Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 13:08:02 Player: Bikerider58 Result: Destroyed by LR-H92(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (138) 690 Value Destroyed (3595) 3595 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 8423 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 195 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -243 Cogmind --------- Core Integrity 0/550 Matter 190/300 Energy 310/315 System Corruption 0% Temperature Danger (427) Movement Treading (237) Ox1 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (3) --- Armored Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Advanced Cooling System Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Graphene Brace Improved Shield Generator Makeshift Hacking Suite Authchip [Weapon] Tech Extrapolator Heavy Rocket Launcher LU-1G1's Laser Shovel Plasma Cutter CPS Tube (2) Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Scrapoid Pod > --- WEAPON ----------- Gauss Rifle Gauss Rifle CPS Tube > --- INVENTORY -------- Armored Treads Advanced Treads Advanced Treads Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Hardened Medium Armor Plating Reactive Plating Graphene Brace Improved Shield Generator Improved Shield Generator Authchip [Weapon] Autogun Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Heavy Rocket Launcher Plasma Cutter CPS Tube Maul [Rating: 47] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Shield Generator Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . 1 . . . 1 . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 73 | 7 7 22 5 . 4 14 1 . 13 Power 8 | 1 1 2 . . 1 2 . . 1 Engine 5 | 1 1 2 . . . 1 . . . Core 3 | . . . . . 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 16 | 2 2 6 2 . . 1 . . 3 Treads 11 | 2 . 4 1 . . 1 . . 3 Leg . | . . . . . . . . . . Wheel 5 | . 2 2 1 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 23 | 2 3 5 2 . 1 7 . . 3 Device 11 | 1 2 2 . . . 5 . . 1 Storage 2 | 1 1 . . . . . . . . Processor 4 | . . 1 1 . 1 1 . . . Hackware . | . . . . . . . . . . Protection 6 | . . 2 1 . . 1 . . 2 Artifact . | . . . . . . . . . . Weapon 26 | 2 1 9 1 . 2 4 1 . 6 Energy Gun 3 | . 1 2 . . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 16 | 2 . 5 1 . 1 2 1 . 4 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 2 | . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 4 . . . 2 . . . Parts Lost 16 | . 1 4 1 . . 1 . . 9 Power 2 | . . . . . . 1 . . 1 Propulsion 5 | . . 1 1 . . . . . 3 Utility 3 | . . 1 . . . . . . 2 Weapon 6 | . 1 2 . . . . . . 3 Highest Loss Streak 4 | . 1 1 1 . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . Average Backups 19 | 1 14 19 20 20 19 19 20 19 19 Power . | . 1 . . . . . . . . Propulsion 4 | . 4 5 4 5 5 3 3 3 2 Utility 7 | . 3 6 7 7 7 10 11 11 9 Weapon 5 | 1 4 6 7 7 5 5 5 4 5 Tool/Special . | . . . . . . . . . . Unused Backups 50 | . 1 23 . 1 2 6 1 . 16 Power 2 | . . 2 . . . . . . . Propulsion 11 | . 1 7 . . . 3 . . . Utility 22 | . . 8 . 1 . 2 . . 11 Weapon 12 | . . 6 . . 2 1 1 . 2 Tool/Special 3 | . . . . . . . . . 3 Average Slot Usage (%) 92 | . 97 99 99 88 87 89 90 90 86 Engine 9 | . 14 11 11 11 . 4 9 9 8 Core 1 | . . . . . 10 4 . . . Treads 11 | . 14 14 21 . . 9 9 9 9 Wheel 8 | . 13 7 . 11 11 9 9 9 8 Device 7 | . 12 9 . . . 8 9 9 8 Storage 10 | . 14 11 11 11 11 9 9 9 9 Processor 8 | . . 10 11 11 11 9 9 9 9 Protection 6 | . . 2 11 11 10 9 9 9 5 Energy Gun 2 | . 6 6 . . . . . . . Energy Cannon 1 | . . 6 . . . . . . . Ballistic Gun 25 | . 21 20 33 33 32 26 27 27 24 Peak Build Rating 47 | 7 11 22 28 28 29 38 40 40 47 Average Rating 27 | 4 8 17 18 28 27 35 39 40 42 On Entrance 23 | . 