Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 01:24:29 Player: Olafz Result: Destroyed by P-80 Master via exploding Energy Cycler Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (139) 695 Value Destroyed (6204) 6204 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1021) 1021 TOTAL SCORE: 16060 Bonus ------- High Alert Combat Kills 221 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 67/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Coolant Network Advanced ECM Suite Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Centrium Heavy Treads Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Energy Well Medium Matter Pod High-capacity Matter Pod Advanced Matter Compressor Experimental Sensor Array Advanced Target Analyzer Improved Particle Accelerator Improved Energy Mantle > --- WEAPON ----------- Dispersion Rifle Heavy Disruptor Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Particle Reactor Advanced Gravity Neutralizer Heavy Phase Cannon Heavy Flak Cannon Linear Accelerator Micro-nuke Launcher Micro-nuke Launcher Micro-nuke Launcher Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . 1 . . . . . 1 . . . 2 . Utility 11 | . . 2 . 1 . . . . 2 1 2 1 . . 2 Weapon 2 | . . . 2 . . . . . . . . . . . . Parts Attached 220 | 6 1 7 29 5 15 4 . 10 3 28 28 17 51 11 5 Power 26 | 1 . 1 3 1 3 . . . . 3 5 1 7 1 . Engine 9 | 1 . 1 2 1 3 . . . . . 1 . . . . Core 9 | . . . 1 . . . . . . 3 3 . 2 . . Reactor 8 | . . . . . . . . . . . 1 1 5 1 . Propulsion 50 | 2 . 1 6 2 4 1 . 3 . 7 6 2 10 4 2 Treads 14 | 2 . 1 . . 3 1 . 3 . 1 2 . 1 . . Leg 3 | . . . . . . . . . . . 1 . 2 . . Wheel 19 | . . . 6 2 1 . . . . 5 3 2 . . . Hover 1 | . . . . . . . . . . 1 . . . . . Flight 13 | . . . . . . . . . . . . . 7 4 2 Utility 58 | 1 1 3 6 1 2 2 . . 1 3 10 6 17 5 . Device 28 | . . . 1 . . . . . . 2 6 6 12 1 . Storage 13 | 1 1 1 1 . 1 . . . . . 4 . 2 2 . Processor 4 | . . . . . . . . . . . . . 2 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 13 | . . 2 4 1 1 2 . . 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 86 | 2 . 2 14 1 6 1 . 7 2 15 7 8 17 1 3 Energy Gun 5 | 1 . . . . . . . . . . . . 2 1 1 Energy Cannon 12 | . . . . . . . . . . . 5 2 5 . . Ballistic Gun 41 | 1 . 2 14 1 5 . . 5 1 11 . 1 . . . Ballistic Cannon 14 | . . . . . . 1 . 1 . 2 2 2 4 . 2 Launcher 12 | . . . . . 1 . . 1 1 2 . 3 4 . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . . . . 1 2 14 2 1 Corrupted Parts 5 | . . . . . 3 . . . . . . . 2 . . System Corruption 37 | . . . . . 25 . . . . . . . 12 . . Parts Lost 126 | . . . 9 2 12 . . 6 3 21 15 12 25 13 8 Power 12 | . . . 1 1 2 . . . . 1 3 . 3 1 . Propulsion 32 | . . . 1 . 3 . . 3 . 6 4 4 3 6 2 Utility 34 | . . . 2 1 2 . . . 2 4 5 3 9 3 3 Weapon 48 | . . . 5 . 5 . . 3 1 10 3 5 10 3 3 Highest Loss Streak 15 | . . . 4 2 10 . . 3 2 15 7 10 14 8 9 To Critical Strikes 2 | . . . . . . . . . . 1 . . 1 . . Average Slot Usage (%) 68 | . 85 81 92 95 81 99 69 93 78 62 35 57 51 46 12 Engine 3 | . 14 11 6 2 6 7 7 7 6 . . . . . . Core 1 | . . . 1 4 . . . . . 4 1 . 2 . . Treads 9 | . 28 22 5 . 18 23 23 21 20 8 4 . 1 . . Wheel 4 | . . . 12 22 3 . . . . 5 . 10 . . . Flight 1 | . . . . . . . . . . . . . 4 16 3 Device 8 | . . . 3 7 7 7 7 7 6 6 10 20 9 10 2 Storage 12 | . 14 17 18 15 14 15 15 15 13 10 5 14 15 2 . Protection 5 | . . 9 10 11 4 14 15 15 11 4 . . . . . Energy Gun 1 | . 14 3 . . . . . . . . . . 1 2 1 Energy Cannon 1 | . . . . . . . . . . . 