Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 14:49:31 Player: UberDoot Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (451) 2255 Value Destroyed (20677) 20677 Prototype IDs (68) 1360 Alien Tech Used (3) 600 Bonus (13915) 13915 TOTAL SCORE: 49507 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4316 Follower Combat Kills 2431 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 134 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Win 3000 Friendly Fire -666 Cogmind --------- Core Integrity 1256/1600 Matter 300/300 Energy 66/190 System Corruption 19% Temperature Cool (21) Movement Walking (116) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (7) --- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite System Mapper > --- WEAPON (5) ------- Gamma Rifle Phase Gun Enhanced Nova Cannon > --- INVENTORY (20) --- Light Quantum Reactor Vortex Chain Reactor Myomer Leg Zionite Biocell (600) Heavy Armor Plating Graphene Brace Long-range Tractor Beam Subatomic Replicator Quantum Rifle Improved Potential Cannon Improved Potential Cannon Micro-nuke Launcher Advanced Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Centrium Light Armor Plating Centrium Light Armor Plating Hacking Suite System Mapper > --- WEAPON ----------- Gamma Rifle Phase Gun Phase Gun Improved Potential Cannon > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Zionite Biocell Heavy Armor Plating Graphene Brace Long-range Tractor Beam Subatomic Replicator Quantum Rifle Enhanced Nova Cannon Improved Potential Cannon Micro-nuke Launcher Advanced Remote Datajack Plasma Cutter [Rating: 205] Favorites ----------- Power Quantum Reactor Engine Deuterium Engine Power Core Enhanced Fission Core Reactor Quantum Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Mapper Protection Centrium Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . . 1 . . . . Utility 8 | . . . . . . . 2 1 . . . . . 1 . . 1 . . . . . . . . . . . 2 . 1 Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 646 | 7 18 7 44 1 . 5 18 47 7 19 16 34 . 8 11 16 26 7 9 6 6 22 8 19 17 2 6 104 29 23 104 Power 55 | 1 3 2 1 . . 1 . 2 1 1 . 2 . . . 1 1 . . 1 . 3 . 2 1 . 2 11 6 2 11 Engine 12 | 1 3 1 1 . . 1 . 2 1 1 . . . . . . . . . . . . . . . . . 1 . . . Core 5 | . . 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 1 . . . Reactor 38 | . . . . . . . . . . . . 2 . . . 1 1 . . 1 . 1 . 1 1 . 2 9 6 2 11 Propulsion 123 | 2 5 1 9 . . . 2 10 . . 1 4 . 1 3 5 9 . 1 . . 2 3 4 2 . 1 18 4 5 31 Treads 15 | . 2 . 5 . . . 1 4 . . . . . 1 . 1 . . . . . . . . . . . . 1 . . Leg 94 | 2 1 . . . . . . 1 . . . 4 . . 3 4 9 . 1 . . 2 3 4 2 . 1 18 3 5 31 Wheel 14 | . 2 1 4 . . . 1 5 . . 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 256 | 2 2 . 14 1 . 3 11 18 4 10 4 25 . 6 5 4 14 6 7 5 4 12 4 8 4 . 2 30 13 5 33 Device 149 | 1 . . 7 1 . 1 6 10 2 6 1 12 . 2 . 1 8 4 4 4 3 8 3 7 4 . . 22 9 5 18 Storage 15 | 1 2 . 2 . . . . 1 . . . 4 . . . . . . . . . . . . . . . 1 . . 4 Processor 14 | . . . . . . . 1 . 1 . . . . 1 . . 3 . 1 . . . . . . . 1 1 3 . 2 Hackware 5 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 2 Protection 73 | . . . 5 . . 2 4 7 1 4 3 9 . 2 5 3 3 2 2 1 1 3 1 1 . . 1 6 . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 212 | 2 8 4 20 . . 1 5 17 2 8 11 3 . 1 3 6 2 1 1 . 2 5 1 5 10 2 1 45 6 11 29 Energy Gun 125 | . . . 11 . . 1 4 5 2 4 7 3 . 1 2 5 1 1 1 . 1 5 1 4 5 2 1 26 2 8 22 Energy Cannon 33 | . 3 1 1 . . . . 6 . 1 . . . . . . . . . . . . . . 1 . . 11 2 . 7 Ballistic Gun 9 | 2 1 1 2 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Ballistic Cannon 10 | . 2 1 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . Launcher 12 | . 1 1 . . . . . 3 . 3 . . . . . . 1 . . . 1 . . 1 . . . . . 1 . Special Weapon 18 | . 1 . 3 . . . 1 . . . 1 . . . 1 1 . . . . . . . . 2 . . 7 . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . . 3 . . . . . 1 . 1 12 . . . 3 2 . . 4 . 2 . . 4 . 1 18 2 1 2 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 4 Parts Lost 147 | . 2 2 4 . . 1 3 20 . 10 . 2 . . 4 1 . 1 1 . 1 4 2 8 1 . . 35 10 2 33 Power 21 | . . 2 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 9 3 . 5 Propulsion 34 | . 1 . . . . . 1 5 . 1 . 1 . . . . . . . . . 1 . 1 1 . . 8 3 1 10 Utility 48 | . . . 1 . . . 1 9 . 4 . 1 . . 3 1 . . . . . 2 1 2 . . . 11 3 . 9 Weapon 44 | . 1 . 3 . . 1 1 6 . 4 . . . . 1 . . 1 1 . 1 1 1 4 . . . 7 1 1 9 Highest Loss Streak 10 | . 1 1 2 . . 1 2 9 . 4 . 1 . . 2 1 . 1 1 . 1 2 2 5 1 . . 10 7 1 6 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 92 | . 98 98 99 100 100 100 98 89 92 85 82 90 100 93 96 99 99 100 99 99 99 99 99 97 95 100 96 76 76 89 91 Engine 3 | . 14 9 10 11 11 11 9 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 4 7 6 6 6 5 5 5 5 5 9 5 3 1 5 5 7 6 8 10 Treads 3 | . 8 14 14 11 11 11 9 9 7 5 . . . 1 . . . . . . . . . . . . . . . 1 . Leg 17 | . 4 . . . . . . 2 . . . 14 30 26 32 32 34 35 35 35 35 31 30 30 30 31 33 24 26 26 27 Wheel 7 | . 14 14 18 22 22 22 18 10 15 15 22 10 . . . . . . . . . . . . . . . . . . . Device 11 | . 14 14 8 11 11 9 11 18 14 11 7 8 7 6 6 6 9 10 10 11 16 10 15 14 14 15 14 16 20 14 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 6 | . . . . . . . 8 . 5 7 7 7 7 11 13 13 14 17 17 16 11 10 5 5 5 5 4 2 4 10 7 Protection 6 | . . . 2 . . 1 5 8 8 6 7 8 15 12 9 12 9 5 5 5 5 7 9 9 10 10 8 6 . . 3 Energy Gun 17 | . . . 21 33 33 33 26 16 15 18 21 23 23 20 19 18 17 17 16 17 16 20 20 19 15 21 20 10 1 13 18 Energy Cannon 1 | . 7 6 . . . . . 5 7 3 . . . . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 1 | . 5 17 5 . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . Peak Build Rating 205 | 7 8 11 23 22 22 24 29 49 47 49 51 91 91 94 100 105 119 120 118 116 123 139 143 141 145 144 161 193 178 177 205 Average Rating 92 | 5 7 9 17 22 22 23 26 38 44 45 46 71 91 92 94 98 114 113 112 112 117 134 139 130 129 143 154 165 151 166 190 On Entrance 83 | . 