Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.02 @ 12:27:26 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (79) 395 Value Destroyed (1415) 1415 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2896 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 156/400 Matter 264/300 Energy 155/280 System Corruption 0% Temperature Cool (248) Movement Hovering (116) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Advanced Sensor Array Targeting Computer > --- WEAPON (2) ------- Electrolaser Flak Cannon > --- INVENTORY (4) ---- Hacking Suite Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Hover Unit Hover Unit Improved Hover Unit > --- UTILITY ---------- Advanced Sensor Array Targeting Computer Hacking Suite > --- WEAPON ----------- Electrolaser Electrolaser > --- INVENTORY -------- Sensor Array Hacking Suite Rocket Launcher Datajack [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Electrolaser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 101 | 10 51 40 Power 14 | 2 7 5 Engine 12 | 2 7 3 Core 2 | . . 2 Reactor . | . . . Propulsion 28 | 4 13 11 Treads . | . . . Leg 1 | . 1 . Wheel 13 | 4 6 3 Hover 14 | . 6 8 Flight . | . . . Utility 19 | 1 13 5 Device 9 | . 7 2 Storage 3 | 1 2 . Processor 6 | . 3 3 Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 40 | 3 18 19 Energy Gun 17 | 2 6 9 Energy Cannon 2 | . . 2 Ballistic Gun 9 | 1 7 1 Ballistic Cannon 3 | . 1 2 Launcher 7 | . 2 5 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 2 | . 2 . Unidentified Prototypes 1 | . . 1 Parts Lost 22 | . 13 9 Power 3 | . 3 . Propulsion 10 | . 5 5 Utility 2 | . 1 1 Weapon 7 | . 4 3 Highest Loss Streak 5 | . 5 4 Average Slot Usage (%) 96 | . 97 95 Engine 10 | . 13 6 Core 1 | . . 4 Wheel 7 | . 9 3 Hover 20 | . 17 26 Device 10 | . 10 11 Storage 2 | . 3 . Processor 5 | . 2 10 Hackware 10 | . 9 11 Energy Gun 8 | . 6 12 Ballistic Gun 3 | . 6 . Ballistic Cannon 5 | . 6 3 Launcher 6 | . 8 4 Naked Turns . | . . . Heaviest Build 23 | 11 23 18 Greatest Support 36 | 32 32 36 Greatest Overweight (x) 2 | . 2 1 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 4 Average Capacity 4 | 5 4 4 Most Carried 6 | 6 6 4 Average Carried 3 | 3 3 3 Final Capacity 6 | 6 4 4 Final Carried 6 | 6 4 2 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1811 | 309 703 799 Remotely 30 | . 30 . Salvage Created 2285 | 100 1073 1112 Parts 154 | 3 74 77 Haulers Intercepted 7 | . 2 5 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 32 | . 17 15 Guns 7 | . 6 1 Cannons 3 | . . 3 AOE 22 | . 11 11 Classes Destroyed 12 | 1 9 2 Worker 7 | . 2 5 Builder 5 | . 1 4 Tunneler 4 | . 1 3 Hauler 7 | . 2 5 Recycler 9 | 1 4 4 Mechanic 2 | . 1 1 Operator 5 | . 4 1 Watcher 8 | . 3 5 Swarmer 9 | . 6 3 Grunt 20 | . 11 9 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 11 | 1 6 11 Combat Bots Only 6 | . 6 6 Max Kills in Single Turn 3 | 1 3 2 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1693 | . 863 830 Core 456 | . 212 244 Absorbed by Shields . | . . . Core Remaining (%) 57 | 100 15 . Volleys Fired 157 | 3 76 78 Largest 2 | 2 2 2 Hottest 126 | 60 80 126 Shots Fired 258 | 6 132 120 Gun 174 | 6 107 61 Cannon 39 | . 13 26 Launcher 45 | . 12 33 Special . | . . . Kinetic 75 | 3 60 12 Thermal 65 | . 4 61 Explosive 45 | . 12 33 Electromagnetic 73 | 3 56 14 Robot Hit Streak 12 | 2 10 12 Robot Miss Streak 7 | 3 7 4 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 138 | 2 68 68 Core Hits 113 | 2 47 64 Critical Hits 1 | 1 . . Critical Kills . | . . . Critical Parts Destroyed 1 | 1 . . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles 1 | . 1 . Follow-up Attacks . | . . . Damage Inflicted 4715 | 37 1812 2866 Guns 1506 | 37 787 682 Cannons 438 | . 75 363 Explosions 2763 | . 950 1813 Melee . | . . . Ramming 8 | . . 8 Kinetic 464 | 25 331 108 Thermal 1227 | . 163 1064 Explosive 2228 | . 797 1431 Electromagnetic 788 | 12 521 255 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Effects 8 | . 8 . Message Errors 3 | . 3 . Matter Fused 2 | . 2 . Energy Discharges 1 | . 1 . Data Loss (minor) 1 | . 1 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 274 | . 108 166 Projectiles . | . . . Explosions 274 | . 108 166 Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 482 | . 244 238 Shots 11 | . 5 6 Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 288 | . 