7 9 18 28 28 28 37 40 40 Avg Prop Armor Cover (%) 7 | . 12 10 . . . 6 6 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 78 | 13 50 61 65 65 65 77 77 77 78 Greatest Support 64 | 40 40 40 40 28 28 28 28 28 64 Greatest Overweight (x) 21 | . 4 3 3 2 2 2 2 2 21 Average Overweight (x) 2 | . 3 2 1 2 1 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 Average Carried 19 | 1 14 19 20 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 53% | Gunner 31% | Tank 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Matter Collected 4469 | 274 390 1012 141 92 158 990 337 108 967 Remotely . | . . . . . . . . . . Salvage Created 5391 | 110 562 1946 195 . 204 1403 355 187 429 Parts 322 | 5 37 123 16 . 13 75 23 7 23 Haulers Intercepted 11 | . 2 6 . . . 3 . . . Recyclers Shooed 3 | . 1 . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 97 | . 12 39 7 . 4 23 5 2 5 Guns 82 | . 12 24 7 . 4 23 5 2 5 Cannons 7 | . . 7 . . . . . . . AOE 8 | . . 8 . . . . . . . Classes Destroyed 16 | 2 4 5 1 . 1 1 . . 2 Worker 4 | . . . 1 . 1 2 . . . Builder 3 | . . 1 . . . 2 . . . Tunneler 2 | 1 . . . . . 1 . . . Hauler 11 | . 2 6 . . . 3 . . . Recycler 9 | 1 1 4 . . 1 . 1 1 . Operator 6 | . . 3 . . . 1 2 . . Watcher 5 | . 2 3 . . . . . . . Swarmer 28 | . 6 12 4 . 3 3 . . . Grunt 43 | . 6 18 2 . . 15 2 . . Brawler 2 | . . 1 1 . . . . . . Protector 1 | . . 1 . . . . . . . Sentry 14 | . . 7 . . . 4 1 2 . Hunter 3 | . . . . . 1 . 2 . . Heavy 1 | . . . . . . 1 . . . Scientist 1 | . . . . . . . . . 1 Scrapper 5 | . . . . . . . . . 5 Thug 1 | . . . . . . . . . 1 Best Kill Streak 12 | 2 4 12 5 . 3 12 2 1 5 Combat Bots Only 10 | . 3 10 4 . 3 6 1 1 5 Max Kills in Single Turn 3 | 1 1 3 2 . 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . 1 Exploded 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 507 | . 65 129 28 . 17 72 22 2 172 Missed 109 | . 17 35 5 . 6 12 2 . 32 Hits 398 | . 48 94 23 . 11 60 20 2 140 Melee 2 | . . . 2 . . . . . . Projectile 396 | . 48 94 21 . 11 60 20 2 140 Critical Strikes 21 | . . 1 . . . 4 2 . 14 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 5470 | . 470 1019 248 . 106 853 202 21 2551 Core 778 | . 85 101 24 . 17 57 20 10 464 Absorbed by Shields 462 | . . . . . . 261 76 8 117 Ignored by Resistances 212 | . . . . . 33 83 . . 96 Regen/Repaired (Parts) 18 | . . 18 . . . . . . . Core Remaining (%) 76 | 100 66 . . . 64 . . . . Volleys Fired 285 | 6 53 93 12 . 10 73 18 8 12 Largest 3 | 2 2 3 3 . 3 3 3 3 3 Hottest 138 | 40 70 138 66 . 74 74 76 76 71 Shots Fired 768 | 12 106 261 37 . 31 209 54 23 35 Gun 709 | 12 106 203 37 . 31 209 54 23 34 Cannon 50 | . . 50 . . . . . . . Launcher 8 | . . 8 . . . . . . . Special 1 | . . . . . . . . . 1 Kinetic 619 | 12 81 138 37 . 31 209 54 23 34 Thermal 128 | . 25 103 . . . . . . . Explosive 8 | . . 8 . . . . . . . Electromagnetic 12 | . . 12 . . . . . . . Robot Hit Streak 21 | 4 14 15 16 . 7 21 8 11 19 Robot Miss Streak 5 | 1 4 2 3 . 3 5 3 1 2 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 8 | . . . 3 . 2 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . 1 1 . . 1 Shots Hit Robots 494 | 8 68 167 25 . 16 138 28 16 28 Core Hits 233 | 3 27 88 10 . 10 61 16 6 12 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 4 | . 1 . . . . 2 . 1 . Critical Strikes 11 | . 3 4 . . . 3 . 1 . Burn 6 | . 2 4 . . . . . . . Destroy 5 | . 1 . . . . 3 . 1 . Melee Attacks 5 | . . . . . . 2 . . 3 Impact 3 | . . . . . . . . . 3 Slashing 2 | . . . . . . 2 . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8416 | 106 869 3096 333 . 205 2578 454 263 512 Guns 7022 | 104 869 1919 324 . 205 2489 437 263 412 Cannons 639 | . . 639 . . . . . . . Explosions 613 | . . 