Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 21:42:32 Player: Dadrick Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (140) 700 Value Destroyed (4020) 4020 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 7915 Bonus ------- High Alert Combat Kills 95 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Hovering (46) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY (5) ------ Improved Sensor Array Improved Terrain Scan Processor Melee Analysis Suite > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (5) ---- Armored Huge Wheel Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Armored Huge Wheel Huge Storage Unit High-capacity Matter Pod Structural Scanner High-powered Tractor Beam Precision Assault Rifle Improved Grenade Launcher Makeshift Sword [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . 1 . . 1 . . Parts Attached 135 | 7 15 18 2 32 41 . 20 Power 13 | 1 2 3 . 2 2 . 3 Engine 10 | 1 2 3 . 2 2 . . Core 3 | . . . . . . . 3 Reactor . | . . . . . . . . Propulsion 33 | 2 1 3 1 7 10 . 9 Treads 24 | 2 1 3 1 7 10 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 7 | . . . . . . . 7 Flight 2 | . . . . . . . 2 Utility 54 | 2 5 3 . 13 24 . 7 Device 33 | 1 2 1 . 7 20 . 2 Storage 5 | 1 1 1 . 2 . . . Processor 4 | . . . . . 1 . 3 Hackware . | . . . . . . . . Protection 12 | . 2 1 . 4 3 . 2 Artifact . | . . . . . . . . Weapon 35 | 2 7 9 1 10 5 . 1 Energy Gun 4 | 1 2 . . 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 19 | 1 3 5 1 8 1 . . Ballistic Cannon 4 | . . . . . 4 . . Launcher 3 | . . 2 . 1 . . . Special Weapon 4 | . 2 2 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . . 3 . . 2 Parts Lost 20 | . . . 1 . 8 . 11 Power 3 | . . . . . 1 . 2 Propulsion 8 | . . . . . 2 . 6 Utility 8 | . . . . . 5 . 3 Weapon 1 | . . . 1 . . . . Highest Loss Streak 5 | . . . 1 . 4 . 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 97 92 . 52 Engine 8 | . 14 10 11 9 6 . . Treads 20 | . 28 22 22 26 20 . . Hover 1 | . . . . . . . 15 Device 12 | . 12 11 11 15 13 . 7 Storage 8 | . 14 11 11 9 6 . . Processor 3 | . . . . . 6 . 14 Protection 7 | . 1 11 11 9 6 . 3 Ballistic Gun 20 | . 18 32 32 26 13 . . Ballistic Cannon 3 | . . . . . 14 . . Peak Build Rating 52 | 7 12 17 17 32 52 1 39 Average Rating 23 | 5 8 16 16 24 39 1 24 On Entrance 10 | . 7 11 16 17 31 1 1 Naked Turns 162 | . . . . . 123 32 7 Heaviest Build 101 | 12 26 44 41 101 54 . 14 Greatest Support 66 | 40 40 40 40 62 66 3 35 Greatest Overweight (x) 2 | . . 1 1 1 2 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 25 15 5 5 Average Capacity 12 | 7 9 13 15 15 14 5 5 Most Carried 15 | 7 10 14 15 15 15 5 5 Average Carried 11 | 3 8 11 14 14 13 5 4 Final Capacity 15 | 8 10 15 15 15 5 5 5 Final Carried 15 | 7 10 14 15 15 5 5 4 Class Distribution -------------------- 31% | Scavenger-Tank 25% | Mutant 21% | Tank 16% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 4675 | 282 209 784 148 1005 1904 . 343 Remotely 1095 | . . . . 362 733 . . Salvage Created 5368 | 96 436 1289 345 1211 1461 . 530 Parts 317 | 9 31 96 26 67 56 . 32 Haulers Intercepted 7 | . 1 1 . 2 2 . 1 Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 92 | . 5 27 11 17 30 . 2 Melee 2 | . . . . . . . 2 Guns 70 | . 5 24 11 16 14 . . Cannons 16 | . . . . . 16 . . AOE 4 | . . 3 . 1 . . . Classes Destroyed 13 | 2 4 5 . 1 1 . . Worker 10 | . . 4 . 1 1 . 4 Builder 3 | . 1 . . 1 . . 1 Tunneler 3 | 2 . . 1 . . . . Hauler 7 | . 1 1 . 2 2 . 1 Recycler 12 | 1 1 2 1 2 2 . 3 Operator 2 | . . 2 . . . . . Watcher 11 | . 3 4 . 1 2 . 1 Swarmer 21 | . . 10 7 . 4 . . Grunt 39 | . 5 8 4 8 14 . . Brawler 4 | . . 1 . 1 2 . . Sentry 19 | . . 8 . 6 5 . . Specialist 2 | . . . . 2 . . . Programmer 7 | . . . . . 5 . 2 Best Kill Streak 11 | 1 3 11 6 3 6 . 4 Combat Bots Only 6 | . 2 6 4 3 5 . 1 Max Kills in Single Turn 3 | 1 1 3 3 1 2 . 1 Gunslinging 2 | . . 1 2 . 1 . . Exploded 3 | . . 