Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.24 @ 23:26:33 Player: HorseLips Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1512) 1512 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 5932 Bonus ------- Follower Combat Kills 80 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 81/100 System Corruption 13% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Target Analyzer Actuator Array > --- WEAPON (2) ------- Heavy Mace Mining Claw > --- INVENTORY (5) ---- VTOL Module Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Heat Sink Improved Melee Analysis Suite Target Analyzer Kinecellerator Improved Propulsion Shielding Improved Utility Shielding > --- WEAPON ----------- Heavy Mace Great Axe > --- INVENTORY -------- Actuator Array Improved EM Pulse Cannon Light Assault Rifle Improved Grenade Launcher Mining Claw [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Gravmag System Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 4 | . . . . . 3 1 . . . Weapon . | . . . . . . . . . . Parts Attached 75 | 6 5 3 2 2 14 2 . 25 16 Power 10 | 1 2 1 . . 2 . . 4 . Engine 6 | 1 2 . . . 2 . . 1 . Core 4 | . . 1 . . . . . 3 . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . 1 . . 3 1 . 6 1 Treads 9 | 2 . 1 . . 3 1 . 2 . Leg 4 | . . . . . . . . 4 . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Utility 33 | 1 2 . . . 6 1 . 8 15 Device 20 | . 1 . . . 1 . . 3 15 Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . . . . . 1 . . 2 . Hackware 2 | . . . . . . 1 . 1 . Protection 5 | . . . . . 3 . . 2 . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 1 2 2 3 . . 7 . Energy Gun 2 | 1 . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun 4 | 1 1 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . . 1 2 . . 1 . Slashing Weapon 4 | . . . 1 . 1 . . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 34 | . 2 2 . . 8 . 5 6 11 Power 6 | . 1 . . . 2 . 1 2 . Propulsion 8 | . . 1 . . 2 . 1 1 3 Utility 15 | . . . . . 2 . 3 2 8 Weapon 5 | . 1 1 . . 2 . . 1 . Highest Loss Streak 6 | . 1 2 . . 3 . 4 3 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 99 96 100 100 76 100 65 79 66 Engine 4 | . 14 . . . 4 7 4 3 . Core 4 | . . 13 14 14 3 . . 2 . Treads 18 | . 28 24 28 28 18 30 21 5 . Leg 3 | . . . . . . . . 16 6 Device 13 | . 13 14 14 14 8 7 4 8 29 Storage 8 | . 14 14 14 14 9 7 4 . . Processor 5 | . . . . . 8 7 6 11 8 Protection 4 | . . . . . 7 15 12 12 . Energy Gun 1 | . 8 . . . . . . . . Ballistic Gun 8 | . 19 27 27 1 . . . 1 . Launcher 1 | . . . . 3 3 . . 1 . Impact Weapon 3 | . . . . 8 4 7 2 5 7 Slashing Weapon 4 | . . . . 14 8 7 2 3 7 Peak Build Rating 46 | 6 8 11 18 19 38 44 44 46 41 Average Rating 21 | 5 7 10 11 18 27 43 28 31 33 On Entrance 16 | . 6 8 11 18 19 38 44 1 24 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 14 50 49 51 53 67 67 67 23 35 Greatest Support 106 | 40 40 40 40 40 84 106 106 80 3 Greatest Overweight (x) 17 | . 1 2 1 1 17 . . 2 11 Average Overweight (x) 1 | . . 1 1 1 1 . . . 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 5 5 Average Capacity 15 | 7 17 20 20 20 20 20 14 5 5 Most Carried 20 | 2 14 17 18 18 20 19 20 5 5 Average Carried 11 | 1 6 15 17 18 19 18 13 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 5 Final Carried 20 | 2 14 17 18 18 20 19 5 4 2 Class Distribution -------------------- 88% | Mutant 11% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Matter Collected 1221 | 283 225 59 . 75 142 . . 233 204 Remotely . | . . . . . . . . . . Salvage Created 1876 | 56 368 85 . 90 623 . . 