7 8 11 23 22 22 24 27 41 44 44 48 91 91 94 93 103 114 112 112 116 118 134 141 124 141 144 161 133 155 177 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 193 | 12 89 34 101 97 97 103 110 120 118 123 121 122 107 108 112 112 129 129 129 124 131 144 151 151 153 154 165 170 157 158 193 Greatest Support 206 | 20 20 16 26 24 24 24 24 40 40 40 50 108 108 108 133 112 144 144 144 144 144 144 156 156 159 159 187 206 180 192 199 Greatest Overweight (x) 8 | 1 8 3 4 4 4 4 4 4 2 3 3 4 . . . 1 1 . . . . 1 1 1 1 . . 1 1 . 1 Average Overweight (x) 1 | . 2 2 2 4 4 4 4 3 2 2 2 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 17 15 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 4 11 14 19 25 25 24 23 23 24 21 24 24 25 24 24 24 24 24 24 24 24 24 24 23 22 25 24 22 21 24 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Final Carried 25 | 7 14 15 25 25 25 24 25 25 25 20 25 25 25 25 25 25 25 24 25 25 24 25 25 21 25 25 25 22 25 25 18 Class Distribution -------------------- 33% | Scavenger-Gunner 28% | Scavenger-Tank 22% | Gunner 7% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Scavenger-Tank | -7/Deep Caves Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Gunner | -2/Quarantine Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Matter Collected 8624 | 219 376 368 937 . . 74 145 558 104 263 126 372 . 80 110 160 207 118 75 70 145 247 137 238 215 35 20 901 837 510 977 Remotely 225 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225 . . Salvage Created 22644 | 53 390 143 1557 . . 195 575 2234 87 727 . 132 67 144 1061 347 371 407 155 366 303 1096 305 635 66 . 315 3360 604 914 6035 Parts 930 | 3 28 8 96 . . 4 36 116 5 32 . 2 9 4 52 14 13 18 1 5 12 37 8 29 . . 11 151 29 26 181 Haulers Intercepted 8 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 Recyclers Shooed 9 | . 1 2 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . 6 30 . . 9 . . . . 19 1 5 10 . 7 28 . 15 . . . . . Prevented 6 | . . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 347 | . 8 7 34 . . 3 9 41 4 17 . 5 4 2 17 5 3 5 2 . 10 9 3 15 1 . 4 46 11 10 72 Guns 206 | . 3 . 23 . . 2 8 20 . 10 . 5 4 2 17 5 3 5 2 . 5 8 2 10 1 . 4 9 . 6 52 Cannons 57 | . 3 3 7 . . . . 9 4 4 . . . . . . . . . . . . . . . . . 4 11 2 10 AOE 68 | . 2 4 4 . . 1 1 12 . 3 . . . . . . . . . . 5 . . 4 . . . 27 . 2 3 Classes Destroyed 28 | 1 6 1 3 . . . . 5 . 1 . 2 1 . 1 . . . . . 1 . . 1 . . . 4 1 . . Worker 17 | . . . 1 . . . 1 4 . . . . . . 1 . . . . . . 1 . . . . . 6 . . 3 Builder 29 | . . . 3 . . . 2 6 . . . . . . 1 . . . . . . . . . . . . 9 3 . 5 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . 2 Recycler 20 | . 2 1 1 . . 1 1 4 . . . . . . 2 . . . . . . 1 . . . . . . 1 1 5 Minesweeper 3 | . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . Mechanic 4 | . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Drone 4 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . Watcher 16 | . 2 . 3 . . . 2 . . . . . . . . . 2 . . . . . . . . . . 2 . 1 4 Swarmer 80 | . 7 3 8 . . 1 3 1 4 7 . . 2 . 7 . . . . . 5 . . 9 . . 1 4 2 . 16 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Grunt 117 | . 1 2 16 . . 2 5 18 . 4 . . . 1 7 1 1 2 1 . 2 4 . 2 . . . 19 1 10 18 Brawler 14 | . . . 1 . . . 1 3 . 3 . . . . . . 1 1 . . . . 1 1 . . . . . . 2 Duelist 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 4 . . 1 Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 30 | . . 2 9 . . . . 2 . 2 . . . 1 3 . . 1 1 . . 1 1 . . . 2 . 2 . 3 Specialist 5 | . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 1 . . . Hunter 20 | . . . . . . . . 5 . . . . . . . . . . . . . 2 . . . . . 2 . . 11 Programmer 44 | . . . . . . . . 7 . 1 . . . . . . . 1 . . . 2 . 2 . . 1 12 5 . 13 Heavy 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 2 3 5 8 . . 3 13 18 2 5 . 3 2 2 3 3 2 3 1 . 5 3 3 5 1 . 1 11 4 4 20 Combat Bots Only 18 | . 3 5 7 . . 2 6 9 2 5 . 3 2 1 3 3 2 3 1 . 5 2 3 5 1 . 1 7 3 4 18 Max Kills in Single Turn 11 | 1 2 2 3 . . 3 3 11 1 2 . 2 2 1 2 1 1 1 1 . 4 2 1 3 1 . 1 3 2 2 3 Gunslinging 1 | . . . 1 . . . . . . 1 . 1 1 . 1 . . . . . . . . 1 . . . . . . 1 Exploded 6 | . 2 2 2 . . 1 1 6 . 2 . . . . . . . . . . 4 . . 2 . . . 3 . 2 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Hostile Shots Fired 2849 | . 50 55 122 . . 8 36 397 11 142 . 19 7 24 156 19 34 19 8 . 16 94 19 110 . 13 13 484 122 55 816 Missed 977 | . 12 12 45 . . 1 9 125 3 38 . 9 1 10 63 9 14 7 2 . 4 22 2 34 . 6 5 165 49 14 316 Damage Taken 34385 | . 405 566 1140 . . 144 441 3759 119 1487 . 289 85 102 954 289 416 238 130 . 269 1363 516 1644 37 132 146 8786 1711 770 8447 Core 3045 | . 59 102 117 . . 14 84 377 . 132 . . . 16 55 29 136 18 21 . 17 52 . 186 . . 11 1023 214 38 344 Absorbed by Shields 2954 | . . . . . . . 56 52 . 60 . 20 . . 250 104 . . . . . . . . . 59 65 509 110 152 1517 Redirected to Shielding 309 | . . . . . . . . . . . . 30 15 27 80 76 81 . . . . . . . . . . . . . . Ignored by Resistances 1203 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1203 Regen/Repaired (Parts) 1051 | . 69 . 222 . . . . 389 . . . . . . . . . . . . . . . . 371 . . . . . . Core Remaining (%) 66 | 100 . 35 . . . 67 84 . . . . . 27 . . 88 . . . . 80 . . . . 79 . 15 . 82 78 Volleys Fired 1044 | 8 47 25 74 . . 12 14 87 14 41 . 14 18 9 40 14 23 19 31 10 11 54 13 41 12 9 11 137 56 19 181 Largest 5 | 2 2 2 3 . . 3 3 3 3 3 . 3 3 3 3 3 3 3 3 2 3 4 4 4 4 4 5 5 4 5 5 Hottest 452 | 40 100 95 135 . . 135 146 214 199 214 . 214 200 200 200 200 200 220 220 140 240 320 320 321 324 338 432 450 309 420 452 Shots Fired 2960 | 16 94 46 207 1 . 36 38 246 22 115 . 40 40 24 117 40 61 50 75 20 27 164 46 107 18 21 45 281 127 73 763 Gun 2466 | 16 46 4 151 1 . 36 36 173 8 91 . 40 40 24 117 40 61 50 75 20 24 164 46 105 8 21 45 244 16 59 705 Cannon 451 | . 46 38 50 . . . . 66 14 19 . . . . . . . . . . . . . . . . . 37 111 12 58 Launcher 24 | . 1 4 . . . . . 7 . 5 . . . . . . . . . . 3 . . 2 . . . . . 2 . Special 19 | . 1 . 6 . . . 2 . . . . . . . . . . . . . . . . . 10 . . . . . . Kinetic 301 | 16 72 25 87 . . . . . . . . . . . . . . . . . . . . . . . . . 