Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 16:10:52 Player: Anting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1711) 1711 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (233) 233 TOTAL SCORE: 4399 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 116 Cogmind --------- Core Integrity 493/550 Matter 300/300 Energy 244/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Seismic Detector Improved Medium Armor Plating > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cryofiber Web High-capacity Matter Pod (200) Faulty Experimental Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Light EM Pulse Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Cryofiber Web High-capacity Matter Pod Experimental Sensor Array Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Improved Medium Laser Light EM Pulse Cannon Heavy Assault Rifle Light Cannon Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 36 | 7 12 2 1 . 14 Power 3 | 1 2 . . . . Engine 3 | 1 2 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 3 . . . 6 Treads 5 | . . . . . 5 Leg 6 | 2 3 . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 1 1 . 4 Device 3 | 1 . 1 . . 1 Storage 4 | 1 2 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 12 | 2 5 1 . . 4 Energy Gun 6 | 1 1 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 2 . . . 1 Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 2 . . . 2 Parts Lost 3 | . . . . . 3 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . . . 2 To Critical Strikes . | . . . . . . Average Backups 15 | 3 13 15 15 17 19 Power 1 | . 1 1 1 1 1 Propulsion 4 | 1 4 5 5 5 5 Utility 4 | . 2 3 4 5 7 Weapon 5 | . 5 5 5 5 6 Tool/Special . | . . . . . . Unused Backups 30 | . 3 1 . . 26 Power 2 | . 1 . . . 1 Propulsion 5 | . . . . . 5 Utility 12 | . 1 . . . 11 Weapon 11 | . 1 1 . . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 100 100 100 93 Engine 13 | . 13 14 14 14 9 Treads 3 | . . . . . 20 Leg 24 | . 28 28 28 28 9 Device 14 | . 14 14 14 14 17 Storage 13 | . 14 14 14 14 9 Protection 1 | . . . . . 8 Energy Gun 8 | . 7 4 14 8 10 Ballistic Gun 13 | . 15 14 14 14 7 Launcher 4 | . 4 9 . 5 . Peak Build Rating 28 | 7 13 15 15 16 28 Average Rating 15 | 5 12 12 15 15 26 On Entrance 10 | . 7 12 15 15 16 Avg Prop Armor Cover (%) 5 | . . . . . 5 Naked Turns . | . . . . . . Heaviest Build 63 | 13 34 34 53 54 63 Greatest Support 80 | 20 20 20 20 20 80 Greatest Overweight (x) 3 | 1 1 1 2 2 3 Average Overweight (x) 1 | . . 1 1 2 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 Average Capacity 16 | 7 14 15 17 20 20 Most Carried 20 | 4 15 15 16 18 20 Average Carried 15 | 3 13 14 15 17 19 Final Capacity 20 | 8 15 15 20 20 20 Final Carried 20 | 4 15 15 16 18 20 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1004 | 287 270 28 20 16 383 Remotely . | . . . . . . Salvage Created 2529 | 204 757 89 . 16 1463 Parts 134 | 19 44 2 . 5 64 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 16 2 . 2 24 Guns 38 | . 12 2 . . 24 AOE 6 | . 4 . . 2 . Classes Destroyed 10 | 3 5 . . . 2 Worker 7 | 1 1 . . . 5 Builder 1 | . . . . . 1 Tunneler 6 | 5 1 . . . . Hauler 5 | . 2 . . . 3 Recycler 4 | 1 1 . . . 2 Operator 2 | . 2 . . . . Watcher 2 | . 2 . . . . Swarmer 14 | . 6 . . 2 6 Grunt 23 | . 10 2 . . 11 Sentry 7 | . . . . . 7 Best Kill Streak 9 | 4 5 2 . 2 9 Combat Bots Only 5 | . 4 2 . 2 5 Max Kills in Single Turn 3 | 1 3 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 204 | . 56 15 . 2 131 Missed 59 | . 17 2 . . 40 Hits 145 | . 39 13 . 2 91 Projectile 145 | . 39 13 . 2 91 Critical Strikes 2 | . . 1 . . 1 Damage Taken 1937 | . 450 172 . 18 1297 Core 204 | . 82 56 . 9 57 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 17 | . 17 . . . . Core Remaining (%) 70 | 100 . . . 41 . Volleys Fired 172 | 17 55 8 . 1 91 Largest 2 | 2 2 2 . 1 2 Hottest 90 | 60 76 76 . 33 90 Shots Fired 338 | 34 105 16 . 1 182 Gun 332 | 34 100 16 . . 182 Cannon . | . . . . . . Launcher 6 | . 5 . . 1 . Special . | . . . . . . Kinetic 153 | 17 55 8 . . 73 Thermal 143 | 17 45 8 . . 73 Explosive 6 | . 5 . . 1 . Electromagnetic 36 | . . . . . 36 Robot Hit Streak 27 | 7 14 4 . 5 27 Robot Miss Streak 8 | 8 2 1 . . 2 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 . . . 5 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 238 | 16 68 10 . 1 143 Core Hits 113 | 9 37 5 . 2 60 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 5 1 . . 5 Burn 11 | . 5 1 . . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4275 | 160 1108 143 . 160 2704 Guns 3627 | 160 866 140 . . 2461 Cannons . | . . . . . . Explosions 643 | . 241 . . 160 242 Melee . | . . . . . . Ramming 5 | . 1 3 . . 1 Kinetic 1109 | 39 289 54 . . 727 Thermal 2196 | 121 577 86 . . 