . . . 2 . 2 . . Recycling Units 7 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 3 . . . . . . . . . . . . 6 . . . Garrison Access 10 | . . . . . . . 8 . . . . 2 . . . . . . . . . . . Terminal Hacks 78 | . 5 11 . 5 . 3 6 1 1 29 4 2 3 . 6 . 1 . 1 . . . . Record 24 | . . . . 4 . . 3 . . 11 4 . 2 . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 8 . . . . 6 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 3 . . . 1 . . . 3 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 3 | . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 2 . . . 1 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 1 . . . . 2 2 . . . . 1 . . . . . . 1 . 1 . . Scan Component 5 | . . . . . . 1 1 . . . . 1 . . . . . . 1 . 1 . . Repair 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 2 . . . . . . . . . . . . 5 . . . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Analyze 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . Unauthorized Hacks 11 | . 2 3 . . . 1 2 . . . . 3 . . . . . . . . . . . Terminals 10 | . 2 3 . . . 1 2 . . . . 2 . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 3 . . . 1 2 . . . . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 7 . . . 4 12 . . . 1 3 . . . . 1 . 2 1 2 . . Full Trace Events 4 | . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 7 . . . . 2 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . . . 1 . . 8 . . . . 21 . . . . 2 . . . Parts Built 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . 95 . . . . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Time 51 | . . . . . . 38 13 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Total Allies 15 | . . . . . . . . . . . . 1 . 3 4 . . . 7 . . . . Largest Group 5 | . . . . . . . . . . . . 1 . 3 5 5 . . 4 . . . . Highest-Rated Group 346 | . . . . . . . . . . . . 41 . 60 171 171 . . 346 . . . . Highest-Rated Ally 103 | . . . . . . . . . . . . 41 . 20 40 40 . . 103 . . . . Zionite Dispatches 5 | . . . . . . . . . . . . . . . . . . . 4 . . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 10 | . . . . . . . . . . . . . . . . 2 . . 1 . 5 1 1 STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . ROAM 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . GUARD 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . 3 1 1 Ally Attacks 91 | . . . . 14 . . . . . . . 8 . 8 . 14 . . 47 . . . . Total Damage 4650 | . . . . 643 . . . . . . . 356 . 295 . 243 . . 3113 . . . . Kills 24 | . . . . 5 . . . . . . . 2 . 2 . . . . 15 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . 1 . . . . 3 2 . 2 . 2 2 1 1 . . . . . . . Drone Launches 28 | . . . . . . . . . . . . . . . . . . . 3 . 15 6 4 Drone Recoveries 21 | . . . . . . . . . . . . . . . . . . . 2 . 13 4 2 Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Turns Passed 21040 | 12 218 757 640 1358 200 1330 1512 1873 1774 121 1520 757 1319 1238 1741 952 327 154 1620 619 552 109 337 Spaces Moved 14439 | 4 114 374 492 1068 185 398 1167 1414 1448 99 1102 455 967 904 1104 593 244 98 1047 364 449 96 253 Core 201 | . . . . . . . . . . . . . . . . . . . . . 168 . 33 Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Legs 12504 | 4 114 372 492 1068 185 398 1167 1414 1448 99 1102 455 967 904 1104 593 244 6 . . 145 96 127 Wheels 1639 | . . . . . . . . . . . . . . . . . . 92 1047 364 136 . . Hover 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Flight 77 | . . . . . . . . . . . . . . . . . . . . . . . 77 Fastest Speed 45 | 120 120 120 120 100 100 100 90 90 110 123 123 120 120 120 120 120 120 115 115 120 50 100 45 Average Speed 117 | 120 120 120 120 102 100 100 97 121 117 123 123 122 120 120 154 132 120 115 121 127 90 100 79 Slowest Speed 235 | 120 120 160 120 120 100 100 170 180 123 123 123 193 120 190 190 190 190 130 235 140 200 100 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 27 22 89 90 52 41 29 99 99 71 73 9 81 91 90 57 5 59 29 9 65 10 10 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 . . . 