Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.01 @ 20:10:21 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (23) 115 Value Destroyed (437) 437 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3032 Bonus ------- None Cogmind --------- Core Integrity 700/700 Matter 270/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON (3) ------- Improved EM Shotgun Pulse Rifle > --- INVENTORY (5) ---- Improved Deuterium Engine Sensor Array Improved Terrain Scanner Mining Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Sensor Array Improved Terrain Scanner Improved EM Shotgun Mining Laser [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 20 | 7 4 4 5 . Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 . 3 2 . Device 4 | 1 . 2 1 . Storage 1 | 1 . . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 3 1 2 . Energy Gun 6 | 1 2 1 2 . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 2 . . . Parts Lost 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . . 2 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Backups 5 | 2 7 5 4 . Power 1 | 1 1 1 1 . Propulsion . | . . . . . Utility 1 | . 1 2 2 . Weapon 2 | 1 3 2 1 . Tool/Special . | . . . . . Unused Backups 5 | . 2 . 1 2 Power 3 | . 1 . 1 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 100 99 79 . Engine 10 | . 14 11 9 . Leg 21 | . 28 22 18 . Device 18 | . 14 21 18 . Storage 3 | . 14 . . . Processor 7 | . . 10 9 . Energy Gun 27 | . 24 33 25 . Peak Build Rating 23 | 7 14 18 23 . Average Rating 16 | 5 12 17 21 . On Entrance 11 | . 7 14 18 19 Naked Turns . | . . . . . Heaviest Build 21 | 15 20 19 21 . Greatest Support 20 | 20 20 20 20 . Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 . Average Capacity 5 | 7 8 5 5 . Most Carried 8 | 5 8 7 5 . Average Carried 5 | 2 7 5 4 . Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 4 8 5 4 4 Class Distribution -------------------- 73% | Skirmisher 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 438 | 250 68 60 60 . Remotely . | . . . . . Salvage Created 693 | 61 207 365 60 . Parts 47 | 8 14 22 3 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 2 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 17 | . 5 11 1 . Guns 16 | . 4 11 1 . Classes Destroyed 6 | 1 3 1 1 . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Watcher 2 | . . 2 . . Swarmer 10 | . 3 7 . . Grunt 6 | . 2 4 . . Sentry 1 | . . . 1 . Best Kill Streak 6 | 3 5 6 1 . Combat Bots Only 6 | . 5 6 1 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 64 | . 18 33 13 . Missed 15 | . 5 7 3 . Hits 49 | . 13 26 10 . Projectile 49 | . 13 26 10 . Damage Taken 495 | . 133 218 144 . Core 63 | . . 48 15 . Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 100 88 97 . Volleys Fired 41 | 5 17 15 4 . Largest 3 | 2 2 3 3 . Hottest 153 | 70 100 135 153 . Shots Fired 97 | 10 32 45 10 . Gun 94 | 10 30 45 9 . Cannon . | . . . . . Launcher . | . . . . . Special 3 | . 2 . 1 . Kinetic 6 | 5 1 . . . Thermal 12 | 5 3 . 4 . Explosive . | . . . . . Electromagnetic 79 | . 28 45 6 . Robot Hit Streak 12 | 2 6 6 12 . Robot Miss Streak 5 | 2 5 5 2 . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 59 | 5 21 26 7 . Core Hits 34 | 4 8 19 3 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 953 | 88 295 440 130 . Guns 951 | 88 295 438 130 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . 2 . . Kinetic 38 | 38 . . . . Thermal 84 | 50 . . 34 . Explosive . | . . . . . Electromagnetic 829 | . 295 438 96 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 264 | 18 216 264 252 . Average Temperature 81 | 7 78 86 133 . Received Heat Transfer 162 | . 54 36 72 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 2 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 222 | 148 . . 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 199 | 10 106 199 80 . Initial 75 | . . 37 75 13 Average 66 | 1 57 130 32 . Influence Increases 570 | 15 174 292 89 . Destroy 0b10 Robot/C 340 | . 100 220 20 . Destroy 0b10 Robot/NC 30 | 15 5 10 . . Destroy Leader 66 | . 22 34 10 . Successful Hack 59 | . 32 13 14 . Disable Machine 30 | . 15 . 15 . Lose Combat Pursuer 45 | . . 15 30 . Influence Decreases 557 | 15 86 201 238 17 Entered New Map 172 | . . 