89 12 . Thermal 2269 | . 21 17 32 . . . 5 237 22 110 . 34 4 6 53 30 61 50 75 20 24 164 46 105 8 21 45 250 22 54 753 Explosive 24 | . 1 4 . . . . . 7 . 5 . . . . . . . . . . 3 . . 2 . . . . . 2 . Electromagnetic 191 | . . . 88 1 . 36 33 2 . . . . . . . . . . . . . . . . . . . . 16 5 10 Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . Phasic 134 | . . . . . . . . . . . . 6 36 18 64 10 . . . . . . . . . . . . . . . Robot Hit Streak 28 | 3 5 9 15 . . 9 7 14 4 10 . 6 3 18 20 15 22 17 10 27 16 19 24 25 5 7 8 15 13 17 28 Robot Miss Streak 10 | 2 7 3 4 . . 3 4 4 5 10 . 5 4 3 5 3 4 2 1 . 4 10 2 3 1 2 4 7 8 1 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 32 | . . . 3 . . . . . . 4 . 1 1 . 5 1 1 1 . . 1 . 1 2 . . . 3 . 1 7 Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . 1 1 . 1 1 1 1 . . 1 . 1 1 . . . 1 . 1 1 Shots Hit Robots 1811 | 8 40 31 126 . . 10 27 150 5 60 . 23 6 15 78 32 24 32 13 17 19 79 29 74 12 12 28 183 72 55 551 Core Hits 994 | 2 17 12 75 . . 6 27 127 3 50 . 13 5 7 53 16 10 16 7 8 18 38 9 27 4 3 12 167 27 30 205 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . 2 3 Critical Strikes 64 | . 1 . 3 . . . . 4 . 2 . . . 1 4 . . . . . . 2 . 2 . 2 3 15 3 6 16 Burn 32 | . . . . . . . . 4 . 2 . . . . . . . . . . . . . 1 . 2 3 4 . 3 13 Destroy 12 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 4 . 2 3 Blast 8 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Sunder 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Intensify 5 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . Melee Attacks 6 | . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64280 | 86 700 947 2658 . . 384 834 5609 137 1762 . 597 156 467 2489 927 693 920 267 611 1063 2484 816 2612 141 341 705 11901 2984 2081 18908 Guns 40584 | 86 247 31 1643 . . 172 507 2094 . 947 . 597 156 467 2489 927 693 920 267 611 567 2484 816 2147 141 341 705 3750 281 1257 15241 Cannons 9296 | . 343 531 508 . . . . 1148 137 302 . . . . . . . . . . . . . . . . . 1674 2549 278 1826 Explosions 14293 | . 110 385 507 . . 212 327 2357 . 513 . . . . . . . . . . 496 . . 465 . . . 6472 154 546 1749 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 107 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 5 . . 92 Kinetic 4016 | 86 398 300 856 . . . . . . . . . . . . . . . . . . . . . . . . . 2098 278 . Thermal 48410 | . 192 262 577 . . 212 341 3223 137 1249 . 432 57 137 1103 696 693 920 267 611 567 2484 816 2147 141 341 705 10464 605 1133 17898 Explosive 5548 | . 110 385 117 . . . . 2212 . 513 . . . . . . . . . . 496 . . 465 . . . . . 546 704 Electromagnetic 2556 | . . . 1108 . . 172 493 164 . . . . . . . . . . . . . . . . . . . . 281 124 214 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1432 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1432 . . . Phasic 2211 | . . . . . . . . . . . . 165 99 330 1386 231 . . . . . . . . . . . . . . . Highest Corruption 19 | . 4 4 1 1 1 1 . 10 8 8 8 . . . . . . . . . . 5 9 9 9 2 . 19 5 15 19 Average Corruption 5 | . 3 4 1 1 1 1 . 6 8 8 8 . . . . . . . . . . 4 8 9 9 1 . 7 4 8 4 Corruption Purged 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 370 | . 15 11 11 5 1 1 . 40 28 36 7 . . . . . . . . . . 18 20 26 1 3 . 61 11 17 58 Message Errors 80 | . 2 5 2 2 . 1 . 6 5 7 3 . . . . . . . . . . 2 5 3 . . . 16 2 5 14 Matter Fused 78 | . 4 1 4 . . . . 9 7 8 1 . . . . . . . . . . 7 3 6 . 1 . 9 2 3 13 Heat Flow Errors 40 | . 1 1 1 . . . . 7 4 3 1 . . . . . . . . . . 1 4 1 . 1 . 7 1 1 6 Energy Discharges 50 | . 2 1 1 1 . . . 5 5 7 1 . . . . . . . . . . 4 3 4 . 1 . 7 1 1 6 Parts Rejected 9 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 4 1 . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 42 | . 3 1 1 1 1 . . 8 2 5 1 . . . . . . . . . . 1 1 7 1 . . 5 . . 4 Data Loss (major) 9 | . . 2 . . . . . 3 . 1 . . . . . . . . . . . . 1 1 . . . 1 . . . Misfires 19 | . 2 . 1 1 . . . 1 3 2 . . . . . . . . . . . . 1 . . . . 4 . 2 2 Alerts 8 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 32 | . . . 1 . . . . 1 1 2 . . . . . . . . . . . 1 2 4 . . . 7 2 4 7 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 1112 | . 20 50 60 . . 17 . 166 6 23 . . . . . . . . . . . . . 46 . . . 325 23 89 287 Projectiles 301 | . . 5 . . . . . 13 6 23 . . . . . . . . . . . . . . . . . 193 23 . 38 Explosions 783 | . 20 45 60 . . 17 . 153 . . . . . . . . . . . . . . . 46 . . . 132 . 89 221 Melee 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Knockbacks 22 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 17 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 16 3 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 2512 | . . . 178 . . 77 153 244 . 38 . . . . . . . . . . . . . . . . . 1666 55 . 101 Shots 90 | . . . 4 . . 2 3 4 . 1 . . . . . . . . . . . . . . . . . 74 1 . 1 Rammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 832 | . 259 297 315 . . 254 168 369 157 426 135 315 116 194 279 244 258 90 114 . 33 458 328 393 174 203 447 832 357 245 364 Average Temperature 107 | . 48 111 88 . . 107 72 102 70 139 71 137 50 88 82 92 73 30 37 . 16 160 118 118 74 82 160 188 98 88 82 Received Heat Transfer 5249 | . 39 183 360 . . 36 96 1264 . 337 . 66 . 30 236 . 153 72 36 . 39 72 45 480 . 11 16 901 50 121 606 Effects 39 | . . 2 1 . . . . 7 . 1 . . . . 1 . . . . . . 3 . . . . . 22 . . 2 Shutdowns 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 8 . . 1 Energy Bleed 9 | . . 1 1 . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . 1 Interference 6 | . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Damage (minor) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 2 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Robots Melted 17 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 6 . . 7 Combat Hostiles 16 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . 6 . . 7 Parts Melted 220 | . . . 2 . . . . 23 1 4 . 2 . 1 2 . . 4 4 . 3 13 6 4 . 2 7 43 . 2 97 Heat Transferred 68727 | . 