1 . 1 1 . . 1 . . . . . . 2 . . Known Exits Taken 9 | . . . . . 1 . . . . . 1 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . 1 1 1 1 1 . . . . . . . . 1 1 . 1 . Scrap Searched 25 | . . . 2 . 1 . . 4 4 . 2 . 3 5 3 1 . . . . . . . Spaces Dug 28 | . . . . . . 4 . 2 . . . 1 . . . 3 4 . 9 4 . 1 . Terrain Destroyed 415 | . 2 . 9 19 39 39 22 12 57 . 58 6 . . . 3 4 24 105 13 2 1 . Melee 24 | . . . . . . 4 . . . . . 1 . . . 1 4 . 9 4 . 1 . Projectile 64 | . . . . 1 6 . 2 12 7 . 2 5 . . . 2 . . 16 9 2 . . AOE 327 | . 2 . 9 18 33 35 20 . 50 . 56 . . . . . . 24 80 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac DSF Fac Res Tes Res Acc Total 17524 | 7 155 624 529 1231 193 1283 1493 1514 1492 98 1214 602 1092 1009 1136 717 273 131 1290 467 543 107 324 Wait 1743 | . 13 163 13 44 2 800 208 59 15 . 55 43 70 46 24 68 11 3 43 38 17 . 8 Move 14415 | 3 113 373 491 1065 184 397 1166 1413 1447 98 1101 454 966 903 1103 592 243 98 1046 363 448 95 253 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Pick Up 148 | . 5 13 4 10 . 17 17 4 4 . 3 13 11 3 2 5 2 4 14 10 2 3 2 Fast Attach 117 | . . 5 1 6 . 1 15 2 2 . 1 7 2 2 1 2 2 2 18 6 23 3 16 Attach 103 | . . 5 . 4 . 8 9 3 2 . 8 8 2 1 . 8 3 1 24 9 1 2 5 Detach 50 | . . 2 . 4 . 3 4 . 1 . 3 5 . . 1 2 2 1 15 . 4 1 2 Swap 121 | 1 1 16 2 12 . 11 11 6 7 . 6 15 7 2 2 6 3 4 3 3 2 . 1 Drop 195 | 1 1 16 4 18 . 15 31 4 1 . 2 15 14 5 2 8 2 10 32 3 6 2 3 Fire 402 | 2 22 31 6 16 7 26 30 20 13 . 28 23 17 22 . 22 . 7 56 21 11 . 22 Melee 133 | . . . . 51 . 4 . 3 . . . 1 . . 1 1 4 . 22 13 21 1 11 Ram 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Kick 15 | . . . 8 . . 1 2 . . . . 2 . . . . 1 . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire 37 | . . . . . . . . . . . . 12 . 25 . . . . . . . . . Trap 36 | . . . . . . . . . . . 7 4 3 . . 3 . . 16 1 2 . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / DSF) -5/DSF -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 2) 13 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 7) 231 | -10/Materials | Entered another Materials area 231 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 287 | -9/Materials | Discovered new exit (range 13) 312 | -9/Materials | Build established: Mutant 862 | -9/Materials | Build established: Scavenger-Mutant 988 | -9/Materials | Entered Mines 989 | -9/Mines | Assembled infested the area 1099 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1135 | -9/Mines | Identified exit to Materials 1622 | -9/Mines | Discovered new exit (range 5) 1628 | -9/Mines | Entered Exiles 1657 | -9/Exiles | Met 8R-AWN 1679 | -9/Exiles | Met EX-HEX 1716 | -9/Exiles | Met EX-BIN 1733 | -9/Exiles | Aligned with FarCom system 1735 | -9/Exiles | Given EX-Vault access code 1762 | -9/Exiles | Opened EX-Vault 1775 | -9/Exiles | Found Potential Leg 1778 | -9/Exiles | Found Potential Leg 1785 | -9/Exiles | Found Firepult 1790 | -9/Exiles | Found Modified TNC 1813 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1844 | -9/Exiles | Met EX-DEC 1848 | -9/Exiles | Learned location of Zion (-6) 1873 | -9/Exiles | Murdered EX-DEC 1873 | -9/Exiles | Destroyed EX-DEC 1873 | -9/Exiles | Attacked by the Exiles 1882 | -9/Exiles | DAS Turret deployed 1889 | -9/Exiles | Destroyed EX-BIN 2158 | -9/Exiles | Destroyed 8R-AWN 2514 | -9/Exiles | Destroyed EX-HEX 2976 | -9/Exiles | Discovered new exit (range 10) 2986 | -9/Exiles | Stole three prototypes: Firepult, Potential Leg, Modified TNC 2986 | -9/Exiles | Entered Mines 3048 | -8/Mines | 7V-RTL came to Exiles' defense 3160 | -8/Mines | Discovered exit to Materials (range 11) 3186 | -8/Mines | Entered Materials 3186 | -8/Materials | Evolved 2 slots: Utility x2 3382 | -8/Materials | Repaired Imp. Heat Sink 3698 | -8/Materials | Discovered new