Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.15 @ 01:57:44 Player: oshi0ne1 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (14) 70 Value Destroyed (400) 400 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2830 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 219/300 Energy 0/100 System Corruption 0% Temperature Cool (3) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (4) ------ Medium Storage Unit Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Light Treads Light Treads Makeshift System Shield Bomb Factory No. 2 Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Minigun Makeshift Hammer > --- INVENTORY -------- Light Treads Light Treads Carbon-fiber Leg Flexi-carbon Leg ECM Suite Makeshift System Shield Bomb Factory No. 2 Autogun Improved Assault Rifle [Rating: 22] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Minigun Energy Gun Heavy EM Pulse Gun Ballistic Gun Minigun Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 21 | 5 2 7 . 2 5 Power 3 | 1 . 1 . 1 . Engine 3 | 1 . 1 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 1 3 . . 1 Device 3 | . 1 1 . . 1 Storage 2 | 1 . 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 1 1 3 . 1 2 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 1 1 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 8 | . . . . . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 8 | 4 6 9 10 9 8 Power . | 1 1 1 1 . . Propulsion 3 | 3 4 4 4 4 3 Utility 2 | . . 1 2 2 2 Weapon 2 | . . 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 9 | . . 1 . 4 4 Power 1 | . . . . 1 . Propulsion 4 | . . . . 2 2 Utility 3 | . . . . 1 2 Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 85 98 100 100 71 Engine 11 | . 14 11 11 11 3 Wheel 22 | . 28 22 22 22 11 Device 20 | . 9 22 22 22 12 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 10 11 11 11 Energy Gun 1 | . . 7 . . . Ballistic Gun 11 | . 18 11 11 11 14 Impact Weapon 7 | . . . . 10 3 Peak Build Rating 22 | 5 8 16 16 22 22 Average Rating 18 | 2 6 13 16 21 14 On Entrance 11 | . 5 8 16 16 22 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 27 | 12 16 22 21 27 27 Greatest Support 35 | 26 26 32 32 32 35 Greatest Overweight (x) 5 | 1 . . . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 8 8 10 10 10 10 Average Carried 9 | 5 6 9 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 10 | 5 8 10 10 10 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 458 | 236 . 74 . 144 4 Remotely . | . . . . . . Salvage Created 517 | . . 435 . 30 52 Parts 37 | . . 33 . . 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . . . . 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . . 11 . . 1 Guns 12 | . . 11 . . 1 Classes Destroyed 6 | . . 5 . . 1 Watcher 2 | . . 2 . . . Swarmer 4 | . . 4 . . . Grunt 4 | . . 4 . . . Brawler 1 | . . 1 . . . Sentry 2 | . . 2 . . . Hunter 1 | . . . . . 1 Best Kill Streak 11 | . . 11 . . 1 Combat Bots Only 9 | . . 9 . . 1 Max Kills in Single Turn 1 | . . 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 138 | . . 34 . . 104 Missed 36 | . . 12 . . 24 Hits 102 | . . 22 . . 80 Projectile 102 | . . 22 . . 80 Critical Strikes 3 | . . 1 . . 2 Damage Taken 1345 | . 22 195 . . 1128 Core 416 | . 11 37 . . 368 Absorbed by Shields . | . . . . . . Ignored by Resistances 390 | . 6 56 . . 328 Regen/Repaired (Parts) 76 | . . . . 76 . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 49 | . . 33 . 2 14 Largest 1 | . . 1 . 1 1 Hottest 45 | . . 45 . 25 25 Shots Fired 49 | . . 33 . 2 14 Gun 49 | . . 33 . 2 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 35 | . . 19 . 2 14 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 14 | . . 14 . . . Robot Hit Streak 18 | . . 18 . 9 11 Robot Miss Streak 1 | . . 1 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | . . 30 . 1 12 Core Hits 23 | . . 17 . 1 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 22 | . . . . 22 . Impact 22 | . . . . 22 . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 738 | . . 580 . 20 138 Guns 668 | . . 510 . 20 138 Cannons . | . . . . . . Explosions 70 | . . 70 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 445 | . . 287 . 20 138 Thermal 70 | . . 70 . . . Explosive . | . . . . . . Electromagnetic 223 | . . 223 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 21 | . . 21 . . . Projectiles . | . . . . . . Explosions 21 | . . 21 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 247 | . . 11 . 4 247 Average Temperature 48 | . . 4 . 3 128 Received Heat Transfer 390 | . . 102 . . 288 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 91 | 100 100 87 100 . . Level 1 8 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 221 | . . 221 66 . . Initial 66 | . . . 66 . . Average 53 | . . 78 66 . . Influence Increases 332 | . . 307 . 5 20 Destroy 0b10 Robot/C 240 | . . 220 . . 20 Destroy 0b10 Robot/NC 15 | . . 10 . 5 . Destroy Leader 54 | . . 54 . . . Successful Hack 6 | . . 6 . . . Destroy Structure 2 | . . 2 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 332 | . . 106 135 71 20 Entered New Map 201 | . . . 135 66 . Time Decay 111 | . . 106 . 5 . Lost Part 20 | . . . . . 20 Squads Dispatched 1 | . . 