Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.29 @ 12:56:46 Player: biogoob Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (50) 250 Value Destroyed (1507) 1507 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7852 Bonus ------- High Alert Combat Kills 155 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 235/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Armored Wheel Advanced Heat Sink Precision Matter Filter Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Centrium Wheel Combat Linear Gravjet Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Coolant Injector Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Melee Analysis Suite Nanoactuators Improved Transmission Jammer Graphene Brace > --- WEAPON ----------- Advanced Datajack Power Sword > --- INVENTORY -------- Fusion Compressor Armored Wheel Improved Proton Missile Launcher [Rating: 92] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Improved Fusion Compressor Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Slots Evolved 12 | . . 2 2 2 . 2 . . 2 2 . Power 1 | . . . . 1 . . . . . . . Propulsion 3 | . . 1 . 1 . 1 . . . . . Utility 7 | . . . 2 . . 1 . . 2 2 . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 116 | . 3 15 32 . . 9 2 12 7 11 25 Power 17 | . . 1 2 . . 2 . 3 . 2 7 Engine 9 | . . 1 2 . . 2 . 3 . . 1 Core 5 | . . . . . . . . . . 2 3 Reactor 3 | . . . . . . . . . . . 3 Propulsion 37 | . 1 9 11 . . 3 . . . 2 11 Treads 4 | . . 2 1 . . . . . . . 1 Leg 9 | . . 6 3 . . . . . . . . Wheel 6 | . 1 1 2 . . . . . . 2 . Hover 3 | . . . . . . . . . . . 3 Flight 15 | . . . 5 . . 3 . . . . 7 Utility 45 | . 2 1 13 . . 4 2 7 4 6 6 Device 31 | . . 1 7 . . 2 2 7 2 5 5 Storage 4 | . 1 . 1 . . 1 . . . 1 . Processor 4 | . . . . . . 1 . . 2 . 1 Hackware . | . . . . . . . . . . . . Protection 6 | . 1 . 5 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | . . 4 6 . . . . 2 3 1 1 Energy Gun 2 | . . 1 1 . . . . . . . . Energy Cannon 2 | . . 1 1 . . . . . . . . Ballistic Gun 4 | . . 1 3 . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 2 3 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 6 | . . 1 . . . 1 . 1 . 1 2 Parts Lost 26 | . . 1 7 . 4 . . 4 4 . 6 Power 6 | . . . 1 . 1 . . 1 2 . 1 Propulsion 6 | . . . 1 . 2 . . . . . 3 Utility 12 | . . 1 4 . 1 . . 3 2 . 1 Weapon 2 | . . . 1 . . . . . . . 1 Highest Loss Streak 5 | . . 1 3 . 5 . . 3 3 . 3 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Slot Usage (%) 75 | . 100 98 91 53 11 30 42 62 64 63 36 Engine 8 | . 14 11 9 7 1 5 6 10 11 . . Leg 10 | . 26 21 16 . . . . . . . . Wheel 4 | . 1 10 8 . . . . . . 4 . Flight 7 | . . . 1 23 3 18 20 20 17 15 8 Device 11 | . . 5 10 15 3 2 9 24 22 19 11 Storage 5 | . 14 11 8 7 2 . . . . . 1 Processor 3 | . . . . . . 3 6 6 11 14 4 Protection 4 | . 14 4 10 . . . . . . . . Energy Gun 5 | . 14 11 8 . . . . . . . . Energy Cannon 2 | . . . 8 . . . . . . . . Ballistic Gun 5 | . 14 11 7 . . . . . . . . Ballistic Cannon 1 | . . 8 . . . . . . . . . Naked Turns 80 | . . . . . 45 5 . . . . 30 Heaviest Build 53 | 12 30 46 53 14 14 11 14 26 26 25 26 Greatest Support 80 | 20 20 23 32 14 14 18 18 27 27 27 80 Greatest Overweight (x) 8 | . 2 4 6 . 1 . . 1 . . 8 Average Overweight (x) . | . . 3 2 . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 8 8 10 5 5 5 10 10 Average Capacity 10 | . 11 15 14 8 5 5 5 5 5 5 6 Most Carried 15 | . 9 15 15 3 6 5 5 5 5 5 10 Average Carried 9 | . 