Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.29 @ 23:36:15 Player: Cherman0 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (2118) 2118 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 8269 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 617 Registered with UFD 300 Friendly Fire -265 Cogmind --------- Core Integrity 663/1000 Matter 63/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (1500) Ox29 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Cryofiber Web Huge Storage Unit Advanced Signal Interpreter Improved Utility Shielding Makeshift Hacking Suite > --- WEAPON (4) ------- KE Penetrator > --- INVENTORY (25) --- Scrap Suit Scrap Suit High-capacity Battery (44) High-capacity Matter Pod (47) Deep Structural Scanner Surveybot 17 Chip Seismic Detector Makeshift Salvage Targeting Computer Advanced Shield Generator Makeshift Hacking Suite System Shield Advanced System Shield Authchip [Weapon] Mapping Drone Bay (3/3) Hacking Drone Bay (1/1) Heavy Plasma Cannon Heavy Missile Launcher CPS Tube (2) Makeshift Hammer DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Armored Wheel > --- UTILITY ---------- Improved Cryofiber Web Experimental Heat Sink Huge Storage Unit Advanced Signal Interpreter Improved Kinecellerator Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator KE Penetrator > --- INVENTORY -------- Scrap Suit Scrap Suit High-capacity Battery High-capacity Matter Pod Deep Structural Scanner Surveybot 17 Chip Seismic Detector Makeshift Salvage Targeting Computer Improved Utility Shielding Makeshift Hacking Suite System Shield Advanced System Shield Authchip [Weapon] Mapping Drone Bay Hacking Drone Bay Heavy Plasma Cannon KE Penetrator KE Penetrator Heavy Missile Launcher CPS Tube Makeshift Hammer DRS Beacon [Rating: 98] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Subdweller Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . . 8 . . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . Utility 5 | . . . . . . 5 . . . . . Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 131 | 4 13 4 13 3 9 23 12 6 12 4 28 Power 8 | . 1 1 2 . 1 . 1 . . 1 1 Engine 4 | . 1 1 1 . . . 1 . . . . Core 4 | . . . 1 . 1 . . . . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 19 | 2 3 . 1 1 2 3 2 2 . 2 1 Treads 10 | 2 1 . . 1 . 1 1 2 . 2 . Leg 1 | . . . . . . . 1 . . . . Wheel 8 | . 2 . 1 . 2 2 . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | 2 3 3 2 . 4 9 5 1 8 1 16 Device 35 | 2 . 2 . . 1 5 4 1 6 1 13 Storage 5 | . 3 . . . 1 . . . . . 1 Processor 2 | . . . . . . 1 . . 1 . . Hackware 2 | . . . . . . 1 . . . . 1 Protection 10 | . . 1 2 . 2 2 1 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 50 | . 6 . 8 2 2 11 4 3 4 . 10 Energy Gun 1 | . . . . 1 . . . . . . . Energy Cannon 5 | . 1 . . . . 2 . 1 . . 1 Ballistic Gun 23 | . 5 . 2 . . 4 2 2 1 . 7 Ballistic Cannon 6 | . . . 1 1 2 1 1 . . . . Launcher 3 | . . . 1 . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 12 | . . . 4 . . 4 . . 2 . 2 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 . . . 1 1 1 . 2 . 1 Parts Lost 21 | . . . 1 1 . . 3 1 . . 15 Power 3 | . . . 1 . . . . . . . 2 Propulsion 9 | . . . . 1 . . 2 1 . . 5 Utility 4 | . . . . . . . 1 . . . 3 Weapon 5 | . . . . . . . . . . . 5 Highest Loss Streak 14 | . . . 1 1 . . 2 1 . . 14 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 96 96 96 99 99 100 97 Engine 7 | . 14 14 10 14 9 . 3 6 6 1 . Core 2 | . . . 2 . 4 6 2 . . 4 10 Treads 11 | . 23 . . 8 9 1 5 15 20 20 16 Wheel 13 | . 4 28 28 19 18 21 14 8 6 6 4 Device 17 | . 14 13 9 . . 22 28 33 32 33 25 Storage 9 | . 14 14 14 14 13 6 6 6 6 6 5 Processor 2 | . . . . . . 6 6 6 6 6 5 Protection 4 | . . . 4 14 12 6 1 . . . . Energy Gun 3 | . . . . 12 9 . . . . . . Ballistic Gun 13 | . 27 28 14 . . 6 19 19 15 20 18 Ballistic Cannon 5 | . . . 4 14 17 7 . . . . . Impact Weapon 1 | . . . 9 1 . 5 . . 4 . 