Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 09:23:09 Player: Julie Result: Destroyed by exploding Fusion Modulator Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1948) 1948 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 4691 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/700 Matter 219/300 Energy 150/150 System Corruption 25% Temperature Warm (158) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Coolant Injector Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Field Laser > --- INVENTORY (15) --- Improved Heat Sink Coolant Injector Medium Matter Pod (0) Visual Processing Unit Weapon Cycler Hardlight Generator Tractor Beam Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Heavy EM Shotgun Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Heat Sink Coolant Injector Coolant Injector Medium Matter Pod Visual Processing Unit Signal Interpreter Hardlight Generator Tractor Beam Field Laser Ion Cannon [Rating: 35] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 63 | 6 6 14 9 28 Power 10 | 1 1 2 1 5 Engine 8 | 1 . 2 1 4 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 17 | 2 2 4 2 7 Treads . | . . . . . Leg 17 | 2 2 4 2 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 2 5 4 Device 3 | . . . 1 2 Storage 4 | 1 . 2 1 . Processor 4 | . . . 3 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 23 | 2 2 6 1 12 Energy Gun 9 | 2 2 . . 5 Energy Cannon 3 | . . . . 3 Ballistic Gun 6 | . . 4 . 2 Ballistic Cannon 1 | . . . . 1 Launcher 4 | . . 2 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 35 | . 5 4 5 21 Power 7 | . 1 1 1 4 Propulsion 15 | . 2 3 2 8 Utility 5 | . . . 2 3 Weapon 8 | . 2 . . 6 Highest Loss Streak 13 | . 5 2 5 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 88 90 84 85 Engine 7 | . 11 7 8 6 Core 2 | . 1 3 . 2 Leg 26 | . 25 35 23 22 Device 1 | . . . 1 1 Storage 11 | . 14 11 15 10 Processor 9 | . . . 16 14 Protection 4 | . 7 11 1 2 Energy Gun 7 | . 26 2 . 5 Ballistic Gun 6 | . . 10 9 6 Launcher 5 | . . 8 9 4 Naked Turns . | . . . . . Heaviest Build 56 | 12 13 33 34 56 Greatest Support 40 | 20 20 40 30 40 Greatest Overweight (x) 10 | 2 3 1 2 10 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 10 15 15 Most Carried 15 | 3 8 14 15 15 Average Carried 10 | 1 4 9 12 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 3 5 10 15 7 Class Distribution -------------------- 52% | Mutant 24% | Bomber 9% | Scavenger-Skirmisher 9% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1514 | 162 158 404 219 571 Remotely . | . . . . . Salvage Created 1784 | . 350 513 307 614 Parts 125 | . 23 42 26 34 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 39 | . 7 14 7 11 Guns 15 | . 7 5 1 2 Cannons 6 | . . . . 6 AOE 18 | . . 9 6 3 Classes Destroyed 13 | . 2 7 2 2 Worker 4 | . . 1 3 . Builder 7 | . . 2 4 1 Tunneler 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 3 | . . 2 . 1 Watcher 7 | . 1 3 2 1 Swarmer 4 | . . 4 . . Grunt 22 | . 7 6 6 3 Duelist 1 | . . 1 . . Sentry 3 | . . 3 . . Specialist 1 | . . . . 1 Hunter 4 | . . . 1 3 Programmer 4 | . . . . 4 Best Kill Streak 6 | . 2 4 6 4 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 2 3 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 327 | . 63 39 43 182 Missed 86 | . 15 16 13 42 Damage Taken 4804 | . 600 719 645 2840 Core 1125 | . 148 87 175 715 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 28 20 3 . Regen/Repaired (Parts) 52 | . . . . 52 Core Remaining (%) 71 | 100 40 78 68 . Volleys Fired 152 | . 37 34 23 58 Largest 3 | . 2 2 2 3 Hottest 163 | . 90 80 55 163 Shots Fired 291 | . 64 64 44 119 Gun 208 | . 64 41 23 80 Cannon 36 | . . . . 36 Launcher 47 | . . 23 21 3 Special . | . . . . . Kinetic 102 | . . 33 23 46 Thermal 80 | . 44 8 . 28 Explosive 44 | . . 23 21 . Electromagnetic 65 | . 20 . . 45 Robot Hit Streak 9 | . 7 9 6 8 Robot Miss Streak 4 | . 4 4 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 156 | . 38 25 16 77 Core Hits 120 | . 17 39 34 30 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . . 2 Burn 1 | . 1 . . . Blast 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4849 | . 575 1408 1404 1462 Guns 1626 | . 497 270 157 702 Cannons 614 | . . . . 614 Explosions 2604 | . 78 1133 1247 146 Melee . | . . . . . Ramming 5 | . . 5 . . Kinetic 964 | . . 227 157 580 Thermal 1032 | . 432 43 . 557 Explosive 2379 | . . 1132 1247 . Electromagnetic 469 | . 143 1 . 325 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . . 2 25 Average Corruption 3 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . . . 3 10 Message Errors 4 | . . . 2 2 Matter Fused 3 | . . . 1 2 Heat Flow Errors 2 | . . . . 2 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . . 33 13 19 Projectiles 18 | . . . . 18 Explosions 47 | . . 33 13 1 Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 4 | . . . . 4 Secondary . | . . . . . Self-Inflicted Damage 590 | . . 378 158 54 Shots 18 | . . 11 5 2 Rammed 1 | . . . . 1 Targets Rammed 2 | . . 1 . 1 Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 536 | . 280 44 34 536 Average Temperature 102 | . 90 8 12 156 Received Heat Transfer 684 | . 333 63 234 54 Effects 11 | . 1 . . 10 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . 1 . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 2105 | . 1115 100 . 