270 384 Parts 96 | . 33 5 . 3 33 . . 11 11 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 39 | . 9 2 . 3 14 . . 5 6 Melee 22 | . . . . 2 14 . . 2 4 Guns 12 | . 9 2 . . . . . 1 . Cannons 1 | . . . . . . . . 1 . AOE 1 | . . . . 1 . . . . . Classes Destroyed 15 | 1 6 . . 2 3 . . . 3 Worker 1 | . 1 . . . . . . . . Builder 3 | . 2 . . . . . . . 1 Tunneler 1 | . . . . . . . . . 1 Recycler 3 | 1 . . . . . . . 1 1 Mechanic 1 | . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . Watcher 4 | . 3 . . . 1 . . . . Swarmer 13 | . 6 . . . 3 . . 3 1 Grunt 16 | . 3 2 . 1 7 . . 2 1 Brawler 2 | . . . . 1 1 . . . . Duelist 1 | . . . . . . . . . 1 Sentry 3 | . . . . . 2 . . . 1 Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . . . . 2 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 4 | 1 3 2 . 2 3 . . 4 2 Combat Bots Only 3 | . 3 2 . 2 3 . . 3 1 Max Kills in Single Turn 2 | 1 2 1 . 1 1 . . 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee 1 | . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Hostile Shots Fired 487 | . 69 15 . 6 155 . 3 79 160 Missed 148 | . 26 1 . 3 42 . . 23 53 Damage Taken 5350 | . 562 212 . 77 1632 . 143 1275 1449 Core 1307 | . 96 13 . . 486 . 92 320 300 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 203 | . . . . . 10 . 17 176 . Core Remaining (%) 55 | 100 . . . 56 11 . . . . Volleys Fired 80 | 12 42 10 . 1 2 . . 13 . Largest 2 | 2 2 2 . 1 1 . . 2 . Hottest 89 | 70 70 40 . 33 33 . . 89 . Shots Fired 148 | 24 84 15 . 1 2 . . 22 . Gun 136 | 24 84 15 . . . . . 13 . Cannon 9 | . . . . . . . . 9 . Launcher 3 | . . . . 1 2 . . . . Special . | . . . . . . . . . . Kinetic 91 | 12 51 15 . . . . . 13 . Thermal 45 | 12 33 . . . . . . . . Explosive 3 | . . . . 1 2 . . . . Electromagnetic 9 | . . . . . . . . 9 . Robot Hit Streak 11 | 3 11 4 . 5 . . . 6 . Robot Miss Streak 6 | 2 6 2 . . 2 . . 6 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 170 | 15 42 11 . 5 40 . . 28 29 Core Hits 60 | 2 22 4 . 3 18 . . 6 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . 2 5 Critical Strikes 14 | 1 2 . . 1 1 . . 4 5 Burn 3 | 1 2 . . . . . . . . Smash 8 | . . . . . . . . 3 5 Sever 3 | . . . . 1 1 . . 1 . Melee Attacks 122 | . . . . 4 48 . . 23 47 Impact 52 | . . . . . 10 . . 5 37 Slashing 70 | . . . . 4 38 . . 18 10 Piercing . | . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . 1 3 Combat Hostiles 1 | . . . . . 1 . . . . Follow-up Attacks 11 | . . . . . 6 . . 1 4 Damage Inflicted 4886 | 195 571 130 . 259 1503 . . 911 1317 Guns 941 | 195 553 130 . . . . . 63 . Cannons 174 | . . . . . . . . 174 . Explosions 161 | . . . . 85 76 . . . . Melee 3592 | . . . . 174 1427 . . 674 1317 Ramming 18 | . 18 . . . . . . . . Kinetic 639 | 107 339 130 . . . . . 63 . Thermal 302 | 88 214 . . . . . . . . Explosive 161 | . . . . 85 76 . . . . Electromagnetic 174 | . . . . . . . . 174 . Impact 1575 | . . . . . 199 . . 198 1178 Slashing 2017 | . . . . 174 1228 . . 476 139 Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . . . 6 13 Average Corruption 3 | . 1 1 1 1 . . . 3 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 62 | . 11 4 5 3 . . . 7 32 Message Errors 20 | . 4 1 2 2 . . . 3 8 Matter Fused 12 | . 4 2 1 . . . . 2 3 Heat Flow Errors 9 | . 1 1 1 . . . . . 6 Energy Discharges 5 | . . . 1 . . . . . 4 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . 1 . . . . . . . . Data Loss (minor) 8 | . 1 . . 1 . . . . 6 Data Loss (major) 6 | . . . . . . . . 1 5 Overload Shots . | . . . . . . . . . . Overflow Damage 525 | . . . . 10 97 . . 