407 555 1062 . . 150 387 6737 185 2585 . 836 125 300 2138 938 888 1287 472 582 707 3370 1073 3148 249 644 1401 14150 631 1776 21944 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 6 . . 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Peak Influence 1909 | 10 147 149 872 307 . 143 289 1003 . . . . . 423 901 646 1035 . . . . 287 . . . . 290 786 800 639 1909 Initial 450 | . 6 12 9 307 . . 23 49 . . . . . 340 133 441 361 . . . . 150 . . . . 40 162 428 450 263 Average 420 | 2 52 58 452 307 . 103 142 328 . . . . . 349 444 515 664 . . . . 172 . . . . 176 513 598 405 754 Maximum Alert Level 5 | . . . 3 1 . . 1 3 . . . . . 2 3 2 3 . . . . 1 . . . . 1 3 3 2 5 Low Security (%) 32 | 100 100 100 14 . . 100 66 57 . . . . . . 2 . . . . . . 73 . . . . 49 9 . . 25 Level 1 27 | . . . 42 100 . . 33 15 . . . . . 89 48 . 27 . . . . 26 . . . . 50 25 . 55 28 Level 2 19 | . . . 13 . . . . . . . . . . 10 37 100 27 . . . . . . . . . . 35 65 44 5 Level 3 15 | . . . 28 . . . . 26 . . . . . . 12 . 44 . . . . . . . . . . 29 34 . 5 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 70 | . 1 . 3 . . . . 10 . 1 . . . . 2 1 5 . . . . 3 . . . . 1 17 3 1 22 Investigation 6 | . . . 2 . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . Extermination 18 | . . . . . . . . 4 . . . . . . . . 1 . . . . 1 . . . . 1 5 1 . 5 Reinforcement 24 | . 1 . . . . . . 5 . . . . . . 1 . . . . . . 2 . . . . . 8 . 1 6 Assault 16 | . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . . . 3 1 . 8 Garrison 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 2 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Distress Signals 18 | . 1 . 3 . . . . 4 . . . . . . 1 2 . . . . . 1 . . 2 . . . . . 4 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . . 1 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . 1 . . . Times Spotted 561 | . 18 7 51 . . 12 14 63 4 26 . 10 5 2 31 12 19 6 4 . 9 14 3 15 9 7 6 79 13 12 110 Peak Tracking Total 13 | . 4 5 7 . . 4 4 8 2 10 . 5 3 1 6 5 9 3 3 . 5 3 3 5 5 3 2 13 3 4 13 Tactical Retreats 34 | . . . 2 . . 1 . 3 1 6 . . 1 . 3 . 2 . 1 . . 1 . 1 . 1 . 1 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Traps Triggered 12 | . 3 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . 1 . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . 11 . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 4 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Disabled 49 | . . . 3 . . 1 1 14 . . 3 . . . 4 3 1 . . . . 2 . . 1 . . 11 2 1 2 Max in Single Turn 10 | . . . 1 . . . 1 10 . . 1 . . . 1 1 . . . . . 1 . . 1 . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 14 | . . . . . . . . . . . 3 . . . 2 2 . . . . . . . . 1 . . 5 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Machines Accessed 81 | . 7 . 12 . 1 . 3 5 . . . . . 3 4 2 4 . 2 6 . 6 1 . 6 . 2 6 5 3 3 Terminals 47 | . 6 . 8 . . . 3 2 . . . . . 1 4 2 2 . 1 . . 3 . . . . 1 3 5 3 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 10 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . 2 . . . . 1 2 . . . Recycling Units 3 | . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Total Hacks 182 | . 25 . 30 . 1 . 6 10 . . . . . 5 7 4 11 . 2 19 . 13 1 . 10 . 3 11 14 5 5 Successful 96 | . 11 . 16 . 1 . 2 6 . . . . . 3 3 1 2 . 2 19 . 5 1 . 10 . 1 3 4 3 3 Failed 86 | . 14 . 14 . . . 4 4 . . . . . 2 4 3 9 . . . . 8 . . . . 2 8 10 2 2 Catastrophic 18 | . 1 . 3 . . . 2 1 . . . . . 1 . . . . . . . 1 . . . . . 4 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 15 . 11 . . . 2 1 . . 1 . . . . 1 5 . . . . 2 . . . . . 3 4 . 2 Terminals 104 | . 21 . 18 . . . 6 3 . . . . . 2 7 4 5 . 1 . . 6 . . . . 1 6 14 5 5 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 29 | . 4 . 7 . . . . 6 . . . . . . . . . . . . . 6 . . . . 2 4 . . . Recycling Units 5 | . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . 5 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . Terminal Hacks 64 | . 5 . 4 . 1 . 2 1 . . . . . 1 3 1 1 . 2 19 . 4 1 . 10 . . 1 3 3 2 Record 19 | . . . . . 1 . . . . . . . . . . 1 . . 1 7 . . . . 8 . . . . 1 . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Prototype ID Bank 6 | . 1 . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . 1 3 . . . 1 . . . 1 . 2 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . Locate Traps 3 | . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 18 | . 4 . 7 . . . . 4 . . . . . . . . . . . . . 1 . . . . 1 1 . . . Scan Component 11 | . 2 . 4 . . . . 2 . . . . . . . . . . . . . 1 . . . . 1 1 . . . Repair 7 | . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 6 | . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 Terminals 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Botnet 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 6 . 11 . . . 3 5 . . . . . 2 2 2 4 . 1 . . 6 . . . . 2 5 5 3 2 Full Trace Events 4 | . . . 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . 2 . . . . . . . 13 . . . . . . . . 4 . . . . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 2 . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . 52 . 109 . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . 2 . . . . 6 . . . . . . . . . 5 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total Allies 33 | . . . . 3 . . . . . 2 6 . . . 12 5 . . . . . . . . 5 . . . . . . Largest Group 10 | . . . . 3 3 3 . . . 2 6 2 . . 10 10 10 . . . . . . . 5 5 3 2 . . . Highest-Rated Group 747 | . . . . 40 40 40 . . . 46 348 192 . . 437 747 744 . . . . . . . 313 313 189 133 . . . Highest-Rated Ally 159 | . . . . 16 16 16 . . . 30 96 96 . . 159 159 143 . . . . . . . 68 68 68 68 . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 348 | . . . . . . 30 . . . 4 . 38 . . 100 56 66 . . . . . . . 7 30 10 7 . . . Total Damage 10268 | . . . . . . 276 . . . 132 . 1062 . . 2014 1808 2291 . . . . . . . 531 1321 551 282 . . . Kills 63 | . . . . . . 5 . . . . . 6 . . 13 8 12 . . . . . . . 