134 288 Average Temperature 70 | . 38 84 Received Heat Transfer 348 | . 168 180 Effects 1 | . . 1 Energy Bleed 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 2005 | . 225 1780 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 5 | . 3 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 608 | 5 232 608 Initial 63 | . 3 63 Average 216 | 1 121 370 Maximum Alert Level 2 | . 1 2 Low Security (%) 58 | 100 83 19 Level 1 20 | . 16 26 Level 2 21 | . . 54 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 5 3 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 7 | . 4 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 3 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 73 | . 38 35 Peak Tracking Total 6 | . 6 6 Tactical Retreats 7 | . 3 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 14 | . 5 9 Max in Single Turn 2 | . 2 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 12 | . 6 6 Terminals 8 | . 3 5 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 36 | . 16 20 Successful 27 | . 12 15 Failed 9 | . 4 5 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 24 | . 7 17 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 9 | . 6 3 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 18 | . 5 13 Record 1 | . 1 . Prototype ID Bank 3 | . 1 2 Emergency Access Points 1 | . . 1 Alert Level 4 | . . 4 Unreport Threat 2 | . . 2 Locate Traps 2 | . 2 . Hauler Manifests 1 | . . 1 Registered Components 1 | . . 1 Registered Prototypes 1 | . 1 . Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 7 | . 5 2 Report Inventory 5 | . 4 1 Retrieve Components 2 | . 1 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 10 | . 5 5 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 13 | . 4 9 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2416 | 64 1400 952 Spaces Moved 2158 | 41 1177 940 Core 10 | 3 7 . Treads . | . . . Legs 4 | . 4 . Wheels 397 | 38 283 76 Hover 1747 | . 883 864 Flight . | . . . Fastest Speed 50 | 50 50 52 Average Speed 62 | 81 66 57 Slowest Speed 150 | 100 150 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . 1 . Exploration Rate (%) 53 | 3 99 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 6 | . . 6 Terrain Destroyed 298 | . 138 160 Melee . | . . . Projectile 1 | . 1 . AOE 297 | . 137 160 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2958 | 62 1664 1232 Wait 429 | . 295 134 Move 2156 | 40 1176 940 Hop . | . . . Pick Up 40 | 6 24 10 Fast Attach 49 | 7 22 20 Attach 17 | 1 11 5 Detach 15 | 2 9 4 Swap 35 | 2 18 15 Drop 56 | 1 30 25 Fire 157 | 3 76 78 Melee 3 | . 3 . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Lost 4 parts (1p1n1u1w) 305 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 483 | -10/Materials | Discovered new exit (range 17) 575 | -10/Materials | Lost 5 parts (1p2n2w) 630 | -10/Materials | Discovered new exit (range 15) 638 | -10/Materials | Build established: Scavenger-Mutant 955 | -10/Materials | Build established: Mutant 978 | -10/Materials | Crushed by falling debris 978 | -10/Materials | Core integrity fell below 50% 978 | -10/Materials | Core integrity fell below 20% 1292 | -10/Materials | Discovered new exit (range 15) 1433 | -10/Materials | Repaired Imp. Hover Unit 1465 | -10/Materials | Entered another Materials area 1465 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2049 | -9/Materials | Discovered new exit (range 14) 2111 | -9/Materials | Discovered new exit (range 12) 2187 | -9/Materials | Discovered new exit (range 6) 2405 | -9/Materials | Core integrity fell below 50% 2417 | -9/Materials | Self-destructed Last Messages --------------- Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: 1-U >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Check) Current Alert Level: Low Security 02375_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 02378_ R-06 Scavenger collects Imp. Assault Rifle. 02379_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 02384_ R-06 Scavenger collects Hvy. Ion Engine. 02387_ R-06 Scavenger collects Imp. Assault Rifle. 02390_ R-06 Scavenger destroyed. 02395_ Rocket Launcher destroyed. 02406_ Acquired 8 matter. 02406_ W-16 Scout destroyed. 02406_ Switching to secondary target: Y-45 Defender. 02410_ Electrolaser destroyed. 02410_ Hover Unit destroyed. 02416_ Hacking Suite destroyed. 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