Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.06 @ 21:23:55 Player: TrialByFire Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (2231) 2231 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6531 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 194/850 Matter 89/300 Energy 39/300 System Corruption 8% Temperature Warning (364) Movement Flying (1160) Ox14 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster Nuclear Pulse Thruster > --- UTILITY (5) ------ Huge Storage Unit Compact Battery Advanced Visual Processing Unit Advanced ECM Suite System Shield > --- WEAPON (4) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Improved Heat Sink Recalibrator Recalibrator Shock Rifle Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Reactive Plating System Shield > --- WEAPON ----------- Field Laser Field Laser Field Laser Field Laser > --- INVENTORY -------- Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Xenon Bombardment Thruster Nuclear Pulse Thruster Compact Battery Advanced Visual Processing Unit Improved Sensor Array Advanced ECM Suite Improved Core Shielding Improved Light Armor Plating Recalibrator Recalibrator Arc Projector Gatling Laser Phase Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Core Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Slots Evolved 8 | . . 2 . 2 2 . 2 Power 1 | . . 1 . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 3 | . . . . 1 2 . . Weapon 2 | . . . . . . . 2 Parts Attached 96 | 6 1 17 5 29 5 7 26 Power 13 | 1 . 4 . 5 . 2 1 Engine 5 | 1 . 4 . . . . . Core 8 | . . . . 5 . 2 1 Reactor . | . . . . . . . . Propulsion 35 | 2 . 5 4 12 2 2 8 Treads 8 | . . 2 . 2 . . 4 Leg 22 | . . 2 4 10 2 2 2 Wheel 3 | 2 . 1 . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 19 | 1 1 2 . 3 3 3 6 Device 6 | . 1 1 . 1 1 . 2 Storage 5 | 1 . 1 . . . 2 1 Processor 3 | . . . . 1 . 1 1 Hackware 1 | . . . . . 1 . . Protection 4 | . . . . 1 1 . 2 Artifact . | . . . . . . . . Weapon 29 | 2 . 6 1 9 . . 11 Energy Gun 15 | 2 . 3 1 4 . . 5 Energy Cannon 7 | . . . . 5 . . 2 Ballistic Gun 5 | . . 3 . . . . 2 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 44 | . . 9 4 10 . . 21 Power 9 | . . 2 1 3 . . 3 Propulsion 15 | . . 3 2 4 . . 6 Utility 7 | . . 1 . 1 . . 5 Weapon 13 | . . 3 1 2 . . 7 Highest Loss Streak 7 | . . 3 3 3 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 96 88 93 88 99 99 93 Engine 6 | . 14 19 17 3 . . . Core 7 | . . . . 8 15 14 11 Treads 5 | . . 10 8 4 . . 7 Leg 20 | . . 9 22 27 29 30 16 Wheel 2 | . 28 6 . . . . . Device 5 | . 11 10 11 1 7 7 5 Storage 8 | . 14 11 11 9 7 7 6 Processor 4 | . . . . 8 7 7 4 Hackware 2 | . . . . . 7 7 6 Protection 4 | . . . . 7 7 7 6 Energy Gun 12 | . 28 14 22 3 15 15 17 Energy Cannon 5 | . . . . 14 . . 3 Ballistic Gun 2 | . . 7 . . . . 3 Naked Turns . | . . . . . . . . Heaviest Build 128 | 10 11 29 27 35 38 118 128 Greatest Support 80 | 26 26 40 40 55 61 66 80 Greatest Overweight (x) 3 | 2 . 2 . 2 1 1 3 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 8 10 10 10 10 25 25 Average Capacity 13 | 7 8 8 10 10 10 12 25 Most Carried 23 | 6 8 8 10 10 10 11 23 Average Carried 9 | 3 7 6 7 9 9 9 14 Final Capacity 25 | 8 8 10 10 10 10 25 25 Final Carried 10 | 6 8 7 7 10 10 10 4 Class Distribution -------------------- 44% | Scavenger-Mutant 35% | Mutant 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac DSF Fac Matter Collected 1319 | 243 27 263 150 324 . 90 222 Remotely 105 | . 27 78 . . . . . Salvage Created 2850 | . 43 350 181 1146 . 286 844 Parts 115 | . 2 13 . 65 . 14 21 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Combat Hostiles Destroyed 65 | . 1 10 12 22 . 6 14 Guns 39 | . 