3 Peak Build Rating 98 | 7 13 14 18 18 23 60 63 66 73 74 98 Average Rating 39 | 6 8 13 15 15 16 48 59 64 65 72 86 On Entrance 35 | 6 7 13 14 18 15 22 58 61 66 69 74 Naked Turns 109 | . . . . . 109 . . . . . . Heaviest Build 139 | 14 92 92 96 97 98 110 115 107 111 112 139 Greatest Support 82 | 40 40 24 24 24 24 36 36 24 12 12 82 Greatest Overweight (x) 11 | . 3 3 3 8 8 3 4 8 9 9 11 Average Overweight (x) 4 | . 1 3 3 6 5 2 3 6 8 8 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 20 25 25 25 24 25 25 25 25 25 25 Most Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 16 24 24 24 23 22 24 24 24 25 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 25 25 25 25 25 25 25 25 25 25 22 Class Distribution -------------------- 51% | Mutant 22% | Scavenger-Skirmisher 10% | Scavenger-Assassin 6% | Derelict-Skirmisher 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Commander-Assassin | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Matter Collected 3370 | 300 616 203 192 123 150 408 477 103 100 156 542 Remotely . | . . . . . . . . . . . . Salvage Created 3248 | 152 576 229 179 54 . 708 292 74 . 257 727 Parts 162 | 21 40 25 7 4 . 7 13 2 . 8 35 Haulers Intercepted 4 | . 2 . . . . 1 . . . . 1 Recyclers Shooed 4 | 1 . . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 12 . . . 25 8 . 5 . Prevented 1 | . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 52 | . 10 11 4 2 . 2 8 2 . 4 9 Guns 47 | . 10 11 3 . . 2 6 2 . 4 9 Cannons 2 | . . . . 2 . . . . . . . AOE 2 | . . . . . . . 2 . . . . Classes Destroyed 17 | 2 6 . 2 . . 3 2 . . 1 1 Worker 7 | . 2 . . . . 1 . . . . 4 Builder 2 | . . . . . . 1 . . . . 1 Tunneler 4 | 4 . . . . . . . . . . . Hauler 4 | . 2 . . . . 1 . . . . 1 Recycler 6 | 1 1 . . . . 3 . . . . 1 Mechanic 1 | . . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . Watcher 3 | . 3 . . . . . . . . . . Swarmer 20 | . 6 9 . . . . 3 1 . . 1 Grunt 14 | . 4 2 1 . . 1 3 1 . . 2 Brawler 2 | . . . . . . . 1 . . 1 . Sentry 3 | . . . 1 2 . . . . . . . Specialist 1 | . . . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 6 | . . . . . . . . . . . 6 Subdweller 2 | . . . 2 . . . . . . . . Savage 3 | . . . . . . . . . . 3 . Best Kill Streak 7 | 3 7 3 1 1 . 3 3 1 . 3 6 Combat Bots Only 3 | . 3 3 1 1 . 1 3 1 . 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 . 2 2 1 . 1 1 Gunslinging 1 | . . 1 . . . 1 . . . . . Exploded 2 | . . . . . . . 2 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 466 | . 43 54 19 24 . 13 80 8 . 2 223 Missed 124 | . 13 14 8 4 . 8 20 4 . . 53 Damage Taken 5100 | . 303 350 280 298 . 34 922 57 . 31 2825 Core 631 | . 55 67 53 62 . . 57 . . . 337 Absorbed by Shields 630 | . . . . . . 15 99 21 . 12 483 Redirected to Shielding 52 | . . . . . . . . . . . 52 Regen/Repaired (Parts) 540 | . 115 . . . . 186 . . 172 . 67 Core Remaining (%) 66 | 100 . . . . 5 . . . . 93 . Volleys Fired 236 | 15 54 22 14 17 . 22 31 7 . 8 46 Largest 4 | 2 2 2 2 2 . 3 3 3 . 3 4 Hottest 132 | 40 40 40 40 95 . 78 53 90 . 45 132 Shots Fired 525 | 30 108 44 26 23 . 42 80 15 . 24 133 Gun 488 | 30 108 44 24 6 . 36 75 12 . 24 129 Cannon 32 | . . . . 17 . 6 2 3 . . 4 Launcher 5 | . . . 2 . . . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 510 | 30 108 44 24 17 . 42 80 12 . 24 129 Thermal 13 | . . . . 6 . . . 3 . . 4 Explosive 2 | . . . 2 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 4 8 11 13 13 . 9 14 2 . 5 8 Robot Miss Streak 9 | 2 5 2 2 1 . 2 6 6 . 9 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 9 | . 1 3 . . . 1 . . . 2 2 Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . 1 1 Shots Hit Robots 345 | 16 71 31 22 18 . 37 43 6 . 11 90 Core Hits 126 | 8 26 13 6 3 . 11 20 3 . 8 28 Critical Kills 3 | . 1 . . . . 1 . . . 1 . Critical Parts Destroyed 6 | . . . . . . 3 1 . . . 2 Critical Strikes 10 | . 1 . . 1 . 4 1 . . 1 2 Destroy 5 | . 1 . . . . . 1 . . 1 2 Blast 1 | . . . . 1 . . . . . . . Smash 4 | . . . . . . 