Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.03 @ 08:24:41 Player: Dosh Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1016) 1016 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2541 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 193/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Wheel Small Storage Unit Terrain Scanner Advanced Targeting Computer ECM Suite Light Armor Plating Shield Generator EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Light Treads Wheel Small Storage Unit Terrain Scanner Advanced Targeting Computer ECM Suite Light Armor Plating Shield Generator EM Pulse Gun Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Hammer [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 30 | 6 8 . 16 . Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 4 | 2 . . 2 . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 . 5 . Device . | . . . . . Storage 2 | 1 1 . . . Processor 2 | . 1 . 1 . Hackware 1 | . . . 1 . Protection 4 | . 1 . 3 . Artifact . | . . . . . Weapon 12 | 2 5 . 5 . Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 3 . 4 . Ballistic Cannon 3 | . 2 . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 1 . 10 3 Power 2 | . . . 1 1 Propulsion 4 | . . . 3 1 Utility 4 | . . . 3 1 Weapon 4 | . 1 . 3 . Highest Loss Streak 7 | . 1 . 7 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 100 90 98 Engine 11 | . 14 14 9 11 Treads 24 | . 28 28 21 20 Storage 12 | . 14 14 11 11 Processor 1 | . 2 . . 11 Hackware 6 | . . . 11 11 Protection 13 | . 10 14 14 11 Energy Gun 2 | . 7 . . . Ballistic Gun 9 | . 14 . 7 11 Ballistic Cannon 12 | . 6 28 14 11 Naked Turns . | . . . . . Heaviest Build 60 | 12 52 52 60 57 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 5 | . 1 1 5 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 5 17 20 20 20 Most Carried 18 | 5 13 13 18 18 Average Carried 10 | 2 7 13 12 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 4 13 13 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1130 | 203 234 24 668 1 Remotely . | . . . . . Salvage Created 1041 | . 320 70 641 10 Parts 76 | . 27 1 48 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 36 | . 11 2 21 2 Guns 13 | . 7 . 5 1 Cannons 23 | . 4 2 16 1 Classes Destroyed 10 | . 4 . 5 1 Worker 2 | . . . 2 . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 6 | . 2 . 4 . Swarmer 17 | . 6 . 11 . Grunt 9 | . 5 2 2 . Duelist 1 | . . . 1 . Sentry 7 | . . . 7 . Assembled 2 | . . . . 2 Best Kill Streak 8 | . 8 2 5 2 Combat Bots Only 6 | . 6 2 4 2 Max Kills in Single Turn 2 | . 2 1 2 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2391 | . 286 20 1760 325 Core 456 | . 41 . 267 148 Absorbed by Shields . | . . . . . Redirected to Shielding 51 | . 23 3 25 . Regen/Repaired (Parts) 62 | . . . 62 . Core Remaining (%) 91 | 100 . 83 . . Volleys Fired 129 | . 30 3 90 6 Largest 2 | . 2 2 2 2 Hottest 78 | . 78 78 78 62 Shots Fired 254 | . 59 6 177 12 Gun 100 | . 43 . 51 6 Cannon 154 | . 16 6 126 6 Launcher . | . . . . . Special . | . . . . . Kinetic 233 | . 38 6 177 12 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 21 | . 21 . . . Robot Hit Streak 12 | . 10 3 12 5 Robot Miss Streak 6 | . 4 1 6 2 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 135 | . 33 4 91 7 Core Hits 53 | . 15 3 32 3 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . 2 . 2 . Destroy 1 | . . . 1 . Blast 2 | . 1 . 1 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2563 | 3 508 92 1812 148 Guns 705 | . 306 . 359 40 Cannons 1813 | . 188 89 1428 108 Explosions . | . . . . . Melee . | . . . . . Ramming 45 | 3 14 3 25 . Kinetic 2318 | . 294 89 1787 148 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 200 | . 200 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles 7 | . . . 7 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 20 | . 1 . 16 3 Impact . | . . . . . Kinetic 18 | . 1 . 14 3 Secondary 2 | . . . 2 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 11 | 3 4 1 3 . Targets Rammed 13 | 3 4 1 5 . Kicked . | . . . . . Crushed 2 | . . . 2 . Highest Temperature 229 | . 108 66 229 8 Average Temperature 46 | . 44 35 49 4 Received Heat Transfer 399 | . 72 12 315 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 273 | . 187 117 273 70 Initial 70 | . . 67 45 70 Average 124 | . 89 116 155 66 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 80 100 Level 1 10 | . . . 19 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 3 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 15 2 32 10 Peak Tracking Total 9 | . 5 . 6 9 Tactical Retreats 3 | . . . 