Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:56:02 Player: Xidas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1292) 1292 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 3973 Bonus ------- Follower Combat Kills 276 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 160/160 System Corruption 0% Temperature Cool (91) Movement Core (500) Ox9 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Advanced Treads High-capacity Matter Pod (200) High-capacity Matter Pod (200) Advanced Targeting Computer Improved Light Armor Plating System Shield Mobile Refinery Mk. CCLXVII Improved Assault Rifle Improved Assault Rifle Battle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Improved Assault Rifle Rocket Launcher > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Advanced Treads Advanced Treads High-capacity Matter Pod High-capacity Matter Pod Advanced Targeting Computer Advanced Targeting Computer Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Improved Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 6 8 16 5 3 3 Power 4 | 1 . 2 1 . . Engine 3 | 1 . 2 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | 2 2 7 . . . Treads 9 | . 2 7 . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 2 . 2 . Device 2 | . 1 . . 1 . Storage 4 | 1 2 1 . . . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 3 5 4 1 3 Energy Gun 3 | 1 1 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . 1 2 1 2 Ballistic Cannon 5 | . 2 3 . . . Launcher 3 | . . . 2 . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . 1 1 . 1 . Parts Lost 6 | . 1 1 . . 4 Power . | . . . . . . Propulsion 4 | . 1 . . . 3 Utility . | . . . . . . Weapon 2 | . . 1 . . 1 Highest Loss Streak 4 | . 1 1 . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 93 99 100 97 95 Engine 4 | . 14 11 1 . . Core 6 | . . . 9 11 11 Treads 29 | . 2 33 33 33 29 Wheel 2 | . 25 . . . . Device 6 | . 8 11 11 1 . Storage 11 | . 13 11 11 11 11 Processor 12 | . . 10 11 17 22 Ballistic Gun 12 | . . 6 14 17 21 Ballistic Cannon 7 | . 27 15 3 . . Launcher 2 | . . . 4 4 . Naked Turns . | . . . . . . Heaviest Build 42 | 14 31 42 42 40 32 Greatest Support 64 | 32 40 64 64 64 64 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 Most Carried 15 | 4 10 15 15 15 15 Average Carried 12 | 2 8 8 14 14 14 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 3 8 15 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1907 | 199 341 823 468 30 46 Remotely . | . . . . . . Salvage Created 1485 | . 362 561 131 . 431 Parts 80 | . 19 40 5 . 16 Haulers Intercepted 3 | . 2 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled 20 | . 7 13 . . . Retrieved Matter 82 | . 23 59 . . . Parts Self-Destructed 20 | . . . . 4 16 Prevented 10 | . . . . . 10 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 38 | . 6 17 8 . 7 Guns 17 | . . 5 5 . 7 Cannons 18 | . 5 12 1 . . AOE 3 | . 1 . 2 . . Classes Destroyed 11 | . 4 4 2 . 1 Worker 2 | . 1 1 . . . Hauler 3 | . 2 1 . . . Recycler 2 | . 1 1 . . . Watcher 1 | . . 1 . . . Swarmer 11 | . . 6 4 . 1 Grunt 19 | . 6 7 2 . 4 Brawler 1 | . . . . . 1 Duelist 2 | . . 1 . . 1 Sentry 3 | . . 3 . . . Demolisher 1 | . . . 1 . . Assembled 1 | . . . 1 . . Best Kill Streak 5 | . 3 5 3 . 4 Combat Bots Only 5 | . 2 5 3 . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 221 | . 15 125 38 . 43 Missed 57 | . 6 30 12 . 9 Damage Taken 2393 | . 192 1077 383 . 741 Core 426 | . 12 186 41 . 187 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 350 | . 183 167 . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 118 | . 21 54 25 . 18 Largest 2 | . 2 2 2 . 2 Hottest 78 | . 78 78 62 . 66 Shots Fired 235 | . 42 108 50 . 35 Gun 90 | . . 22 34 . 34 Cannon 138 | . 42 86 10 . . Launcher 7 | . . . 6 . 1 Special . | . . . . . . Kinetic 228 | . 42 108 44 . 34 Thermal . | . . . . . . Explosive 7 | . . . 6 . 1 Electromagnetic . | . . . . . . Robot Hit Streak 20 | . 