Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 22:58:14 Player: Rocko1345 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3368) 3368 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8228 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 25/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Target Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Target Analyzer Improved Target Analyzer Core Analyzer Microactuators System Shield System Shield > --- WEAPON ----------- Improved Datajack Katana Katana Lance > --- INVENTORY -------- Transmission Jammer Katana Spear [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . . . 2 2 . . 2 2 Weapon 2 | . . 2 . . . . . . Parts Attached 80 | 6 5 3 14 11 . 18 15 8 Power 8 | 1 . 1 1 2 . 1 2 . Engine 6 | 1 . 1 1 1 . 1 1 . Core 2 | . . . . 1 . . 1 . Reactor . | . . . . . . . . . Propulsion 21 | 2 2 . 4 4 . 6 2 1 Treads 2 | . 2 . . . . . . . Leg 13 | 2 . . 3 4 . 4 . . Wheel 2 | . . . . . . 1 1 . Hover 3 | . . . 1 . . . 1 1 Flight 1 | . . . . . . 1 . . Utility 35 | 1 3 . 6 5 . 9 6 5 Device 7 | . 1 . 1 . . 1 2 2 Storage 4 | 1 1 . . . . 2 . . Processor 15 | . 1 . 2 2 . 5 4 1 Hackware 4 | . . . 1 . . 1 . 2 Protection 5 | . . . 2 3 . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 2 3 . . 2 5 2 Energy Gun 4 | 2 . 1 . . . . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . 1 1 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . 2 . . . 3 . Piercing Weapon 2 | . . . . . . . 1 1 Special Melee Weapon 2 | . . . . . . 2 . . Unidentified Prototypes 4 | . . . 2 1 . 1 . . Parts Lost 33 | . . 3 2 1 2 3 7 15 Power 4 | . . 1 . . . . 2 1 Propulsion 8 | . . 2 . . . 2 2 2 Utility 14 | . . . 1 1 2 1 2 7 Weapon 7 | . . . 1 . . . 1 5 Highest Loss Streak 14 | . . 2 1 1 2 2 5 14 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 2 6 6 4 5 4 3 2 Power . | . . . . . 1 . . . Propulsion . | 1 2 . . . . . . . Utility 2 | . . 4 3 2 1 1 1 1 Weapon . | . . . 1 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 7 | . . . 4 . 1 1 . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 7 | . . . 4 . 1 1 . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 97 82 75 73 52 68 84 89 Engine 6 | . 14 8 9 3 . 5 3 4 Core 1 | . . . . 3 7 1 1 . Treads 2 | . 26 4 . . . . . . Leg 9 | . 1 14 18 15 9 6 7 . Wheel 1 | . . . . . . 3 2 4 Device 5 | . 10 . 4 . . 4 12 9 Storage 4 | . 14 11 2 . . 2 6 4 Processor 17 | . 1 11 9 6 7 25 32 28 Hackware 4 | . . . . 7 7 8 . 9 Protection 5 | . . . 11 27 18 . . . Energy Gun 6 | . 28 24 6 . . . . . Ballistic Gun 1 | . . 9 2 . . . . . Slashing Weapon 7 | . . . 9 7 1 6 12 13 Peak Build Rating 64 | 6 7 11 22 38 38 40 55 64 Average Rating 29 | 4 6 9 17 31 26 33 45 58 On Entrance 20 | . 6 7 11 19 38 14 30 55 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 54 | 13 49 52 54 39 33 28 35 35 Greatest Support 40 | 20 40 40 23 32 32 40 30 28 Greatest Overweight (x) 10 | . 1 2 2 1 1 8 10 9 Average Overweight (x) . | . . 1 . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 5 5 10 10 10 Average Capacity 9 | 6 19 20 9 5 5 6 10 9 Most Carried 15 | 2 4 8 15 5 5 7 6 4 Average Carried 4 | 1 2 6 6 4 4 4 3 2 Final Capacity 20 | 8 20 20 5 5 5 10 10 5 Final Carried 8 | 2 4 8 5 5 5 6 4 1 Class Distribution -------------------- 21% | Assassin 20% | Scavenger-Mutant 20% | Mutant 10% | Gunner 6% | Hacker-Mutant 6% | Scavenger-Gladiator 5% | Gladiator 5% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Assassin | -7/Factory Assassin | -6/Factory Hacker-Gladiator | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 1452 | 213 87 32 206 137 . 