2 9 4 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Robot Analysis Total 6 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . 1 . . Derelict Logs Recovered 11 | . . . . . . . . . 2 1 . . 3 . . . . 1 1 . . . 1 2 . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Turns Passed 29183 | 132 983 669 1824 369 189 518 499 1581 914 928 2714 1652 605 389 1243 638 926 541 1388 362 462 862 544 718 991 647 308 2203 635 430 2319 Spaces Moved 18286 | 81 562 453 902 238 127 275 266 711 662 545 2134 1018 435 270 712 388 665 378 1036 263 350 467 403 451 728 519 209 1256 325 237 1220 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 45 | . . . 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 10945 | 70 105 . . . . . . . . . . 458 435 270 712 388 665 378 1036 263 350 467 403 451 728 519 209 1256 325 237 1220 Wheels 7285 | . 457 453 857 238 127 275 266 711 662 545 2134 560 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 105 150 150 150 150 125 125 125 120 117 117 117 117 118 118 120 120 120 120 120 120 120 115 115 115 107 115 116 112 Average Speed 123 | 112 126 121 135 150 150 150 150 144 125 132 120 131 117 117 117 119 118 120 120 120 120 120 120 120 119 115 115 113 116 116 118 Slowest Speed 240 | 120 200 130 240 150 150 150 150 160 125 140 140 196 117 117 118 196 190 120 120 120 120 190 190 190 190 115 115 184 186 117 188 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 53 | 4 80 82 90 46 48 66 25 24 78 64 92 69 62 6 66 94 15 55 96 62 60 11 52 62 84 59 6 78 10 18 37 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 5 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . 1 . . . . . . . Known Exits Taken 7 | . . . 1 . . . . . . . . . 1 . . . 1 1 . . . 1 . . . . . . 1 1 . Unknown Exits Taken 24 | 1 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 26 | . . 1 . . . 1 . . 5 4 4 . . . . . . . 4 . . . 3 3 . 1 . . . . . Spaces Dug 144 | . 1 . 3 . . . 2 8 1 24 . . 14 . . . 14 6 16 . . 17 2 2 . 1 . 4 24 . 5 Terrain Destroyed 745 | . 10 32 56 . . 14 8 76 4 32 . 1 33 2 20 5 28 11 39 . 44 41 6 45 . 5 . 40 62 47 84 Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Projectile 307 | . 1 . 9 . . . 2 3 4 2 . 1 33 2 20 5 28 11 39 . 4 41 6 14 . 5 . 17 36 3 21 AOE 434 | . 9 32 47 . . 14 6 69 . 30 . . . . . . . . . . 40 . . 31 . . . 23 26 44 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Acc Total 22588 | 103 741 525 1332 250 126 354 330 1066 730 658 2231 1313 493 324 990 491 757 421 1111 290 366 642 429 536 830 554 248 1703 502 339 1803 Wait 1765 | 1 83 34 255 12 . 56 24 169 42 31 30 176 41 24 155 28 8 18 31 1 . 87 1 17 27 22 18 74 74 26 200 Move 18253 | 80 561 452 901 237 126 274 265 710 661 544 2133 1017 434 269 711 387 664 377 1035 262 349 465 402 450 727 518 208 1256 324 236 1218 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 259 | 7 18 3 28 . . 3 6 22 4 7 9 20 . 6 13 9 11 . 2 2 . 7 2 5 7 . 1 30 6 7 24 Fast Attach 237 | 7 6 4 13 . . 1 . 11 . 2 6 22 . 2 3 7 14 . 1 7 . 5 4 3 7 2 5 42 11 12 40 Attach 186 | . 2 . 5 . . 1 7 21 4 9 5 3 . 3 6 1 5 1 2 . 1 6 3 7 8 . 1 45 14 3 23 Detach 99 | . . . 1 . . . 2 10 . 1 5 6 . 2 1 2 4 . 2 1 . 2 1 . 6 . 1 28 10 4 10 Swap 227 | . 10 3 26 1 . 3 11 15 3 8 5 9 . 3 2 8 7 6 6 . 5 11 1 9 2 . . 19 4 9 41 Drop 334 | . 14 4 29 . . 4 1 15 2 4 10 42 . 6 11 14 21 . 1 7 . 4 2 4 13 2 3 42 3 13 63 Fire 1044 | 8 47 25 74 . . 12 14 87 14 41 . 14 18 9 40 14 23 19 31 10 11 54 13 41 12 9 11 137 56 19 181 Melee 6 | . . . . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Rewire 56 | . . . . . . . . . . 10 . . . . 32 . . . . . . . . . 13 1 . . . . . Trap 5 | . . . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous 112 | . . . . . . . . . . . 27 . . . 16 21 . . . . . . . . 8 . . 30 . 10 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 5) 652 | -10/Materials | Discovered new exit (range 13) 714 | -10/Materials | Discovered new exit (range 12) 898 | -10/Materials | Repaired Lgt. Cannon 951 | -10/Materials | Discovered new exit (range 12) 993 | -10/Materials | Repaired Lgt. Treads 1116 | -10/Materials | Entered Mines 1120 | -10/Mines | Met a Derelict bent on vengeance 1423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1425 | -10/Mines | Found Prototype Device 1471 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1511 | -10/Mines | Core integrity fell below 50% 1621 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1637 | -10/Mines | Discovered new exit (range 8) 1785 | -10/Mines | Entered Materials 1785 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1819 | -9/Materials | Discovered new exit (range 4) 2253 | -9/Materials | Build established: Scavenger-Gunner 2265 | -9/Materials | Discovered new exit (range 13) 2496 | -9/Materials | Repaired Imp. Ion Engine 2524 | -9/Materials | Repaired Lgt. Treads 2793 | -9/Materials | Discovered new exit (range 11) 2869 | -9/Materials | Repaired Imp. EM Shotgun 2934 | -9/Materials | Destroyed 7 combat bots 2985 | -9/Materials | First assault squad dispatched 3162 | -9/Materials | Build established: Gunner 3195 | -9/Materials | Discovered new exit (range 10) 3247 | -9/Materials | Identified exit to Mines 3247 | -9/Materials | Identified exit to Storage 3609 | -9/Materials | Entered Mines 3642 | -9/Mines | Discovered new exit (range 16) 3713 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3750 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3750 | -9/Mines | Discovered new exit (range 5) 3978 | -9/Mines | Entered Exiles 3978 | -9/Exiles | Accompanied by 3 allies 4014 | -9/Exiles | Met 8R-AWN 4040 | -9/Exiles | Met EX-HEX 4100 | -9/Exiles | Met EX-DEC 4110 | -9/Exiles | Learned location of Zion (-7) 4151 | -9/Exiles | Discovered new exit (range 14) 4167 | -9/Exiles | Entered Mines 4167 | -8/Mines | Accompanied by 3 allies 4575 | -8/Mines | Discovered new exit (range 8) 4685 | -8/Mines | Entered Materials 4685 | -8/Materials | Evolved 2 slots: Utility x2 5055 | -8/Materials | Discovered new exit (range 16) 5184 | -8/Materials | Entered Factory 5184 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5312 | -7/Factory | System corruption reached 10% 5342 | -7/Factory | Lost 3 parts (1u2w) 5593 | -7/Factory | Build established: Scavenger-Tank 6222 | -7/Factory | Lost 9 parts (3n3u3w) 6330 | -7/Factory | Cargo convoy interrupted 6361 | -7/Factory | Destroyed 9 combat bots 6565 | -7/Factory | Core integrity fell below 50% 6609 | -7/Factory | Repaired Hrd. Medium Armor Plating? 