exit (range 11) 4075 | -8/Materials | Build established: Mutant 4516 | -8/Materials | Entered Factory 4516 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4842 | -7/Factory | Build established: Scavenger-Tank 5253 | -7/Factory | Fabricated Arm. Leg (x2) 5298 | -7/Factory | Repaired Lgt. Armor Plating 5810 | -7/Factory | Build established: Tank 5815 | -7/Factory | Discovered new exit (range 6) 5871 | -7/Factory | Discovered new exit (range 6) 6028 | -7/Factory | Entered Lower Caves 6276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6447 | -7/Lower Caves | Encountered a Warlord checkpoint 6594 | -7/Lower Caves | Build established: Scavenger-Tank 6596 | -7/Lower Caves | Discovered new exit (range 15) 6673 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7029 | -7/Lower Caves | Learned Factory emergency access door positions 7133 | -7/Lower Caves | Build established: Tank 7901 | -7/Lower Caves | Entered another Lower Caves area 7906 | -7/Lower Caves | Learned Factory non-interactive machine intel 7907 | -7/Lower Caves | Discovered new exit (range 9) 7967 | -7/Lower Caves | Encountered a Warlord checkpoint 8226 | -7/Lower Caves | Lost 3 allies 8568 | -7/Lower Caves | Spotted GO-UN0(f) 8568 | -7/Lower Caves | Spotted LF-REU(f) 8570 | -7/Lower Caves | Encountered a Master Thief 8570 | -7/Lower Caves | Encountered a Master Thief 8572 | -7/Lower Caves | Spotted Y2-MHB(f) 8572 | -7/Lower Caves | Firepult stolen by Master Thief 8573 | -7/Lower Caves | Encountered a Master Thief 8573 | -7/Lower Caves | Spotted V3-YV2(f) 8574 | -7/Lower Caves | Encountered a Master Thief 8575 | -7/Lower Caves | Potential Leg stolen by Master Thief 8575 | -7/Lower Caves | Fission Core stolen by Master Thief 8577 | -7/Lower Caves | Imp. Light Armor Plating stolen by Master Thief 8777 | -7/Lower Caves | Discovered new exit (range 9) 8942 | -7/Lower Caves | Build established: Gunner 9675 | -7/Lower Caves | Entered Data Miner 9675 | -7/Data Miner | Discovered new exit (range 6) 9699 | -7/Data Miner | Met Data Miner 9725 | -7/Data Miner | Learned location of Section 7 (-2) 9725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9768 | -7/Data Miner | Received God Mode back door access code from Data Miner 9796 | -7/Data Miner | Entered Proximity Caves 9982 | -6/Proximity Caves | Identified exit to Factory 10007 | -6/Proximity Caves | Learned location of Extension (-6) 10315 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10349 | -6/Proximity Caves | Lost 3 parts (2u1w) 10368 | -6/Proximity Caves | Destroyed 8 combat bots 10390 | -6/Proximity Caves | Learned 8 Factory zone layouts 10390 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 10390 | -6/Proximity Caves | Learned 6 Upper Caves zone layouts 11128 | -6/Proximity Caves | Build established: Derelict-Gunner 11316 | -6/Proximity Caves | Entered Factory 11316 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11317 | -6/Factory | Identified exit to Extension 11320 | -6/Factory | Loaded intel: 228 non-interactive machine locations 11684 | -6/Factory | Discovered new exit (range 11) 11696 | -6/Factory | Identified exit to Lower Caves 11955 | -6/Factory | Build established: Hacker-Skirmisher 12073 | -6/Factory | Entered Lower Caves 12074 | -6/Lower Caves | Identified exit to Lower Caves 12280 | -6/Lower Caves | Build established: Skirmisher 12671 | -6/Lower Caves | Encountered a Warlord checkpoint 13178 | -6/Lower Caves | Learned 8 Factory zone layouts 13216 | -6/Lower Caves | Learned Factory garrison access intel 13240 | -6/Lower Caves | Learned location of 2 exits from Factory 13392 | -6/Lower Caves | Entered another Lower Caves area 13580 | -6/Lower Caves | Encountered a Warlord checkpoint 13737 | -6/Lower Caves | Discovered new exit (range 6) 13745 | -6/Lower Caves | Identified exit to Factory 13802 