7 3 1 . . Ballistic Gun 13 | . 14 18 33 30 24 25 . 18 15 14 . 2 . . . Ballistic Cannon 2 | . . . . . . 4 . 6 3 4 2 3 2 . . Peak Build Rating 142 | 6 7 14 30 30 30 42 41 41 34 51 69 92 142 127 36 Average Rating 39 | 4 6 10 20 28 26 36 32 36 30 37 38 68 76 90 23 On Entrance 27 | . 6 6 12 26 28 29 42 32 32 26 10 30 53 89 19 Naked Turns 121 | . . . . . . . . . . . 73 . 1 . 47 Heaviest Build 108 | 14 29 43 54 47 45 58 43 61 55 73 80 83 108 35 12 Greatest Support 80 | 40 40 40 40 36 71 79 79 79 60 80 60 48 80 44 9 Greatest Overweight (x) 19 | . . 1 11 1 1 . . 1 . 10 19 14 14 3 1 Average Overweight (x) . | . . . 1 1 . . . . . 1 . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 14 5 15 12 5 5 Most Carried 15 | 4 6 15 15 15 15 10 14 13 7 14 7 14 15 5 5 Average Carried 8 | 2 4 10 13 14 9 8 13 7 6 9 4 9 8 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 15 15 5 5 5 Final Carried 15 | 4 5 15 15 15 7 10 14 6 7 5 7 13 5 5 4 Class Distribution -------------------- 32% | Mutant 29% | Tank 17% | Scavenger-Tank 8% | Scavenger-Gunner 4% | Sprinter 3% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Tank | -3/Research Scavenger-Mutant | -3/Testing Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Matter Collected 5143 | 94 27 59 1486 231 405 176 . 312 141 560 675 178 664 135 . Remotely 50 | . . . . . . . . . . . . 50 . . . Salvage Created 5735 | . 45 59 1331 146 386 251 . 172 136 705 967 263 1045 135 94 Parts 248 | . 3 6 83 7 14 8 . 2 10 21 30 11 45 3 5 Haulers Intercepted 4 | . . . 1 . . . . . . 1 1 1 . . . Recyclers Shooed 5 | . . . 2 . . . . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . 5 7 . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 106 | . 3 1 30 3 6 5 . 4 3 13 13 6 16 1 2 Melee 1 | . . . . . . . . . . . . . . 1 . Guns 57 | . 3 1 30 3 4 5 . 3 3 4 . . 1 . . Cannons 25 | . . . . . . . . 1 . 5 10 3 5 . 1 AOE 16 | . . . . . 2 . . . . 3 1 3 6 . 1 Classes Destroyed 16 | . 1 1 7 . 1 . . 1 2 . 1 . 2 . . Worker 9 | . . . 1 . . . . . . 1 . . 6 . 1 Builder 9 | . . . 1 . . . . . . . 1 1 6 . . Hauler 4 | . . . 1 . . . . . . 1 1 1 . . . Recycler 3 | . . . 1 . . . . . . . 1 . 1 . . Mechanic 1 | . . . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 3 | . . . . . . . . . 2 . . . . 1 . Swarmer 17 | . 3 . 11 . . 1 . . . . . . . . 2 Grunt 42 | . . . 14 3 . 3 . 3 . 10 4 . 5 . . Duelist 1 | . . . . . . . . . . 1 . . . . . Researcher 3 | . . . . . . . . . . . . . 3 . . Sentry 14 | . . 1 3 . 1 1 . . 1 2 1 1 2 1 . Specialist 2 | . . . . . . . . . . . 2 . . . . Hunter 11 | . . . 2 . 1 . . . 1 . . 2 5 . . Programmer 14 | . . . . . . . . . 1 . 6 3 4 . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . 1 . . . . . . . . . . Butcher 3 | . . . . . 3 . . . . . . . . . . Best Kill Streak 11 | . 3 1 11 3 4 5 . 2 3 4 4 5 10 1 3 Combat Bots Only 8 | . 3 1 8 3 4 5 . 2 1 3 4 5 4 1 2 Max Kills in Single Turn 5 | . 1 1 2 1 2 1 . 1 3 2 1 3 5 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . 2 . . . . 2 1 3 2 . 1 Melee 1 | . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 1770 | . 17 4 184 19 110 31 . 56 84 205 214 160 324 160 202 Missed 645 | . 7 2 47 6 38 9 . 18 30 57 73 67 108 74 109 Damage Taken 20833 | . 84 26 1977 228 1082 282 . 905 681 2894 2406 1801 4087 2178 2202 Core 5624 | . 10 . 233 17 131 6 . 122 84 957 600 332 576 952 1604 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 87 | . . . . . . . . . . . . 87 . . . Regen/Repaired (Parts) 184 | . . . 93 . . . . . . 