1412 Explosive 401 | . 241 . . 160 . Electromagnetic 564 | . . . . . 564 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 4 | . . . . . 4 Projectiles . | . . . . . . Explosions 4 | . . . . . 4 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . 68 . . . 66 Shots 4 | . 2 . . . 2 Rammed 2 | . . . . . 2 Targets Rammed 5 | . 1 2 . . 2 Kicked 3 | . 1 2 . . . Crushed . | . . . . . . Highest Temperature 182 | 40 182 33 . . 15 Average Temperature 49 | 21 62 11 . . 7 Received Heat Transfer 696 | . 117 120 . . 459 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 1 . . 3 Heat Transferred 5336 | 275 1616 259 . . 3186 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 3 | . 1 . . . 3 Low Security (%) 77 | 100 59 100 . 100 46 Level 1 17 | . 40 . . . 27 Level 2 4 | . . . . . 23 Level 3 . | . . . . . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 874 | 15 332 67 . 106 874 Initial 67 | . . 67 . . . Average 98 | 2 156 5 . 15 241 Influence Increases 2194 | 35 652 50 . 111 1346 Destroy 0b10 Robot/C 1000 | . 320 40 . 60 580 Destroy 0b10 Robot/NC 140 | 35 45 . . 5 55 Destroy Leader 244 | . 78 10 . 10 146 Allied During Kill 30 | . . . . 11 19 Successful Hack 29 | . 8 . . . 21 Select Force Hacks 60 | . 60 . . . . Disable Machine 60 | . 30 . . 15 15 Anti-Garrison Action 150 | . . . . . 150 Destroy Structure 61 | . 36 . . 10 15 Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 405 | . 60 . . . 345 Influence Decreases 1320 | 35 479 223 . 111 472 Entered New Map 106 | . . 106 . . . Time Decay 1124 | 35 479 117 . 111 382 Lost Part 30 | . . . . . 30 Lost Ally 60 | . . . . . 60 Squads Dispatched 10 | . 3 . . . 7 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault 2 | . . . . . 2 Garrison 4 | . . . . . 4 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 10 | . 3 . . . 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 97 | . 35 2 . 3 57 Peak Tracking Total 9 | . 5 2 . 3 9 Tactical Retreats 18 | . 3 . . . 15 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 5 | . 2 . . 1 2 Max in Single Turn 2 | . 1 . . 1 2 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 15 | . 10 . 1 . 4 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 33 | . 21 . 1 . 11 Successful 21 | . 11 . 1 . 9 Failed 12 | . 10 . . . 2 Catastrophic 4 | . 2 . . . 2 Database Lockouts . | . . . . . . Manual 24 | . 17 . . . 7 Terminals 25 | . 17 . . . 8 Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 3 | . . . . . 3 Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 1 . 3 Record 1 | . . . 1 . . Part Schematic 2 | . 1 . . . 1 Prototype ID Bank 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . . . 3 Retrieve Study 3 | . . . . . 3 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 7 . . . 3 Terminals 8 | . 5 . . . 3 Botnet 1 | . . . . . 1 Operators 1 | . . . . . 1 Skim 6 | . 5 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 8 . . . 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 1 . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 3 Highest-Rated Group 40 | . . 40 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 28 | . . . . 2 26 Total Damage 339 | . . . . 31 308 Kills 7 | . . . . 2 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 4051 | 19 1870 1085 . . 1077 Seismic 4051 | 19 1870 1085 . . 1077 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 6519 | 179 1870 1611 533 1201 1125 Spaces Moved 2650 | 99 851 685 236 460 319 Core 8 | 8 . . . . . Treads 178 | . . . . . 178 Legs 2464 | 91 851 685 236 460 141 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 260 160 Average Speed 204 | 116 183 190 225 260 218 Slowest Speed 330 | 120 190 190 260 260 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 5 95 98 58 92 38 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 7 | . 4 . 1 2 . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 14 | . 14 . . . . Terrain Destroyed 56 | . 34 . . 10 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . 34 . . 10 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3446 | 128 1069 978 238 464 569 Wait 512 | 2 118 280 . . 112 Move 2645 | 98 850 684 235 459 319 Hop . | . . . . . . Pick Up 37 | 4 16 1 1 2 13 Fast Attach 21 | 7 4 . . . 10 Attach 3 | . . . . . 3 Detach . | . . . . . . Swap 19 | . 11 2 1 2 3 Drop 32 | . 14 1 1 . 16 Fire 172 | 17 55 8 . 1 91 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . 1 2 . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 689 | -10/Materials | Discovered new exit (range 7) 731 | -10/Materials | Loaded intel: 8 trap records 877 | -10/Materials | Learned 4 Recycling zone layouts 935 | -10/Materials | Learned location of Recycling (-9) 982 | -10/Materials | Learned Storage emergency access door positions 1019 | -10/Materials | Identified exit to Materials 1019 | -10/Materials | Identified exit to Mines 1047 | -10/Materials | Learned location of 2 exits from Mines 1101 | -10/Materials | Discovered exit to Mines (range 6) 1139 | -10/Materials | Learned location of 1 exit from Recycling 1199 | -10/Materials | Learned location of Mines (-10) 1704 | -10/Materials | Repaired Imp. Heat Sink 2050 | -10/Materials | Entered Mines 2052 | -10/Mines | Identified exit to Exiles 2066 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2088 | -10/Mines | Assembled infested the area 2393 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2746 | -10/Mines | Learned Materials garrison access intel 2980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3152 | -10/Mines | Core integrity fell below 50% 3170 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3661 | -10/Mines | Entered Exiles 3661 | -10/Exiles | Accompanied by 3 allies 3707 | -10/Exiles | Met 8R-AWN 3739 | -10/Exiles | Met EX-HEX 3815 | -10/Exiles | Met EX-DEC 3823 | -10/Exiles | Learned location of Zion (-6) 4168 | -10/Exiles | Discovered new exit (range 11) 4194 | -10/Exiles | Entered Mines 4194 | -9/Mines | Accompanied by 3 allies 4245 | -9/Mines | Learned location of Storage (-9) 4449 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4457 | -9/Mines | Found Prototype Device 4549 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4820 | -9/Mines | Discovered new exit (range 12) 5006 | -9/Mines | Identified exit to Materials 5395 | -9/Mines | Entered Materials 5395 | -8/Materials | Accompanied by 3 allies 5395 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5396 | -8/Materials | Loaded intel: 1 garrison access location 5761 | -8/Materials | Build established: Scavenger-Mutant 5827 | -8/Materials | Lost 3 allies 6008 | -8/Materials | Garrison activated, responded to threat 6488 | -8/Materials | Garrison activated, responded to threat 6520 | -8/Materials | Self-destructed Last Messages --------------- 06502_ U-05 Engineer lays Concrete. 06504_ K-01 Serf collects debris. 06505_ U-05 Engineer lays Concrete. 06505_ K-01 Serf destroyed. 06505_ Door malfunctions. 06505_ U-05 Engineer lays Concrete. 06507_ K-01 Serf collects debris. 06508_ Welding Torch fried. 06508_ U-05 Engineer destroyed. 06508_ U-05 Engineer lays Concrete. 06510_ K-01 Serf collects debris. 06511_ U-05 Engineer repairs door. 06511_ Chain reaction triggered in Lgt. Ion Engine. 06511_ K-01 Serf destroyed. 06511_ U-05 Engineer lays Concrete. 06517_ Weight Redist. System fried. 06517_ A-02 Transporter destroyed. 06517_ U-05 Engineer lays Concrete. 06518_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | = =*%* !** #???# #??????? | | ???+###########%### ########+###???#+######?? | | ????????# """*#%#?# ] #????? ????# [! #?? | | ????????# "T"=+%#?#] == #??? ??# #?? | | ????????# [[#%#?#] == !#??# #?# //! #?? | | ????????# **#=#?########??# #?# /! #?? | | ????????# /[ !#%#???????????###########?# / !#?? | | ????????# ![ #=#???????????????????????# #?? | | ????????# ! #!#???????????????????????#+##+##### | | ######### #####%#?????????????# # | | ##????#!#?????????????# + | | #?????#*#?????????????# [! # | | [#######+###???????#???# !! ??# ###T## | | ## %T #????### #??# ?????# ??#### | | ## % % #????"" ???? ????????#??????# | | ## #????T" ???????????????????# | | ########## #???? """ #????????????????# | | [! %# #???? ! """ #????????????????# | | %+ """ #???? """ #????????????????# | | %%# """ #???? #????????????????### | | # """ #??? #?????? ??????????? | | = # #?? =%!] #??? ????????????? | | [##### ##########+#;;;## ??????????????? | | % %######## %=%%![!%== ????????????????? | | ko=! !]]*u=*###??????????????????? | | ==! !=]]@ u #??????????????????? | | T *|! = #??????????????????? | | """" """" *! %! #??????????????????? | | """" """" *! " ###??????????????????? | | """" """" "" %[ ??????????????????? | | ! "" = "#?????????????????? | | ! !!#?????????????????? | | """" """" ####?????????????????? | | """" """" ! #????????????????????? | | """" """" ##u### #????????????????????? | | ?? ? # ???######????????????????????? | | ?? ? + ??????????????????????????????? | | !! ?? """" ##???????????????????????????????? | | !! ?? "??" #????????????????????????????????? | | ??????? ???" ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 57% | -10/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearAntisysTerminator Manual? 0 Play Time 00:27:55 Cumulative 325.2 hours Start 2025.10.25 @ 15:20:54 End 2025.10.25 @ 16:10:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/0/6/1/1/0/1/1/0/1 Lore% 82 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48598999-a696-4ae9-86be-b80c53924ff7