73 345 Projectiles . | . . . . . . . . . . Explosions 10 | . . . . 10 . . . . . Melee 515 | . . . . . 97 . . 73 345 Knockbacks 8 | . . . . . 1 . . 3 4 Impact 8 | . . . . . 1 . . 3 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 18 | . . . . 18 . . . . . Shots 1 | . . . . 1 . . . . . Rammed 3 | . 3 . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 196 | 36 173 94 147 . 9 . . 33 196 Average Temperature 41 | 16 37 52 79 . 6 . . 11 90 Received Heat Transfer 1395 | . 189 117 . . 612 . . 291 186 Siege Activations . | . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 1 3 Combat Hostiles 3 | . . . . . . . . 1 2 Parts Fried 3 | . . . . . . . . . 3 Impact Corruptions 20 | . . . . . 1 . . 4 15 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . Heat Transferred 1110 | 333 777 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Peak Influence 171 | 5 115 50 . 50 171 77 26 100 90 Initial 77 | . 3 12 . . 1 77 26 . . Average 38 | . 43 22 . 33 64 77 16 11 15 Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 1 . 5 4 Investigation 1 | . . . . . 1 . . . . Extermination 6 | . . . . . . 1 . 3 2 Reinforcement 4 | . 1 . . . 1 . . . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Distress Signals 2 | . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 82 | . 18 2 . 4 27 . 5 15 11 Peak Tracking Total 5 | . 3 2 . 2 4 1 5 5 5 Tactical Retreats 7 | . . . . 1 1 . 1 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Traps Triggered 4 | . 1 . . . . 1 . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Machines Disabled 3 | . . . . . 1 . . 1 1 Max in Single Turn 1 | . . . . . 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Machines Accessed 9 | . 1 1 2 . 2 1 . 1 1 Terminals 3 | . 1 . . . 1 . . . 1 Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 12 | . 1 1 4 . 2 1 . 2 1 Successful 12 | . 1 1 4 . 2 1 . 2 1 Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . 1 . 1 . . . . Terminals 3 | . 1 . . . 1 . . . 1 Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 6 | . . 1 4 . . . . . 1 Record 3 | . . . 3 . . . . . . Open Door 2 | . . 1 . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . Report Inventory 2 | . . . . . 1 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . . . Terminals 2 | . 1 . . . 1 . . . . Operators 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . . 117 . Total Part Build Rating 14 | . . . . . . . . 14 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 9 | . . . . . 5 . . . 4 ROAM 1 | . . . . . . . . . 1 EXPLORE 8 | . . . . . 5 . . . 3 Ally Attacks 40 | . . . . . 40 . . . . Total Damage 183 | . . . . . 183 . . . . Kills 5 | . . . . . 5 . . . . Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 50 | . . . . . 12 . . . 38 Drone Recoveries 36 | . . . . . 11 . . . 25 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Turns Passed 9054 | 178 1982 862 496 510 2247 347 124 1298 1010 Spaces Moved 3511 | 84 829 329 206 206 637 221 94 709 196 Core 357 | 2 . . . . 51 . 23 85 196 Treads 2785 | 82 829 329 206 206 586 221 71 255 . Legs 369 | . . . . . . . . 369 . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 160 156 50 130 100 Average Speed 214 | 157 220 253 240 240 251 156 130 143 338 Slowest Speed 900 | 160 240 320 240 240 900 156 160 200 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 47 | 5 92 61 59 52 50 5 91 15 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 5 | . . . . . . . . 3 2 Terrain Destroyed 33 | . . . . 7 21 . . 3 2 Melee 5 | . . . . . . . . 3 2 Projectile . | . . . . . . . . . . AOE 28 | . . . . 