91 . . . . . Core Remaining (%) 61 | 100 96 100 57 . . . . 60 90 4 47 . 30 34 . Volleys Fired 362 | . 10 7 73 12 28 9 . 20 12 37 58 23 65 2 6 Largest 4 | . 2 2 4 4 4 4 . 4 3 4 4 3 4 1 1 Hottest 337 | . 70 46 101 90 90 90 . 134 81 151 337 250 255 65 61 Shots Fired 996 | . 20 14 279 48 85 36 . 68 35 124 114 50 115 2 6 Gun 688 | . 20 14 279 48 82 36 . 48 31 91 . 14 23 2 . Cannon 282 | . . . . . . . . 17 . 30 114 31 84 . 6 Launcher 26 | . . . . . 3 . . 3 4 3 . 5 8 . . Special . | . . . . . . . . . . . . . . . . Kinetic 781 | . 10 14 279 48 82 36 . 65 31 121 19 27 43 . 6 Thermal 153 | . 10 . . . . . . . . . 92 14 35 2 . Explosive 23 | . . . . . . . . 3 4 3 . 5 8 . . Electromagnetic 39 | . . . . . 3 . . . . . 3 4 29 . . Robot Hit Streak 16 | . 6 6 15 6 12 11 . 11 10 8 16 8 5 . 3 Robot Miss Streak 12 | . 8 3 5 8 12 5 . 5 4 6 5 3 5 2 . Penetration Max 1 | . . . 1 . . . . . . 1 . 1 . . . Secondary Targets 16 | . . . 11 1 1 3 . . . . . . . . . Max Gunslinging Chain 2 | . . . 2 1 1 1 . . . . . . . . . Shots Hit Robots 612 | . 10 8 162 25 56 22 . 45 23 81 65 37 61 14 3 Core Hits 347 | . 3 2 68 11 21 13 . 32 20 61 25 19 65 4 3 Critical Kills 7 | . . . . . . . . . . 3 2 . 2 . . Critical Parts Destroyed 8 | . 1 . . . . . . . . 5 . 1 1 . . Critical Strikes 31 | . 1 . . . . . . . . 12 3 2 8 4 1 Meltdown 2 | . . . . . . . . . . . 2 . . . . Destroy 13 | . 1 . . . . . . . . 8 . 1 3 . . Blast 9 | . . . . . . . . . . 4 1 . 3 . 1 Corrupt 3 | . . . . . . . . . . . . 1 2 . . Sever 4 | . . . . . . . . . . . . . . 4 . Melee Attacks 30 | . . . . . . . . . . . . . 3 27 . Impact . | . . . . . . . . . . . . . . . . Slashing 30 | . . . . . . . . . . . . . 3 27 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 17744 | . 125 112 2419 299 740 283 . 926 550 2066 2552 1712 4959 628 373 Guns 6044 | . 125 112 2382 299 599 283 . 393 325 770 . 311 445 . . Cannons 5860 | . . . . . . . . 338 . 564 2416 671 1733 . 138 Explosions 5109 | . . . . . 141 . . 195 225 715 120 730 2752 . 231 Melee 623 | . . . . . . . . . . . . . . 623 . Ramming 108 | . . . 37 . . . . . . 17 16 . 29 5 4 Kinetic 7840 | . 62 112 2382 299 599 283 . 731 325 1334 174 628 773 . 138 Thermal 3659 | . 63 . . . . . . . . . 2295 319 982 . . Explosive 4417 | . . . . . . . . 195 225 715 . 730 2552 . . Electromagnetic 1097 | . . . . . 141 . . . . . 67 35 623 . 231 Impact . | . . . . . . . . . . . . . . . . Slashing 623 | . . . . . . . . . . . . . . 623 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . . . 25 25 25 25 1 6 7 8 30 . 7 Average Corruption 14 | . . . . . 10 25 25 25 1 3 3 7 16 . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 122 | . . . . . 12 20 7 28 1 1 7 5 39 . 2 Message Errors 19 | . . . . . 4 1 . 3 . . . 1 9 . 1 Matter Fused 30 | . . . . . 2 7 . 7 . . 3 2 8 . 1 Heat Flow Errors 14 | . . . . . 2 4 2 3 . . . . 3 . . Energy Discharges 14 | . . . . . 1 2 2 4 . . . . 5 . . Parts Rejected 2 | . . . . . . . . . . . . . 2 . . Parts Fused 2 | . . . . . . . 1 1 . . . . . . . Data Loss (minor) 15 | . . . . . 3 2 1 4 . . 2 1 2 . . Data Loss (major) 6 | . . . . . . . 1 1 . . 1 1 2 . . Misfires 5 | . . . . . . 2 . 1 . . . . 2 . . Alerts 2 | . . . . . . . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . . Weapon Failures 12 | . . . . . . 2 . 4 1 . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 419 | . . . . . . . . . 7 . 136 10 252 . 14 Projectiles 183 | . . . . . . . . . . . 76 5 102 . . Explosions 236 | . . . . . . . . . 