3 . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 948 | . 25 86 29 98 340 1 369 Missed 357 | . 5 30 6 34 116 1 165 Damage Taken 5758 | . 267 686 202 739 2331 . 1533 Core 910 | . 45 101 19 38 187 . 520 Absorbed by Shields 677 | . . . . 148 400 . 129 Regen/Repaired (Parts) 163 | . . . . . 163 . . Core Remaining (%) 86 | 100 82 . 70 93 . . . Volleys Fired 274 | 12 33 73 12 62 82 . . Largest 4 | 2 2 3 3 3 4 . . Hottest 192 | 70 100 100 69 84 192 . . Shots Fired 818 | 24 64 209 33 180 308 . . Gun 668 | 24 62 204 33 177 168 . . Cannon 140 | . . . . . 140 . . Launcher 5 | . . 2 . 3 . . . Special 5 | . 2 3 . . . . . Kinetic 769 | 12 35 204 33 177 308 . . Thermal 44 | 12 29 3 . . . . . Explosive 5 | . . 2 . 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 35 | 4 9 10 10 35 29 . . Robot Miss Streak 5 | 5 3 4 3 3 4 . . Penetration Max . | . . . . . . . . Secondary Targets 16 | . 1 5 4 1 5 . . Max Gunslinging Chain 2 | . 1 1 2 1 1 . . Shots Hit Robots 529 | 13 43 112 20 124 196 . 21 Core Hits 215 | 5 20 53 16 48 62 . 11 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | 1 2 . . 2 5 . 3 Burn 3 | 1 2 . . . . . . Destroy 2 | . . . . 2 . . . Blast 5 | . . . . . 5 . . Sever 3 | . . . . . . . 3 Melee Attacks 40 | . . . . . . . 40 Impact . | . . . . . . . . Slashing 40 | . . . . . . . 40 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . . . 9 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11188 | 158 501 2016 353 2284 4634 . 1242 Guns 7247 | 158 501 1780 353 1967 2488 . . Cannons 2146 | . . . . . 2146 . . Explosions 552 | . . 236 . 316 . . . Melee 1174 | . . . . . . . 1174 Ramming 69 | . . . . 1 . . 68 Kinetic 9047 | 57 256 1780 353 1967 4634 . . Thermal 410 | 101 245 64 . . . . . Explosive 488 | . . 172 . 316 . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1174 | . . . . . . . 1174 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 1 . 7 7 Average Corruption 5 | . . . . 1 . 7 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . 2 . 1 26 Message Errors 7 | . . . . 1 . . 6 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . . 4 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . 1 1 Data Loss (major) 3 | . . . . . . . 3 Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 346 | . . 22 . . 118 . 206 Projectiles 118 | . . . . . 118 . . Explosions 22 | . . 22 . . . . . Melee 206 | . . . . . . . 206 Knockbacks 21 | . . . . . 21 . . Impact . | . . . . . . . . Kinetic 20 | . . . . . 20 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 31 | . . . . . . . 31 Shots . | . . . . . . . . Rammed 19 | . . 1 . 1 . . 17 Targets Rammed 19 | . . 1 . 1 . . 17 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 399 | 80 246 84 39 399 354 . 263 Average Temperature 57 | 30 61 22 15 28 99 . 109 Received Heat Transfer 1699 | . 150 186 33 230 635 . 465 Effects 2 | . . . . . 2 . . Interference 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 2 1 . . . . . . Heat Transferred 1321 | 370 851 100 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Peak Influence 528 | 15 132 528 242 342 504 185 425 Initial 170 | . 9 12 162 35 63 170 115 Average 218 | 6 56 293 181 200 244 172 276 Maximum Alert Level 2 | . . 2 1 1 2 . 2 Low Security (%) 42 | 100 100 33 29 52 33 100 12 Level 1 45 | . . 30 70 47 51 . 82 Level 2 12 | . . 36 . . 14 . 5 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 2 3 . 3 8 . 4 Investigation 5 | . 1 1 . 1 1 . 1 Extermination 7 | . . . . . 5 . 2 Reinforcement 8 | . 1 2 . 2 2 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 10 | . 2 4 . 2 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 12 44 11 28 45 5 33 Peak Tracking Total 8 | . 3 5 3 5 5 5 8 Tactical Retreats 23 | . 1 4 1 1 3 . 13 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 11 | . 1 2 . 2 3 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 11 | . . 4 . 3 4 . . Max in Single Turn 4 | . . 4 . 1 2 . . Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 36 | . 6 6 . 8 8 . 8 Terminals 31 | . 6 6 . 8 6 . 5 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . . 2 Total Hacks 104 | . 24 19 . 29 15 . 17 Successful 45 | . 12 9 . 14 7 . 3 Failed 59 | . 12 10 . 15 8 . 14 Catastrophic 10 | . . . . 3 2 . 5 Database Lockouts . | . . . . . . . . Manual 53 | . 10 12 . 19 9 . 3 Terminals 93 | . 24 19 . 29 9 . 12 Fabricators 1 | . . . . . 1 . . Repair Stations 5 | . . . . . 5 . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 24 | . 10 5 . 9 . . . Robot Analysis 4 | . 3 1 . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 3 | . 1 1 . 1 . . . Unreport Threat 2 | . . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . . Hauler Manifests 4 | . 1 1 . 2 . . . Zone Layout 4 | . 1 . . 3 . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 2 Seal Access 1 | . . . . . . . 1 Coupler Status 1 | . . . . . . . 1 Unauthorized Hacks 14 | . 2 4 . 5 3 . . Terminals 14 | . 2 4 . 5 3 . . Assimilate 1 | . . 1 . . . . . Botnet 9 | . 2 3 . 4 . . . Disrupt 1 | . . . . 1 . . . Skim 3 | . . . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 30 | . 4 5 . 8 7 . 6 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 53 | . . . . . 53 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 2 | . . 1 . . . 1 . Largest Group 1 | . . 1 . . . 1 . Highest-Rated Group 31 | . . 10 . . . 31 . Highest-Rated Ally 31 | . . 10 . . . 31 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Robot Analysis Total 4 | . 3 1 . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 8031 | 176 879 1730 916 1202 2145 32 951 Spaces Moved 4811 | 81 377 649 355 556 1166 63 1564 Core 404 | 3 . . . . 231 63 107 Treads 2950 | 78 377 649 355 556 935 . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 1175 | . . . . . . . 1175 Flight 282 | . . . . . . . 282 Fastest Speed 36 | 50 160 160 160 155 50 50 36 Average Speed 127 | 155 160 204 239 156 136 50 45 Slowest Speed 320 | 160 160 240 240 240 320 50 120 Overloaded Moves 11 | . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 4 75 64 59 55 32 82 41 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . 1 . 1 . . . Unknown Exits Taken 3 | 1 1 . 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 30 | . 2 17 . . . . 11 Terrain Destroyed 102 | . 2 52 . 8 29 . 11 Melee 11 | . . . . . . . 11 Projectile 34 | . 2 3 . . 29 . . AOE 57 | . . 49 . 8 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 6062 | 106 590 883 396 753 1516 62 1756 Wait 644 | . 143 129 20 78 196 . 78 Move 4801 | 80 376 648 354 555 1166 62 1560 Hop 2 | . . . . . . . 2 Pick Up 40 | 7 9 6 5 2 9 . 2 Fast Attach 57 | 7 4 4 . 14 9 . 19 Attach 15 | . . 2 1 . 10 . 2 Detach 6 | . 1 . . . 4 . 1 Swap 64 | . 11 12 1 18 22 . . Drop 70 | . 13 8 3 23 18 . 5 Fire 274 | 12 33 73 12 62 82 . . Melee 40 | . . . . . . . 40 Ram 17 | . . . . . . . 17 Kick . | . . . . . . . . Crush 2 | . . 1 . 1 . . . Escape Stasis 30 | . . . . . . . 30 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac x2] / [*Low]) -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 548 | -10/Materials | Discovered new exit (range 14) 677 | -10/Materials | Derelicts attacked the area 1044 | -10/Materials | Discovered new exit (range 3) 1056 | -10/Materials | Entered another Materials area 1056 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1385 | -9/Materials | Build established: Tank 1407 | -9/Materials | Discovered new exit (range 11) 1797 | -9/Materials | Discovered new exit (range 4) 2329 | -9/Materials | Discovered new exit (range 16) 2379 | -9/Materials | Identified exit to Mines 2515 | -9/Materials | Build established: Scavenger-Tank 2786 | -9/Materials | Entered Mines 3378 | -9/Mines | Discovered new exit (range 16) 3441 | -9/Mines | Learned location of Zion (-7) 3553 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3586 | -9/Mines | Discovered new exit (range 