529 173 75 Remotely . | . . . . . . . . . Salvage Created 3851 | . 243 168 747 440 . 1148 548 557 Parts 201 | . 6 8 33 27 . 59 30 38 Haulers Intercepted 3 | . . . 1 1 . 1 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 73 | . 7 3 12 7 . 17 14 13 Melee 58 | . . . 9 7 . 17 13 12 Guns 14 | . 6 3 3 . . . 1 1 Classes Destroyed 12 | . 2 1 5 2 . 2 . . Worker 4 | . . . . 1 . 1 2 . Builder 2 | . . . . . . 1 . 1 Hauler 3 | . . . 1 1 . 1 . . Recycler 3 | . . . 1 . . 2 . . Operator 3 | . . . 1 1 . . . 1 Watcher 4 | . . 2 . . . 2 . . Swarmer 19 | . 3 . . . . . 9 7 Grunt 37 | . 4 3 9 4 . 11 3 3 Duelist 2 | . . . 1 1 . . . . Sentry 2 | . . . 2 . . . . . Hunter 2 | . . . . . . 1 1 . Programmer 11 | . . . . 2 . 5 1 3 Best Kill Streak 6 | . 3 2 6 2 . 4 5 5 Combat Bots Only 6 | . 3 2 6 2 . 4 4 5 Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 485 | . 46 22 43 27 3 100 90 154 Missed 140 | . 11 10 9 9 1 35 26 39 Hits 345 | . 35 12 34 18 2 65 64 115 Melee 8 | . . . 1 4 2 . . 1 Projectile 337 | . 35 12 33 14 . 65 64 114 AOE 1 | . . . . 1 . . . . Critical Strikes 16 | . . . 2 2 1 7 3 1 Damage Taken 5847 | . 414 213 514 619 97 939 1045 2006 Core 1942 | . 20 122 42 33 97 250 367 1011 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 75 | 100 92 69 92 . . 45 56 . Volleys Fired 61 | . 26 16 9 . . . 8 2 Largest 4 | . 2 3 4 . . . 1 1 Hottest 153 | . 90 113 153 . . . 23 69 Shots Fired 134 | . 52 36 36 . . . 8 2 Gun 134 | . 52 36 36 . . . 8 2 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 24 | . . 7 9 . . . 8 . Thermal 110 | . 52 29 27 . . . . 2 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 12 | . 11 12 8 . . . 4 6 Robot Miss Streak 4 | . 4 4 4 . . . 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 271 | . 35 22 51 21 . 56 46 40 Core Hits 123 | . 12 9 22 12 . 28 21 19 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 30 | . 3 . 3 . . 7 8 9 Burn 4 | . 3 . 1 . . . . . Sever 19 | . . . 2 . . 7 5 5 Impale 7 | . . . . . . . 3 4 Melee Attacks 243 | . . . 37 22 . 70 58 56 Impact . | . . . . . . . . . Slashing 194 | . . . 37 22 . 70 44 21 Piercing 49 | . . . . . . . 14 35 Sneak Attacks 22 | . . . 4 2 . 8 7 1 Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks 38 | . . . 4 . . . 20 14 Damage Inflicted 7872 | . 407 272 1445 710 . 2120 1571 1347 Guns 1069 | . 407 272 272 . . . 77 41 Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 6803 | . . . 1173 710 . 2120 1494 1306 Ramming . | . . . . . . . . . Kinetic 211 | . . 43 91 . . . 77 . Thermal 858 | . 407 229 181 . . . . 41 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 5767 | . . . 1173 710 . 2120 1169 595 Piercing 1036 | . . . . . . . 325 711 Highest Corruption 14 | . . . . 3 13 14 . 7 Average Corruption 11 | . . . . 3 7 13 . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 93 | . . . . 7 4 82 . . Message Errors 31 | . . . . 2 1 28 . . Matter Fused 25 | . . . . 1 1 23 . . Heat Flow Errors 13 | . . . . 1 . 12 . . Energy Discharges 10 | . . . . 3 1 6 . . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . 6 . . Data Loss (major) 1 | . . . . . . 1 . . Alerts 4 | . . . . . . 4 . . Misdirections 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 296 | . . . 45 21 . 105 34 91 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 296 | . . . 45 21 . 105 34 91 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 292 | . 238 166 292 191 . 