7 13 13 3 4 4 5 4 4 4 5 Final Capacity 15 | 8 15 15 8 8 5 5 5 5 5 10 5 Final Carried 15 | 6 9 15 3 3 5 5 5 5 5 3 4 Class Distribution -------------------- 29% | Mutant 25% | Tank 17% | Scout 14% | Scavenger-Tank 10% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Sprinter | -7/Factory Mutant | -7/DSF Sprinter | -6/Factory Sprinter | -6/Waste Scout | -6/Factory Scout | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Matter Collected 1873 | 174 76 407 401 . 48 . 56 172 . 101 438 Remotely . | . . . . . . . . . . . . Salvage Created 1799 | . 76 586 1137 . . . . . . . . Parts 96 | . 3 40 53 . . . . . . . . Haulers Intercepted 2 | . . 1 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Combat Hostiles Destroyed 40 | . 1 18 21 . . . . . . . . Guns 18 | . . 8 10 . . . . . . . . Cannons 16 | . . 7 9 . . . . . . . . AOE 3 | . . 3 . . . . . . . . . Classes Destroyed 10 | . 2 6 2 . . . . . . . . Worker 5 | . . 1 4 . . . . . . . . Builder 1 | . . . 1 . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 2 | . . 1 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 10 | . . 7 3 . . . . . . . . Grunt 21 | . 1 6 14 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . Sentry 7 | . . 4 3 . . . . . . . . Best Kill Streak 6 | . 1 6 6 . . . . . . . . Combat Bots Only 5 | . 1 5 4 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 2 . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Damage Taken 5783 | . 93 625 1425 . 351 . . 539 449 184 2117 Core 2047 | . 15 34 172 . 236 . . 295 145 58 1092 Absorbed by Shields 104 | . . 80 24 . . . . . . . . Regen/Repaired (Parts) 40 | . . . . . . 4 . 36 . . . Core Remaining (%) 81 | 100 94 91 68 . 66 . . 65 85 . . Volleys Fired 98 | . 11 32 55 . . . . . . . . Largest 3 | . 2 3 3 . . . . . . . . Hottest 192 | . 60 112 192 . . . . . . . . Shots Fired 274 | . 22 93 159 . . . . . . . . Gun 186 | . 22 64 100 . . . . . . . . Cannon 88 | . . 29 59 . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 121 | . 11 61 49 . . . . . . . . Thermal 95 | . . . 95 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 58 | . 11 32 15 . . . . . . . . Robot Hit Streak 27 | . 5 15 27 . . . . . . . . Robot Miss Streak 6 | . 3 6 4 . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 181 | . 13 57 110 . . . . . . 1 . Core Hits 93 | . 3 43 46 . . . . . . . 1 Critical Kills 1 | . . . 1 . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . Critical Strikes 5 | . 1 . 4 . . . . . . . . Burn 2 | . . . 2 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . Melee Attacks 12 | . . . . . . . . 2 3 3 4 Impact . | . . . . . . . . . . . . Slashing 12 | . . . . . . . . 2 3 3 4 Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3818 | . 158 1299 2278 . . . . . . 75 8 Guns 1729 | . 156 519 1054 . . . . . . . . Cannons 1392 | . . 399 993 . . . . . . . . Explosions 612 | . . 381 231 . . . . . . . . Melee 75 | . . . . . . . . . . 75 . Ramming 10 | . 2 . . . . . . . . . 8 Kinetic 1190 | . 103 585 502 . . . . . . . . Thermal 1951 | . . 381 1570 . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 592 | . 53 333 206 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 75 | . . . . . . . . . . 75 . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . . 1 . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . . . . . 4 . . . Message Errors 1 | . . . . . . . . 1 . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Parts Rejected 1 | . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 100 | . . 2 53 . . . . . . 45 . Projectiles 14 | . . . 14 . . . . . . . . Explosions 41 | . . 2 39 . . . . . . . . Melee 45 | . . . . . . . . . . 45 . Knockbacks 9 | . . 