3 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 9 | . 4 . 5 . Terminals 8 | . 4 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 9 . 14 . Successful 12 | . 3 . 9 . Failed 11 | . 6 . 5 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 20 | . 13 . 7 . Terminals 21 | . 9 . 12 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 . 5 . Record 2 | . . . 2 . Part Schematic 1 | . 1 . . . Branch Access Points 1 | . . . 1 . Locate Traps 1 | . 1 . . . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . 2 . Terminals 3 | . 1 . 2 . Botnet 3 | . 1 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 4 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3138 | 79 988 324 1687 60 Spaces Moved 1163 | 43 407 131 564 18 Core 6 | 6 . . . . Treads 1144 | 37 407 131 551 18 Legs . | . . . . . Wheels 13 | . . . 13 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 110 240 Average Speed 226 | 144 214 240 238 240 Slowest Speed 320 | 160 240 240 320 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 57 42 48 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 3 | . . . 3 . Terrain Destroyed 8 | . 1 . 7 . Melee . | . . . . . Projectile 8 | . 1 . 7 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 1392 | 56 456 134 722 24 Wait 39 | . 1 . 38 . Move 1159 | 42 406 130 563 18 Hop . | . . . . . Pick Up 18 | 5 4 . 9 . Fast Attach 16 | 5 5 . 6 . Attach 8 | 1 . . 7 . Detach 4 | . 3 . 1 . Swap 6 | . 3 . 3 . Drop . | . . . . . Fire 129 | . 30 3 90 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 13 | 3 4 1 5 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 321 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 13) 1068 | -10/Materials | Entered Mines 1375 | -10/Mines | Discovered new exit (range 8) 1392 | -10/Mines | Entered Materials 1392 | -9/Materials | Evolved 2 slots: Utility x2 1918 | -9/Materials | Lost 7 parts (3n1u3w) 2004 | -9/Materials | Discovered new exit (range 7) 2361 | -9/Materials | Repaired Assault Rifle 2395 | -9/Materials | Core integrity fell below 50% 2453 | -9/Materials | Discovered new exit (range 6) 2838 | -9/Materials | Identified exit to Mines 3079 | -9/Materials | Entered Mines 3079 | -9/Mines | Discovered new exit (range 11) 3112 | -9/Mines | Assembled infested the area 3126 | -9/Mines | Met a Derelict bent on vengeance 3136 | -9/Mines | Core integrity fell below 20% 3139 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- GOAL=ESCAPE Something is scanning the area. 03079_ EXIT=FOUND 03112_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 03123_ as-46332 destroyed. 03125_ Imp. Treads destroyed. 03128_ as-35788 destroyed. 03128_ as-49871 destroyed. 03128_ as-33428 destroyed. 03128_ as-62337 destroyed. 03128_ as-42126 destroyed. 03129_ as-08529 knocked back. 03131_ Lgt. Armor Plating destroyed. 03132_ as-08529 knocked back. 03133_ Acquired 1 matter. 03135_ as-08529 destroyed. 03135_ D-53 Grenadier knocked back. 03137_ Imp. Ion Engine destroyed. 03137_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????####??????????????? | | ????????????????????????????# #?#????????????? | | ???????????????????????????? ????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ????????????????????????????< #??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????? #???????????????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ??????????????????????####### ######??????????? | | ??????????????????????# ???? | | ????????????????????### ##### ######??????????? | | ???????????????????## # ### ##?????????????? | | ??????????????????## #?????????????? | | ??????????????????# #?????????????? | | ??????????????????# # #?????????????? | | ???????????????????# @ # #?????????????? | | ??????????????????# ## #?????????????? | | ??????????????????# ## #?????????????? | | ????????????????? # #?????????????? | | ????????????????# d u ?????????????? | | ??????????????? % ????????????? | | ????????????? d ###???????????? | | ???????????? ##?????????????? | | ??????????? ### ##??????????????? | | ??????????? ???## ##???????????????? | | ????????????????### #????????????????? | | ??????????????????### ????????????????? | | ???????????????????? ???????????????? | | ???????????????????? ????????????????? | | ????????????????????# ### ?????????????????? | | ?????????????????????####??????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiningGyrokineticBeam Manual? 0 Play Time 00:12:17 Cumulative 37.7 hours Start 2023.12.03 @ 08:12:27 End 2023.12.03 @ 08:24:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 33 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4013da84-c8b4-428a-a71d-c0bd68e81ed6