538 . . . 75 . . . Melee 100 | . . . . . . . . . 100 Ramming 42 | 2 . . 9 . . 14 17 . . Kinetic 6111 | 104 674 1203 324 . 205 2489 437 263 412 Thermal 1408 | . 195 1213 . . . . . . . Explosive 500 | . . 500 . . . . . . . Electromagnetic 255 | . . 180 . . . 75 . . . Impact 100 | . . . . . . . . . 100 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . 1 1 1 1 5 5 5 . Average Corruption 2 | . . 1 1 1 1 4 5 5 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 84 | . . 8 9 8 7 30 5 17 . Message Errors 26 | . . 1 5 2 4 5 1 8 . Matter Fused 15 | . . 1 1 2 . 5 2 4 . Heat Flow Errors 13 | . . 2 . 2 1 5 . 3 . Energy Discharges 9 | . . . 1 1 . 5 2 . . Data Loss (minor) 9 | . . 2 1 1 . 4 . 1 . Data Loss (major) 6 | . . 1 . . 1 4 . . . Misfires 3 | . . 1 1 . 1 . . . . Weapon Failures 3 | . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 18 | . . 15 . . . . 3 . . Projectiles 13 | . . 13 . . . . . . . Explosions 2 | . . 2 . . . . . . . Melee 3 | . . . . . . . 3 . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 33 | . . 19 . . . 6 8 . . Shots 2 | . . 2 . . . . . . . Rammed 9 | 1 . . 4 . . 2 2 . . Targets Rammed 9 | 1 . . 4 . . 2 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 404 | . 54 319 179 228 97 277 144 225 404 Average Temperature 80 | . 17 61 72 107 42 94 50 67 185 Received Heat Transfer 1969 | . 129 321 72 . . 301 37 6 1103 Effects 2 | . . . . . . 2 . . . Energy Bleed 1 | . . . . . . 1 . . . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . 1 . . . . 2 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | . 4 1 . . . . . . 7 Heat Transferred 3787 | . 703 3084 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 2 | . . 2 1 . . 1 1 . . Low Security (%) 69 | 100 100 26 64 . 100 78 94 100 . Level 1 23 | . . 50 35 . . 21 5 . . Level 2 6 | . . 23 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 641 | 5 154 641 351 . 85 335 203 133 . Initial 241 | . . 16 241 . . . 138 70 . Average 156 | . 76 277 143 . 12 156 156 100 . Influence Increases 3230 | 10 486 1217 165 . 110 773 185 284 . Destroy 0b10 Robot/C 1840 | . 240 760 140 . 80 460 100 60 . Destroy 0b10 Robot/NC 205 | 10 25 90 5 . 10 45 15 5 . Destroy Leader 442 | . 68 188 20 . 20 116 30 . . Allied During Kill 14 | . . . . . . . 5 9 . Successful Hack 143 | . 31 36 . . . 42 19 15 . Select Force Hacks 270 | . 60 30 . . . . . 180 . Disable Machine 105 | . 15 15 . . . 45 15 15 . Destroy Structure 76 | . 2 68 . . . 5 1 . . Lose Combat Pursuer 135 | . 45 30 . . . 60 . . . Influence Decreases 3230 | 10 446 638 784 . 110 444 331 383 84 Entered New Map 790 | . . 24 378 . . . 191 113 84 Time Decay 2373 | 10 436 577 396 . 110 434 140 270 . Lost Part 67 | . 10 37 10 . . 10 . . . Squads Dispatched 16 | . 3 5 1 . . 3 4 . . Investigation 8 | . 3 3 1 . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . 1 . . . 2 2 . . Assault 3 | . . 1 . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Distress Signals 7 | . 1 2 . . . 2 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 173 | . 21 59 7 . 3 43 9 2 29 Peak Tracking Total 12 | . 4 7 4 . 2 4 3 1 12 Tactical Retreats 8 | . 1 2 . . . 4 . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 3 | . 1 1 . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 15 | . 1 1 . . . 3 1 1 8 Max in Single Turn 1 | . 1 1 . . . 1 1 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 55 | . 8 11 1 4 . 8 5 12 6 Terminals 31 | . 6 7 . . . 7 5 6 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 9 | . 2 1 . . . . . 6 . Scanalyzers 3 | . . 2 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 158 | . 24 36 1 4 . 25 11 34 23 Successful 97 | . 10 21 1 4 . 15 5 18 23 Failed 59 | . 14 14 . . . 