4 8 4 . 20 Robot Miss Streak 6 | . 4 4 6 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 139 | . 21 60 25 . 33 Core Hits 58 | . 12 23 8 . 15 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 3 2 . . 1 Destroy 1 | . . . . . 1 Blast 5 | . 3 2 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3185 | . 487 1302 576 . 820 Guns 1151 | . . 256 295 . 600 Cannons 1638 | . 485 1046 107 . . Explosions 394 | . . . 174 . 220 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 2789 | . 485 1302 402 . 600 Thermal . | . . . . . . Explosive 394 | . . . 174 . 220 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . 45 9 . . Projectiles 45 | . . 45 . . . Explosions 9 | . . . 9 . . Melee . | . . . . . . Knockbacks 12 | . 3 8 1 . . Impact . | . . . . . . Kinetic 12 | . 3 8 1 . . Secondary . | . . . . . . Self-Inflicted Damage 60 | . 1 . 59 . . Shots 2 | . . . 2 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 150 336 72 . 78 Average Temperature 78 | . 60 107 22 . 19 Received Heat Transfer 640 | . 75 273 61 . 231 Effects 3 | . . 3 . . . Interference 1 | . . 1 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 351 | . 151 327 351 . . Initial 73 | . . . 73 . . Average 130 | . 31 158 155 . . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 79 | 100 100 77 71 . . Level 1 20 | . . 22 28 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 3 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 11 29 11 . 18 Peak Tracking Total 9 | . 4 7 3 . 9 Tactical Retreats 6 | . . 1 3 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 3 | . 2 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 9 9 . . . Successful 11 | . 4 7 . . . Failed 6 | . 4 2 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . 1 . . . . Manual 7 | . 6 1 . . . Terminals 9 | . 6 3 . . . Fabricators . | . . . . . . Repair Stations 9 | . 3 6 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Prototype ID Bank 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . 2 6 . . . Scan Component 5 | . 1 4 . . . Repair 3 | . 1 2 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 3 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 1 2 . . . Time 94 | . 26 68 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 7 | . . . 1 6 . Largest Group 6 | . . . 1 6 3 Highest-Rated Group 232 | . . . 31 232 116 Highest-Rated Ally 51 | . . . 31 51 51 Total Orders . | . . . . . . Ally Attacks 33 | . . . 14 . 19 Total Damage 925 | . . . 270 . 655 Kills 10 | . . . 5 . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3879 | 60 424 879 989 1383 144 Spaces Moved 2234 | 50 281 354 581 911 57 Core 3 | 3 . . . . . Treads 1920 | . 17 354 581 911 57 Legs . | . . . . . . Wheels 311 | 47 264 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 150 150 150 150 Average Speed 144 | 97 103 161 150 150 150 Slowest Speed 240 | 100 160 240 150 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 48 44 79 89 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug . | . . . . . . Terrain Destroyed 59 | . 1 3 45 . 10 Melee . | . . . . . . Projectile 4 | . 1 3 . . . AOE 55 | . . . 45 . 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2647 | 59 372 557 649 930 80 Wait 188 | . 40 108 32 6 2 Move 2229 | 49 280 353 580 910 57 Hop . | . . . . . . Pick Up 42 | 4 15 15 3 5 . Fast Attach 11 | 5 3 3 . . . Attach 8 | 1 2 3 . 1 1 Detach 3 | . 1 1 . 1 . Swap 22 | . 3 10 5 2 2 Drop 25 | . 6 10 4 5 . Fire 118 | . 21 54 25 . 