890 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 1 . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 514 | . 154 514 474 161 Initial 153 | . . 26 153 145 Average 142 | . 55 207 326 70 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 72 | 100 100 49 3 100 Level 1 22 | . . 36 83 . Level 2 5 | . . 13 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 1 2 1 7 Investigation 3 | . . 1 . 2 Extermination 2 | . . . . 2 Reinforcement 6 | . 1 1 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 14 22 13 16 Peak Tracking Total 6 | . 6 4 3 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . . 1 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 1 6 2 2 Max in Single Turn 2 | . 1 2 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 3 3 . 5 Terminals 7 | . 3 3 . 1 Fabricators 2 | . . . . 2 Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 22 | . 6 4 . 12 Successful 18 | . 4 3 . 11 Failed 4 | . 2 1 . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 6 4 . 1 Fabricators 4 | . . . . 4 Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 8 | . 4 3 . 1 Record 3 | . 2 1 . . Prototype ID Bank 1 | . 1 . . . Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Locate Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Fabricator Hacks 4 | . . . . 4 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 . 3 Full Trace Events 2 | . . . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built 5 | . . . . 5 Authchips . | . . . . . Time 87 | . . . . 87 Total Part Build Rating 9 | . . . . 9 Parts Repaired 1 | . . . . 1 Time 26 | . . . . 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3615 | 75 541 829 618 1552 Spaces Moved 1750 | 59 331 539 276 545 Core 52 | 23 5 . . 24 Treads . | . . . . . Legs 1698 | 36 326 539 276 521 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 190 Average Speed 161 | 107 122 127 190 209 Slowest Speed 550 | 150 200 190 260 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 26 | 3 57 38 28 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 346 | . 4 183 146 13 Melee . | . . . . . Projectile 5 | . . 2 . 3 AOE 341 | . 4 181 146 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2283 | 67 406 628 329 853 Wait 228 | . 23 7 6 192 Move 1746 | 58 330 538 275 545 Hop . | . . . . . Pick Up 54 | 3 8 19 13 11 Fast Attach 22 | 6 2 3 2 9 Attach 35 | . 4 7 6 18 Detach 11 | . . 2 1 8 Swap 6 | . . 4 1 1 Drop 27 | . 2 13 2 10 Fire 152 | . 37 34 23 58 Melee . | . . . . . Ram 1 | . . . . 1 Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 537 | -10/Materials | Core integrity fell below 50% 561 | -10/Materials | Lost 5 parts (1p2n2w) 599 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x2 1426 | -9/Materials | Discovered new exit (range 11) 1446 | -9/Materials | Entered another Materials area 1446 | -8/Materials | Evolved 2 slots: Utility x2 1591 | -8/Materials | Lost 5 parts (1p2n2u) 1917 | -8/Materials | Discovered new exit (range 10) 2063 | -8/Materials | Identified exit to Factory 2064 | -8/Materials | Entered Factory 2064 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2293 | -7/Factory | Fabricated Lgt. Deuterium Engine (x2) 2488 | -7/Factory | Lost 3 parts (1p1n1w) 2642 | -7/Factory | Fabricated Aluminum Leg (x3) 2766 | -7/Factory | Build established: Bomber 3089 | -7/Factory | Repaired Aluminum Leg 3378 | -7/Factory | Cargo convoy interrupted 3531 | -7/Factory | Build established: Scavenger-Skirmisher 3573 | -7/Factory | System corruption reached 10% 3577 | -7/Factory | Crushed by falling debris 3579 | -7/Factory | Core integrity fell below 50% 3616 | -7/Factory | Destroyed by exploding Fusion Modulator Last Messages --------------- 03594_ Acquired 42 matter. 03595_ Recycling unit begins recycling process. 03597_ Acquired 5 matter. 03599_ U-05 Engineer builds a Wall. 03602_ 7E9QZOD=|%2NM6GOP4<%S5Q 03602_ Gauss Cannon destroyed. 03604_ Aluminum Leg destroyed. 03605_ U-05 Engineer repairs door. 03606_ Aluminum Leg destroyed. 03607_ Lgt. Deuterium Engine destroyed. 03607_ U-05 Engineer builds a Wall. 03607_ R-06 Scavenger collects Target Analyzer. 03610_ R-06 Scavenger collects Mic. Nuclear Core. 03616_ Fusion Modulator explodes. 03616_ X-67 Chaingunner destroyed. 03616_ Fusion Modulator explodes. 03616_ P-60 Hacker destroyed. 03616_ Fusion Modulator explodes. 03616_ R-06 Scavenger destroyed. 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"" "" | | ???????????? | | ??????????? | | ???????????? | | ???????????? #######+###################+######### | | ??????????????????? ??????????????????? ???????? | | ?????????????????? ????????????????????? ???????? | | ????????????????????????????????????????""???????? | | ????????????????????????????????????????""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 210 Armor Coverage 225 Core Shielding 20 Evasion (%) 55 Item Schematics ----------------- Lgt. Deuterium Engine | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -7/Factory Aluminum Leg | x3 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Oops Unlikely Earthworm Challenges ------------ None Game ------ Seed PropulsionGreatFalx Manual? 0 Play Time 00:48:49 Cumulative 11.2 hours Start 2024.03.22 @ 08:36:17 End 2024.03.22 @ 09:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1714470c-0a8a-49ac-ae11-6cb18fcb6a21