10 6 15 . Catastrophic 3 | . 2 1 . . . . . . . Database Lockouts 2 | . . 1 . . . . . 1 . Manual 85 | . 20 14 . . . 15 8 28 . Terminals 97 | . 20 18 . . . 23 11 25 . Fabricators . | . . . . . . . . . . Repair Stations 5 | . . 5 . . . . . . . Recycling Units 14 | . 4 1 . . . . . 9 . Scanalyzers 14 | . . 12 . . . 2 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 45 | . 2 2 1 4 . 5 2 6 23 Record 22 | . . . . 4 . . . . 18 Part Schematic 1 | . . . . . . . . 1 . Robot Analysis 7 | . 1 . . . . 1 . 1 4 Prototype ID Bank 8 | . 1 1 . . . 2 . 4 . Open Door 2 | . . . 1 . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . Locate Traps 1 | . . . . . . 1 . . . Hauler Manifests 2 | . . 1 . . . 1 . . . Proto ID Catalog 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . . Scan Component 2 | . . 2 . . . . . . . Repair 2 | . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . 8 . . . 2 . . . Insert Component 3 | . . 3 . . . . . . . Analyze 4 | . . 4 . . . . . . . Retrieve Study 3 | . . 1 . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 38 | . 8 7 . . . 8 3 12 . Terminals 29 | . 6 6 . . . 8 3 6 . Assimilate 1 | . . . . . . 1 . . . Botnet 3 | . . . . . . 1 1 1 . Operators 2 | . 1 . . . . 1 . . . Skim 23 | . 5 6 . . . 5 2 5 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 9 | . 2 1 . . . . . 6 . Tunnel 9 | . 2 1 . . . . . 6 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 37 | . 7 10 . . . 8 5 7 . Full Trace Events 4 | . 1 2 . . . 1 . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 3 . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . 2 . . . Parts Repaired 2 | . . 2 . . . . . . . Time 90 | . . 90 . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Total Allies 9 | . . . 2 . . . 2 . 5 Largest Group 5 | . . . 2 1 . . 2 2 5 Highest-Rated Group 235 | . . . 42 31 . . 62 62 235 Highest-Rated Ally 47 | . . . 31 31 . . 31 31 47 Total Orders . | . . . . . . . . . . Ally Attacks 106 | . . . . . . . . 6 100 Total Damage 2189 | . . . . . . . . 84 2105 Kills 6 | . . . . . . . . 1 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) 1737 | 24 1007 630 . . 9 67 . . . Seismic 1737 | 24 1007 630 . . 9 67 . . . Robot Analysis Total 7 | . 1 . . . . 1 . 1 4 Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Turns Passed 11045 | 105 1247 2275 1135 692 774 1168 297 580 2772 Spaces Moved 6117 | 46 642 953 459 532 561 550 173 423 1778 Core 4 | 3 . . . . . . . . 1 Treads 792 | 43 14 262 433 . . . . . 40 Legs . | . . . . . . . . . . Wheels 5321 | . 628 691 26 532 561 550 173 423 1737 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 130 130 130 130 115 130 130 130 115 Average Speed 146 | 152 144 171 235 130 129 130 130 130 133 Slowest Speed 1100 | 160 240 240 400 130 130 130 130 130 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 4 95 63 92 91 93 51 43 94 84 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 14 | . 3 4 1 . . . . 6 . Known Exits Taken 5 | . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 10 | . . . 2 . 3 . . . 5 Spaces Dug 2 | . . . . . . 2 . . . Terrain Destroyed 66 | . . 64 . . . 2 . . . Melee 2 | . . . . . . 2 . . . Projectile . | . . . . . . . . . . AOE 64 | . . 64 . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Total 7635 | 66 852 1414 488 533 589 880 217 440 2156 Wait 929 | 2 119 253 2 . 2 202 18 8 323 Move 6109 | 46 641 952 458 531 560 549 172 422 1778 Hop . | . . . . . . . . . . Pick Up 88 | 5 20 35 1 1 3 12 2 1 8 Fast Attach 32 | 5 1 9 3 . 4 5 1 . 4 Attach 25 | 2 5 5 . . 1 3 . . 9 Detach 8 | . 3 1 1 . . 1 . . 2 Swap 55 | . 6 23 2 . 2 14 1 . 7 Drop 91 | . 4 43 5 1 7 17 3 1 10 Fire 285 | 6 53 93 12 . 10 73 18 8 12 Melee 5 | . . . . . . 2 . . 