18 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Repaired Med. Storage Unit 303 | -10/Materials | Central database locked down 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 13) 485 | -10/Materials | Entered another Materials area 485 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 535 | -9/Materials | Repaired Imp. Light Cannon 897 | -9/Materials | Repaired Broken Lgt. Treads 920 | -9/Materials | Discovered new exit (range 16) 1280 | -9/Materials | Discovered new exit (range 16) 1364 | -9/Materials | Entered Mines 1367 | -9/Mines | Received a Mining Laser from a helpful Derelict 1421 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1436 | -9/Mines | Learned location of Storage (-7) 1711 | -9/Mines | Core integrity fell below 50% 1871 | -9/Mines | Assembled infested the area 2238 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2350 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2353 | -9/Mines | Entered Zion 2470 | -7/Zion | Learned Factory emergency access door positions 2560 | -7/Zion | Found Prototype Device 2561 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3247 | -7/Zion | Imprinted 3249 | -7/Zion | Declared Zion's savior 3445 | -7/Zion | Gained Derelict followers 3711 | -7/Zion | Discovered new exit (range 15) 3736 | -7/Zion | Entered Proximity Caves 3736 | -6/Proximity Caves | Accompanied by 3 allies 3764 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3877 | -6/Proximity Caves | Core integrity fell below 20% 3880 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03861_ G-50 Soldier destroyed. 03867_ G-67 Veteran misfires. 03867_ G-67 Veteran destroyed. 03870_ C-30 ARC bursts open, deploying its payload. 03870_ G-67 Veteran unfolds itself. 03870_ L-41 Fighter unfolds itself. 03870_ G-50 Soldier unfolds itself. 03870_ I-36 Angel unfolds itself. 03871_ Adv. Heat Sink fries itself beyond repair. 03872_ Lgt. Angular Momentum Engine fries itself beyond repair. 03874_ Rocket Launcher destroyed. 03876_ Corrupted Field Laser fries itself beyond repair. 03877_ Hvy. Assault Rifle severed. 03878_ Carbon-fiber Leg fries itself beyond repair. 03880_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????? #??????# ??????????????????????? | | ???????????? #????# #????????????????????? | | ???????????? ##?# ????????????????????? | | ????????????? ## ???????????????????? | | ????????????? ????????????????????? | | ???###???????? #?????????????????????? | | ??## #??????? #?????????????????????? | | ### ???????# ??????????????????????? | | # ?####### ????????????????????????? | | ?# ## ??????????????????????????? | | ? ## #? ??????????????????????? | | ???# #?? ??????????????????????? | | ???# #?? % ??????????????????????? | | ##?# ##?? % ??????????????????????? | | ?## #???# ??????????????????????? | | ?## #######???# % ??????????????????????? | | # ### ####????????## [ ??????????????????????? | | # #??????????? #??????????????????????? | | # ##??????????? #??????????????????????? | | # #????????????? #??????????????????????? | | # ##????????????? ! #??????????????????????? | | ## ## ##?????????????#%!#??????????????????????? | | ?####?# "??????????????#*=#??### #???????????????? | | #?????# #??????????????#%!## #???????????????? | | ###### #????????#######! #???????????????? | | = =#????????# @ #?????????????????? | | /* #????????# #### l ##?????????????????? | | ###""%%"#????????# #??## gi #????????????????? | | """" [%"#????????# #???# gg% ??????????????? | | $ "!% "########## #???# ???????????? | | %= #???# ## #??????????? | | != #############???# ##?? ##??????????? | | # #???????????????## ###????? #???????????? | | """# #????????????????#####????????#???????????? | | ##""" #?????????????????????????????????????????? | | =% #?????????????????????????????????????????? | | #"""""##?????????????????????????????????????????? | | ## #??????????????????????????????????????????? | | ?######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 14 Recoil Reduction 3 Item Schematics ----------------- Launcher Guidance Computer | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Coil Gun | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed PhasingSapperPlatform Manual? 0 Play Time 01:11:53 Cumulative 16.7 hours Start 2024.04.11 @ 14:18:42 End 2024.04.11 @ 21:56:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75c3f528-196d-4c04-b702-c03b329d7b92