Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.14 @ 22:50:40 Player: Rainynight Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (23) 115 Value Destroyed (380) 380 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3655 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 252/550 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit 0b10 Alert Chip > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- Surge Thruster Improved VTOL Module Lightpack 2.0 Terrain Scan Processor Reaction Control System Blade Saw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit 0b10 Alert Chip > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Lightpack 2.0 Terrain Scan Processor [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor 0b10 Alert Chip Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility . | . . . . . . . . Weapon 2 | . . . 2 . . . . Parts Attached 21 | . 3 8 7 1 1 . 1 Power 3 | . . 2 1 . . . . Engine 3 | . . 2 1 . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 9 | . 2 4 1 1 . . 1 Treads 4 | . . 2 1 1 . . . Leg 2 | . . 2 . . . . . Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 4 | . 1 1 1 . 1 . . Device 1 | . 1 . . . . . . Storage . | . . . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . 1 1 . . . . Artifact . | . . . . . . . . Weapon 5 | . . 1 4 . . . . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . 1 2 . . . . Ballistic Cannon 2 | . . . 2 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 6 | . . 2 . . . . 4 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . 1 . . . . . Weapon 3 | . . . . . . . 3 Highest Loss Streak 2 | . . 2 . . . . 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 89 99 100 100 100 100 59 Engine 11 | . 14 13 11 11 11 11 5 Treads 12 | . . 10 22 22 22 22 . Leg 2 | . . 6 . . . . . Wheel 6 | . 28 11 . . . . . Flight 1 | . . . . . . . 8 Device 3 | . 4 8 . . . . . Storage 12 | . 14 14 11 11 11 11 9 Processor 2 | . . . . . 4 11 9 Protection 5 | . . 5 11 11 6 . . Ballistic Gun 28 | . 28 28 33 33 33 33 19 Ballistic Cannon 5 | . . . 11 11 11 11 8 Naked Turns . | . . . . . . . . Heaviest Build 28 | 11 12 15 28 28 28 23 23 Greatest Support 50 | 20 26 40 40 40 40 40 50 Greatest Overweight (x) 2 | . . 1 . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 8 8 Most Carried 8 | . 7 8 8 8 8 8 8 Average Carried 7 | . 6 7 7 8 7 8 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 8 8 8 Class Distribution -------------------- 35% | Mutant 30% | Scavenger-Tank 14% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 738 | 200 . 281 107 108 . 14 28 Remotely . | . . . . . . . . Salvage Created 934 | . . 570 109 229 . 12 14 Parts 57 | . . 36 5 9 . 3 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 6 | . . 4 . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 8 | . . 4 1 2 . . 1 Guns 5 | . . 4 . . . . 1 Cannons 3 | . . . 1 2 . . . Classes Destroyed 8 | . . 6 . 1 . . 1 Worker 3 | . . 1 . 2 . . . Builder 2 | . . 1 1 . . . . Tunneler 4 | . . 2 . 1 . 1 . Recycler 6 | . . 4 1 1 . . . Cutter 1 | . . . . . . . 1 Grunt 3 | . . 2 . 1 . . . Brawler 1 | . . . . 1 . . . Sentry 3 | . . 2 1 . . . . Best Kill Streak 3 | . . 3 1 3 . 1 1 Combat Bots Only 2 | . . 2 1 2 . . 1 Max Kills in Single Turn 1 | . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1893 | . . 258 14 35 . . 1586 Core 313 | . . 15 . . . . 298 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 98 | 100 . 94 . . . 100 . Volleys Fired 65 | . 8 37 5 8 . 1 6 Largest 4 | . 2 2 4 4 . 4 4 Hottest 105 | . 40 43 105 105 . 105 105 Shots Fired 165 | . 16 74 20 32 . 4 19 Gun 145 | . 16 74 15 24 . 3 13 Cannon 20 | . . . 5 8 . 1 6 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 165 | . 16 74 20 32 . 4 19 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | . 6 9 7 12 . 2 3 Robot Miss Streak 5 | . 2 3 3 3 . 2 5 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 102 | . 10 51 13 18 . 2 8 Core Hits 38 | . 1 21 4 8 . 1 3 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 3 | . . 3 . . . . . Critical Strikes 6 | . . 3 1 1 . . 1 Destroy 4 | . . 3 . 1 . . . Blast 2 | . . . 1 . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1323 | . 97 544 171 277 . 37 197 Guns 1065 | . 97 544 112 175 . 14 123 Cannons 258 | . . . 59 102 . 23 74 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1323 | . 97 544 171 277 . 37 197 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 378 | . . 16 84 151 . 39 378 Average Temperature 95 | . . 7 39 53 . 24 228 Received Heat Transfer 750 | . . 105 . 6 . . 639 Effects 4 | . . . . . . . 4 Interference 3 | . . . . . . . 3 Damage (minor) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 151 | . . 70 81 101 . 4 151 Initial 31 | . . . 21 31 . . 1 Average 36 | . . 27 44 67 . 