1 10 12 2 . 6 8 Cannons 25 | . . . . 20 . . 5 Classes Destroyed 12 | . 1 3 1 5 . 1 1 Builder 1 | . . . . 1 . . . Hauler 1 | . . . . 1 . . . Recycler 2 | . . . . 1 . . 1 Watcher 3 | . . . . 3 . . . Swarmer 14 | . . 3 . 6 . 3 2 Grunt 18 | . 1 4 . 8 . 2 3 Duelist 2 | . . 1 . . . . 1 Sentry 12 | . . 2 . 7 . . 3 Hunter 3 | . . . . 1 . . 2 Programmer 3 | . . . . . . . 3 Heavy 1 | . . . . . . 1 . Assembled 12 | . . . 12 . . . . Best Kill Streak 4 | . 1 3 4 4 . 3 3 Combat Bots Only 4 | . 1 3 4 4 . 3 3 Max Kills in Single Turn 2 | . 1 1 2 2 . 1 1 Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Damage Taken 8121 | . 42 1266 620 1627 . 676 3890 Core 1308 | . . 194 148 231 . 79 656 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 147 | . . . . 45 . . 102 Regen/Repaired (Parts) 139 | . . 28 . . . . 111 Core Remaining (%) 72 | 100 100 . 14 58 . 88 . Volleys Fired 248 | . 4 61 41 70 . 23 49 Largest 4 | . 2 2 2 2 . 2 4 Hottest 278 | . 80 88 106 126 . 126 278 Shots Fired 533 | . 8 117 81 136 . 46 145 Gun 388 | . 8 117 81 26 . 46 110 Cannon 145 | . . . . 110 . . 35 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 97 | . . 59 . . . . 38 Thermal 425 | . 8 58 81 136 . 46 96 Explosive . | . . . . . . . . Electromagnetic 11 | . . . . . . . 11 Robot Hit Streak 10 | . 3 10 7 9 . 5 8 Robot Miss Streak 6 | . 3 4 6 6 . 3 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . . 3 5 . . 1 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 335 | . 4 79 43 81 . 28 100 Core Hits 144 | . 3 22 23 45 . 14 37 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 10 | . . 2 2 2 . . 4 Burn 7 | . . 2 2 2 . . 1 Meltdown 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6273 | . 45 976 554 1947 . 513 2238 Guns 3789 | . 45 976 554 285 . 513 1416 Cannons 2466 | . . . . 1652 . . 814 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 18 | . . . . 10 . . 8 Kinetic 1072 | . . 499 . . . . 573 Thermal 5142 | . 45 477 554 1937 . 513 1616 Explosive . | . . . . . . . . Electromagnetic 41 | . . . . . . . 41 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . . . . 8 Average Corruption 4 | . . . . . . . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 8 | . . . . . . . 8 Message Errors 3 | . . . . . . . 3 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 82 | . . . . 4 . . 78 Projectiles 82 | . . . . 4 . . 78 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 5 | . . . . 4 . . 1 Kicked 4 | . . . . 4 . . . Crushed . | . . . . . . . . Highest Temperature 598 | . 36 204 79 408 . 7 598 Average Temperature 132 | . 20 81 27 128 . 7 202 Received Heat Transfer 1810 | . . 387 160 630 . 162 471 Effects 31 | . . . . 5 . . 26 Shutdowns 11 | . . . . 3 . . 8 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 3 | . . . . 1 . . 2 Short Circuit 5 | . . . . 1 . . 4 Damage (minor) 2 | . . . . . . . 2 Damage (major) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 25 | . . 4 . 8 . 1 12 Heat Transferred 10695 | . 100 1266 1739 3441 . 1110 3039 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Peak Influence 366 | . 50 205 38 366 117 241 204 Initial 126 | . . 20 33 . 103 81 126 Average 105 | . 30 73 21 158 111 172 90 Maximum Alert Level 1 | . . 1 . 1 . 1 1 Low Security (%) 83 | 100 100 93 100 63 100 60 97 Level 1 16 | . . 6 . 36 . 39 2 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . . 1 . 1 . 1 7 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . 1 . 1 . 1 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Distress Signals 6 | . . 2 . 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 114 | . 2 17 23 39 . 11 22 Peak Tracking Total 9 | . 1 4 9 6 . 4 5 Tactical Retreats 7 | . . 