6681 | -7/Factory | Repaired Arm. Huge Wheel 6710 | -7/Factory | Discovered new exit (range 10) 6715 | -7/Factory | Garrison activated, responded to threat 6765 | -7/Factory | Entered Lower Caves 6796 | -7/Lower Caves | Lost 3 parts (1n1u1w) 6916 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7390 | -7/Lower Caves | Build established: Gunner 7445 | -7/Lower Caves | Discovered new exit (range 13) 7455 | -7/Lower Caves | Learned Factory terminal intel 7679 | -7/Lower Caves | Entered another Lower Caves area 7740 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7804 | -7/Lower Caves | Learned Factory stockpile data 7973 | -7/Lower Caves | Encountered a Warlord checkpoint 8039 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8101 | -7/Lower Caves | Lost 3 allies 8182 | -7/Lower Caves | Lost 4 parts (2u2w) 8256 | -7/Lower Caves | Spotted B-75 Beast 8394 | -7/Lower Caves | Lost 3 parts (1p1n1w) 8453 | -7/Lower Caves | Discovered new exit (range 5) 8607 | -7/Lower Caves | Entered Zion 8745 | -7/Zion | System corruption cleaned by Quarantine Array 8802 | -7/Zion | Discovered new exit (range 12) 9125 | -7/Zion | Given A8's code to call for help 9274 | -7/Zion | Given the Hacking Drone Bay 9274 | -7/Zion | Found Prototype Device 9455 | -7/Zion | Found Unknown Piercing Weapon 9455 | -7/Zion | Identified CR-A16's Pointy Stick 9511 | -7/Zion | Found Prototype Device 9511 | -7/Zion | Identified Bomb Factory No. 2 9684 | -7/Zion | Met Imprinter 10181 | -7/Zion | Imprinted 10183 | -7/Zion | Declared Zion's savior 11214 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11219 | -7/Zion | Enhanced Grunt warped into view, answering call for help 11315 | -7/Zion | Discovered new exit (range 3) 11315 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11321 | -7/Zion | Entered Deep Caves 11321 | -7/Deep Caves | Accompanied by 6 allies 11754 | -7/Deep Caves | Attacked by Z-Imprinter 11764 | -7/Deep Caves | Allies destroyed Z-Imprinter 11768 | -7/Deep Caves | Identified Hacking Drone Bay 11798 | -7/Deep Caves | Found Prototype Protection 11798 | -7/Deep Caves | Identified Zio. Weapon Casing 11899 | -7/Deep Caves | Z-Facility disabled 11923 | -7/Deep Caves | Found Zio. Weapon Casing 11984 | -7/Deep Caves | Found Prototype Protection 11984 | -7/Deep Caves | Identified Zio. Heavy Carapace 12079 | -7/Deep Caves | Found Zio. Heavy Carapace 12083 | -7/Deep Caves | Found Zio. Heavy Carapace 12500 | -7/Deep Caves | Found Zio. Weapon Casing 12793 | -7/Deep Caves | Build established: Scavenger-Tank 12847 | -7/Deep Caves | Discovered new exit (range 7) 12973 | -7/Deep Caves | Entered Proximity Caves 12974 | -6/Proximity Caves | Identified exit to Factory 12977 | -6/Proximity Caves | Spotter reported a threat 13099 | -6/Proximity Caves | Learned Factory garrison access intel 13218 | -6/Proximity Caves | Learned 8 Factory zone layouts 13226 | -6/Proximity Caves | Spotter reported a threat 13436 | -6/Proximity Caves | Learned Factory stockpile data 13578 | -6/Proximity Caves | Entered Factory 13578 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13581 | -6/Factory | Loaded intel: 28 terminal locations 13582 | -6/Factory | Loaded intel: 3 garrison access locations 13674 | -6/Factory | Identified Exp. Sensor Array 13786 | -6/Factory | Discovered new exit (range 6) 13928 | -6/Factory | Search patrols dispatched 13941 | -6/Factory | Build established: Scavenger-Gunner 13967 | -6/Factory | Entered Extension 14060 | -6/Extension | Rescued a captive Derelict 14061 | -6/Extension | Rescued a captive Derelict 14206 | -6/Extension | Rescued A7 14213 | -6/Extension | Rescued a captive Derelict 14328 | -6/Extension | Rescued a captive Derelict 14363 | -6/Extension | Rescued a captive Derelict 14948 | -6/Extension | Spotted B-75 Beast 14959 | -6/Extension | Allies destroyed B-75 Beast 14968 | -6/Extension | Spotted B-75 Beast 14988 | -6/Extension | Allies destroyed B-75 Beast 14994 | -6/Extension | Build established: Commander-Gunner 15017 | -6/Extension | Disrupted transfer network 15170 | -6/Extension | Discovered new exit (range 16) 15171 | -6/Extension | Discovered new exit (range 15) 15210 | -6/Extension | Entered Cetus 15210 | -6/Cetus | Accompanied by 9 allies (A7) 15215 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 15233 | -6/Cetus | Spotted Cetus Guard 15233 | -6/Cetus | Spotted Cetus Guard 15235 | -6/Cetus | Spotted Cetus Guard 15237 | -6/Cetus | Destroyed Cetus Guard 15239 | -6/Cetus | Allies destroyed Cetus Guard 15248 | -6/Cetus | Destroyed Cetus Guard 15253 | -6/Cetus | Spotted Cetus Guard 15265 | -6/Cetus | Destroyed Cetus Guard 15277 | -6/Cetus | Lost 4 allies 15302 | -6/Cetus | Discovered new exit (range 16) 15379 | -6/Cetus | Build established: Scavenger-Gunner 15392 | -6/Cetus | Started Cetus Manufacturing Module 15417 | -6/Cetus | Manufactured an Enhanced Grunt 15426 | -6/Cetus | Escorted A7 to Cetus Mainframe 15442 | -6/Cetus | Manufactured an Enhanced Grunt 15467 | -6/Cetus | Manufactured an Enhanced Grunt 15492 | -6/Cetus | Manufactured an Enhanced Grunt 15517 | -6/Cetus | Manufactured an Enhanced Grunt 15723 | -6/Cetus | Discovered new exit (range 15) 15749 | -6/Cetus | Spotted Cetus Guard 15750 | -6/Cetus | Spotted Cetus Guard 15754 | -6/Cetus | Spotted Cetus Guard 15754 | -6/Cetus | Spotted Cetus Guard 15763 | -6/Cetus | Allies destroyed Cetus Guard 15766 | -6/Cetus | Allies destroyed Cetus Guard 15770 | -6/Cetus | Destroyed Cetus Guard 15771 | -6/Cetus | Allies destroyed Cetus Guard 15776 | -6/Cetus | Discovered