7 21 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Sto Total 4700 | 103 893 344 208 217 1226 224 95 927 463 Wait 874 | . 3 . . 5 517 . . 147 202 Move 3502 | 83 828 328 205 205 636 221 93 707 196 Hop . | . . . . . . . . . . Pick Up 39 | 2 12 3 1 . 9 1 . 10 1 Fast Attach 23 | 6 1 1 . . 5 . . 6 4 Attach 24 | . 2 1 . . 7 2 . 9 3 Detach 1 | . . . . . . . 1 . . Swap 28 | . 2 1 2 2 2 . . 10 9 Drop 17 | . . . . . 8 . 1 3 5 Fire 80 | 12 42 10 . 1 2 . . 13 . Melee 108 | . . . . 4 40 . . 21 43 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . 3 . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Discovered new exit (range 15) 1020 | -10/Materials | Discovered new exit (range 8) 1109 | -10/Materials | Discovered new exit (range 10) 1799 | -10/Materials | Discovered new exit (range 12) 2161 | -10/Materials | Entered Mines 2431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2513 | -10/Mines | Learned Materials emergency access door positions 2525 | -10/Mines | Found a hidden stash of uninstalled traps 2667 | -10/Mines | Learned Materials stockpile data 2740 | -10/Mines | Found the Drone Emporium 2749 | -10/Mines | Found Prototype Device 3014 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3014 | -10/Mines | Discovered new exit (range 5) 3023 | -10/Mines | Entered Exiles 3083 | -10/Exiles | Met 8R-AWN 3124 | -10/Exiles | Met EX-HEX 3189 | -10/Exiles | Met EX-BIN 3215 | -10/Exiles | Aligned with FarCom system 3218 | -10/Exiles | Given EX-Vault access code 3278 | -10/Exiles | Opened EX-Vault 3290 | -10/Exiles | Found Longsword +1 3336 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3406 | -10/Exiles | Met EX-DEC 3418 | -10/Exiles | Learned location of Zion (-7) 3485 | -10/Exiles | Discovered new exit (range 14) 3519 | -10/Exiles | Left Exiles lab with Longsword +1 3519 | -10/Exiles | Entered Mines 3813 | -9/Mines | Learned location of Storage (-7) 3869 | -9/Mines | Assembled infested the area 3874 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3969 | -9/Mines | Discovered new exit (range 10) 4029 | -9/Mines | Entered Materials 4029 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4748 | -8/Materials | Discovered new exit (range 15) 4866 | -8/Materials | Lost 3 parts (1p1n1w) 4892 | -8/Materials | Identified exit to Factory 5191 | -8/Materials | Core integrity fell below 50% 5235 | -8/Materials | Lost 3 parts (1p1u1w) 5333 | -8/Materials | Identified Thief Drone Bay 5450 | -8/Materials | Discovered exit to Factory (range 39) 5591 | -8/Materials | Core integrity fell below 20% 6276 | -8/Materials | Entered Factory 6276 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6623 | -7/Factory | Sucked down chute 6623 | -7/Factory | Entered Waste 6664 | -7/Waste | Spotted C-40 Crusher 6682 | -7/Waste | Spotted C-40 Crusher 6692 | -7/Waste | Spotted C-40 Crusher 6698 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6701 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6717 | -7/Waste | Spotted C-40 Crusher 6719 | -7/Waste | Spotted C-40 Crusher 6732 | -7/Waste | Lost 4 parts (1p3u) 6735 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6740 | -7/Waste | Discovered new exit (range 16) 6747 | -7/Waste | Entered Factory 7121 | -7/Factory | Discovered new exit (range 5) 7512 | -7/Factory | Build established: Gladiator 7693 | -7/Factory | Fabricated Force Lance (x2) 7759 | -7/Factory | Core integrity fell below 50% 7864 | -7/Factory | Garrison activated, responded to threat 7876 | -7/Factory | Crushed by falling debris 7907 | -7/Factory | Lost 3 parts (1p1n1u) 