2 2 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac DSF Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Machines Accessed 18 | . 1 3 . 7 4 . 3 Terminals 9 | . 1 1 . 4 2 . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . 1 . 1 . . 1 Recycling Units 2 | . . . . . 1 . 1 Scanalyzers 4 | . . 1 . 2 1 . . Garrison Access . | . . . . . . . . Total Hacks 51 | . 2 7 . 23 8 . 11 Successful 40 | . 1 7 . 22 5 . 5 Failed 11 | . 1 . . 1 3 . 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . 2 1 . 8 6 . 2 Fabricators . | . . . . . . . . Repair Stations 9 | . . 2 . 1 . . 6 Recycling Units 4 | . . . . . 1 . 3 Scanalyzers 19 | . . 4 . 14 1 . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 1 1 . 8 4 . 1 Record 3 | . . 1 . 1 1 . . Prototype ID Bank 2 | . . . . 1 1 . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 2 | . . . . 1 . . 1 Alert Level 2 | . . . . 2 . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . Zone Layout 3 | . 1 . . 1 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . 2 . 1 . . 3 Scan Component 4 | . . 1 . 1 . . 2 Repair 2 | . . 1 . . . . 1 Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 2 | . . . . . 1 . 1 Scanalyzer 17 | . . 4 . 13 . . . Insert Component 8 | . . 2 . 6 . . . Analyze 9 | . . 2 . 7 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 1 2 . 7 2 . 3 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . . 2 . 6 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . 1 . . . . 1 Time 87 | . . 26 . . . . 61 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 8 | . . 2 . 6 . . . Part Schematics Acquired 8 | . . 2 . 6 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac DSF Fac Turns Passed 4260 | 55 187 746 411 1368 234 303 956 Spaces Moved 2166 | 42 180 379 198 725 178 153 311 Core 21 | 21 . . . . . . . Treads 292 | . . 87 85 47 . . 73 Legs 1446 | . . 86 113 678 178 153 238 Wheels 407 | 21 180 206 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 120 120 120 120 190 Average Speed 139 | 89 90 136 137 133 121 130 211 Slowest Speed 410 | 150 90 260 160 260 190 190 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 32 26 32 58 4 91 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 16 | . . . . 9 . . 7 Melee . | . . . . . . . . Projectile 16 | . . . . 9 . . 7 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac DSF Fac Total 2914 | 59 196 499 257 992 195 212 504 Wait 261 | . 9 25 7 108 6 16 90 Move 2159 | 41 179 378 197 724 177 152 311 Hop . | . . . . . . . . Pick Up 95 | 12 3 13 5 36 3 4 19 Fast Attach 12 | . . 2 . 2 3 5 . Attach 70 | 6 1 12 5 18 2 . 26 Detach 2 | . . 1 . . . . 1 Swap 14 | . . 3 . 9 . 2 . Drop 48 | . . 4 2 21 4 10 7 Fire 248 | . 4 61 41 70 . 23 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 4 | . . . . 4 . . . Crush 1 | . . . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 33 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 14) 215 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 304 | -9/Materials | Build established: Mutant 329 | -9/Materials | Discovered new exit (range 13) 374 | -9/Materials | Repaired Wheel 483 | -9/Materials | Lost 3 parts (1p1n1w) 617 | -9/Materials | Lost 3 parts (1n1u1w) 989 | -9/Materials | Entered Mines 1013 | -9/Mines | Assembled infested the area 1018 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1110 | -9/Mines | Core integrity fell below 50% 1251 | -9/Mines | Core integrity fell below 20% 1285 | -9/Mines | Lost 3 parts (1p1n1w) 1390 | -9/Mines | Discovered new exit (range 7) 1400 | -9/Mines | Entered Materials 1400 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1445 | -8/Materials | Build established: Scavenger-Mutant 2141 | -8/Materials | Lost 3 