3 Ram 4 | . . . . . . 2 2 . . Kick . | . . . . . . . . . . Crush 4 | . . . 4 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 7) 599 | -10/Materials | Discovered new exit (range 7) 806 | -10/Materials | Derelicts attacked the area 936 | -10/Materials | Discovered new exit (range 13) 1028 | -10/Materials | Learned location of 2 exits from Mines 1094 | -10/Materials | Identified exit to Materials 1151 | -10/Materials | Identified exit to Mines 1199 | -10/Materials | Identified exit to Subcaves 1261 | -10/Materials | Learned 2 Materials zone layouts 1278 | -10/Materials | Learned Storage stockpile data 1304 | -10/Materials | Loaded intel: 10 trap records 1339 | -10/Materials | Learned location of Subcaves (-10) 1353 | -10/Materials | Entered another Materials area 1353 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1647 | -9/Materials | Build established: Gunner 1694 | -9/Materials | Central database locked down 1810 | -9/Materials | Repaired Broken Imp. Flight Unit 1838 | -9/Materials | Repaired Seismic Detector 1967 | -9/Materials | Destroyed 10 combat bots 1981 | -9/Materials | Discovered new exit (range 16) 2690 | -9/Materials | Discovered new exit (range 16) 3218 | -9/Materials | Discovered new exit (range 8) 3353 | -9/Materials | First assault squad dispatched 3505 | -9/Materials | Learned Storage stockpile data 3540 | -9/Materials | Identified exit to Materials 3565 | -9/Materials | Loaded intel: 24 trap records 3585 | -9/Materials | Learned location of Zion (-6) 3603 | -9/Materials | Learned 2 Storage zone layouts 3628 | -9/Materials | Entered Mines 3674 | -9/Mines | Learned 8 Materials zone layouts 4169 | -9/Mines | Learned location of Storage (-8) 4290 | -9/Mines | Learned Materials terminal intel 4695 | -9/Mines | Met a Derelict shopkeep closing up shop 4755 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4755 | -9/Mines | Discovered new exit (range 5) 4763 | -9/Mines | Entered Exiles 4763 | -9/Exiles | Found Exiles lab abandoned 4763 | -9/Exiles | Accompanied by 1 ally 4793 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5391 | -9/Exiles | Discovered new exit (range 14) 5455 | -9/Exiles | Entered Mines 5487 | -8/Mines | Discovered exit to Materials (range 9) 6229 | -8/Mines | Entered Materials 6229 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6230 | -8/Materials | Identified exit to Storage 6231 | -8/Materials | Identified exit to Factory 6232 | -8/Materials | Loaded intel: 11 terminal locations 6755 | -8/Materials | Build established: Tank 7132 | -8/Materials | Learned location of 1 exit from Recycling 7189 | -8/Materials | Learned location of 1 exit from Extension 7200 | -8/Materials | Learned 8 Factory zone layouts 7201 | -8/Materials | Learned location of 1 exit from Extension 7202 | -8/Materials | Learned location of 1 exit from Storage 7203 | -8/Materials | Learned Storage trap positions 7232 | -8/Materials | Learned Storage trap positions 7397 | -8/Materials | Entered Storage 7398 | -8/Storage | Identified exit to Recycling 7400 | -8/Storage | Loaded intel: 23 trap records 7629 | -8/Storage | Met a pair of Derelict thieves 7689 | -8/Storage | Used back door to open Recycling access 7694 | -8/Storage | Entered Recycling 7694 | -8/Recycling | Accompanied by 2 allies 7695 | -8/Recycling | Identified exit to Factory 8235 | -8/Recycling | Identified exit to Scraptown 8238 | -8/Recycling | Scanned before Scraplab entrance 8256 | -8/Recycling | Entered Scraplab 8274 | -8/Recycling | Entered Scraptown 8274 | -8/Scraptown | Accompanied by 1 ally 8274 | -8/Scraptown | System corruption cleaned by C-Scrubber 8456 | -8/Scraptown | Visited Junk Repository 