Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.25 @ 21:53:10 Player: SnailSD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (271) 271 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1951 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Armored Treads Compact Wheel Compact Wheel High-capacity Matter Pod (0) Subdweller Machine Gun Light Cannon Mini Grenade Launcher Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Terrain Scanner Targeting Computer > --- WEAPON ----------- Subdweller Machine Gun Minigun > --- INVENTORY -------- Ion Engine Armored Treads Compact Wheel Compact Wheel High-capacity Matter Pod Light Cannon Battle Cannon Mini Grenade Launcher Datajack Hammer [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Parts Attached 25 | 7 8 3 7 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 3 . 5 Device 5 | 1 2 . 2 Storage 2 | 1 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 5 2 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 1 1 Ballistic Cannon 5 | . 4 1 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . . 9 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 4 | . . . 4 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . . 7 To Critical Strikes . | . . . . Average Backups 9 | 5 9 9 9 Power 1 | . . 1 1 Propulsion 2 | 3 2 2 2 Utility 2 | . 2 3 1 Weapon 2 | . 3 2 3 Tool/Special . | . . . . Unused Backups 21 | 3 12 . 6 Power 2 | . 1 . 1 Propulsion 7 | 3 1 . 3 Utility 4 | . 3 . 1 Weapon 7 | . 7 . . Tool/Special 1 | . . . 1 Average Slot Usage (%) 94 | . 99 100 68 Engine 12 | . 14 14 6 Treads 25 | . 28 28 12 Device 13 | . 14 14 9 Storage 13 | . 13 14 9 Processor 2 | . . . 14 Ballistic Gun 9 | . 7 10 10 Ballistic Cannon 13 | . 19 10 2 Impact Weapon 3 | . . 7 1 Peak Build Rating 19 | 7 8 11 19 Average Rating 8 | 5 7 9 11 On Entrance 6 | . 7 8 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 25 | 15 22 23 25 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 5 | 2 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 6 9 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 7 10 10 10 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 818 | 337 131 298 52 Remotely . | . . . . Salvage Created 344 | 162 118 38 26 Parts 27 | 10 12 1 4 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 7 | . 4 3 . Guns 1 | . . 1 . Cannons 6 | . 4 2 . Classes Destroyed 10 | 3 5 1 1 Worker 1 | 1 . . . Builder 1 | . . . 1 Tunneler 3 | 3 . . . Hauler 1 | . 1 . . Recycler 1 | 1 . . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 1 | . 1 . . Subdweller 3 | . . 3 . Best Kill Streak 3 | 3 3 2 1 Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 80 | . 18 20 42 Missed 18 | . 5 4 9 Hits 62 | . 13 16 33 Projectile 62 | . 13 16 33 Critical Strikes 4 | . . . 4 Damage Taken 1570 | . 123 391 1056 Core 662 | . 26 77 559 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 . 58 . Volleys Fired 69 | 16 18 17 18 Largest 2 | 2 2 2 2 Hottest 60 | 40 60 60 58 Shots Fired 132 | 32 36 34 30 Gun 66 | 32 4 13 17 Cannon 63 | . 32 21 10 Launcher 3 | . . . 3 Special . | . . . . Kinetic 129 | 32 36 34 27 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 11 | 8 3 11 5 Robot Miss Streak 7 | 2 7 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 74 | 20 14 25 15 Core Hits 23 | 6 7 6 4 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 2 | 1 . 1 . Destroy 1 | 1 . . . Blast 1 | . . 1 . Melee Attacks 15 | . 2 13 . Impact 15 | . 2 13 . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1269 | 269 224 466 310 Guns 637 | 269 25 230 113 Cannons 632 | . 199 236 197 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1269 | 269 224 466 310 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 5 | . 2 3 . Impact . | . . . . Kinetic 5 | . 2 3 . Secondary . | . . . . Self-Inflicted Damage 25 | . . . 25 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . 7 Average Temperature 6 | . 9 . 3 Received Heat Transfer 273 | . 30 63 180 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 70 | 10 70 . 29 Initial . | . . . . Average 8 | . 10 . 7 Influence Increases 227 | 25 130 . 72 Destroy 0b10 Robot/C 80 | . 80 . . Destroy 0b10 Robot/NC 45 | 25 15 . 5 Destroy Leader 14 | . 14 . . Successful Hack 6 | . 6 . . Disable Machine 30 | . 15 . 15 Destroy Structure 22 | . . . 22 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 227 | 25 130 . 