7 . 60 5 150 . 14 Melee . | . . . . . . . . . . . . . . . . Knockbacks 28 | . . . . . . . . 5 . 4 1 1 13 . 4 Impact . | . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 3 . 4 1 1 11 . 2 Secondary 6 | . . . . . . . . 2 . . . . 2 . 2 Self-Inflicted Damage 257 | . . . 17 . 69 . . . . . 46 53 29 2 41 Shots 8 | . . . . . 3 . . . . . 1 1 2 . 1 Rammed 10 | . . . 3 . . . . . . 1 1 . 3 1 1 Targets Rammed 11 | . . . 3 . . . . . . 1 1 . 4 1 1 Kicked 1 | . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 544 | . 81 4 441 286 200 299 157 329 . 311 544 108 342 . 11 Average Temperature 110 | . 37 4 123 148 66 129 72 111 . 94 118 60 102 . 11 Received Heat Transfer 3412 | . . 9 720 117 99 138 . 195 108 990 376 . 516 126 18 Effects 17 | . . . 11 . . . . . . 1 4 . 1 . . Shutdowns 2 | . . . 1 . . . . . . . . . 1 . . Energy Bleed 2 | . . . 1 . . . . . . . 1 . . . . Interference 11 | . . . 7 . . . . . . 1 3 . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . Parts Fried 4 | . . . . . 1 . . . . . . . 2 . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 2 . 1 . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . Parts Melted 17 | . 1 . . . . . . . . 1 10 . 4 1 . Heat Transferred 3978 | . 185 . . . . . . . . . 2435 333 1025 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Peak Influence 761 | . 122 111 750 352 . . . . 97 435 359 227 423 370 761 Initial 273 | . . 51 46 273 . . . . . 46 113 177 42 237 195 Average 213 | . 35 75 405 298 . . . . 37 241 154 142 195 302 382 Maximum Alert Level 3 | . . . 3 1 . . . . . 2 1 1 2 1 3 Low Security (%) 51 | 100 100 100 18 . . . . . 100 29 82 55 59 . 27 Level 1 35 | . . . 28 100 . . . . . 51 17 44 36 100 28 Level 2 10 | . . . 39 . . . . . . 19 . . 4 . 33 Level 3 2 | . . . 13 . . . . . . . . . . . 10 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 36 | . . . 6 2 . . . . 1 6 6 1 10 3 1 Investigation 6 | . . . . . . . . . 1 1 2 . . 1 1 Extermination 7 | . . . . 1 . . . . . 1 2 1 2 . . Reinforcement 17 | . . . 3 1 . . . . . 4 2 . 5 2 . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . 2 1 . 2 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Distress Signals 15 | . . 1 7 . . . . . 1 . . 1 4 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 247 | . 8 6 49 7 6 5 . 5 6 21 15 9 44 22 44 Peak Tracking Total 20 | . 3 3 7 3 4 5 . 3 4 8 3 5 8 11 20 Tactical Retreats 16 | . 1 . 2 . . . . . . 1 . 1 1 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Traps Triggered 12 | . . . 4 1 . . . . . 3 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Machines Disabled 19 | . . . 2 . . . . . . 4 6 1 4 1 1 Max in Single Turn 4 | . . . 1 . . . . . . 2 4 1 1 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Machines Accessed 24 | . 2 . 6 1 . 1 4 . 1 3 1 1 1 2 1 Terminals 15 | . 2 . 5 1 . . . . . 2 1 1 1 1 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . 1 . . . . . . 1 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 84 | . 9 . 17 2 . 1 29 . 3 7 3 2 1 8 2 Successful 53 | . 3 . 7 1 . 1 29 . 2 3 2 2 . 3 . Failed 31 | . 6 . 10 1 . . . . 1 4 1 . 1 5 2 Catastrophic 11 | . 1 . 2 1 . . . . 1 1 . . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 8 . 10 2 . . . . . 3 1 1 1 2 2 Terminals 42 | . 9 . 14 2 . . . . . 4 3 2 1 5 2 Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations 9 | . . . 3 . . . . . . 3 . . . 3 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 3 . . 1 29 . . . 1 2 . 1 . Record 11 | . . . . . . . 