4 . . . . . Melee Attacks 51 | . . . 31 . . 14 . . 1 . 5 Impact 51 | . . . 31 . . 14 . . 1 . 5 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 4 . . . . 2 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8397 | 176 941 445 333 350 . 1071 1265 157 . 365 3294 Guns 7004 | 176 936 445 250 86 . 644 991 157 . 365 2954 Cannons 408 | . . . . 264 . 112 . . . . 32 Explosions 275 | . . . 1 . . . 274 . . . . Melee 705 | . . . 82 . . 315 . . . . 308 Ramming 5 | . 5 . . . . . . . . . . Kinetic 7568 | 176 936 445 250 264 . 756 1265 157 . 365 2954 Thermal 118 | . . . . 86 . . . . . . 32 Explosive 1 | . . . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 705 | . . . 82 . . 315 . . . . 308 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 6 Average Corruption 2 | . . . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 16 | . . . . . . . . . . . 16 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 8 | . . . . . . . . . . . 8 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 214 | . . . . . . 214 . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 214 | . . . . . . 214 . . . . . Knockbacks 3 | . . . . . . 2 . . . . 1 Impact 2 | . . . . . . 1 . . . . 1 Kinetic 1 | . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . 3 . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 270 | . 8 3 . 270 . 6 . . . . 41 Average Temperature 86 | . 2 3 . 119 . 3 . . . . 15 Received Heat Transfer 658 | . 84 42 84 108 . . 79 . . 12 249 Effects 3 | . . . . 3 . . . . . . . Interference 3 | . . . . 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . 2 . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Fried 6 | . . . 1 . . 5 . . . . . Impact Corruptions 6 | . . . 1 . . 5 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . Heat Transferred 150 | . . . . 100 . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Peak Influence 541 | 25 186 224 . 60 . 192 . . . . 541 Initial 450 | . 16 11 . . . . . . . . 450 Average 94 | 15 58 107 . 22 . 46 . . . . 291 Maximum Alert Level 2 | . . 1 . . . . . . . . 2 Low Security (%) 89 | 100 100 92 . 100 . 100 . . . . 44 Level 1 6 | . . 8 . . . . . . . . 29 Level 2 4 | . . . . . . . . . . . 25 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 11 | . 3 . . . . 5 . . . . 3 Investigation 6 | . 2 . . . . 3 . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . 1 . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Distress Signals 3 | . . . . . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 15 12 7 1 . 12 17 4 . 6 18 Peak Tracking Total 5 | . 4 3 3 1 . 3 5 3 . 4 5 Tactical Retreats 4 | . . . . . . . 4 . . . . Traps | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 3 | . 2 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . Machines | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 3 | . . . . 1 . . . . . . 2 Max in Single Turn 1 | . . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 38 | . 6 2 1 9 4 12 1 . . . 3 Terminals 14 | . 4 1 . 5 . 3 . . . . 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 5 | . 1 . . . . 3 . . . . 1 Recycling Units 8 | . 1 . . 4 . 3 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Total Hacks 111 | . 20 5 3 23 25 29 1 . . . 5 Successful 78 | . 11 1 3 16 25 18 1 . . . 3 Failed 32 | . 9 4 . 6 . 11 . . . . 2 Catastrophic 3 | . . . . . . 2 . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . . Manual 50 | . 14 4 . 21 . 10 . . . . 1 Terminals 47 | . 13 4 . 18 . 9 . . . . 3 Fabricators 3 | . . . . . . 3 . . . . . Repair Stations 16 | . 6 . . . . 9 . . . . 1 Recycling Units 9 | . 1 . . 5 . 3 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 3 . . . . 1 Terminal Hacks 39 | . 1 1 3 5 25 2 1 . . . 1 Record 27 | . . . 3 . 24 . . . . . . Robot Analysis 4 | . 1 . . 3 . . . . . . . Prototype ID Bank 2 | . . . . 2 . . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Network Status 1 | . . . . . . 