Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 07:20:04 // AFD2020/Player2 Player: PhenomPhear Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (251) 251 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 883 Bonus ------- Follower Combat Kills 32 Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 100/100 System Corruption 0% Temperature Cool (2) Movement Core (800) Ox15 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Assault Rifle Light Cannon Grenade Launcher Mining Claw Makeshift Spear Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Assault Rifle Grenade Launcher Mining Claw Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 7 5 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 3 3 . Energy Gun 2 | 2 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 1 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 91 | . 87 100 Engine 14 | . 14 14 Treads 28 | . 28 28 Storage 20 | . 16 28 Energy Gun 16 | . 24 . Ballistic Cannon 10 | . 3 28 Naked Turns . | . . . Heaviest Build 57 | 11 57 57 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 10 | 5 7 18 Most Carried 9 | 6 5 9 Average Carried 3 | 3 2 6 Final Capacity 18 | 6 18 18 Final Carried 9 | 6 3 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 319 | 266 45 8 Remotely . | . . . Salvage Created 399 | 97 269 33 Parts 23 | 4 17 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . 6 1 Guns 5 | . 5 . Cannons 1 | . . 1 AOE 1 | . 1 . Classes Destroyed 6 | 2 4 . Tunneler 2 | 1 . 1 Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 2 | . 2 . Grunt 5 | . 4 1 Best Kill Streak 3 | 2 3 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 889 | 40 76 773 Core 138 | . 7 131 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 21 | 2 12 7 Largest 2 | 2 2 2 Hottest 80 | 80 80 70 Shots Fired 42 | 4 24 14 Gun 28 | 4 24 . Cannon 14 | . . 14 Launcher . | . . . Special . | . . . Kinetic 16 | . 2 14 Thermal . | . . . Explosive . | . . . Electromagnetic 26 | 4 22 . Robot Hit Streak 4 | 2 4 4 Robot Miss Streak 3 | 1 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | 3 13 7 Core Hits 14 | 2 9 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 480 | 98 276 106 Guns 267 | 45 222 . Cannons 105 | . . 105 Explosions 107 | 53 54 . Melee . | . . . Ramming 1 | . . 1 Kinetic 130 | . 25 105 Thermal 107 | 53 54 . Explosive . | . . . Electromagnetic 242 | 45 197 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 71 | 40 31 . Shots 2 | 1 1 . Rammed . | . . . Targets Rammed 1 | . . 1 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 54 | 30 54 54 Average Temperature 22 | 17 21 27 Received Heat Transfer 87 | . 18 69 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 150 | 50 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | 1 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 153 | 10 153 120 Average Influence 57 | 2 60 64 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 12 6 Peak Tracking Total 4 | . 2 4 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 5 | . 5 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 16 | . 16 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 5 | . 5 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 57 | . 57 57 Highest-Rated Ally 57 | . 57 57 Total Orders . | . . . Ally Attacks 16 | . 11 5 Total Damage 261 | . 176 85 Kills 3 | . 2 1 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1117 | 93 707 317 Spaces Moved 603 | 49 394 160 Core 6 | 6 . . Treads 597 | 43 394 160 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 180 Average Speed 166 | 146 163 180 Slowest Speed 200 | 160 180 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 55 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 14 | 7 7 . Melee . | . . . Projectile . | . . . AOE 14 | 7 7 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 676 | 64 438 174 Wait 13 | . 13 . Move 601 | 48 393 160 Hop . | . . . Pick Up 18 | 6 6 6 Fast Attach 7 | 6 1 . Attach 4 | 1 3 . Detach 1 | 1 . . Swap 1 | . 1 . Drop 9 | . 9 . Fire 21 | 2 12 7 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 5) 713 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Entered Mines 801 | -10/Mines | Accompanied by 1 ally 850 | -10/Mines | Found a hidden stash of uninstalled traps 901 | -10/Mines | Learned location of Recycling (-8) 966 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1049 | -10/Mines | Discovered new exit (range 5) 1093 | -10/Mines | Assembled infested the area 1098 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1108 | -10/Mines | Discovered new exit (range 8) 1116 | -10/Mines | Core integrity fell below 50% 1118 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01102_ Found Med. Matter Pod. 01102_ Found Beam Cannon. 01102_ Found Med. Matter Pod. 01102_ C-30 ARC bursts open, deploying its payload. 01102_ D-53 Grenadier unfolds itself. 01106_ UB-2DJ(h) destroyed. 01107_ The unstable cave ceiling collapses. 01108_ Core Extractor disabled. 01108_ EXIT=FOUND 01112_ Lgt. Cannon destroyed. 01114_ The unstable cave ceiling collapses. 01115_ Player 2 attaches Com. Wheel. 01116_ Player 2 attaches Wheel. 01116_ Lgt. Treads destroyed. 01116_ Lgt. Ion Engine destroyed. 01117_ Player 2 attaches Assault Rifle. 01117_ U-05 Engineer builds a Wall. 01118_ The unstable cave ceiling collapses. 01118_ Player 2 attaches Assault Rifle. 01118_ Lgt. Treads destroyed. 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