72 Time Decay 205 | 25 130 . 50 Lost Part 22 | . . . 22 Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 16 | . 8 3 5 Peak Tracking Total 4 | . 3 2 4 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 2 | . 1 . 1 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 8 . 2 Successful 3 | . 3 . . Failed 7 | . 5 . 2 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 9 | . 7 . 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Robot Analysis 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1721 | 21 839 651 210 Sensors 941 | . 80 651 210 Terrain 70 | . 10 . 60 Seismic 770 | 21 749 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1974 | 206 839 651 278 Spaces Moved 1007 | 88 458 344 117 Core 31 | 6 . . 25 Treads 976 | 82 458 344 92 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 162 | 155 160 160 181 Slowest Speed 300 | 160 160 160 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 6 65 19 5 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug 5 | . . 5 . Terrain Destroyed 39 | . . 5 34 Melee 5 | . . 5 . Projectile . | . . . . AOE 34 | . . . 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1193 | 123 531 386 153 Wait 9 | . 6 . 3 Move 1004 | 87 457 343 117 Hop . | . . . . Pick Up 37 | 10 22 2 3 Fast Attach 12 | 7 1 . 4 Attach 2 | . . . 2 Detach 1 | . . . 1 Swap 21 | . 9 8 4 Drop 23 | 3 16 3 1 Fire 69 | 16 18 17 18 Melee 15 | . 2 13 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 207 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 491 | -10/Materials | Discovered new exit (range 5) 763 | -10/Materials | Discovered new exit (range 5) 1018 | -10/Materials | Discovered new exit (range 8) 1046 | -10/Materials | Entered Subcaves 1047 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1539 | -10/Subcaves | Disturbed a concealed Subdweller 1652 | -10/Subcaves | Discovered new exit (range 6) 1697 | -10/Subcaves | Entered Materials 1697 | -8/Materials | Evolved 4 slots: Utility x4 1902 | -8/Materials | Core integrity fell below 50% 1938 | -8/Materials | Lost 7 parts (1p2n4u) 1966 | -8/Materials | Core integrity fell below 20% 1975 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01875_ Critical hit (Blast). 01881_ Acquired 6 matter. 01884_ Acquired 13 matter. 01887_ Penetrated by Slug. 01887_ Terrain Scanner destroyed. 01889_ Acquired Minigun. 01889_ Ion Engine destroyed. 01893_ Penetrated by Slug. 01893_ Lgt. Treads destroyed. 01901_ Knocked back. 01907_ Imp. Sensor Array destroyed. 01907_ Critical hit (Blast). 01923_ U-05 Engineer lays Concrete. 01956_ Minigun destroyed. 01956_ Battle Cannon destroyed. 01956_ Knocked back. 01956_ Acquired 7 matter. 01961_ Penetrated by Slug. 01961_ Knocked back. 01967_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????#??????#????????? | | ???????????????#??????????????#??? | | ????????????????############?????? | | ????????????????# T # #?????? | | ????????????????# # #????#? | | ????????????????# # #?????? | | ????????????????# + #?????? | | ???????????###### [ ! # #?????? | | ??????????## ## #! # #?????? | | ??????????# ######## ##????? | | ??????????## # #????? | | ??????????# = = # % #???#? | | ??????????## | + % #????? | | ???????????## #% %#????# | | ????????????# # =#????? | | ???????????# ## ##?##?? | | ??????????## # #?????? | | ??????????# # # %#?????? | | ??????????# # ### # ## #?????? | | ??????????#### #?### # #?????? | | ?????????????##?????#### #?????? | | ???????????????????????# #?????? | | ???????????????#???#???# #?????? | | ??????????????????#????# @ #?#???? | | ??????????????????? ?#?# #?????? | | ???????????????????????# #?#???? | | ???????????????????????#ggg#?????? | | ???????????????????????# #?????? | | ???????????????????????# H #?????? | | ??????????????????????? ?????? | | ???????????????????????% % ?????? | | ??????????????????????? ?????? | | ??????????????????????# % #????? | | ??????????????????????# #????? | | ??????????????????????#######????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 250 Matter Stores 283 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkUtilityShield Manual? 0 Play Time 00:35:17 Cumulative 60.1 hours Start 2026.08.25 @ 21:03:48 End 2026.08.25 @ 21:53:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 37 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33726954-a80e-4eb0-8e31-7579d6d44399