1 . . . . . Repair Station Hacks 9 | . 4 . . . . 5 . . . . . Scan Component 5 | . 2 . . . . 3 . . . . . Repair 4 | . 2 . . . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . Insert Component 1 | . . . . . . 1 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 Seal Access 2 | . . . . . . 1 . . . . 1 Unauthorized Hacks 25 | . 6 . . 11 . 7 . . . . 1 Terminals 15 | . 5 . . 7 . 3 . . . . . Assimilate 2 | . . . . . . 2 . . . . . Botnet 4 | . 1 . . 2 . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . Skim 8 | . 3 . . 5 . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . Haulers 1 | . . . . . . 1 . . . . . Repair Stations 4 | . . . . . . 3 . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . 4 . . . . . . . Tunnel 5 | . 1 . . 4 . . . . . . . Scrapoids 3 | . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 5 1 . 5 . 9 . . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 1 . . 16 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . . 2 . . . . . Time 93 | . 52 . . . . 41 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 1 . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Total Allies 25 | . . 4 . . . 16 1 . . . 4 Largest Group 12 | . . 4 4 . . 12 1 1 1 1 4 Highest-Rated Group 327 | . . 71 71 . . 327 20 20 20 20 134 Highest-Rated Ally 41 | . . 31 31 . . 31 20 20 20 20 41 Total Orders 10 | . . . . . . 2 2 . . . 6 STAY 2 | . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . 1 1 . . . . RETURN 6 | . . . . . . . . . . . 6 Ally Attacks 131 | . . 3 17 . . 82 1 5 . 3 20 Total Damage 2160 | . . 48 149 . . 1395 20 98 . 45 405 Kills 22 | . . 2 2 . . 9 1 2 . 1 5 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 1 . . 3 . . . . . . . Derelict Logs Recovered 10 | . . 1 . . 3 . 1 1 1 3 . Drone Launches 10 | . . . . . . . . . . . 10 Drone Recoveries 10 | . . . . . . . . . . . 10 Exploration | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Turns Passed 20484 | 132 2124 900 1056 1402 4866 1074 2206 1464 2607 1484 1169 Spaces Moved 10370 | 40 898 598 653 746 2751 691 991 746 1230 651 375 Core 197 | . . . . . 197 . . . . . . Treads 1084 | 40 685 . . . . . . . . . 359 Legs . | . . . . . . . . . . . . Wheels 9089 | . 213 598 653 746 2554 691 991 746 1230 651 16 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 160 135 135 135 135 50 120 120 150 210 210 215 Average Speed 176 | 160 203 135 135 180 173 120 145 188 210 221 246 Slowest Speed 410 | 160 320 135 135 210 210 135 150 210 225 225 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 4 99 100 35 98 95 14 77 95 83 91 13 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 13 | . 1 . 1 5 4 . . . 2 . . Known Exits Taken 8 | . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 21 | . . 1 3 . 8 . 2 3 3 1 . Spaces Dug 31 | . . . 12 . . 10 2 3 . . 4 Terrain Destroyed 112 | . . . 18 . . 10 44 3 . 6 31 Melee 15 | . . . 4 . . 10 . . . . 1 Projectile 41 | . . . . . . . 2 3 . 6 30 AOE 56 | . . . 14 . . . 42 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Zio Pro Fac Total 12051 | 80 1089 649 751 778 2872 880 1704 793 1256 681 518 Wait 978 | 19 73 19 26 8 14 103 634 31 . 14 37 Move 10359 | 39 897 597 652 745 2750 690 990 745 1229 650 375 Hop . | . . . . . . . . . . . . Pick Up 123 | 1 31 2 7 3 44 15 6 1 3 1 9 Fast Attach 35 | 1 4 1 . . 6 6 3 2 8 . 4 Attach 19 | . . . 1 1 2 8 2 . . . 5 Detach 10 | . . . . . 6 . 2 . 1 . 1 Swap 77 | 3 9 3 12 2 1 9 7 4 4 4 19 Drop 132 | 2 18 5 8 2 49 13 5 3 10 4 13 Fire 236 | 15 54 22 14 17 . 22 31 7 . 8 46 Melee 51 | . . . 31 . . 14 . . 1 . 5 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 28 | . . . . . . . 24 . . . 