5) 3702 | -9/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4511 | -8/Materials | Discovered new exit (range 11) 4688 | -8/Materials | Identified exit to Factory 4867 | -8/Materials | Build established: Tank 4904 | -8/Materials | Entered Factory 4904 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5183 | -7/Factory | Repaired Broken Adv. Treads 5967 | -7/Factory | Discovered new exit (range 5) 6072 | -7/Factory | Build established: Scavenger-Skirmisher 6339 | -7/Factory | Discovered new exit (range 8) 6594 | -7/Factory | Discovered new exit (range 12) 6818 | -7/Factory | Lost 4 parts (1p1n2u) 6926 | -7/Factory | Released all parts (10) 7049 | -7/Factory | Sucked down chute 7049 | -7/Factory | Entered Waste 7050 | -7/Waste | Met a frightened Derelict 7054 | -7/Waste | Spotted C-40 Crusher 7054 | -7/Waste | Spotted C-40 Crusher 7064 | -7/Waste | EMP discharged 7064 | -7/Waste | Spotted C-40 Crusher 7064 | -7/Waste | Spotted C-40 Crusher 7064 | -7/Waste | Spotted C-40 Crusher 7072 | -7/Waste | Spotted C-40 Crusher 7076 | -7/Waste | Discovered new exit (range 11) 7081 | -7/Waste | Entered Factory 7213 | -7/Factory | Build established: Mutant 7325 | -7/Factory | Lost 5 parts (4n1u) 7366 | -7/Factory | Core integrity fell below 50% 7426 | -7/Factory | Discovered new exit (range 12) 7448 | -7/Factory | Discovered new exit (range 5) 8024 | -7/Factory | Core integrity fell below 20% 8032 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 07963_ Mic. Nuclear Core destroyed. 07964_ Gravmag System destroyed. 07972_ System corrupted: Energy discharge (-18). 07977_ Acquired Prototype Hover Unit. 07977_ Identified Cld. Aerolev Unit. 07980_ Dropped Aerolev Unit. 07997_ System corrupted: Matter fused (-6). 07998_ R-06 Scavenger collects Aerolev Unit. 08002_ Acquired Cld. Aerolev Unit. 08006_ Seismic Detector destroyed. 08011_ Slug penetrates Wall. 08013_ Gravmag System destroyed. 08014_ Sneak attack on R-06 Scavenger. 08014_ Destroyed Com. Wheel. 08014_ Destroyed Tractor Beam. 08014_ R-06 Scavenger destroyed. 08019_ Slug penetrates Wall. 08019_ Mic. Nuclear Core destroyed. 08022_ Slug penetrates Wall. 08028_ Lyr. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ?????????????????????????????????? | | ????????????# ????????????????????????????????? | | ????????????# ???????#############????????????? | | ????????????# ??????# """ """ #????????????? | | ????????????# ??????# """ """ #????????????? | | ????????????# #######@ """ """ #????????????? | | ????????????# hYY #????????????? | | ????????????# # #????????????? | | ????????????# # "F"" #????????????? | | ????????????# # [ """" #????????????? | | ????????????# ##+################????????????? | | ????????????# # #?????????????????? | | ????????????# # #?????????????????? | | ????????????# # """"""" #?????????????????? | | ????????????# # """"""" ???????????????????? | | ????????????# # """"""?????????????????????? | | ????????????# # """""""????????????????????? | | ????????????# + #?????????????????? | | ????????????# # """""" #?????????????????? | | ????????????# #| """""" ????????????????????? | | #######+##### # """""??????????????????????? | | # """""??????????????????????? | | # ???????????????????????? | | #########??????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | +##################??????????????????????????????? | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????? | | """" #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 62 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationStormTrap Manual? 0 Play Time 01:26:56 Cumulative 218.0 hours Start 2025.02.28 @ 10:38:21 End 2025.03.11 @ 21:42:32 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 87 Adventurer 21 Explorer 0 Win Type - Total 10 Types 7/0/2/1/0/0/0/0/0 Lore% 45 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f284323-8f3b-470f-9b56-8c38358aaf1b