8045 | -7/Factory | Entered Storage 8471 | -7/Storage | Build established: Mutant 8543 | -7/Storage | Lost 3 allies 8842 | -7/Storage | System corruption reached 10% 8886 | -7/Storage | Core integrity fell below 20% 8897 | -7/Storage | Lost 6 parts (1n5u) 9055 | -7/Storage | Destroyed by S-27 Virus with Autogun Last Messages --------------- T-07 Excavator destroyed. Drone destroyed. Drone retrieved by Drone Bay. R-06 Scavenger collects Wheel. System corrupted: Heat flow error (+155). K-01 Serf collects debris. XBPMGSOO LZN|ZHSXP0/H0BFOINWJ8 <9SD K-01 Serf collects debris. System corrupted: Heat flow error (+209). S-27 Virus suffers critical hit (Smash). Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. Lgt. Nuclear Core fried. VTOL Module fried. S-27 Virus destroyed. Mining Claw follow-up attack on S-27 Virus. Drone Bay destroyed. Mining Claw follow-up attack on S-27 Virus. Kinecellerator destroyed. Gravmag System destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????#???????????????????? | | ????????????????????????????# ??????????????????? | | ????????????????????????????# ??????????????????? | | ?????????????????????####+### "?????????????????? | | ?????????????????????? + ?????????????????? | | ???????????????????????# ##+#####????????????? | | ?????????????????##????# % # ] ] #????????????? | | ????????????????##Y##### + #????????????? | | ???????????????## # # [ #????????????? | | ???????????????#" ] # # !#????????????? | | ???????????????#T g + #????????????? | | ???????????????#" """ # # #????????????? | | ???????????????## """ # ######+####?????????? | | ????????????????# """ # #??# / #?????????? | | ????????????????########+## #??# #?????????? | | ????????????????? ## # #### #?????????? | | ?????????????????? g g! !+ +=] #?????????? | | ???????????????????# a [ # # ! [ #?????????? | | ???????????????????# ! # % # #?????????? | | ???????????????????# # ########?????????? | | ???????????????????# !t # ########?????????? | | ???????????????????##+##s##% #?????????? | | ????????????????????# s @%s #?????????? | | ?????????Y??????????# #?????????? | | ????????????????????# #?####????? | | ????????????????????# ## #????? | | ????????????????????#+## # #????? | | ??????????????????? ?# ; #????? | | ?????????????????? ??# # #????? | | ????????????????? ""???########## ###T #????? | | ???????????????w ???????????????#% ########???? | | ??????????????? ????????????????# # #???? | | ??????????????#?????????????????# # =[ #???? | | ???????????????????????########## #[ #???? | | ???????????????????????+ ^ %^^^ % + #???? | | ???????????????????????# ^ ^ # ! #???? | | ????????????????????#+## ^ # * #???? | | ????????????????????# [ ############ | | ????????????????????# #?##### # | | ????????????????????# ""T"" ### # # | | ?????????????????? """"" % % % # | | ??????????????????############### ###### # # | | ??????????????????##????????????# #????##%## # | | ??????????????????# ########????# #?????#%## # | | ??????????????????#| #????# #????## ## # | | ??????????????????# ######+####?# # # | | ??????????????????# """ # #?# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Force Lance | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Challenges ------------ None Game ------ Seed ShadeSchematicAutocannon Manual? 0 Play Time 01:08:29 Cumulative 19.0 hours Start 2025.02.24 @ 21:06:30 End 2025.02.24 @ 23:26:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 22 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5b3bccfc-e34f-46d8-bf8c-3a94ab64a5b3