234 2 . Average Temperature 91 | . 88 68 117 83 . 101 2 . Received Heat Transfer 1437 | . 183 72 297 138 . 378 135 234 Effects 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 6 | . 4 2 . . . . . . Heat Transferred 2552 | . 1325 607 546 . . . . 74 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Maximum Alert Level 1 | . . . . . . . 1 1 Low Security (%) 96 | 100 100 100 100 100 100 100 83 90 Level 1 3 | . . . . . . . 16 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 284 | . 60 30 144 78 . 170 284 215 Initial 135 | . . . . 58 . . 81 135 Average 36 | . 18 1 28 12 . 36 66 124 Influence Increases 2289 | . 194 84 403 187 . 537 530 354 Destroy 0b10 Robot/C 1460 | . 140 60 240 140 . 340 280 260 Destroy 0b10 Robot/NC 95 | . . 10 15 15 . 35 10 10 Destroy Leader 314 | . 30 14 52 32 . 96 50 40 Successful Hack 89 | . 9 . 20 . . 6 40 14 Disable Machine 30 | . . . . . . 30 . . Destroy Structure 1 | . . . 1 . . . . . Partial Spotted 15 | . . . 15 . . . . . Lose Combat Pursuer 285 | . 15 . 60 . . 30 150 30 Influence Decreases 2220 | . 194 84 273 317 . 369 420 563 Entered New Map 302 | . . . . 72 . . 87 143 Time Decay 1638 | . 194 54 263 235 . 339 283 270 Lost Part 280 | . . 30 10 10 . 30 50 150 Squads Dispatched 19 | . . 1 2 3 . 7 4 2 Investigation 4 | . . . 1 1 . 1 . 1 Extermination 8 | . . . . 2 . 3 2 1 Reinforcement 7 | . . 1 1 . . 3 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 11 | . 1 1 5 . . 1 . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 152 | . 12 8 29 11 6 27 26 33 Peak Tracking Total 14 | . 3 2 5 3 6 4 5 14 Tactical Retreats 16 | . 1 . 4 . . 2 8 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 13 | . . . 1 3 . 7 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts 31 | . . . . . . 26 . 5 Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . 1 . 2 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 2 | . . . . . . 2 . . Max in Single Turn 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 24 | . 3 3 5 . . 6 4 3 Terminals 16 | . 2 1 4 . . 5 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 1 . . . . . 1 Scanalyzers 3 | . . 1 1 . . . 1 . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 78 | . 5 7 18 . . 27 12 9 Successful 47 | . 3 6 12 . . 16 8 2 Failed 28 | . 2 . 5 . . 10 4 7 Catastrophic 4 | . . . . . . 1 . 3 Database Lockouts 3 | . . 1 1 . . 1 . . Manual 31 | . 2 . 11 . . 12 6 . Terminals 62 | . 4 2 16 . . 25 9 6 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 6 | . 1 2 . . . . . 3 Scanalyzers 7 | . . 3 2 . . . 2 . Garrison Access 3 | . . . . . . 2 1 . Terminal Hacks 26 | . 1 2 7 . . 10 4 2 Record 4 | . . . 1 . . 2 1 . Robot Analysis 3 | . . . 2 . . . 1 . Prototype ID Bank 5 | . 1 1 . . . 1 1 1 Emergency Access Points 3 | . . . 1 . . 2 . . Terminal Index 3 | . . . . . . 1 1 1 Scanalyzer Index 1 | . . . 1 . . . . . Locate Traps 2 | . . . 1 . . 1 . . Dispatch Records 1 | . . . . . . 1 . . Patrol Status 1 | . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 2 . . . . . . Report Inventory 2 | . 1 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer 4 | . . 2 1 . . . 1 . Retrieve Study 4 | . . 2 1 . . . 1 . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 12 | . 1 . 4 . . 5 2 . Terminals 12 | . 1 . 4 . . 5 2 . Assimilate 2 | . . . . . . 2 . . Botnet 8 | . 1 . 3 . . 3 1 . Operators 2 | . . . 1 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 20 | . 3 3 3 . . 6 2 3 Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 2 1 . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 4 | . . 4 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . 3 . 4 2 . Machine Destruction 2 | . . . . . . . 2 . Programmers 7 | . . . . 3 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Active Infowar (turns) 4253 | . 581 . . . . 1925 1160 587 Optics 3672 | . . . . . . 1925 1160 587 Sensors 1911 | . . . . . . 1344 567 . Terrain 581 | . 581 . . . . . . . Robot Analysis Total 3 | . . . 2 . . . 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 8067 | 95 748 775 1210 1117 116 2259 1160 587 Spaces Moved 4024 | 79 267 258 532 518 96 1342 616 316 Core 123 | 15 . . . . 44 52 10 2 Treads 323 | . 254 69 . . . . . . Legs 2320 | 64 13 189 532 518 52 622 330 . Wheels 1222 | . . . . . . 649 259 314 Hover 17 | . . . . . . . 17 . Flight 19 | . . . . . . 19 . . Fastest Speed 50 | 50 120 240 120 120 100 100 100 115 Average Speed 154 | 106 232 272 187 181 118 119 129 116 Slowest Speed 550 | 120 240 320 260 195 195 450 550 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 38 24 27 11 77 31 11 9 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 . . . 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 5437 | 86 341 297 667 663 98 1886 921 478 Wait 963 | . 40 13 69 100 . 395 239 107 Move 4017 | 78 266 257 531 518 95 1341 615 316 Hop . | . . . . . . . . . Pick Up 27 | 2 2 6 2 3 . 8 4 . Fast Attach 57 | 6 2 3 6 3 1 23 9 4 Attach 20 | . . 2 . 1 . 7 6 4 Detach 11 | . 1 . 4 . 1 4 1 . Swap 32 | . 3 . 10 9 . 4 3 3 Drop 22 | . 1 . 3 7 1 6 3 1 Fire 61 | . 26 16 9 . . . 8 2 Melee 194 | . . . 33 22 . 70 33 36 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . Rewire . | . . . . . . . . . Trap 31 | . . . . . . 26 . 5 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 489 | -10/Materials | Discovered new exit (range 15) 841 | -10/Materials | Identified exit to Materials 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Weapon x2 1228 | -9/Materials | Build established: Gunner 1430 | -9/Materials | Discovered new exit (range 15) 1523 | -9/Materials | Central database locked down 1616 | -9/Materials | Identified exit to Materials 1619 | -9/Materials | Entered another Materials area 1619 | -8/Materials | Evolved 2 slots: Utility x2 2252 | -8/Materials | Build established: Scavenger-Mutant 2539 | -8/Materials | Central database locked down 2796 | -8/Materials | Discovered new exit (range 16) 2829 | -8/Materials | Entered Factory 2829 | -7/Factory | Evolved 2 slots: Utility x2 2931 | -7/Factory | Found Powered Armor 3946 | -7/Factory | Sucked down chute 3946 | -7/Factory | Entered Waste 3961 | -7/Waste | EMP discharged 3962 | -7/Waste | Spotted C-40 Crusher 3984 | -7/Waste | Spotted C-40 Crusher 4001 | -7/Waste | Spotted C-40 Crusher 4002 | -7/Waste | Spotted C-40 Crusher 4014 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4017 | -7/Waste | Spotted C-40 Crusher 4017 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4044 | -7/Waste | Discovered new exit (range 16) 4045 | -7/Waste | Spotted C-40 Crusher 4061 | -7/Waste | EMP discharged 4061 | -7/Waste | System corruption reached 10% 4062 | -7/Waste | Entered Factory 4347 | -7/Factory | Build established: Hacker-Mutant 4656 | -7/Factory | Discovered new exit (range 16) 4902 | -7/Factory | Build established: Assassin 4946 | -7/Factory | Central database locked down 5996 | -7/Factory | Discovered new exit (range 20) 6051 | -7/Factory | Identified exit to Factory 6179 | -7/Factory | Build established: Mutant 6264 | -7/Factory | Core integrity fell below 50% 6321 | -7/Factory | Entered another Factory area 6321 | -6/Factory | Evolved 2 slots: Utility x2 6671 | -6/Factory | Build established: Assassin 6981 | -6/Factory | Lost 5 parts (1p2n2u) 7350 | -6/Factory | Build established: Scavenger-Gladiator 7425 | -6/Factory | Discovered new exit (range 17) 7466 | -6/Factory | Identified exit to Factory 7481 | -6/Factory | Entered another Factory area 7481 | -5/Factory | Evolved 2 slots: Utility x2 7859 | -5/Factory | Build established: Hacker-Gladiator 8038 | -5/Factory | Cargo convoy interrupted 8045 | -5/Factory | Core integrity fell below 50% 8058 | -5/Factory | Core integrity fell below 20% 8068 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08057_ K-01 Serf collects debris. 08058_ Penetrated by Slug. 08058_ Med. Storage Unit destroyed. 08058_ Penetrated by Slug. 08060_ K-01 Serf collects debris. 08060_ Lance destroyed. 08060_ Katana+ blown off. 08060_ Adv. Heat Sink blown off. 08060_ E-15 Imp destroyed. 08061_ Penetrated by Slug. 08061_ P-70 Sage suffers critical hit (Destroy). 08061_ Slug penetrates K-01 Serf. 08061_ K-01 Serf destroyed. 08062_ Acquired Hvy. Laser. 08062_ Slug penetrates Wall. 08064_ Slug penetrates Construction Platform. 08064_ Penetrated by Slug. 08066_ P-70 Sage destroyed. 08068_ Dropped Hvy. Laser. 08068_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????????????????? #???##??????????? | | #???????????????????????????? #?? ???????????? | | #???????????????????????????? #? ????????????? | | #???????????????????????????? # ?????????????? | | #??????????????????????????? # ??????????????? | | #???????????????##########?? +???????????????? | | #???????????????# #?? #???????????????? | | #???????????????# """" #? " #???????????????? | | #???????????????# """"=#?!%" #???????????????? | | #???????????????# """"!#%== u#???????????????? | | #???????????????# """"!#[* #???????????????? | | #????????####???# = """"=#![ #???????????????? | | ##########T #####[ %""["hh%*= #???????????????? | | | %*+*=!""/@*# #???????????????? | | ###################=%[*%[%=# #???????????????? | | ??????#################;#### #???????????????? | | ??????# """"" #==% #???????????????? | | ??????# ""T"" # ! #???????????????? | | ##????# """ =# ]]] """ +???????????????? | | ###### """ ! +% ]] """ #???????????????? | | # # """ # ]] """ #???????????????? | | # # # #???????????????? | | # # """ """ """ # """ """ #???????????????? | | # # """ """ """ # """ """ #???????????????? | | # ] # """ """ """ # """ """ #####???????????? | | # # # ????????? | | +# # # ????? | | + ############### ???? | | # #????????############# ???? | | ############### # ???? | | ^ + """"""" # ???? | | ^ ###### """Y""" # ???? | | #????# # ????? | | ^ """ #????# !! # ????? | | """ #????# ! = # ????? | | """ #????# %== # ###+###### | | ############+##### # | | """ ## *%= # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 925 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 10 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Sml. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Katana | -8/Materials | Hacked Spear | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionSpectralLattice Manual? 0 Play Time 00:54:50 Cumulative 223.6 hours Start 2025.11.01 @ 18:05:46 End 2025.11.01 @ 22:58:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 271 Rogue 97 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 271b0557-b8e2-4239-b0be-8a23a45b78d1