11 . . . . . . . . Part Schematic 8 | . . . . . . . 8 . . . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . 3 . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 2 . . . . . . 2 . . . 1 . Scan Component 3 | . . . 1 . . . . . . 1 . . . 1 . Repair 2 | . . . 1 . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 1 . . . . . 1 1 . . 1 . Terminals 8 | . 2 . 2 1 . . . . . 1 1 . . 1 . Botnet 8 | . 2 . 2 1 . . . . . 1 1 . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 18 | . 2 . 5 1 . . . . 1 3 1 1 1 2 1 Full Trace Events 6 | . . . 1 . . . . . 1 1 1 . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . 152 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . Time 63 | . . . 38 . . . . . . 25 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Turns Passed 7102 | 68 351 284 877 299 538 405 126 438 211 702 774 808 768 231 222 Spaces Moved 4503 | 37 199 143 409 246 302 234 78 219 97 321 472 373 441 462 470 Core 339 | 3 . . 1 . . . . . . 36 126 18 30 33 92 Treads 1759 | 34 199 143 98 . 239 234 78 219 97 136 219 . 63 . . Legs 79 | . . . . . . . . . . . 6 . 73 . . Wheels 1142 | . . . 310 246 63 . . . . 147 21 355 . . . Hover 102 | . . . . . . . . . . 2 100 . . . . Flight 1082 | . . . . . . . . . . . . . 275 429 378 Fastest Speed 22 | 50 160 160 105 105 105 160 160 160 160 50 50 115 26 22 40 Average Speed 117 | 151 160 171 133 105 148 160 160 168 160 160 114 144 101 29 42 Slowest Speed 1000 | 160 160 240 600 105 160 160 160 240 160 550 1000 750 750 200 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . 4 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 4 64 19 50 9 45 43 68 44 4 11 10 12 69 15 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . . . . . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 1 1 1 . 1 . . Scrap Searched 5 | . . . . . 2 2 . 1 . . . . . . . Spaces Dug 15 | . . . . . . . . . . . . . 3 10 2 Terrain Destroyed 406 | . . . . . . . . 35 15 102 60 80 101 11 2 Melee 12 | . . . . . . . . . . . . . 2 10 . Projectile 76 | . . . . . . . . . . 19 37 7 10 1 2 AOE 317 | . . . . . . . . 35 15 82 23 73 89 . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Acc Total 5581 | 46 212 168 580 265 349 248 81 250 130 417 612 603 628 511 481 Wait 330 | . . . 38 . 2 . . . 16 26 34 177 33 3 1 Move 4465 | 36 198 142 408 245 301 233 77 218 96 320 471 372 433 457 458 Hop 11 | . . . . . . . . . . . . . 3 2 6 Pick Up 66 | 4 1 7 14 3 3 . . 1 2 4 10 8 8 . 1 Fast Attach 125 | 6 1 5 16 2 3 3 . . 1 17 20 7 32 9 3 Attach 86 | . . . 10 3 11 . . 10 2 7 8 10 20 2 3 Detach 40 | . 1 3 3 . . 2 4 1 1 . 3 6 11 4 1 Swap 11 | . . 2 3 . 1 1 . . . 4 . . . . . Drop 38 | . 1 2 12 . . . . . . 1 7 . 10 4 1 Fire 362 | . 10 7 73 12 28 9 . 20 12 37 58 23 65 2 6 Melee 30 | . . . . . . . . . . . . . 3 27 . Ram 7 | . . . 3 . . . . . . . 1 . 1 1 1 Kick 1 | . . . . . . . . . . . . . 1 . . Crush 3 | . . . . . . . . . . 1 . . 2 . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 15) 298 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 9) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Utility x2 649 | -9/Materials | Discovered new exit (range 15) 704 | -9/Materials | Entered another Materials area 704 | -8/Materials | Evolved 2 slots: Weapon x2 1115 | -8/Materials | Destroyed 8 combat bots 1156 | -8/Materials | Lost 4 parts (1n3w) 1236 | -8/Materials | Identified exit to Factory 1381 | -8/Materials | Garrison activated, responded to threat 1426 | -8/Materials | Lost 4 parts (1p1u2w) 1571 | -8/Materials | Repaired Minigun 1581 | -8/Materials | Entered Factory 1581 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1715 | -7/Factory | Build established: Tank 1870 | -7/Factory | Discovered new exit (range 8) 1880 | -7/Factory | Entered Lower Caves 1947 | -7/Lower Caves | Ambushed by wild Derelicts 1991 | -7/Lower Caves | System corruption reached 10% 2007 | -7/Lower Caves | Lost 10 parts (1p3n2u4w) 2335 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2407 | -7/Lower Caves | Discovered new exit (range 5) 2418 | -7/Lower Caves | Entered another Lower Caves area 2420 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2770 | -7/Lower Caves | Discovered new exit (range 16) 2823 | -7/Lower Caves | Entered Data Miner 2825 | -7/Data Miner | Discovered new exit (range 6) 2856 | -7/Data Miner | Met Data Miner 2891 | -7/Data Miner | Learned location of Section 7 (-2) 2891 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2912 | -7/Data Miner | Received God Mode back door access code from Data Miner 2949 | -7/Data Miner | Entered Proximity Caves 2971 | -6/Proximity Caves | Spotted B-75 Beast 3011 | -6/Proximity Caves | Destroyed B-75 Beast 3015 | -6/Proximity Caves | Lost 3 parts (1n2w) 3108 | -6/Proximity Caves | Learned Factory security intel 3374 | -6/Proximity Caves | Discovered new exit (range 9) 3387 | -6/Proximity Caves | Entered Factory 3387 | -6/Factory | Evolved 2 slots: Utility x2 3546 | -6/Factory | Build established: Scavenger-Tank 3584 | -6/Factory | Discovered new exit (range 6) 3598 | -6/Factory | Entered another Factory area 3598 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3883 | -5/Factory | Lost 3 parts (3n) 4171 | -5/Factory | Repaired Hyp. Gauss Rifle 4267 | -5/Factory | Core integrity fell below 50% 4276 | -5/Factory | Core integrity fell below 20% 4290 | -5/Factory | Discovered new exit (range 15) 4300 | -5/Factory | Entered another Factory area 4300 | -4/Factory | Evolved 2 slots: Utility x2 4311 | -4/Factory | Lost 15 parts (1p2n3u9w) 4433 | -4/Factory | Lost 3 parts (1p1n1w) 4575 | -4/Factory | Build established: Mutant 4821 | -4/Factory | Discovered new exit (range 11) 5071 | -4/Factory | Core integrity fell below 50% 5074 | -4/Factory | Entered Research 5074 | -3/Research | Evolved 2 slots: Power x1, Utility x1 5104 | -3/Research | Lost 7 parts (1p1n3u2w) 5234 | -3/Research | Identified exit to Testing 5463 | -3/Research | Build established: Tank 5773 | -3/Research | Lost 10 parts (3n3u4w) 5882 | -3/Research | Entered Testing 6042 | -3/Testing | Lost 3 parts (2u1w) 6057 | -3/Testing | System corruption reached 10% 6180 | -3/Testing | Found Prototype Device 6180 | -3/Testing | Identified Exp. Sensor Array 6238 | -3/Testing | Found Prototype Device 6238 | -3/Testing | Identified Imp. Particle Accelerator 6245 | -3/Testing | Spotted Striker 6307 | -3/Testing | Garrison activated, responded to threat 6338 | -3/Testing | Scanned by Researcher 6395 | -3/Testing | Core integrity fell below 50% 6415 | -3/Testing | Lost 14 parts (2p2n3u7w) 6484 | -3/Testing | System corruption reached 30% 6548 | -3/Testing | Lost 8 parts (1p1n4u2w) 6569 | -3/Testing | Found Prototype Processor 6569 | -3/Testing | Identified Spectral Analyzer 6598 | -3/Testing | Found Prototype Device 6598 | -3/Testing | Identified AEGIS Remote Shield 6638 | -3/Testing | Discovered new exit (range 15) 6646 | -3/Testing | Found Prototype Device 6646 | -3/Testing | Identified Exp. Hardlight Generator 6650 | -3/Testing | Entered Research 6650 | -2/Research | Evolved 2 slots: Propulsion x2 6722 | -2/Research | Spotted B-90 Cyclops 6779 | -2/Research | Build established: Sprinter 6793 | -2/Research | Spotted B-90 Cyclops 6830 | -2/Research | Lost 4 parts (1p3n) 6877 | -2/Research | Core integrity fell below 50% 6877 | -2/Research | Discovered new exit (range 10) 6881 | -2/Research | Identified exit to Access 6881 | -2/Research | Entered Access 6881 | -1/Access | Evolved 2 slots: Utility x2 6914 | -1/Access | Lost 9 parts (3n3u3w) 7029 | -1/Access | Core integrity fell below 50% 7088 | -1/Access | Lost 7 parts (2n3u2w) 7089 | -1/Access | Build established: Mutant 7089 | -1/Access | Core integrity fell below 20% 7103 | -1/Access | Energy Cycler disabled 7103 | -1/Access | Destroyed by P-80 Master via exploding Energy Cycler Last Messages --------------- S-43 Plague suffers critical hit (Blast). S-43 Plague destroyed. P-80 Master resets P-80 Master, system corruption cleaned. Adv. Signal Interpreter destroyed. Hvy. Gauss Cannon destroyed. Acquired Xenon Bombardment Thruster. U-05 Engineer lays Concrete. Slug penetrates P-80 Master. The unstable cave ceiling collapses. Corrupted Prc. Matter Filter crushed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Door. Xenon Bombardment Thruster destroyed. Penetrated by Slug. &4LQ/SP/R:JHG< XHGKWWUXMLFYL/N=N Z/ Slammed into P-80 Master. P-80 Master resets P-80 Master, system corruption cleaned. ALERT: Power surge detected, dispatching additional patrols. Energy Cycler explodes. Map ----- +----------------------------------------------------+ | ##??????????????????# ## #???? | | ????????????????????# ##### #???? | | ????????????????????# #???# #???? | | ????????????????????# #???# #???? | | ????????????????????# ##### #???? | | ????????????? ????# #???? | | ???????????# ???# #######???? | | ???????????# ??# #?????????? | | ??????????## ?# #?????????? | | ??????????+ ?# #?????????? | | ???????????# ?# #?????????? | | ???????????# # #?????????? | | ??????????## # #?????????? | | ??????????# # #?????????? | | ??????????# ######????? | | ??????????# #???? | | ??????????##### p ##### #???? | | ??????????????# ##???# #???? | | ??????????????# ss#????# #???? | | ??????????????# p ###??# #???? | | ??????????????# #??# #???? | | ??????????????# s#??# #???? | | ??????????????# #??# #???? | | ??????????????# ##//s####+####? | | ??????????????# # s u #? | | ??????????????# # @ #? | | ??????????????# ?# #? | | ??????????????# ?# #? | | ??????????????# ??# #? | | ??????????????# ??# #? | | ??????????????# ???##############? | | ??????????????# ??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 41 Energy Capacity 840 Matter Stores 500 Matter Capacity 1000 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Evasion (%) 65 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 8 Particle Charging 40 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free D-63 Destroyer | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepShockClaymores Manual? 0 Play Time 01:57:39 Cumulative 190.7 hours Start 2024.08.09 @ 23:06:25 End 2024.08.10 @ 01:24:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 327 Adventurer 2 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 63 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7642b35e-5e77-4439-92ab-aef48cfdc8e6