parts (2n1w) 2431 | -8/Materials | Lost 3 parts (1p1n1w) 2730 | -8/Materials | Discovered new exit (range 8) 2768 | -8/Materials | Entered Factory 2768 | -7/Factory | Evolved 2 slots: Utility x2 3001 | -7/Factory | Identified exit to DSF 3002 | -7/Factory | Entered DSF 3039 | -7/DSF | Additional patrols routed to DSF 3247 | -7/DSF | Discovered new exit (range 15) 3286 | -7/DSF | Build established: Mutant 3303 | -7/DSF | Identified exit to Factory 3305 | -7/DSF | Entered Factory 3305 | -6/Factory | Evolved 2 slots: Weapon x2 3563 | -6/Factory | Repaired Broken Imp. Carbon-fiber Leg 3607 | -6/Factory | Build established: Tank 3835 | -6/Factory | Garrison activated, responded to threat 3893 | -6/Factory | Lost 4 parts (1p1n2w) 4125 | -6/Factory | Core integrity fell below 50% 4158 | -6/Factory | P-60 Hacker assimilated allied VO-JCS(g) 4162 | -6/Factory | Lost 7 parts (1p1n2u3w) 4261 | -6/Factory | Self-destructed Last Messages --------------- 04247_ Overheating: Hvy. Plasma Cannon damaged (-7). 04249_ Fission Core destroyed. 04250_ Adv. Assault Cannon broken. 04250_ Overheating: Short circuit. 04251_ Overheating: Huge Storage Unit damaged (-153). 04251_ U-05 Engineer builds a Wall. 04253_ System corrupted: Energy discharge (-3). 04253_ Dropped Broken Phase Cannon. 04253_ G-50 Soldier misfires. 04254_ Arm. Treads destroyed. 04255_ Xenon Bombardment Thruster broken. 04255_ Overheating: Short circuit. 04255_ U-05 Engineer builds a Wall. 04256_ M-13 Machinist repairs G-50 Soldier. 04258_ Arc Projector destroyed. 04259_ Imp. Carbon-fiber Leg destroyed. 04260_ Hvy. Plasma Cannon destroyed. 04260_ Critical hit (Burn: +37). 04260_ U-05 Engineer builds a Wall. 04260_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ? ????????????????????????????????????# ?? | | # #???????????????????????????????????# ?? | | # #???????????????????????????????????# ## | | # #???????????????????????????????????# | | + +???????????????????????????????????# | | # #???????????????????????????????????# | | # #???????????????????????????????????# | | # #???????????????????????????????????# " " | | # #???????????????????????????????????# " " | | # #????????????????????????????######## " " | | #??????????????????###???????# " " | | #??????????????##### #####???# " " | | #?????????????## #???# " " | | #?????????????# ####""""##??# " " | | % ################## " #??# " " | | # # %/ +% " #??# " " | | # # """ % ! ### " #### | | # # "Y" %%% #=# "###"" | | # + " " ===# ; % " ##T ###### | | # # == # ; * "##### ^^ ^ #????? | | # % # %== #;;###"######## ^ #????? | | % ############ ### %uu/% #????? | | "######??????????###?# g#m##########+####+###??? | | ##??###??????????????# %#g#?# #??? | | #????????????????????# %;=#?# #??? | | #????????????????????# @###?# """" #??? | | #????????????????????# #???# """" #??? | | #????????????????????# #???# """" #??? | | #????????????????????#] #???# """" #??? | | ?????????????????????# #???# """" " " #??? | | ?????????????????????######???# """" "R" #??? | | ??????????????????????????????# """" """ #??? | | ??????????????????????????????# #??? | | ??????????????????????????????#################??? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Resistance: KI 20 Core Shielding 30 Evasion (%) 55 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Field Laser | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Storm Trooper Challenges ------------ None Game ------ Seed ArmageddonBlastInterpreter Manual? 0 Play Time 01:30:08 Cumulative 32.2 hours Start 2023.03.04 @ 20:48:18 End 2023.03.06 @ 21:23:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5ee94ee-87f8-43ce-9178-36f4f6004f3a