4 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 133 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 672 | -10/Materials | Discovered new exit (range 15) 957 | -10/Materials | Discovered new exit (range 9) 1384 | -10/Materials | Discovered new exit (range 16) 1721 | -10/Materials | Discovered new exit (range 3) 2066 | -10/Materials | Repaired Assault Rifle 2092 | -10/Materials | Repaired Assault Rifle 2257 | -10/Materials | Entered Mines 2303 | -10/Mines | Learned 2 Materials zone layouts 2431 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2516 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2635 | -10/Mines | Found the Drone Emporium 2652 | -10/Mines | Found Prototype Device 2742 | -10/Mines | Discovered new exit (range 11) 2901 | -10/Mines | Discovered new exit (range 10) 2932 | -10/Mines | Received a Mining Laser from a helpful Derelict 2965 | -10/Mines | Found a hidden stash of uninstalled traps 2974 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2974 | -10/Mines | Discovered new exit (range 5) 3133 | -10/Mines | Discovered new exit (range 9) 3157 | -10/Mines | Entered Subcaves 3157 | -10/Subcaves | Accompanied by 4 allies 3165 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3320 | -10/Subcaves | Core integrity fell below 50% 3415 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3473 | -10/Subcaves | Learned location of Zion (-6) 3473 | -10/Subcaves | Met a Zionite searching for "candidates" 3612 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3626 | -10/Subcaves | Discovered new exit (range 7) 3627 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 3688 | -10/Subcaves | Discovered new exit (range 14) 3719 | -10/Subcaves | Visited Clippyterm 3723 | -10/Subcaves | Identified exit to Recycling 3818 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 3833 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3859 | -10/Subcaves | Disturbed a concealed Subdweller 4213 | -10/Subcaves | Entered Recycling 4214 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 4258 | -9/Recycling | Scanned before Scraplab entrance 4461 | -9/Recycling | Learned Materials emergency access door positions 4581 | -9/Recycling | Discovered new exit (range 15) 4590 | -9/Recycling | Learned Storage security intel 4638 | -9/Recycling | Learned Materials emergency access door positions 4678 | -9/Recycling | Learned Storage garrison access intel 4709 | -9/Recycling | Learned Materials trap positions 4732 | -9/Recycling | Identified exit to Scraptown 4746 | -9/Recycling | Core integrity fell below 20% 4765 | -9/Recycling | Learned Materials emergency access door positions 4927 | -9/Recycling | Learned 4 Recycling zone layouts 5594 | -9/Recycling | Entered Scraplab 5615 | -9/Recycling | Entered Scraptown 6359 | -9/Scraptown | Discovered new exit (range 7) 6413 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 6418 | -9/Scraptown | Learned location of 1 exit from Research 6420 | -9/Scraptown | Learned Factory security intel 6613 | -9/Scraptown | Visited The Evicted 6672 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6678 | -9/Scraptown | Visited Red Mages 6707 | -9/Scraptown | Visited Bundlers 6888 | -9/Scraptown | Visited Awakened 6974 | -9/Scraptown | Visited Comm Corps 7117 | -9/Scraptown | Visited Cyclists 7165 | -9/Scraptown | Visited Symbiants 7564 | -9/Scraptown | Visited UFD Registry 7564 | -9/Scraptown | Registered with UFD as "Wirecycle" 7612 | -9/Scraptown | Entered Cyclist Reading Room 7761 | -9/Scraptown | Visited Supply Room 7859 | -9/Scraptown | Visited Science Guys 7932 | -9/Scraptown | Visited Research Penetration Think Tank 8000 | -9/Scraptown | Visited Cartography Club 8132 | -9/Scraptown | Visited Derelict Rescue Squad 8180 | -9/Scraptown | Visited Botcube Research 8218 | -9/Scraptown | Visited Science Testing Area 8258 | -9/Scraptown | Visited Abandonware Association 8285 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 8285 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 8344 | -9/Scraptown | Visited Scrapoid Pod Storage 8535 | -9/Scraptown | Delivered Scrap Shield to a Scientist 8801 | -9/Scraptown | Found Surveybot 17 Chip 8820 | -9/Scraptown | Found