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 17 | . . 14 . . 3 Peak Tracking Total 4 | . . 4 . . 3 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 3 1 . . . Successful 2 | . 1 1 . . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 . Highest-Rated Group 349 | . . . . 349 . Highest-Rated Ally 96 | . . . . 96 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2170 | . 100 404 18 1614 34 Terrain 2162 | . 100 404 18 1614 26 ECM 8 | . . . . . 8 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2271 | 53 138 404 18 1614 44 Spaces Moved 2195 | 47 146 318 20 1656 8 Core 28 | 27 . . . . 1 Treads . | . . . . . . Legs 4 | . . . . . 4 Wheels 2163 | 20 146 318 20 1656 3 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 Average Speed 90 | 82 90 90 90 90 133 Slowest Speed 300 | 100 90 90 90 100 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 1 | . . . . 1 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 36 34 13 88 2 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 2 | . . 2 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 2 | . . 2 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2426 | 59 152 409 19 1758 29 Wait 97 | . . 36 . 61 . Move 2188 | 46 145 317 19 1653 8 Hop 1 | . . . . 1 . Pick Up 28 | 8 5 9 . 6 . Fast Attach 4 | 2 . . . 2 . Attach 16 | 3 2 5 . 1 5 Detach 2 | . . 1 . 1 . Swap 4 | . . 2 . . 2 Drop 15 | . . 6 . 9 . Fire 49 | . . 33 . 2 14 Melee 22 | . . . . 22 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 12) 185 | -10/Materials | Discovered new exit (range 9) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Utility x2 263 | -9/Materials | Identified exit to Mines 309 | -9/Materials | Build established: Mutant 482 | -9/Materials | Destroyed 9 combat bots 596 | -9/Materials | Entered Mines 609 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 614 | -9/Mines | Entered Zion 882 | -7/Zion | Found Prototype Device 1024 | -7/Zion | Met Imprinter 1094 | -7/Zion | Imprinted 1096 | -7/Zion | Declared Zion's savior 1427 | -7/Zion | Learned location of Data Miner (-6) 1597 | -7/Zion | Given A8's code to call for help 1692 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1698 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1730 | -7/Zion | Discovered new exit (range 12) 2086 | -7/Zion | Visited the Megawrench Repair Shop 2102 | -7/Zion | Megawrench repaired 4 parts 2214 | -7/Zion | Discovered new exit (range 15) 2228 | -7/Zion | Entered Proximity Caves 2228 | -6/Proximity Caves | Spotted B-75 Beast 2253 | -6/Proximity Caves | Core integrity fell below 50% 2266 | -6/Proximity Caves | Core integrity fell below 20% 2272 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Penetrated by Slug. Autogun destroyed. Penetrated by Slug. Slug penetrates Wall. Critical hit (Destroy). Terrain Scanner destroyed. Gauss Rifle fries itself beyond repair. Slug penetrates Wall. Penetrated by Slug. Hvy. Assault Rifle fries itself beyond repair. Penetrated by Slug. Imp. Assault Rifle destroyed. Penetrated by Slug. Minigun destroyed. Penetrated by Slug. Phase Shifter fries itself beyond repair. Lgt. Fission Core fries itself beyond repair. Penetrated by Slug. Knocked back. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????##???????????????????? | | ?????????????????????##?#?#??????#???????????????? | | ???????????????????????????#?##?#????????????????? | | ???????????????????#?????#?#???#?#???????????????? | | ??????????????????????#?#????##???????#??????????? | | ?????????????????#?????????#?????????????????????? | | ????????????????#???#???#??##?????????#?#????????? | | ??????????????????#????????????#??????#??????????? | | ??????????????????#?????#???#?##?#???#?#?????????? | | ????????????????#?????#??#####???????????????????? | | ???????????????#??#?????##;; ##??????????????????? | | ???????????????#?#???#?## ;;;####??#????????????? | | ???????????????????????# % #?#?????????????? | | ?????????????????#???#?#%% #???????? ???????? | | ??????????????? ???????# @ ##?##?????????????? | | ????????????? ?????????# h ;# # #?#??#??????????? | | ????????????????? ????## ;;# ##?#??#??#????????? | | ??????????????? ?? ?# ;;## ##??????#?????????? | | ???????????????????## ; #? #???#??#??????????? | | ????????????????? ?### ;###?#?????##??????????? | | ?????????????????????### ;#??????????#??????????? | | ????????????????? ????## ????#????????????????? | | ?????????????????? ????; ;#??#??????????????????? | | ??????????????????? ?? ###?????? ????????????? | | ?????????????????????? #?????#??????????????? | | ????????????????????? B ?#???? ?????????????? | | ????????????????????? B #????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ????????????????????? ?????????????????????? | | ?????????????????????## ??????????????????????? | | ???????????????????????# ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Help From High Places Robot Respite The One Challenges ------------ None Game ------ Seed NullDeflectorReplica Manual? 0 Play Time 00:34:38 Cumulative 4.8 hours Start 2025.11.15 @ 01:23:44 End 2025.11.15 @ 01:57:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4168d6a6-0e57-4c08-9890-7927f9e4bc5c