8 1 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . 8 1 . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 272 | . 1 232 36 . . . . . . . 3 Shots 5 | . . 4 1 . . . . . . . . Rammed 3 | . 1 . . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 552 | . 114 251 552 . . . . 270 15 10 30 Average Temperature 129 | . 56 94 162 . . . . 220 12 4 9 Received Heat Transfer 1332 | . 48 90 611 . 36 . . 12 63 27 445 Effects 6 | . . . 6 . . . . . . . . Shutdowns 3 | . . . 3 . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Damage (core) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . . . Heat Transferred 3299 | . . 250 3049 . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Peak Influence 677 | . 92 551 677 250 175 108 52 157 431 293 423 Initial 250 | . . 38 209 250 175 78 37 32 . 203 143 Average 239 | . 47 325 396 250 141 87 43 73 180 221 187 Maximum Alert Level 2 | . . 2 2 1 . . . . 2 1 2 Low Security (%) 46 | . 100 30 . . 100 100 100 100 53 . 71 Level 1 31 | . . 30 49 100 . . . . 41 100 28 Level 2 22 | . . 39 50 . . . . . 5 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 3 1 6 . . . . 1 3 . 5 Investigation 5 | . 1 1 . . . . . . 2 . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 10 | . 2 . 3 . . . . 1 1 . 3 Assault . | . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Distress Signals 15 | . 3 2 6 . . . . 1 1 1 1 Communications Jammed 11 | . . . . . . . . . 11 . . Distress Signals 11 | . . . . . . . . . 11 . . Times Spotted 170 | . 6 25 36 . 2 2 6 6 37 10 40 Peak Tracking Total 25 | . 2 4 6 . 2 2 6 2 16 7 25 Tactical Retreats 17 | . 1 2 3 . 1 . . 1 4 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Traps Triggered 4 | . . 1 . . . 1 . 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Machines Disabled 6 | . . 2 3 . . . . . . . 1 Max in Single Turn 2 | . . 2 2 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Machines Accessed 37 | . 2 5 4 1 . 3 . 15 3 2 2 Terminals 22 | . 1 4 3 1 . . . 9 1 1 2 Fabricators 3 | . . . . . . 2 . 1 . . . Repair Stations 2 | . . . . . . 1 . 1 . . . Recycling Units 4 | . 1 1 . . . . . 1 . 1 . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 3 | . . . 1 . . . . . 2 . . Total Hacks 93 | . 7 19 12 1 . 4 . 37 6 4 3 Successful 46 | . 2 13 2 1 . 3 . 22 . 2 1 Failed 47 | . 5 6 10 . . 1 . 15 6 2 2 Catastrophic 5 | . 1 . 1 . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . Manual 23 | . 1 5 4 . . 2 . 11 . . . Terminals 61 | . 1 17 10 1 . . . 25 2 2 3 Fabricators 4 | . . . . . . 2 . 2 . . . Repair Stations 4 | . . . . . . 2 . 2 . . . Recycling Units 12 | . 6 2 . . . . . 2 . 2 . Scanalyzers 6 | . . . . . . . . 6 . . . Garrison Access 6 | . . . 2 . . . . . 4 . . Terminal Hacks 26 | . . 10 2 1 . . . 12 . . 1 Robot Analysis 3 | . . 2 . . . . . 1 . . . Prototype ID Bank 3 | . . 1 . . . . . 2 . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 3 | . . 2 . . . . . 1 . . . Locate Traps 1 | . . . . . . . . 1 . . . Dispatch Records 3 | . . 1 1 . . . . 1 . . . Security Status 2 | . . 1 . . . . . 1 . . . Transport Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 6 | . . 2 1 . . . . 3 . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . 2 . . . Scan Component 2 | . . . . . . 1 . 1 . . . Repair 2 | . . . . . . 1 . 1 . . . Recycling Unit Hacks 6 | . 2 1 . . . . . 1 . 2 . Report Inventory 4 | . 1 1 . . . . . 1 . 1 . Retrieve Matter 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 4 . . . Insert Component 2 | . . . . . . . . 2 . . . Analyze 2 | . . . . . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 6 | . . 