Deep Structural Scanner 8826 | -9/Scraptown | Learned location of Hub_04(d) (-5) 8826 | -9/Scraptown | Learned 20 Factory zone layouts 8826 | -9/Scraptown | Learned 24 Factory zone layouts 8826 | -9/Scraptown | Learned 8 Research zone layouts 8826 | -9/Scraptown | Learned 12 Research zone layouts 8826 | -9/Scraptown | Learned 4 Mines zone layouts 8826 | -9/Scraptown | Learned 4 Recycling zone layouts 8826 | -9/Scraptown | Learned 20 Upper Caves zone layouts 8826 | -9/Scraptown | Learned 4 Armory zone layouts 8826 | -9/Scraptown | Learned Materials emergency access door positions 8826 | -9/Scraptown | Learned location of 2 exits from Upper Caves 8826 | -9/Scraptown | Learned location of 3 exits from Upper Caves 8826 | -9/Scraptown | Identified exit to Factory 8848 | -9/Scraptown | Identified Bomb Drone Bay 9077 | -9/Scraptown | Found DRS Beacon 9111 | -9/Scraptown | Found Botcube 10033 | -9/Scraptown | Found Scrap Suit 10481 | -9/Scraptown | Entered Factory 10481 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 10482 | -6/Factory | Identified exit to Factory 10483 | -6/Factory | Identified exit to Lower Caves 10599 | -6/Factory | Scrapoids reinforcements arrived? 10898 | -6/Factory | Build established: Commander-Assassin 10945 | -6/Factory | Found Scrap Suit 10965 | -6/Factory | Lost 3 allies 11012 | -6/Factory | Repaired Hrd. Light Armor Plating 11037 | -6/Factory | Repaired Magnetic Acceleration Cannon 11325 | -6/Factory | Scrapoids reinforcements arrived? 11458 | -6/Factory | Scrapoid reinforcements arrived 11555 | -6/Factory | Lost 13 allies 11555 | -6/Factory | Entered Lower Caves 11556 | -6/Lower Caves | Encountered a Warlord checkpoint 11557 | -6/Lower Caves | UFD Scientist delivered a prototype 11560 | -6/Lower Caves | Found Prototype Protection 11560 | -6/Lower Caves | Identified Enh. Scrap Shield 11828 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11931 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12565 | -6/Lower Caves | Discovered new exit (range 15) 12622 | -6/Lower Caves | Learned 4 Factory zone layouts 13577 | -6/Lower Caves | Identified exit to Lower Caves 13761 | -6/Lower Caves | Entered another Lower Caves area 13761 | -6/Lower Caves | Accompanied by 1 ally 13761 | -6/Lower Caves | Discovered exit to Factory (range 18) 14274 | -6/Lower Caves | Learned Factory non-interactive machine intel 15162 | -6/Lower Caves | Discovered new exit (range 12) 15189 | -6/Lower Caves | Identified exit to Zion 15225 | -6/Lower Caves | Entered Zion 15225 | -6/Zion | Accompanied by 1 ally 15226 | -6/Zion | Identified exit to Proximity Caves 15750 | -6/Zion | Learned Factory interactive machine intel 16094 | -6/Zion | Learned location of Quarantine (-2) 16292 | -6/Zion | Found Prototype Launcher 16292 | -6/Zion | Identified Rocket Array 16335 | -6/Zion | Build established: Scavenger-Assassin 16425 | -6/Zion | Given A8's code to call for help 16625 | -6/Zion | Given the Hacking Drone Bay 17087 | -6/Zion | Found Prototype Device 17087 | -6/Zion | Identified Hacking Drone Bay 17832 | -6/Zion | Entered Proximity Caves 17832 | -5/Proximity Caves | Accompanied by 1 ally 17835 | -5/Proximity Caves | Spotter reported a threat 18100 | -5/Proximity Caves | Spotter reported a threat 18132 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 18150 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 18153 | -5/Proximity Caves | Spotter reported a threat 18173 | -5/Proximity Caves | Learned Factory security intel 18206 | -5/Proximity Caves | Found DCF Scrap (12 items) 18518 | -5/Proximity Caves | Build established: Derelict-Skirmisher 19174 | -5/Proximity Caves | Discovered exit to Factory (range 12) 19257 | -5/Proximity Caves | Learned Factory stockpile data 19316 | -5/Proximity Caves | Entered Factory 19316 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 19320 | -5/Factory | Loaded intel: 234 