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14504 | -6/Lower Caves | Discovered new exit (range 15) 14507 | -6/Lower Caves | Spotted U2-EZQ(f) 14507 | -6/Lower Caves | Spotted R3-17L(f) 14509 | -6/Lower Caves | Encountered a Master Thief 14509 | -6/Lower Caves | Spotted 53-787(f) 14510 | -6/Lower Caves | Encountered a Master Thief 14512 | -6/Lower Caves | Force Rifle stolen by Master Thief 14517 | -6/Lower Caves | Arm. Leg stolen by Master Thief 14518 | -6/Lower Caves | Allies destroyed 53-787(f) 14540 | -6/Lower Caves | Identified exit to Zion 14571 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 14630 | -6/Lower Caves | Entered Zion 14630 | -6/Zion | Accompanied by 1 ally 14631 | -6/Zion | Identified exit to Proximity Caves 14712 | -6/Zion | System corruption cleaned by Quarantine Array 14913 | -6/Zion | Given A8's code to call for help 15060 | -6/Zion | Imprinted 15062 | -6/Zion | Declared Zion's savior 15176 | -6/Zion | Learned Factory emergency access door positions 15308 | -6/Zion | Found Prototype Device 15308 | -6/Zion | Identified Bomb Factory No. 2 16371 | -6/Zion | Entered Proximity Caves 16371 | -5/Proximity Caves | Accompanied by 5 allies 16525 | -5/Proximity Caves | Spotted B-75 Beast 16577 | -5/Proximity Caves | Lost 5 allies 16622 | -5/Proximity Caves | Destroyed B-75 Beast 16635 | -5/Proximity Caves | Lost 3 parts (1u2w) 16673 | -5/Proximity Caves | Learned Factory terminal intel 17025 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17323 | -5/Proximity Caves | Entered Factory 17323 | -5/Factory | Evolved 2 slots: Utility x2 17324 | -5/Factory | Identified exit to Upper Caves 17325 | -5/Factory | Identified exit to Factory 17328 | -5/Factory | Loaded intel: 26 terminal locations 17329 | -5/Factory | Loaded intel: 4 garrison access locations 17392 | -5/Factory | Identified exit to DSF 17650 | -5/Factory | Entered DSF 17687 | -5/DSF | Discovered exit to Factory (range 15) 17708 | -5/DSF | Additional patrols routed to DSF 17804 | -5/DSF | Entered Factory 17804 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17963 | -4/Factory | System corruption reached 10% 17993 | -4/Factory | Lost 5 parts (1n2u2w) 18270 | -4/Factory | Build established: Scavenger-Mutant 18364 | -4/Factory | Zion Hacker squad teleported in 18414 | -4/Factory | Zion Heavy squad teleported in 18425 | -4/Factory | Spotted B-86 Titan 18431 | -4/Factory | Allies destroyed B-86 Titan 18549 | -4/Factory | Found Hvy. Reflective Plating 18660 | -4/Factory | Zion Heavy squad teleported in 18725 | -4/Factory | Found Prototype Device 18725 | -4/Factory | Identified Adv. EM Disruption Field 18928 | -4/Factory | Lost 3 allies 19093 | -4/Factory | First assault squad dispatched 19234 | -4/Factory | Lost 4 parts (1p2n1w) 19331 | -4/Factory | Retrieved Zion intel report: Active Terminals 19332 | -4/Factory | Zion Recon squad teleported in 19373 | -4/Factory | Terminal network hard line cut 19406 | -4/Factory | Discovered new exit (range 7) 19424 | -4/Factory | Entered Research 19424 | -3/Research | Evolved 2 slots: Utility x2 19596 | -3/Research | Found Gamma Bomb Array 19633 | -3/Research | Spotted B-86 Titan 19888 | -3/Research | Discovered new exit (range 11) 19995 | -3/Research | Lost 10 parts (2n7u1w) 20043 | -3/Research | Entered Testing 20276 | -3/Testing | Released all parts (15) 20300 | -3/Testing | Lost 5 parts (1p2n1u1w) 20350 | -3/Testing | Retrieved Zion intel report: Main Access 20350 | -3/Testing | Identified exit to Research 20401 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 20530 | -3/Testing | Found Prototype Energy Gun 20530 | -3/Testing | Identified Tachyon Dispersion Ray 20570 | -3/Testing | Build established: Mutant 20581 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 20595 | -3/Testing | Entered Research 20595 | -2/Research | Accompanied by 2 allies 20595 