8486 | -8/Scraptown | Visited Cyclists 8520 | -8/Scraptown | Visited UFD Registry 8520 | -8/Scraptown | Registered with UFD as "Rusttorch" 8558 | -8/Scraptown | Entered Cyclist Reading Room 8589 | -8/Scraptown | Visited Red Mages 8602 | -8/Scraptown | Visited Spacefarers 8677 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 8763 | -8/Scraptown | Discovered exit to Factory (range 11) 8884 | -8/Scraptown | Visited SPCMW 8909 | -8/Scraptown | Visited Symbiants 8926 | -8/Scraptown | Visited TADAMA 8978 | -8/Scraptown | Visited Science Guys 9019 | -8/Scraptown | Visited LU-1G1's Boring Crew 9041 | -8/Scraptown | Visited Scrapoid Pod Storage 9061 | -8/Scraptown | Visited Infowarlord's Domain 9227 | -8/Scraptown | Visited Analyses Database 9254 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9267 | -8/Scraptown | Found DCF Scrap (29 items) 9312 | -8/Scraptown | Visited Derelict Rescue Squad 9399 | -8/Scraptown | Visited Abandonware Association 9412 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 9412 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 9767 | -8/Scraptown | Found Exp. Sensor Array 9877 | -8/Scraptown | Found Scrapoid Pod 10187 | -8/Scraptown | Build established: Gunner 10427 | -8/Scraptown | Met Optimus 10427 | -8/Scraptown | Accepted into 0bPrime 10827 | -8/Scraptown | Civil war broke out across Scraptown 10828 | -8/Scraptown | Attached CPS modules to KG-R4J(c). 10829 | -8/Scraptown | Attacked by Scraptown defenders 10884 | -8/Scraptown | Found Prototype Special Weapon 10892 | -8/Scraptown | Scrapoid Pod released 08S05-D (x5) 10896 | -8/Scraptown | Core integrity fell below 50% 10922 | -8/Scraptown | Optimus destroyed in the chaos of civil war 10953 | -8/Scraptown | Lost 3 allies 10958 | -8/Scraptown | Lost 4 parts (1p1n2w) 11026 | -8/Scraptown | Core integrity fell below 20% 11046 | -8/Scraptown | Destroyed by LR-H92(j) with Overtuned Pulse Rifle Last Messages --------------- 11003_ Critical hit (Burn: +36). 11009_ 5J-9QS(j) destroyed. 11015_ Imp. Shield Generator destroyed. 11015_ Critical hit (Burn: +26). 11019_ Critical hit (Burn: +50). 11025_ Critical hit (Burn: +37). 11026_ ES-IH0(j) destroyed. 11027_ Reactive Plating destroyed. 11029_ Enh. Autogun destroyed. 11029_ Critical hit (Burn: +37). 11036_ 02-AQV(g) destroyed. 11037_ Critical hit (Burn: +37). 11041_ 5J-WNM(g): "Can't we all just get along?" 11042_ Critical hit (Burn: +37). 11043_ OW-QXS(j) heat spikes uncontrollably. 11043_ Critical hit (Burn: +50). 11043_ FQ-A3I(j) destroyed. 11044_ Acquired 48 matter. 11044_ Adv. Treads destroyed. 11046_ OW-QXS(j) destroyed. Map ----- +----------------------------------------------------+ | ???#" "#????# ?????# # #???????????? | | ???#"" ""#???"" ?????# # "# #" #???????????? | | ???#" & "#?? ????## # "#X#? #???????????? | | ???#"" ""#?? "##" ## # "###" #???????????? | | ???# #??? 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" =!%= [ "#??????????# ##??????? | | """" !*![! ##??????????# #??????? | | """" # "#??????????# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Armor Integrity Analysis 30 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 99% | -9/Materials | Broken Seismic Detector | 10% | -9/Materials Studied --------- Autogun | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed StorageAnalysisManipulator Manual? 0 Play Time 01:34:43 Cumulative 199.2 hours Start 2025.11.11 @ 11:15:00 End 2025.11.11 @ 13:08:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 86 Adventurer 5 Explorer 0 Win Type - Total 5 Types 3/0/0/1/0/0/0/0/0/1 Lore% 66 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a41decf2-be37-48de-88f7-159d04b708fb