2 . . . 1 . 3 . . . Terminals 5 | . . 2 . . . . . 3 . . . Botnet 5 | . . 2 . . . . . 3 . . . Fabricators 1 | . . . . . . 1 . . . . . Fabnet 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 2 5 4 . . 3 . 11 3 1 1 Full Trace Events 5 | . 1 . 1 . . . . . 2 . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 . . . Time 100 | . . . . . . 38 . 62 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . . . Total Damage 228 | . . . . . . . 228 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Robot Analysis Total 3 | . . 2 . . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Turns Passed 3146 | . 245 652 845 11 65 107 87 423 230 192 289 Spaces Moved 4090 | 1 141 363 416 35 100 180 187 1133 586 441 507 Core 207 | . . . . . 82 8 . . . 12 105 Treads 12 | . . . 1 . . . . . . . 11 Legs 223 | 1 124 14 84 . . . . . . . . Wheels 621 | . 17 349 255 . . . . . . . . Hover 51 | . . . . . . . . . . . 51 Flight 2976 | . . . 76 35 18 172 187 1133 586 429 340 Fastest Speed 21 | 120 110 110 29 30 30 29 29 29 29 29 21 Average Speed 55 | 120 145 136 131 30 58 29 29 29 29 34 40 Slowest Speed 520 | 120 190 260 520 30 120 50 29 94 29 50 450 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 42 | . . . 1 . . 2 . 12 19 5 3 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 2 34 51 36 1 91 7 84 32 21 14 45 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . . 2 3 . 3 Terrain Destroyed 65 | . . 34 23 . . . . 2 3 . 3 Melee 8 | . . . . . . . . 2 3 . 3 Projectile . | . . . . . . . . . . . . AOE 57 | . . 34 23 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Was Fac Fac Fac Arm Total 4692 | . 159 453 604 34 108 229 218 1209 622 471 585 Wait 298 | . . 16 65 . . 39 30 69 40 18 21 Move 4002 | . 141 362 413 34 99 176 186 1108 552 430 501 Hop 37 | . . . 1 . . 2 . 12 14 5 3 Pick Up 41 | . 2 14 9 . 3 1 . 1 1 . 10 Fast Attach 62 | . 2 2 13 . . 6 2 8 3 6 20 Attach 29 | . . 3 7 . . 3 . 4 3 4 5 Detach 25 | . 1 1 3 . 2 2 . 4 3 3 6 Swap 25 | . 1 10 12 . . . . . 1 1 . Drop 60 | . 1 13 26 . 3 . . 1 2 1 13 Fire 98 | . 11 32 55 . . . . . . . . Melee 12 | . . . . . . . . 2 3 3 4 Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Armory History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 7) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 305 | -9/Materials | Build established: Mutant 632 | -9/Materials | Build established: Tank 894 | -9/Materials | Discovered new exit (range 4) 898 | -9/Materials | Entered another Materials area 898 | -8/Materials | Evolved 2 slots: Utility x2 1321 | -8/Materials | Lost 3 parts (1p1u1w) 1470 | -8/Materials | Garrison activated, responded to threat 1591 | -8/Materials | Garrison activated, responded to threat 1701 | -8/Materials | Discovered new exit (range 16) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1745 | -7/Factory | Identified exit to DSF 1754 | -7/Factory | Entered DSF 1786 | -7/DSF | Additional patrols routed to DSF 1789 | -7/DSF | Discovered new exit (range 15) 1798 | -7/DSF | Lost 5 parts (1p3n1u) 1819 | -7/DSF | Entered Factory 1819 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1908 | -6/Factory | Repaired Imp. Sensor Array 1926 | -6/Factory | Sucked down chute 1926 | -6/Factory | Entered Waste 1927 | -6/Waste | Met a frightened Derelict 1931 | -6/Waste | Spotted C-40 Crusher 1939 | -6/Waste | Spotted C-40 Crusher 1940 | -6/Waste | Spotted C-40 Crusher 1940 | -6/Waste | Spotted C-40 Crusher 1945 | -6/Waste | Spotted C-40 Crusher 1985 | -6/Waste | Discovered new exit (range 