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 20605 | -2/Research | Discovered new exit (range 17) 20704 | -2/Research | Entered Access 20704 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 20730 | -1/Access | Lost 3 allies 20739 | -1/Access | Zion Recon squad teleported in 20961 | -1/Access | Core integrity fell below 50% 20998 | -1/Access | Spotted B-99 Colossus 20999 | -1/Access | Core integrity fell below 20% 21034 | -1/Access | Spotted B-99 Colossus 21037 | -1/Access | Lost 23 parts (2p8n8u5w) 21041 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 21026_ Acquired Lgt. Antimatter Reactor. 21028_ K-01 Serf collects debris. 21029_ K-01 Serf destroyed. 21030_ K-01 Serf cleans the Spectral Interrupter. 21030_ Acquired 9 matter. 21032_ P-80 Master resets S-43 Plague, system corruption cleaned. 21032_ Kicked K-01 Serf. 21034_ K-01 Serf collects debris. 21037_ Acquired Prototype Storage. 21037_ Identified Imp. Matter Compressor. 21039_ Lgt. Antimatter Reactor destroyed. 21039_ Imp. Matter Compressor blasted off. 21039_ Knocked back. 21039_ Penetrated by Slug. 21039_ Slug penetrates Wall. 21040_ System corrupted: Matter fused (-7). 21040_ Acquired Micro-nuke Launcher. 21041_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????? ? ??????????????????????? | | ???????????????????# ??????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# ##############????????? | | ???????????????????# # #????????? | | ???????????????????# # #????????? | | ???????????????????# R # %= #????????? | | ???????????????????# # " + ?? | | ???????????######### # = """" ######???? | | ?????????? # """"" #????????? | | ?????????? + """"" #????????? | | ?????????# ss# """" #????????? | | ?????????# ^ Rs# " #????????? | | ?????????# # #????????? | | ?????????# k ]@!# * +????????? | | ?????????# "" ]=!# #????????? | | ?????????????? "" ]= ;#########+###????????? | | ???????????????""""" BB#??????# #??????????? | | ???????????????""""" BB#??????# #??????????? | | ????????????????"" ###??????# #??????????? | | ????????????????"" #??####### ####???????? | | ???????????????? u ? """"" ######### | | ??????????????? ? "" F" # | | ?????????????? "" "" # | | ?????????????? / | | ?????????????? # | | ???????????????? # " | | ?????????????????? # "" | | ?????????????????????###### # "" | | ??????????????????????????# # "" | | ??????????????????????????# # "" | | ??????????????????????????# # "" | | ??????????????????????????# """""" # " | | ??????????????????????????# """""" # " | | ??????????????????????????? ??""""" ###/##/## | | ???????????????????????????? ???""""" #? | | ?????????????????????????????? """""" #? | | ????????????????????????????? #? | | ????????????????????????????? ] #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 43 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 1200 Resistance: TH 25 Resistance: EM 50 Core Shielding 30 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 11 Defensive Hacking 14 Trap Extractor Capacity 6 Item Schematics ----------------- Microactuators | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Remote Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Beamcaster | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Barrage Gun | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Enh. Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Battle Cannon | -6/Zion | Free Smartbomb Launcher | -3/Research | Scanalyzed Nova Cannon | -3/Research | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Arm. Leg | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Explorer Overkill Challenges ------------ None Game ------ Seed CommReinforcedLegs Manual? 0 Play Time 05:28:26 Cumulative 51.6 hours Start 2024.04.09 @ 19:35:24 End 2024.04.10 @ 18:14:08 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d99d4367-01ac-4345-841e-39afa79a3362