51 104 17 Time Decay 381 | 15 86 150 130 . Lost Part 4 | . . . 4 . Squads Dispatched 2 | . 1 1 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 6 16 4 . Peak Tracking Total 6 | . 4 6 3 . Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 2 | . 1 . 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 3 4 2 . Terminals 8 | . 3 4 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 38 | . 16 18 4 . Successful 21 | . 8 12 1 . Failed 17 | . 8 6 3 . Catastrophic 5 | . . 4 1 . Database Lockouts . | . . . . . Manual 12 | . 4 7 1 . Terminals 36 | . 16 18 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 17 | . 6 10 1 . Robot Analysis 2 | . 1 1 . . Prototype ID Bank 4 | . 1 2 1 . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Locate Traps 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Zone Layout 4 | . 1 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 2 . . Terminals 4 | . 2 2 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 4 2 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 927 | 44 218 308 357 . Sensors 662 | . . 307 355 . Structural 664 | . . 307 357 . Seismic 263 | 44 218 1 . . Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 983 | 93 218 315 357 . Spaces Moved 590 | 57 122 196 215 . Core 17 | 17 . . . . Treads . | . . . . . Legs 573 | 40 122 196 215 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 . Average Speed 129 | 99 120 120 151 . Slowest Speed 190 | 120 120 120 190 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 29 34 21 . Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 714 | 81 156 242 235 . Wait 36 | 6 5 24 1 . Move 586 | 56 121 195 214 . Hop . | . . . . . Pick Up 16 | 7 6 1 2 . Fast Attach 7 | 4 . . 3 . Attach 6 | 3 . 2 1 . Detach . | . . . . . Swap 13 | . 5 2 6 . Drop 8 | . 2 2 4 . Fire 41 | 5 17 15 4 . Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Entered another Materials area 312 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 567 | -9/Materials | Build established: Skirmisher 585 | -9/Materials | Identified exit to Mines 585 | -9/Materials | Discovered new exit (range 15) 626 | -9/Materials | Identified exit to Materials 627 | -9/Materials | Entered another Materials area 627 | -8/Materials | Evolved 2 slots: Propulsion x2 970 | -8/Materials | Discovered new exit (range 7) 977 | -8/Materials | Identified exit to Factory 984 | -8/Materials | Entered Factory 984 | -7/Factory | Evolved 2 slots: Utility x2 984 | -7/Factory | Self-destructed Last Messages --------------- the floor. 00803_ Aluminum Leg severed. 00803_ Imp. EM Shotgun severed. 00805_ Acquired Aluminum Leg. 00811_ Acquired Imp. EM Shotgun. 00814_ U-05 Engineer lays Concrete. 00836_ Imp. EM Shotgun destroyed. 00849_ Heat Sink fried. 00849_ Y-45 Defender destroyed. 00864_ Acquired 60 matter. 00884_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 00906_ Connecting with Garrison Access... 00917_ W-25 Informer sends out distress signal. 00943_ Imp. EM Shotgun destroyed. 00970_ EXIT=FOUND 00977_ EXIT=IDENTIFIED: FACTORY PARAMETERS=UTILITY+2 LOCATION=FACTORY GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????? ####### ??????? | | ????????????????????? ####### ??????? | | ???????????????? # # ??????? | | ????????????????###+### # ??????? | | ?????????? @ # ??????? | | ?????????? + ??????? | | ????????????"" """ """ # ??????? | | ????????????????"" """ # ??????? | | ?????????????????? """ # ??????? | | ?????????????????? ##### ??????? | | ????????????????? ##### ??????? | | ????????????????? ????????????? | | ???????????????? ????????????? | | ???????????????? "" ????????????? | | ???????????????? T" ###????????????? | | ?????????????????"" ###????????????? | | ?????????????????? ????????????????? | | ?????????????????? ]????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticShrapnelWeb Manual? 0 Play Time 00:22:38 Cumulative 229.0 hours Start 2025.07.27 @ 17:57:08 End 2025.08.01 @ 20:10:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 404 Rogue 404 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 47 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43a8e9d6-8d99-4481-83eb-88ee90c0dd5e