12) 1985 | -6/Waste | Spotted C-40 Crusher 1988 | -6/Waste | Identified exit to Factory 2013 | -6/Waste | Entered Factory 2022 | -6/Factory | Identified exit to Lower Caves 2076 | -6/Factory | Lost 3 parts (1p2u) 2131 | -6/Factory | Spotted B-75 Beast 2314 | -6/Factory | Repaired Nanoactuators 2343 | -6/Factory | Build established: Scout 2431 | -6/Factory | Discovered new exit (range 15) 2435 | -6/Factory | Identified exit to Factory 2436 | -6/Factory | Entered another Factory area 2436 | -5/Factory | Evolved 2 slots: Utility x2 2661 | -5/Factory | Discovered new exit (range 16) 2665 | -5/Factory | Identified exit to Factory 2666 | -5/Factory | Entered another Factory area 2666 | -4/Factory | Evolved 2 slots: Utility x2 2696 | -4/Factory | Lost 3 parts (2p1u) 2853 | -4/Factory | Discovered new exit (range 16) 2857 | -4/Factory | Identified exit to Armory 2858 | -4/Factory | Entered Armory 2859 | -4/Armory | Met VL-GR5, who suggested a friendly competition 2918 | -4/Armory | Build established: Mutant 2924 | -4/Armory | Lost 3 parts (1n1u1w) 2957 | -4/Armory | Released all parts (11) 3031 | -4/Armory | Found Adv. Force Booster 3090 | -4/Armory | Released all parts (6) 3120 | -4/Armory | Core integrity fell below 50% 3132 | -4/Armory | Core integrity fell below 20% 3147 | -4/Armory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03085_ Acquired Lgt. Quantum Reactor. 03087_ Dropped Graphene Brace. 03090_ Released Fusion Compressor. 03090_ Released Lgt. Quantum Reactor. 03090_ Released Adv. Melee Analysis Suite. 03090_ Released Imp. Surge Thruster. 03091_ Acquired Lgt. Quantum Reactor. 03093_ Acquired Graphene Brace. 03108_ ALERT: Rogue bot located, Programmers report to Armory Zone 1A. 03120_ Slammed into X-77 Beamer. 03122_ Graphene Brace blown off. 03122_ E-15 Imp destroyed. 03123_ Dropped Arm. Medium Treads. 03124_ Acquired Cesium-ion Thruster. 03124_ S-27 Virus destroyed. 03126_ Acquired Cesium-ion Thruster. 03127_ Cesium-ion Thruster blown off. 03127_ E-15 Imp destroyed. 03138_ S-27 Virus destroyed. 03144_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ?????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ! ???? | | ??????????????????????????????? ????????" ????? | | ??????????????????????????????? ????????" ! ????? | | ??????????????????????????????? ???????"" ! ????? | | ??????????????????????????????? ?????? ???? | | ??????????????????????????????? ??????""" ""????? | | ??????????????????????????????? ???????"" 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""" ########### ?????+ | | ????????????????? #?????????# ] ????# | | ????????????????? #?????????####????# | | ????????????????? ???????????????? | | ???????????????? l ll ?????????????? | | ????????????????? ####### #####???????????? | | ???????????????? ??????# #?????????????????? | | ???????????????###+#???????# #?????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 80 Energy Generation 45 Energy Capacity 675 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Additional Mass Support 9 Armor Coverage 600 Melee Speed Boost 30 Evasion (%) 65 Melee Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -6/Factory | Scanalyzed Nanoactuators | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialTitaniumSpecial Manual? 0 Play Time 01:11:57 Cumulative 112.2 hours Start 2023.06.29 @ 11:00:39 End 2023.06.29 @ 12:56:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 108 Adventurer 18 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 02b6ac49-0d6f-4a96-9910-063c07809bb8