non-interactive machine locations 19321 | -5/Factory | Loaded intel: 53 interactive machine locations 19328 | -5/Factory | Identified exit to Upper Caves 19328 | -5/Factory | Identified exit to Extension 19411 | -5/Factory | Discovered new exit (range 17) 19569 | -5/Factory | Allied Derelicts emerged from ambush trap array 19616 | -5/Factory | Search patrols dispatched 20073 | -5/Factory | Identified exit to Factory 20194 | -5/Factory | Build established: Derelict-Assassin 20349 | -5/Factory | Spotted B-75 Beast 20485 | -5/Factory | Self-destructed Last Messages --------------- 20469_ Slug penetrates G-50 Soldier. 20469_ G-50 Soldier destroyed. 20471_ R-10 Processor inserts Wheel into recycling unit. 20472_ Slug penetrates Wall. 20472_ Slug penetrates G-50 Soldier. 20475_ Imp. Kinecellerator destroyed. 20475_ Slug penetrates Wall. 20476_ R-10 Processor collects Lgt. Angular Momentum Engine. 20478_ Slug penetrates G-50 Soldier. 20478_ G-50 Soldier destroyed. 20479_ Arm. Medium Treads destroyed. 20479_ KE Penetrator destroyed. 20479_ Exp. Heat Sink destroyed. 20479_ Critical hit (Burn: +37). 20480_ R-10 Processor collects Carbon-fiber Leg. 20481_ Slug penetrates R-10 Processor. 20482_ Slug penetrates Wall. 20483_ Slug penetrates B-75 Beast. [Achievement: I Think I Know What's Going On] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | T??????????????#### ?????????? | | ??????????????? ?????????? | | ??????????????? ?????????? | | ??????????????? ?????????? | | ??????????????? ?????????? | | ??????????????? ?????????? | | ??????????????? ###########+###########?????????? | | ??????????????? #????# ## ?????????? | | ??????????????? #????# ## ?????????? | | ??????"S??????? ##???# # ?????????? | | ??????"""?????? T#???# ## ?????????? | | ???????""?????? #???# #####?????????? | | ??????????????? ##???# ## ?????????? | | ??????????????? #????# ## ?????????? | | ??????""""????? #????# ## ?????????? | | ??????""""????? ####?# ## ?????????? | | ??????""""?? ###### ## """?"""????? | | ??????""""?? / ## """?"""????? | | ???????????? ###### ## """?"""????? | | ????????#### ################+### ?????????? | | ???????? # ######## """ ######?????????? | | ## ??? # ######## "Y" # ???????????? | | ## # # # ????""""""?? | | ## + #%""" """ # ????""""""?? | | ## # # = % """ # ????""""""?? | | ## # % #@%%% ; #??""""""?? | | ## # #%[ %g "" # ???????????? | | ## #% !#% * R ###+???????????? | | ###"""###### % =###BB######## ???????????? | | """ % %%%BB ###### ???????????? | | % ###### ???????????? | | ^ ^ ^#### ???????????? | | ! ^^# ## ???????????? | | u## # ???????????? | | R#### ??????????? | | u ??????????? | | ??????????? | | % % """" """" ??????????? | | # """" """"????????????? | | ########+############ """" """" ???????????? | | # # ! ! # ?????????? | | # # # """" """" ???????????? | | # ! # # """" """"????????????? | | # # """" # """" """"????????????? | | # [# """" # ?????????? | | + # """" + """" """" ???????????? | | # # """" # """" """"????????????? | | # # """" # """" """"????????????? | | ## + """" # ????????????????? | | ## # # """" """"????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 33 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 800 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Imp. Heavy Machine Gun | -6/Factory | Scanalyzed Energy Well | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Drone Bay | -6/Zion | Archive Lyr. Heavy Armor Plating | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ K-01 Serf | -6/Zion | Archive R-10 Processor | -6/Zion | Archive E-15 Imp | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Overachiever Challenges ------------ None Game ------ Seed BackupDecoderBooster Manual? 0 Play Time 02:46:16 Cumulative 144.8 hours Start 2024.09.29 @ 18:14:01 End 2024.09.29 @ 23:36:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8557053-0291-4048-a366-f5515d4043ca