new exit (range 15) 15806 | -6/Cetus | Scared off Revision 17 15848 | -6/Cetus | Entered Factory 15848 | -5/Factory | Accompanied by 10 allies (A7) 15848 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15853 | -5/Factory | Received a hacking code to weaken MAIN.C 16148 | -5/Factory | First assault squad dispatched 16364 | -5/Factory | Lost 4 allies 16606 | -5/Factory | Discovered new exit (range 7) 16616 | -5/Factory | Identified exit to Upper Caves 16663 | -5/Factory | Found Prototype Device 16663 | -5/Factory | Identified Exp. Thermal Shield 16774 | -5/Factory | Entered Upper Caves 16850 | -5/Upper Caves | Encountered a Warlord checkpoint 16966 | -5/Upper Caves | Identified exit to Upper Caves 17041 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17315 | -5/Upper Caves | Entered another Upper Caves area 17332 | -5/Upper Caves | Discovered new exit (range 6) 17431 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18063 | -5/Upper Caves | Discovered new exit (range 5) 18703 | -5/Upper Caves | Entered Zhirov 18703 | -5/Zhirov | Discovered new exit (range 3) 18798 | -5/Zhirov | Found Alien Artifact 18798 | -5/Zhirov | Identified Integrated Dissipator 18798 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18900 | -5/Zhirov | Learned location of Quarantine (-2) 18900 | -5/Zhirov | Learned location of Testing (-3) 18900 | -5/Zhirov | Learned location of Command (-1) 18934 | -5/Zhirov | Found Alien Artifact 19065 | -5/Zhirov | Entered Proximity Caves 19068 | -4/Proximity Caves | Spotter reported a threat 19345 | -4/Proximity Caves | Discovered new exit (range 13) 19527 | -4/Proximity Caves | Entered Factory 19527 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 19528 | -4/Factory | Identified exit to Upper Caves 19871 | -4/Factory | Crushed by falling debris 20389 | -4/Factory | Entered Upper Caves 20391 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20443 | -4/Upper Caves | Learned Research security intel 20583 | -4/Upper Caves | Encountered a Warlord checkpoint 20701 | -4/Upper Caves | Build established: Scavenger-Tank 20779 | -4/Upper Caves | Discovered new exit (range 9) 20933 | -4/Upper Caves | Entered another Upper Caves area 20936 | -4/Upper Caves | Encountered a Warlord checkpoint 20980 | -4/Upper Caves | Lost 3 allies 21009 | -4/Upper Caves | Discovered new exit (range 15) 21352 | -4/Upper Caves | Spotted B-86 Titan 21477 | -4/Upper Caves | Destroyed B-86 Titan 21495 | -4/Upper Caves | Lost 5 parts (1p2u2w) 21551 | -4/Upper Caves | Discovered new exit (range 8) 21563 | -4/Upper Caves | Learned location of Armory (-3) 21651 | -4/Upper Caves | Entered Warlord 21699 | -4/Warlord | System corruption cleaned by Quarantine Array 22104 | -4/Warlord | Visited the Vortex Lab 22113 | -4/Warlord | Found Prototype Energy Cannon 22115 | -4/Warlord | Found Prototype Energy Cannon 22120 | -4/Warlord | Warlord's base attacked by MAIN.C 22120 | -4/Warlord | Identified Vortex Cannon (x2) 22198 | -4/Warlord | Found Prototype Energy Gun 22302 | -4/Warlord | Learned Armory emergency access door positions 22303 | -4/Warlord | Learned 4 Armory zone layouts 22303 | -4/Warlord | Learned 4 Armory zone layouts 22305 | -4/Warlord | Learned Factory garrison access intel 22305 | -4/Warlord | Learned Armory fabricator intel 22305 | -4/Warlord | Learned Armory recycling unit intel 22335 | -4/Warlord | Rebuked by Warlord 22397 | -4/Warlord | Found Prototype Device 22397 | -4/Warlord | Identified Thermal Barrier 22409 | -4/Warlord | Found Prototype Reactor 22470 | -4/Warlord | Warlord forces counterattacked 22569 | -4/Warlord | Spotted B-90 Cyclops 22573 | -4/Warlord | Allies destroyed B-90 Cyclops 22584 | -4/Warlord | Spotted B-86 Titan 22591 | -4/Warlord | Allies destroyed B-86 Titan 22621 | -4/Warlord | Discovered new exit (range 8) 22622 | -4/Warlord | Lost 5 allies 22642 | -4/Warlord | Entered Proximity Caves 22642 | -3/Proximity Caves | Accompanied by 5 allies 22678 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23121 | -3/Proximity Caves | Discovered new exit (range 6) 23289 | -3/Proximity Caves | Entered Research 23289 | -3/Research | Accompanied by 3 allies 23289 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 23367 | -3/Research | Discovered new exit (range 3) 23470 | -3/Research | Discovered new exit (range 8) 23597 | -3/Research | Entered Testing 23597 | -3/Testing | Accompanied by 2 allies 23698 | -3/Testing | Found Prototype Energy Cannon 23698 | -3/Testing | Identified Imp. Potential Cannon 23701 | -3/Testing | Identified Plasma Storm 23705 | -3/Testing | Found Imp. Potential Cannon 23832 | -3/Testing | Found Prototype Hackware 23869 | -3/Testing | Found Prototype Leg 23869 | -3/Testing | Identified Myomer Exoskeleton 23977 | -3/Testing | Found Prototype Device 23977 | -3/Testing | Identified Exp. Hardlight Generator 24049 | -3/Testing | Found Prototype Processor 24049 | -3/Testing | Identified Spectral Analyzer 24252 | -3/Testing | Scanned by Researcher 24315 | -3/Testing | Found Prototype Energy Cannon 24315 | -3/Testing | Identified Disintegrator 24387 | -3/Testing | Lost 4 parts (1n3u) 24421 | -3/Testing | Destroyed 7 combat bots 24532 | -3/Testing | Destroyed 7 combat bots 24539 | -3/Testing | Lost 3 parts (1n2u) 24695 | -3/Testing | Found Prototype Energy Gun 24695 | -3/Testing | Identified Warp Gun 24723 | -3/Testing | Garrison activated, responded to threat 24811 | -3/Testing | Spotted Striker 24813 | -3/Testing | Spotted Striker 24846 | -3/Testing | Destroyed Striker 24847 | -3/Testing | First assault squad dispatched 24848 | -3/Testing | Spotted Alpha 7 24880 | -3/Testing | Destroyed Alpha 7 24897 | -3/Testing | Lost 4 parts (1p1n1u1w) 24981 | -3/Testing | Lost 3 parts (2p1w) 25092 | -3/Testing | Spotted PD-64FUMYDQQ8 25148 | -3/Testing | Lost 4 parts (1p2u1w) 25262 | -3/Testing | Found Exp. Sensor Array 25455 | -3/Testing | Identified Transdimensional Reconstructor 25455 | -3/Testing | Warped through subspace 25456 | -3/Testing | Core integrity fell below 50% 25512 | -3/Testing | System corruption reached 10% 25582 | -3/Testing | Identified Vortex Chain Reactor 25605 | -3/Testing | Core integrity fell below 20% 25624 | -3/Testing | Lost 10 parts (3p3n2u2w) 25760 | -3/Testing | Discovered new exit (range 12) 25800 | -3/Testing | Entered Research 25800 | -2/Research | Evolved 2 slots: Utility x2 25949 | -2/Research | Build established: Scavenger-Mutant 25996 | -2/Research | Identified System Mapper 26186 | -2/Research | Garrison activated, responded to threat 26233 | -2/Research | Lost 7 parts (2p3n2u) 26332 | -2/Research | Found Quantum Capacitor 26363 | -2/Research | Identified exit to Quarantine 26435 | -2/Research | Entered Quarantine 26514 | -2/Quarantine | Found Alien Artifact 26515 | -2/Quarantine | Identified Subatomic Replicator 26539 | -2/Quarantine | Identified exit to Access 26714 | -2/Quarantine | System corruption reached 10% 26764 | -2/Quarantine | Build established: Scavenger-Gunner 26865 | -2/Quarantine | Entered Access 26865 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27646 | -1/Access | Spotted B-99 Colossus 27836 | -1/Access | Found Hvy. Reactive Plating 27882 | -1/Access | Lost 5 parts (1p2n2u) 27907 | -1/Access | Destroyed B-99 Colossus 28151 | -1/Access | Crushed by falling debris 28257 | -1/Access | Garrison activated, responded to threat 28341 | -1/Access | Lost 4 parts (1p2u1w) 28448 | -1/Access | Destroyed 18 combat bots 28457 | -1/Access | Lost 6 parts (3n1u2w) 28487 | -1/Access | Identified exit to Command 28574 | -1/Access | Discovered new exit (range 6) 28941 | -1/Access | High security lockdown imminent 28996 | -1/Access | System corruption reached 10% 29021 | -1/Access | High security lockdown engaged 29035 | -1/Access | Lost 4 parts (1p2n1u) 29184 | *** | Escaped! Last Messages --------------- 29172_ Rnf. Quantum Reactor destroyed. 29172_ K-01 Serf collects debris. 29174_ Phase Gun severed. 29176_ >HD0TJ/,O41NE X FAB:1PJKRMQ8U% RGT 4|&I 29176_ Destroyed Flexi-carbon Leg. 29176_ Melted Lgt. Antimatter Reactor. 29176_ K-01 Serf collects debris. 29176_ Lgt. Quantum Reactor destroyed. 29178_ L-61 Swordsman overheating. 29178_ Microactuators fried. 29178_ Imp. Core Shielding melted. 29178_ L-61 Swordsman destroyed. 29179_ M-36 Artificer repairs B-74 Champion. 29179_ K-01 Serf collects debris. 29182_ Adv. Weapon Cycler destroyed. 29182_ System corrupted by crushing effect (+5). 29182_ Knocked back. 29183_ P-80 Master resets B-74 Champion, system corruption cleaned. 29184_ Coolant Network destroyed. Map ----- +----------------------------------------------------+ | ??????????????????#! #???????????????????????????? | | ??????????????????#%=#???????????????????????????? | | ??????????????????#" #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ??????????????????# #???????????????????????????? | | ?????????######???# #???????????????????????????? | | ?????????# ##### ########????????????????????? | | ?????????# ?????????????? | | ?????????# ########????????????????????? | | ?????????# ! ###+#+##???????????????????????????? | | ?????????## !## ???????????????????????????? | | ??????????# %## ?????????????????????????? | | ??????????# ## ???????????????????????? | | ??????????# ## ?????????????????????? | | ??????????# %## #????????????????????? | | ??????????# ## #????????????????????? | | ??????????# ################????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# k""" """ "??????????????????? | | ??????????# g "??????????????????? | | ??????????# pg "??????????????????? | | ??????????# g "" "??????????????????? | | ??????????# % mb[@" "??????????????????? | | ??????????#!= % "??????????????????? | | ??????????# % g = "??????????????????? | | ??????????# "??????????????????? | | ??????????# g "??????????????????? | | ??????????# C#####;; ##########??????????????????? | | ??????????# #???#####???????????????????????????? | | ??????????# ##############??????????????????????? | | ?????????## # #??????????????????????? | | ????????## # #??????????????????????? | | ???????## / #??????????????????????? | | ???????# #??????????????????????? | | ???????# % #??????????????????????? | | ???????# % """"" #??????????????????????? | | ??###### # # """"" #??????????????????????? | | ??# # # """""???????????????????????????? | | ??? ## # """"????????????????????????????? | | ??? [?### "# """"????????????????????????????? | | ??? ???#"%# ??????????????????????????? | | ???# #???# "# ?????????????????????????? | | ???# #???# ##########??????????????????????????? | | ???# #???# #?######## ###??????????????????????? | | ???# #???# # #??????????????????????? | | ???# #???# # ????????????????????????? | | ???# #???# + """""????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 65 Energy Capacity 1290 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Power Amplification 20 Corruption Block 20 Armor Coverage 1200 Resistance: KI 40 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 67 Targeting Accuracy 16 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 1 Particle Charging 30 Salvage Targeting 3 Offensive Hacking 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Reaction Control System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Cooling System | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Neutron Missile Launcher | -3/Testing | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive R-06 Scavenger | -3/Testing | Archive K-01 Serf | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Are We The Baddies? Help From High Places Main Advantage Max Potential Project G-00 Revising The Future Challenges ------------ None Game ------ Seed ShadePlatingTerrabomb Manual? 0 Play Time 06:04:50 Cumulative 112.2 hours Start 2025.02.11 @ 22:19:39 End 2025.02.16 @ 14:49:31 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc28e5bb-89da-4b8f-be48-a4db49c3f28c