2 52 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 1 . . . 2 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 29 | . 2 4 1 2 . . 20 Peak Tracking Total 15 | . 2 2 1 2 . . 15 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 4 | . . . 2 . 2 . . Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . . . 5 . 10 . . Successful 12 | . . . 2 . 10 . . Failed 3 | . . . 3 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 1 2 . 1 . . Terminals 5 | . . . 5 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . . . 2 . 10 . . Record 9 | . . . . . 9 . . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . 1 2 . . . . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2108 | . 175 794 179 288 358 44 270 Spaces Moved 1290 | 1 164 275 94 156 219 25 356 Core 24 | . . . . . . . 24 Treads 654 | . . 160 94 156 219 25 . Legs 94 | 1 . 93 . . . . . Wheels 186 | . 164 22 . . . . . Hover . | . . . . . . . . Flight 332 | . . . . . . . 332 Fastest Speed 50 | 120 90 90 160 160 160 160 50 Average Speed 117 | 120 90 141 160 160 160 160 54 Slowest Speed 190 | 120 90 190 160 160 160 160 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 22 | . . . . . . . 22 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 45 50 12 53 42 10 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 1 | . . . . . . . 1 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1739 | . 175 616 115 178 230 26 399 Wait 349 | . . 285 3 11 . . 50 Move 1243 | . 163 274 93 155 218 24 316 Hop 18 | . . . . . . . 18 Pick Up 15 | . 1 3 2 1 3 . 5 Fast Attach 7 | . 1 6 . . . . . Attach 3 | . . . 2 . . . 1 Detach 1 | . . 1 . . . . . Swap 11 | . 2 2 5 1 1 . . Drop 26 | . . 8 5 2 8 . 3 Fire 65 | . 8 37 5 8 . 1 6 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 8) 166 | -10/Materials | Discovered new exit (range 7) 176 | -10/Materials | Entered Mines 317 | -10/Mines | Build established: Mutant 668 | -10/Mines | Learned location of Zion (-6) 961 | -10/Mines | Discovered new exit (range 5) 970 | -10/Mines | Build established: Scavenger-Mutant 970 | -10/Mines | Entered Materials 970 | -9/Materials | Evolved 2 slots: Weapon x2 1143 | -9/Materials | Discovered new exit (range 5) 1149 | -9/Materials | Entered Mines 1169 | -9/Mines | Discovered new exit (range 8) 1246 | -9/Mines | Discovered new exit (range 5) 1278 | -9/Mines | Build established: Scavenger-Tank 1370 | -9/Mines | Learned location of Storage (-7) 1371 | -9/Mines | Learned Materials emergency access door positions 1382 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1430 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1430 | -9/Mines | Discovered new exit (range 5) 1437 | -9/Mines | Entered Exiles 1476 | -9/Exiles | Met 8R-AWN 1503 | -9/Exiles | Met EX-HEX 1548 | -9/Exiles | Met EX-BIN 1565 | -9/Exiles | Aligned with FarCom system 1567 | -9/Exiles | Given EX-Vault access code 1612 | -9/Exiles | Opened EX-Vault 1627 | -9/Exiles | Found Flying Fortress v7 1631 | -9/Exiles | Found 0b10 Alert Chip 1637 | -9/Exiles | Found Lightpack 2.0 1670 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1776 | -9/Exiles | Discovered new exit (range 14) 1795 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Flying Fortress v7, Lightpack 2.0 1795 | -9/Exiles | Entered Mines 1828 | -8/Mines | Discovered new exit (range 8) 1839 | -8/Mines | Entered Materials 1839 | -8/Materials | Evolved 2 slots: Propulsion x2 2107 | -8/Materials | Core integrity fell below 50% 2109 | -8/Materials | Self-destructed Last Messages --------------- 02027_ Lgt. Assault Rifle destroyed. 02029_ C-17 Slicer knocked back. 02030_ K-01 Serf collects debris. 02033_ Acquired Blade Saw. 02034_ Acquired 14 matter. 02035_ Dropped System Shield. 02035_ Acquired Surge Thruster. 02036_ Overheating: System interference. 02036_ 0b10 Alert Chip temporarily disabled. 02036_ Imp. Light Cannon temporarily disabled. 02037_ Overheating: 0b10 Alert Chip damaged (-3). 02040_ C-17 Slicer destroyed. 02040_ G-47 Trooper destroyed. 02040_ Hvy. Assault Rifle destroyed. 02040_ K-01 Serf collects debris. 02040_ U-05 Engineer lays Concrete. 02054_ W-25 Informer sends out distress signal. 02060_ T-07 Excavator is excavating. 02081_ Flying Fortress v7 destroyed. 02092_ Imp. Light Cannon destroyed. 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""" ???????????????????????? | | ???????????????# """ ! ?????????????????????? | | ???????????????# """ #????????????????????? | | ???????????????# "T" #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 60 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingCombatFrame Manual? 0 Play Time 00:18:47 Cumulative 78.7 hours Start 2022.04.14 @ 22:34:41 End 2022.04.14 @ 22:50:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6c432c2-f09e-4211-baa0-09446c09ab6b